• Killing Floor v6 - From Dosh to Brouzouf
    5,005 replies, posted
[QUOTE=PotatoArmada;47629355][media]http://www.youtube.com/watch?v=lvYqT-oT3GU[/media][/QUOTE] BEER ME
[QUOTE=Joseph Smith;47629142]Speaking about annoying scream, Reverend Alberts gets the prize. Holy shit, everytime he gets hit or falls like from 10 cm he screams like he is being burnt alive.[/QUOTE] KING RAMSES OWWOWOWOWOWOWOWOW RETURN THE SLAB OWOWWWOOOOWOOOWOWOOOOO
[QUOTE=lilguy;47629361][t]http://i.imgur.com/tGmzHPo.jpg[/t] Anyone ever get this rendering issue? It went away after I bought a Medic SMG.[/QUOTE] I got that rendering issue after killing a room full of Hans in that perk leveling map. It continued even after I joined a server. Random objects and surfaces would blink green.
[QUOTE=Stiffy360;47628291]Late, but there are no decals for blood (very minimal) It's basically a tiled texture overlaid across every mesh in the map (then hidden). The engine then decides when for it to blend into the blood texture, and when not to.[/QUOTE] Huh, weird but I guess it makes sense, avoids a lot of the unrealistic nonsense that comes with decals clipping into corners and stuff like that.
[QUOTE=salty peanut v2;47629199]I wanted to ask if they had any plans to make the zeds talk again[/QUOTE] I reckon this would be great. I could never make out what most of them were saying (except stalker) but stuff like the Fleshpound sounded really angry and I think made them rather chilling.
[video=youtube;JjUjPRH9pa0]http://www.youtube.com/watch?v=JjUjPRH9pa0[/video] Maybe cause Im an American, but best voice in the game goes to this guy^. Fuck Donovan, i'm tired of hearing him say "IM BACK ON ALL PISTONS" like its the only thing he knows. Donovan sounds boring. Brother Alberts over here says and yells some hilarious shit, and his accent is the best and most authentic sounding out of all the characters. 14:59 oh god im crying over this "ooooooeeehhhhhaaaaaaaaooooooooooo"
I can't hear Clots, Cysts, or Slashers at all. The zeds don't seem to have many differentiating factors in their speech or attacks. Like, the Gorefast used to make a SHINK sound whenever he hit you or a teammate, but I can't tell for sure if I was hit by a Gorefast or not now.
[QUOTE=noh_mercy;47629687][video=youtube;JjUjPRH9pa0]http://www.youtube.com/watch?v=JjUjPRH9pa0[/video] Maybe cause Im an American, but best voice in the game goes to this guy^. Fuck Donovan, i'm tired of hearing him say "IM BACK ON ALL PISTONS" like its the only thing he knows. Donovan sounds boring. Brother Alberts over here says and yells some hilarious shit, and his accent is the best and most authentic sounding out of all the characters. 14:59 oh god im crying over this "ooooooeeehhhhhaaaaaaaaooooooooooo"[/QUOTE] MY SHOTTY'S MY HOTTIE
something that annoys me about sirens, is that every time they scream, I have no idea where they are screaming from. like she could be screaming in my ear from behind me. and I would never know unless I turned around. I cant really judge her distance from me like I can to the rest of the zeds. like she sounds like she is everywhere.
[QUOTE=A B.A. Survivor;47629692]I can't hear Clots, Cysts, or Slashers at all. The zeds don't seem to have many differentiating factors in their speech or attacks. Like, the Gorefast used to make a SHINK sound whenever he hit you or a teammate, but I can't tell for sure if I was hit by a Gorefast or not now.[/QUOTE] Yeah, the Zeds need a lot of work in the sound department. I really hope they bring back the talking, since they were way creepier when they'd talk to you.
[QUOTE=noh_mercy;47629825]something that annoys me about sirens, is that every time they scream, I have no idea where they are screaming from. like she could be screaming in my ear from behind me. and I would never know unless I turned around. I cant really judge her distance from me like I can to the rest of the zeds. like she sounds like she is everywhere.[/QUOTE] With all of the zeds I have zero clue where they've at. The sounds they all make come from both of my both my left and right sides of my headphones and at basically full volume no matter their distance. With the audio cues for the Scrakes especially, it needs to come from where the Scrake actually is, not just sound like he's already right beside you. It'd make it easier to pinpoint them.
Does anyone else feel like Scake's attacks are kind of off? They feel like they hit you outside the actual range of the model a lot of the time, same with FP's to an extent, but not nearly as bad as the Scrakes. I'm not sure if it's lag or just something on my end or what.
