• Killing Floor v6 - From Dosh to Brouzouf
    5,005 replies, posted
Any tips to get better with the Boomstick? Even if i use it against stronger enemies like Scrake\FP, it seems that it doesn't do much. Sort of want to use all shotguns effectively
[QUOTE=Sweater;47581038]Any tips to get better with the Boomstick? Even if i use it against stronger enemies like Scrake\FP, it seems that it doesn't do much. Sort of want to use all shotguns effectively[/QUOTE] save hunting shotgun for smaller mobs and as a backup weapon, and use your aa-12 for scrakes and fp's.
[QUOTE=Hammer7;47581028]Aside from shitposting, can you tell something useful for once? Right now scrake gives a higher threat than a FP mostly because of his damage and magnetic chainsaw dance.[/QUOTE] Don't stand close to him and shoot him. If you're a berserker and he's already too close, try to parry him to get him stunned.
[QUOTE=Keychain;47580543]What's the optimal loadout/perk for solo XP farming?[/QUOTE] Support. Or Cheat Engine. On a sidenote i'm disappointed by the zerk on higher difficulties. You need to play it safe, which is the absolute opposite of what you're expecting when playing that class. Needless to say you end up being a burden, because a zerk that doesn't rape everything isn't a zerk. And nobody want to be a scrake / fp bot. Especially when you don't have a medic to back you up.
[QUOTE=The Rizzler;47581030]That's the screen space reflections it looks like, but it doesn't seem to be rendering properly for you turn it off if it's distracting[/QUOTE] this fixed it, hope they can patch it.
[QUOTE=Ax3l;47581046]Don't stand close to him and shoot him. If you're a berserker and he's already too close, try to parry him to get him stunned.[/QUOTE] Guess I just need a better teammates. Still kinda strange shit happens right now - I can tank FPs for days as lvl11 medic but completely doomed if someone aggro scrake on me.
[QUOTE=Hammer7;47580980]Scrake is op. He moves faster than FP, hit much harder and on top of that have pretty good explosive resistance. Never died to FP but scrake is a guarantied death to me.[/QUOTE] Scrakes are probably the easiest thing to parry, pulveriser staggers them too.
Sorry for being a scrub, but is weapon damage falloff a thing in this game? One of the main reasons why I don't want to shoot that raging FP right now is that I'm afraid that falloff damage would turn my AA-12 into a 9mm.
Is there a way to deactivate the "let me turn your character to where he's getting grabbed for you" feature? It's annoying and makes me miss shots sometimes. I think I can do it myself quite fine.
[QUOTE=DEMONSKUL;47581130]Is there a way to deactivate the "let me turn your character to where he's getting grabbed for you" feature? It's annoying and makes me miss shots sometimes. I think I can do it myself quite fine.[/QUOTE] Play a zerk and get the appropriate perk when hitting 10. Otherwise : no. Probably some fucking awful feature created with PS4 version in mind or something. Just like that radial menu for voice commands.
[QUOTE=Drk;47581161]Play a zerk and get the appropriate perk when hitting 10. Otherwise : no. Probably some fucking awful feature created with PS4 version in mind or something. Just like that radial menu for voice commands.[/QUOTE] Radial menu is way easier to use than the numbered list from KF1 though.
[QUOTE=Rents;47581173]Radial menu is way easier to use than the numbered list from KF1 though.[/QUOTE] Opinions. Yes, it took a bit of time to get used to the numbered list, but once you were it was extremely quick to communicate properly. Anyway, the radial menu is clearly done with PS4 in mind and there's no arguing to that.
I dislike the radial menu too honestly. I will always prefer the numbered menu.
[QUOTE=Rents;47581173]Radial menu is way easier to use than the numbered list from KF1 though.[/QUOTE] I disagree, the radical menu doesn't come up right away and you can also miss your option. With numbered list you can memorize the button input. Or at least they should add the ability to bind voice commands to the keyboard. [editline]23rd April 2015[/editline] Radical menu also distracts you from the game and it requires the mouse, meaning you can't aim and do a command. With a numbered list you are still fully in control.
