i want somebody to make a ninja turtle skin for the stalkers because of all the flips and shit they do
[QUOTE=Empty_Shadow;47607224]i find it hilarious how everyobe says medic is a better zerk than zerk.
you cant stumble scrakes, you lack stun nades, run at the same speed as a zerk and once.your armor is toast, so are you.
hell, the armor as medic feels weaker than kf1 as well, not to mention medic perks are fucking shitty, slowass regen? 20% more hp? fuck that, I'd love clot antigrab.
also one of The medic zed time perks basically only affects heal nades, pretty retarded when you consider the grenade timer is longer than zed time lasts[/QUOTE]
To quote someone from the tripwire forums.
[quote]-self heals that recharge 3x faster than the zerk (by the time your heal over time is finishes, you can activate again)
-self heals that are 50% more powerful
-nigh-immunity to bile (75% base resist)
-the same speed as zerks (+25% movespeed)
-passive life regeneration
- 120 hp
-175 armor, which comes free (crucial for Suicidal+)
-60% discount on armor purchases
-armor mending, and the ability to rapidly heal multiple teammates from across the map (which lets me always stay on the front lines, while keeping everyone alive).
-grenades that heal, last a long time, and deny an area by vaporizing trash and confusing tougher ones that walk through it
-the highest overall melee damage of all classes, and the most frequent parries, due to the lack of downtime
-all of these things at the same time[/quote]
Also
[quote]
you cant stumble scrakes[/quote]
What makes you say that? Anyone can stumble scrakes with the pulverizer. It's not class exclusive.
[QUOTE=Empty_Shadow;47607224]i find it hilarious how everyobe says medic is a better zerk than zerk.
you cant stumble scrakes, you lack stun nades, run at the same speed as a zerk and once.your armor is toast, so are you.
hell, the armor as medic feels weaker than kf1 as well, not to mention medic perks are fucking shitty, slowass regen? 20% more hp? fuck that, I'd love clot antigrab.
also one of The medic zed time perks basically only affects heal nades, pretty retarded when you consider the grenade timer is longer than zed time lasts[/QUOTE]
did you know with the armor skills at level 10 and 20 you can throw a grenade at a teammates feet when they're being grabbed by hans and fully repair their armor to 100 as well as fully heal them up?
medic nerf when
[QUOTE=BeardyDuck;47607576]did you know with the armor skills at level 10 and 20 you can throw a grenade at a teammates feet when they're being grabbed by hans and fully repair their armor to 100 as well as fully heal them up?[/QUOTE]
what
id rather see every class buffed and than see the medic nerfed. he is too perfect as is.
[editline]26th April 2015[/editline]
[QUOTE=Marphy Black;47607168]Just for funsies, I edited the Stalker's texture to see what they would look like if they had flesh-toned skin as in KF1. I also restored their nipples since they seemed to have misplaced them:
([b][i]NSFW?[/i][/b])
[b][url]http://i.imgur.com/2oYBqAf.jpg[/url]
[url]http://i.imgur.com/zRvAL1A.jpg[/url][/b][/QUOTE]
well she looks a lot less like an oldman on a 26yr old female body with that skin.
They should definitely release 2 perks at a time instead of individually. Throwing a demolitions into the mix after being used to however many perks there are at the time would be [I]really[/I] dumb.
If it's one perk at a time, along with a reset, you're gonna see serious TF2 Class Update syndrome.
I can't wait for the horror of 6 Firebug matches.
Anybody have an idea of what this means when it pops up? I just noticed it and it kept coming up and leaving randomly.
[img]http://i.imgur.com/TsTzY0N.jpg[/img]
[editline]26th April 2015[/editline]
The red shield and skull btw, not the xp.
I'm not 100% sure if this is actually it, but it seems like the sound stuttering issue may have to do with the maximum number of channels defined in KFEngine.ini. Setting mine to 64 prevented it from occurring during my last playsession until I hopped on a 24-player server.
[QUOTE=wat_am_i_doin;47607941]I'm not 100% sure if this is actually it, but it seems like the sound stuttering issue may have to do with the maximum number of channels defined in KFEngine.ini. Setting mine to 64 prevented it from occurring during my last playsession until I hopped on a 24-player server.[/QUOTE]
where is KFEngine.ini?
[QUOTE=Qaus;47607949]where is KFEngine.ini?[/QUOTE]
Documents\My Games\KillingFloor2\KFGame\Config
[QUOTE=PotatoArmada;47607909]Anybody have an idea of what this means when it pops up? I just noticed it and it kept coming up and leaving randomly.
[img]http://i.imgur.com/TsTzY0N.jpg[/img]
[editline]26th April 2015[/editline]
The red shield and skull btw, not the xp.[/QUOTE]
red icons that pop up are buffs applied to you by your teammates. the red armor and skull is for the 2% armor healing a medic can do at level 10.
oops it's actually vaccination
[QUOTE=PotatoArmada;47607909]Anybody have an idea of what this means when it pops up? I just noticed it and it kept coming up and leaving randomly.
