• Killing Floor v6 - From Dosh to Brouzouf
    5,005 replies, posted
Biotics lab for easiest map to win on +++
[QUOTE=Avager;47501872]big wall of pro zerker tips[/QUOTE] Is this in cohesion to the current patch? I must note that the shotgun sledgehammer alt fire has been nerfed in damage. And that side attacks currently have to be initiated by moving only sideways and not diagonally, which is a bit of a nuisance. I found that I needed teammates shooting at whatever I was stunning in order to take it out in a reasonable amount of time. I did most of my stuff on hard difficulty, by the way.
I got the feeling that the medic is severely underpowered compared to the other classes. He should get far more XP out of the healing and far more assists for it. On the other hand the commando is broken babby mode.
[QUOTE=Drk;47502370]I got the feeling that the medic is severely underpowered compared to the other classes. He should get far more XP out of the healing and far more assists for it. On the other hand the commando is broken babby mode.[/QUOTE] Yeah, I think you get XP faster for welding than you do for healing. That kind of just goes back to how there are things I like and things I don't like about the new class system. I like how there's a bit more customization involved, but I don't like how small the passive buffs are, or the lack of a discount on perk weapons. But we're still really early in, not even early access, and economy/stat changes are probably the easiest things for them to tweak as they get more feedback. I'm optimistic on them being able to fix and balance things well, considering we got a decent sized patch just for this stress test beta, before we're even in early access.
Continuing in the vein of those old [url=https://www.youtube.com/watch?v=E91arivH5WY]KF1 specimen quotes videos[/url], I decided I'd try the same for KF2. Unfortunately, it seems there aren't nearly as many intelligible lines this time around, but I suppose these still might be somewhat useful in helping identify specimens by their sounds or some such. Nonetheless, I've started with the Siren just for funsies: [media]http://www.youtube.com/watch?v=E1xiCiwSCDM[/media] Actually, hearing her sounds edited together like that isn't very funsies. It's not very funsies at all. Don't know why I called it that. [editline]11th April 2015[/editline] Fleshpound and Scrake also finished processing: [media]http://www.youtube.com/watch?v=RZNUPXFtqCs[/media] [media]http://www.youtube.com/watch?v=EhaMmYFANQQ[/media]
[QUOTE=Chiv;47502336]Is this in cohesion to the current patch? I must note that the shotgun sledgehammer alt fire has been nerfed in damage. And that side attacks currently have to be initiated by moving only sideways and not diagonally, which is a bit of a nuisance. I found that I needed teammates shooting at whatever I was stunning in order to take it out in a reasonable amount of time. I did most of my stuff on hard difficulty, by the way.[/QUOTE] Ah sorry, as my post stated, I didn't really play KF2 recently thus I didn't notice the update. All of these tips were pre-patch, so if there are changes regarding hammer or other tactics I've described then they may be not accurate any more.
Am I the only one who's kinda disappointed the zeds don't really taunt you anymore and just do spooky grunts and growls? They don't really have a personality anymore. The scrake lost his [url=https://youtu.be/ZXLuVIr0TWw?t=41]affinity for trousers[/url] Also, I always pooped myself a little when I heard the fleshpound say "LEVEL OF AGGRESSION - ELEVEN"
[QUOTE=Toy_Soldier;47502479]Am I the only one who's kinda disappointed the zeds don't really taunt you anymore and just do spooky grunts and growls? They don't really have a personality anymore. The scrake lost his [url=https://youtu.be/ZXLuVIr0TWw?t=41]affinity for trousers[/url] Also, I always pooped myself a little when I heard the fleshpound say "LEVEL OF AGGRESSION - ELEVEN"[/QUOTE] Oh I never really bothered to understand what Scrake or FP tries to say. I laughed when I've heard "I like trousers".
[img]http://i.imgur.com/OytGFfd.png[/img] Aww, i haven't received a key Looks like i'm gonna have to continue killing cops for a while :C
I dig how sometimes the scrake will point at you, then raise his chainsaw and continue walking towards you
[QUOTE=Toy_Soldier;47502479]Am I the only one who's kinda disappointed the zeds don't really taunt you anymore and just do spooky grunts and growls? They don't really have a personality anymore. The scrake lost his [url=https://youtu.be/ZXLuVIr0TWw?t=41]affinity for trousers[/url] Also, I always pooped myself a little when I heard the fleshpound say "LEVEL OF AGGRESSION - ELEVEN"[/QUOTE] yeah they all seem pretty homogenized. i really miss the fp's sounds, he had such a cool voice, his laugh and aggro sound were spooky as fuck.
