If the specs are really really low then perhaps I can play the game!
Digital Deluxe Edition and specs announced,
[QUOTE]According to Tripwire Interactive, the Digital Deluxe Edition will run you $39.99/£26.99/€36.99 starting on April 21 on Steam.
This edition contains the following additions to the base game:
· DJ Scully character, with unique voice pack and set of face/body skins
· Additional cosmetic items (each with multiple selectable variants):
· “Scullyphones” headphones for DJ Scully, Mr Foster, Hayato Tanaka and Donovan Neal
· 3D Glasses for Ana Larive and Hayato Tanaka
· Bowler Hat for Mr. Foster and Reverend Alberts
· Killing Floor 2 Soundtrack
· Killing Floor 2 Digital Artbook
The standard edition will run you $29.99/₤19.99/€26.99 with the digital deluxe content to be made available for separate purchase post launch.
Here’s recommended PC requirements for Killing Floor 2:
[B]Minimum[/B]
CPU: Core 2 Duo E8200 2.66GHz or Phenom II X2 545
GPU: GeForce GTS 250 or Radeon HD 4830
RAM: 3GB
OS: Win7 64
[B]Recommended[/B]
CPU: Core 2 Quad Q9550 2.83GHz or Phenom II X4 955
GPU: GeForce GTX 560 or Radeon HD 6950
RAM: 4GB
OS: Win7 64[/QUOTE]
[url]http://www.vg247.com/2015/04/15/kill...cess-pc-specs/[/url]
I am waiting for news on promised Linux version.
Linux version or bust, you schmucks.
No love for Masterson or Briar.
I'd pay for that deluxe edition upgrade
It's free either way for me :)
recommended specs are higher than red orchestra 2
i have a feeling cosmetics (hats, accessories, colours) will be a big thing this time round
[QUOTE=Toy_Soldier;47533177]No love for Masterson or Briar.[/QUOTE]
They need to fix that forehead first before they start sticking hats on it.
TW is awesome enough for me to not give too much of a crap about the price of the deluxe ed. I'm gonna buy that. They deserve it
[QUOTE=phabeZ;47533164]Minimum
CPU: Core 2 Duo E8200
GPU: GeForce GTS 250[/QUOTE]
That's much better than mine. Guess I won't be able to play
why do i have to live with a shit laptop
[QUOTE=Awesomecaek;47533175]I am waiting for news on promised Linux version.
Linux version or bust, you schmucks.[/QUOTE]
It is coming, just not on EA launch. IIRC they said they'll be doing Linux version themselves this time around. (Last time Ryan C. Gordon did it I think)
I have no problems paying $10 extra. I'm interested in the soundtrack anyways.
The minimum doesn't include 32-bit systems.
Oh booooooooooooooooooooooooooooy, why.
[QUOTE=HJ-kos;47533413]It is coming, just not on EA launch. IIRC they said they'll be doing Linux version themselves this time around. (Last time Ryan C. Gordon did it I think)[/QUOTE]
Yeah I am aware, I am just hoping for an approx date for when to expect it.
[QUOTE=Petachepas;47533754]The minimum doesn't include 32-bit systems.
Oh booooooooooooooooooooooooooooy, why.[/QUOTE]Tbh it's to be expected that 32-bit is getting phased out now.
[QUOTE=Petachepas;47533754]The minimum doesn't include 32-bit systems.
Oh booooooooooooooooooooooooooooy, why.[/QUOTE]
[QUOTE]There is currently no plan to release a 32-bit version. This gives us more time to improve other versions, but we could reconsider during EA if the demand is high enough.[/QUOTE]
[URL]http://forums.tripwireinteractive.com/showpost.php?p=1371657&postcount=19[/URL]
If you want to do something about this try to gather high amount of names or something to show that there is demand for 32bit ver.
[editline]15th April 2015[/editline]
I would first recommend making poll on their own forums but then again voting on polls would require registering there and I doubt many people would even arse to do such thing.