[QUOTE=Rents;47581173]Radial menu is way easier to use than the numbered list from KF1 though.[/QUOTE] No, no and once again no! It's faster for me to press for an example v-1-1 rather than holding that radial menu that blocks my whole view and aim for that "Request healing" in top left, if I try to do that fast I keep hitting "dosh plz" instead. Old version was easier and more reliable. As soon as I will get list of all available voice commands I will unbind this stupid commo rose and make custom binds for all of voices.
[QUOTE=BeardyDuck;47581043]save hunting shotgun for smaller mobs and as a backup weapon, and use your aa-12 for scrakes and fp's.[/QUOTE] Damn I gotta be super efficient to get the aa-12 then. The amount of money I get is never enough to buy it unless I don't replenish other stuff
[QUOTE=Rents;47581104]Scrakes are probably the easiest thing to parry, pulveriser staggers them too.[/QUOTE] I'd disagree, seeing how unpredictable their attacks are. They also spin around like crazy with uneven intervals.
[QUOTE=Sweater;47581235]Damn I gotta be super efficient to get the aa-12 then. The amount of money I get is never enough to buy it unless I don't replenish other stuff[/QUOTE] Scavenge for shit. Haul these shitty katanas, starting AR's and shovels back to shop. You may also find a kevlar on your way.
ill never know why the nerfed the hell out of the berserker didn't he have about 40% or so damage resistance before?
[QUOTE=Avager;47581231]No, no and once again no! It's faster for me to press for an example v-1-1 rather than holding that radial menu that blocks my whole view and aim for that "Request healing" in top left, if I try to do that fast I keep hitting "dosh plz" instead. Old version was easier and more reliable. As soon as I will get list of all available voice commands I will unbind this stupid commo rose and make custom binds for all of voices.[/QUOTE] I find it a lot easier than having to go through two menus which some of the time meant having to take your fingers off of WASD, although it could be improved so asking for healing or help were directly left or right so you can just swipe quickly.
i cant figure out what this sound shit is it seems that when a lot of people are firing combined with the zed noises, my sound just takes a collective dump until some of the sound reduces.
For me main problem with hans is his unpredictability and short warning time compared to papa, also attack rate. Patriarch: "This is gonna be end of you!" *fiddles with his rocket launcher for 3 seconds* *rocket shoots* Hans: "How about some gas" *immedeately shoots gas grenades with 1s fuse and incredibly large range and damage.* *throws smoke afterwards without warning* With patriarch dying feels more justified - you got careless - you died. Hans just feels like a cheat - "oh, sure, he spammed tight corridor with OP nades and I died because he charged at me right after"
[QUOTE=VietRooster2;47581299]ill never know why the nerfed the hell out of the berserker didn't he have about 40% or so damage resistance before?[/QUOTE] parry
And don't tell me "you need X in your team" this is on normal difficulty. Specific builds and teams should be on higher difficulties only.
You already identified the problem, don't fight Hans in tight corridors because he'll fuck your world up. He gives plenty of warning, he stops and starts reaching for his bombs before he gives an audio queue identifying he's throwing his bombs. So start running.
So yeah, I think Burning Paris is my favorite map of the three by far.
I WANT TO FIGHT THE KRABBY PATTY
I feel like sprinting either cancels my reload or doesn't. Seems to change all the time. With the double barrel sometimes I just do not have shells in even though I could have sworn I reloaded
[QUOTE=Citrus705;47581568]I WANT TO FIGHT THE KRABBY PATTY[/QUOTE] Oooookay?
[QUOTE=HJ-kos;47581543]For me main problem with hans is his unpredictability and short warning time compared to papa, also attack rate. Patriarch: "This is gonna be end of you!" *fiddles with his rocket launcher for 3 seconds* *rocket shoots* Hans: "How about some gas" *immedeately shoots gas grenades with 1s fuse and incredibly large range and damage.* *throws smoke afterwards without warning* With patriarch dying feels more justified - you got careless - you died. Hans just feels like a cheat - "oh, sure, he spammed tight corridor with OP nades and I died because he charged at me right after"[/QUOTE] I actually made [url=http://steamcommunity.com/app/232090/discussions/2/618459931321295079/]a thread in the Feedback forum about Hans vs Patty[/url] Feel free to add your own thoughts and ideas to that thread, the more people got the more likely it'll be noticed by TW and we can have fun with the boss
Sorry, you need to Log In to post a reply to this thread.