[QUOTE=noh_mercy;47629687][/video] Maybe cause Im an American, but best voice in the game goes to this guy^. Fuck Donovan, i'm tired of hearing him say "IM BACK ON ALL PISTONS" like its the only thing he knows. Donovan sounds boring. Brother Alberts over here says and yells some hilarious shit, and his accent is the best and most authentic sounding out of all the characters. 14:59 oh god im crying over this "ooooooeeehhhhhaaaaaaaaooooooooooo"[/QUOTE] He really reminds me of Father Grigori. In an awesome way. I am going to love to play sharpshooter with this guy.
[QUOTE=All0utWar;47629850]With all of the zeds I have zero clue where they've at. The sounds they all make come from both of my both my left and right sides of my headphones and at basically full volume no matter their distance. With the audio cues for the Scrakes especially, it needs to come from where the Scrake actually is, not just sound like he's already right beside you. It'd make it easier to pinpoint them.[/QUOTE] yea, I can't tell where they are until they're right in front of you. even worse that sometimes the global noise for them spawning doesn't play until you see them right next to you when you round a corner
The armor repair perk really fluctuates between amazing and terrible a lot . You need to be able to repair when people have full health, and it never scaling with heal level is rough
[QUOTE=Naught;47629950]yea, I can't tell where they are until they're right in front of you. even worse that sometimes the global noise for them spawning doesn't play until you see them right next to you when you round a corner[/QUOTE] Pretty sure the global noise isn't from them spawning but instead when a player first sees them/they see a player.
[QUOTE=Zeos;47629951]The armor repair perk really fluctuates between amazing and terrible a lot . You need to be able to repair when people have full health, and it never scaling with heal level is rough[/QUOTE] I can understand why it doesn't work on people with full health. Stops you from handing out free armour for the small price of osteoarthritis. Can still game it by jumping off ledges I guess if you really need it. It's delicious for yourself though since medics have so much more armour you can get yourself back to 100 a lot faster I reckon.
[QUOTE=Zeos;47629951]The armor repair perk really fluctuates between amazing and terrible a lot . You need to be able to repair when people have full health, and it never scaling with heal level is rough[/QUOTE] It's better to take el-cheapo armor and swap to repair for hans. Before hans, you'll end up making more 'profit' from cheap armor, plus you can tank more reliably since you can afford to keep your armor up. On hans, cheaper armor no longer matters, and a heal nade placed at the draining victims feet will restore about 40 armor which is quite simply a ridiculous amount.
Bums me out when I have lvl 0 medics running around healing everyone to full and wasting all their potential free armour.
Know what this game needs even in early access? Insult Players. [sp]Need to borrow my specs, mate?[/sp]
[QUOTE=Joseph Smith;47630098]Know what this game needs even in early access? Insult Players.[/QUOTE] Would be even better if other players responded to it. :v:
[QUOTE=deckief;47630140]Would be even better if other players responded to it. :v:[/QUOTE] I mean the character already do snarky remarks to eachother, i don't see why insult players is not already in. Well, it may be the fact that the radio menu is severely lacking in options compared to killing floor.
it needs a voice menu that doesn't eat your view of the action
[QUOTE=salty peanut v2;47630162]it needs a voice menu that doesn't eat your view of the action[/QUOTE] Honestly call me adverse to change but i liked the old radio menu better. Not radial, didn't have to keep it pressed and was quite fast and it didn't take your view off too.
Donovan only has one good quote for me [sp] AWWWW HEHEEHE YEEEAAAAH I NEED ANUTHA PRIVAT JET[/sp]
So I've encountered [url=http://forums.tripwireinteractive.com/showthread.php?t=105168]this bug that makes parrying randomly stop working[/url]. Fun times were had when I couldn't parry the SC/FPs and Hans with the Pulverizer. So far, the only fix that was mentioned in that topic is that we wait for a map change to fix the missing parrying mechanic. This is a serious impact to those who tank for the team. Sure, blocking helps reduce damage by 50%, but it can't beat the parry that reduces damage by 80-90% AND stumble the SC/FP/boss.
[B]I need a cash injection [I]*hint hint*[/I][/B] That line never gets old for me.
[QUOTE=noh_mercy;47629687][video=youtube;JjUjPRH9pa0]http://www.youtube.com/watch?v=JjUjPRH9pa0[/video] Maybe cause Im an American, but best voice in the game goes to this guy^. Fuck Donovan, i'm tired of hearing him say "IM BACK ON ALL PISTONS" like its the only thing he knows. Donovan sounds boring. Brother Alberts over here says and yells some hilarious shit, and his accent is the best and most authentic sounding out of all the characters. 14:59 oh god im crying over this "ooooooeeehhhhhaaaaaaaaooooooooooo"[/QUOTE] One of my friends is always Reverend Albert and you can tell shit's going down his way when we hear that trademarked "HEUUGGH UGH AUUUUGH" coming from his general direction. :v:
"Upstairs to bedtime, children!" will always be my favourite KF1 quote tho.
anyone have a link to that picture of the bloat twisting his nipple and looking sexy?
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