Other idea would be make a [url]http://strawpoll.me/[/url] for example and share it around and see if you can get people vote yes if they would be interested in 32bit version, and maybe even ask about Devs on twitter/forums how many people you would need to get vote in order to get 32bit version in "things to do in future for certain"
[QUOTE=phabeZ;47533164]Digital Deluxe Edition and specs announced,
[url]http://www.vg247.com/2015/04/15/kill...cess-pc-specs/[/url][/QUOTE]
my graphics card and cpu are both kind of under the minimum and yet the beta runs pretty good for me (i can take 30fps, im upgrading soon anyway)
[QUOTE=Combine 177;47533773][url]http://forums.tripwireinteractive.com/showpost.php?p=1371657&postcount=19[/url]
If you want to do something about this try to gather high amount of names or something to show that there is demand for 32bit ver.
[editline]15th April 2015[/editline]
I would first recommend making poll on their own forums but then again voting on polls would require registering there and I doubt many people would even arse to do such thing.[/QUOTE]
You gave me the key to the beta, and now you give me this
Homie 4ever
[QUOTE=ashxu;47532658]20fps on super low is pathetic and i wouldn't say that means "you can run it" lol
i would say at least at your native res at 40-50fps on the lowest is the bare minimum for telling someone "you can run it"[/QUOTE]
I can run it at 50-60 FPS on default High with a 4-5 year old computer. I don't think the specs are that nuts.
[QUOTE=Petachepas;47533754]The minimum doesn't include 32-bit systems.
Oh booooooooooooooooooooooooooooy, why.[/QUOTE]
Because it fucks up the future of the game, that's why. Under a 64 bit framework, the ceiling on modding and expanding is pretty much unlimited for the purposes of the game's lifetime content.
Look at all the mod content that's available for Skyrim, and then look at how much you would actually be able to use at any one time if ENB/Sheson didn't have memory re-allocation. Modding and Total Conversion are greatly unhindered by going to a 64bit compile, and it's a good choice for the long term future of the game.
[QUOTE=27X;47533847]Because it fucks up the future of the game, that's why. Under a 64 bit framework, the ceiling on modding and expanding is pretty much unlimited for the purposes of the game's lifetime content.
Look at all the mod content that's available for Skyrim, and then look at how much you would actually be able to use at any one time if ENB/Sheson didn't have memory re-allocation. Modding and Total Conversion are greatly unhindered by going to a 64bit compile, and it's a good choice for the long term future of the game.[/QUOTE]
It's ok, it's just that it happens for me for first time with a game I actually care and was looking forward for a long time. But yeah, had to happen at any time for the best.
It's amazing when devs actually use their heads to think. Not even mighty Valve knows how to use fonts that support weird languages like Czech (most of the time). Thanks Tripwire, made my day.
[t]http://jesusfuck.me/di/P6FB/yeah.jpg[/t]
Will there be a boxed version of KF2?
Bloat nipple rings confirmed to be shut down [url]https://youtu.be/Aq0tA3aMHo8?t=479[/url]
[QUOTE=GladoSC;47533916]It's amazing when devs actually use their heads to think. Not even mighty Valve knows how to use fonts that support weird languages like Czech (most of the time). Thanks Tripwire, made my day.
[t]http://jesusfuck.me/di/P6FB/yeah.jpg[/t][/QUOTE]
east asian characters aren't supported though, step it up tripwire
[editline]16th April 2015[/editline]
at least for names, not sure about UI
[QUOTE=Jarokwa;47534018]did they nerf hans on normal? killed him on all 3 maps today in a row with nobody dying/getting terribly hurt.[/QUOTE]
He gets less health back after his lifedrain now-- it's more like the old Patty healing than a full restoration.
I like how dj skully floats.
[t]http://www.tripwireinteractive.com/media/2364/KF2Content_Img_01.jpg[/t]
Anyone else getting some really bad audio stuttering followed by lag? It seems to only happen on Biotics Lab, though when I first got into the beta it only happened on Outpost. I think it's tied into too much going on at once, but it's weird how it's just on one map.
[QUOTE=phabeZ;47533164]Digital Deluxe Edition and specs announced,
[url]http://www.vg247.com/2015/04/15/kill...cess-pc-specs/[/url][/QUOTE]
I hope I can upgrade soon after release, and not somewhere like when the game launches out of EA.
[QUOTE=GladoSC;47533916]It's amazing when devs actually use their heads to think. Not even mighty Valve knows how to use fonts that support weird languages like Czech (most of the time). Thanks Tripwire, made my day.
[t]http://jesusfuck.me/di/P6FB/yeah.jpg[/t][/QUOTE]
Perky!
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