There's always time to add in more lines for the zeds. Who knows, maybe they have all sorts of lines recorded but they're still being edited.
anyone else not seeing aus servers after the patch today?
Goddammit, I have not gotten a key. Well, at least GTA V comes out for the PC next tuesday. I can play that until KF2 EA begins. And then I get a serious videogaming problem from those two games.
oh man... [IMG]http://puu.sh/h9BSl/81b6966a53.png[/IMG] [I]oh man![/I] [IMG]http://puu.sh/h9BVO/b4456e0cd4.jpg[/IMG] [B]OH MAAAAAAN![/B] [IMG]http://puu.sh/h9BWT/7410ce55b7.png[/IMG]
[QUOTE=Em See;47502568]anyone else not seeing aus servers after the patch today?[/QUOTE] Every single server is 300 ping, I filtered by 150 and not a single thing came up Well there goes the beta, gg
This morning before the update when I first started playing there were 4 or so australian servers, but now after said update theres none :(
If servers need to be updated then it's possible the server owners just haven't updated them yet, it happened in KF1 too I think when a new update rolled out.
So Hans isn't actually a nazi haha [img]http://i.gyazo.com/b7320cb70c665a72ae1a289b9576a9f6.png[/img] I can't remember if I thought he was myself originally or if other people called him one or it was mentioned [I][URL="https://www.youtube.com/watch?v=6LeDvDdadxQ&feature=youtu.be&t=31m28s"]by one of the devs themselves[/URL][/I] but I wouldn't be surprised if it stuck Still, german, evil scientist, you're probably going to go for nazi most of the time
checking some of my recorded gameplay, I was playing on "PurePings.com" hosted servers (they had a bunch all over aus; perth, sydney, melbourne etc) was awesome playing with 30ms ping to perth
I wish people would stop shooting Hans Volter when he's healing. He's invincible, the best thing you can do is heal the person being grabbed. I imagine it's actually impossible to kill him until his last stage, in which case as soon as he pops smoke and starts chasing someone you may as well stop shooting him.
[QUOTE=The DooD;47502780]I wish people would stop shooting Hans Volter when he's healing. He's invincible, the best thing you can do is heal the person being grabbed. I imagine it's actually impossible to kill him until his last stage, in which case as soon as he pops smoke and starts chasing someone you may as well stop shooting him.[/QUOTE] You can kill him before he's healed even once if you use your melee to parry his grab or keep running away when the smoke pops, he won't catch up and he doesn't get extra moves (since he gets more once he's drained someone) As always getting close is a death sentence, and if he's focused on you then don't fucking stick around Best thing to do is have people pop out, shoot him a bit, then get back in cover and whittle him down [editline]11:22[/editline] I haven't thought about this before, but maybe ditching some gear before fighting him would make sense, as you need to be mobile I usually end up with both the assault rifle and shotty with the medic, but you probably only need one to deal damage and use the pistol to clear out the trash zeds you obviously move much faster at a low carry weight
Stalkers are too sexy nerf plz
At least the good thing about not having a KF2 key is that it gives me a good chance to spend some time playing KF1 before everyone moves over to KF2, similar to what happened with Payday 2 being released.
[QUOTE=Citrus705;47502846]Stalkers are too sexy nerf plz[/QUOTE] This. The way they approach you is my weakness.
[QUOTE=Citrus705;47502846]Stalkers are too sexy nerf plz[/QUOTE] Do stalkers still say out their "Gimme a kiss" taunt?
Oh balls I didn't get a key from Munk or PCG. Ah well guess I can watch videos of the game until 21st.
You can shove fleshpounds, absolutely hilarious. Gonna try it with the scrake too. [editline]11th April 2015[/editline] [QUOTE=The DooD;47502780]I wish people would stop shooting Hans Volter when he's healing. He's invincible, the best thing you can do is heal the person being grabbed. I imagine it's actually impossible to kill him until his last stage, in which case as soon as he pops smoke and starts chasing someone you may as well stop shooting him.[/QUOTE] I don't think its entirely impossible, its just incredibly difficult to avoid his lifesteal.
Anyone else noticed this in bioticslab?: [url]http://i.imgur.com/lygpkY6.jpg[/url] Seems to be a tank containing the patriarch's DNA.
Anyone know what the deal is with australian servers? They were up yesterday but not today.
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