[img]http://i.imgur.com/TsTzY0N.jpg[/img]
[editline]26th April 2015[/editline]
The red shield and skull btw, not the xp.[/QUOTE]
A level 20 Medic's skill: Vaccination, gives 25% bloat resistance alongside with restoring 2x more armor with Armament.
[QUOTE=Doom14;47607873]I can't wait for the horror of 6 Firebug matches.[/QUOTE]
You meant the beauty right?
Do we know when new perks will start popping up?
Honestly the best part of this game is watching your friends get messed up
[video=youtube;_tpA_u3QR2g]http://www.youtube.com/watch?v=_tpA_u3QR2g[/video]
Btw does the game lag spike for anyone else when a player dies?
[QUOTE=wat_am_i_doin;47607941]I'm not 100% sure if this is actually it, but it seems like the sound stuttering issue may have to do with the maximum number of channels defined in KFEngine.ini. Setting mine to 64 prevented it from occurring during my last playsession until I hopped on a 24-player server.[/QUOTE]
Thanks, are you talking about the lines
[XAudio2.XAudio2Device]
MaxChannels=128
and
[ALAudio.ALAudioDevice]
MaxChannels=128
I'm gonna try 128 since it still seemed to happen at 64, if that's even the right line.
[QUOTE=Marphy Black;47607168]Just for funsies, I edited the Stalker's texture to see what they would look like if they had flesh-toned skin as in KF1. I also restored their nipples since they seemed to have misplaced them:
([b][i]NSFW?[/i][/b])
[b][url]http://i.imgur.com/2oYBqAf.jpg[/url]
[url]http://i.imgur.com/zRvAL1A.jpg[/url][/b][/QUOTE]
I don't think any of the zeds have nipples so why would the stalker have any?
[QUOTE=gbtygfvyg;47608231]I don't think any of the zeds have nipples so why would the stalker have any?[/QUOTE]Many of the specimens have nipples. Some even tricked out their nipples with stylish and trendy piercings.
Is it just me or does the SCAR not get the 50% magazine bonus?
[QUOTE=Marphy Black;47608336]Many of the specimens have nipples. Some even tricked out their nipples with stylish and trendy piercings.[/QUOTE]
We all miss the bloats nipple rings man, as much as a lowly coal miner might miss the setting sun, but the fact of the matter is though that times have changed and we need to accept that. We can't spend the rest of our days thinking about the nipple rings of the past so much that we potentially miss seeing the nipple rings of the future.
[QUOTE=gbtygfvyg;47608231]I don't think any of the zeds have nipples so why would the stalker have any?[/QUOTE]
How could you forget these succulent spectacles.
[t]http://i.imgur.com/CS4d1B4.jpg[/t]
The nipples on Marphy's Stalker reskin just look tacky, but the colors are more pleasant than the regular skin.
[QUOTE=Hellsing4682;47608417]How could you forget these succulent spectacles.
[t]http://i.imgur.com/CS4d1B4.jpg[/t][/QUOTE]
Why in thirty-six shits does this exist
[editline]27th April 2015[/editline]
So, which perk is everyone looking forward to the most?
I'm wanting firebug back more than anything in the game personally, because.. well, I had about ~75,000,000 damage as a firebug in the original floor-murder simulator, but I'm kind of giddy about SWAT as a class. Sounds neato.
[QUOTE=Ghost101;47608115]Thanks, are you talking about the lines
[XAudio2.XAudio2Device]
MaxChannels=128
and
[ALAudio.ALAudioDevice]
MaxChannels=128
I'm gonna try 128 since it still seemed to happen at 64, if that's even the right line.[/QUOTE]
That is in fact it. IIRC the number should go up to 128, that's how it works in RO2.
Only the Xaudio2 section matters, though. The game doesn't use OpenAL.
[QUOTE=Caridan;47608361]Is it just me or does the SCAR not get the 50% magazine bonus?[/QUOTE]
It does, however it seems to take a while for the effects of the magazine boost to start. Even when it does, it doesn't always work correctly right away. When I first got the skill it didn't do anything for the entire match. The next match had it where my SCAR had 25 shots and my AK had 40, even though they should have had 30 and 45 respectively.
[QUOTE=wat_am_i_doin;47608519]That is in fact it. IIRC the number should go up to 128, that's how it works in RO2.
Only the Xaudio2 section matters, though. The game doesn't use OpenAL.[/QUOTE]
It feels like it helped a little bit, but on certain maps it still gets really bad if there are a bunch of sirens nearby or a lot of gunfire or other noises. It might just be something TW has to fix on their end.
Okay what? I've been trying to use the SDK for over 3 hours now and after figuring out how to get everything working besides the spawning. (They simply refuse to spawn) I now realize that my map is nowhere to be found? It's not anywhere in my directory yet I can go to Recent>My map name in the SDK and it loads. I'm very confused. Also how do I get rid of that weird sound effect all the custom maps have where it sounds like I'm in space?
Myself and a friend bought this yesterday, best investment of the year
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