It's a collective skill of the team. One player might not sink it, but each player makes the Scrakes/Fleshpounds/Boss multiplicatively stronger and adds to the total Zed count. So if you have six players and three of them aren't really pulling weight, it's gonna make it hell for the other three.
[QUOTE=SebiWarrior;47552959]Decreasing the resolution does help the framerate - the game still shuts down after 15 minutes. I remember this happening with Metro as well. Could it be a DirectX thing?
Also my audio stutters when loud noises happen.
[editline]18th April 2015[/editline]
Forget it, the game's min requirements show that DX10 is compatible with the game.
I understand I only need better hardware.
[editline]18th April 2015[/editline]
I put it down to temperature and/or power supply.[/QUOTE]
I get really bad audio stuttering pretty frequently now. It's weird, because when the beta first started it was only an occasional thing, but as they've patched it it's gotten worse for me. I'm not sure if I have to bring down my settings or what.
At the start of the beta, normal difficulty felt more like KF1's Hard, and Hans was just straight up OP and played like the Patriarch on Suicidal, but over the last few patches they balanced everything pretty nicely. Normal difficulty now feels pretty normal and Hans isn't so bad unless you don't know how to avoid his attacks
the extended beta keys require you to already be in the beta
give others a go jesus
Last 8 hours should have allowed anyone to download it. That way you REALLY stress test your servers.
Any American willing to purchase a DDE for me? I will quite happily pay upfront via paypal.
[QUOTE=dark_console2;47555895]Any American willing to purchase a DDE for me? I will quite happily pay upfront via paypal.[/QUOTE]
ditto
or i'll try to ask someone on my friends list if it comes to that
A kind stranger on reddit send me a key so luckily I was able to enjoy a few rounds. Game feels really solid and maybe it was because I was low level but the scar felt really weak. Liked the AK much better
i actually felt the scar is better in kf2. Doesn't have ridiculous recoil for one.
I'm gonna miss the old ak design.
If they're going to give every perk a starter weapon, they should make the weapon switch time to the Pistol faster. I feel like I don't even use it anymore.
[QUOTE=PotatoArmada;47556972]I'm gonna miss the old ak design.[/QUOTE]
Yeah me too. I don't dislike the AK-12 by any stretch of the imagination, but men, i can't get rid of that delicious wood.
[QUOTE=ashxu;47557052]If they're going to give every perk a starter weapon, they should make the weapon switch time to the Pistol faster. I feel like I don't even use it anymore.[/QUOTE]
I could see that getting added to the skill that adds 40% more damage to it.
[QUOTE=PotatoArmada;47557089]I could see that getting added to the skill that adds 40% more damage to it.[/QUOTE]
Gunslinger
[editline]19th April 2015[/editline]
[QUOTE=Drk;47557073]Yeah me too. I don't dislike the AK-12 by any stretch of the imagination, but men, i can't get rid of that delicious wood.[/QUOTE]
No reason why the AK-74/47 wont be added later. The AK wasn't even in the base content for KF1(?)
Yeah Gunslinger will obviously have stuff to improve the Pistol but as an all purpose back up weapon it falls flat.
I hope there's a few different sidegrade secondaries to choose from (maybe even to spawn with) since one pistol, though traditional, is a little constricting
But yeah agree that the pistol should be faster than reloading
Pistol is still damn good even in the later difficulties unlike KF1
I was hoping each class would get their own personal kind of pistol too, but I guess that's asking too much.
I mean, for our beta four right now:
Commando - Fill in any generic pistol used by special operatives.
Support - Taurus Judge, firing rather weak .410 shotgun shells.
Medic - The current HM Tech 101 Pistol.
Bezerker - Just shove a tiny little knife on it or something. It's so adorable.
[t]http://media.midwayusa.com/productimages/880x660/Primary/319/319879.jpg[/t]
If you're not using your pistol 99% of the time on the lower waves you are wasting money. It's a one, two, or three shot kill to most things, suffers little recoil, carries a ton of ammo, and is cheap to fill
[QUOTE=153x;47557490]If you're not using your pistol 99% of the time on the lower waves you are wasting money. It's a one, two, or three shot kill to most things, suffers little recoil, carries a ton of ammo, and is cheap to fill[/QUOTE]
Does it still give you XP towards your current class? Not a trick question or anything, I've totally forgotten.
[QUOTE=Doom14;47557500]Does it still give you XP towards your current class? Not a trick question or anything, I've totally forgotten.[/QUOTE]
I'm fairly sure it doesn't, so I can see why you wouldn't use the pistol. I'm mostly speaking about harder difficulties, where ammo is much more limited and you NEED to use it.
It's also not a problem for medics anyway because you start with a medic pistol.
it does.
tuesday is almost here boys and girls
Brace your anus and break out the vaseline.
[QUOTE=Doom14;47557451]I was hoping each class would get their own personal kind of pistol too, but I guess that's asking too much.
I mean, for our beta four right now:
Commando - Fill in any generic pistol used by special operatives.
Support - Taurus Judge, firing rather weak .410 shotgun shells.
Medic - The current HM Tech 101 Pistol.
Bezerker - Just shove a tiny little knife on it or something. It's so adorable.
[t]http://media.midwayusa.com/productimages/880x660/Primary/319/319879.jpg[/t][/QUOTE]
Berserker should get this-
[IMG]http://www.hrwiki.org/w/images/thumb/6/6f/Dangeresque3NunchuckGunMilkshake.png/180px-Dangeresque3NunchuckGunMilkshake.png[/IMG]
Bad news for countries susceptible to censorship
[URL]http://steamcommunity.com/app/232090/discussions/0/618459405713144427/[/URL]
I kinda expected them to apply possible cuts already in early access. It would suck real hard to get a censored game after full release.
I wish they would be more talkative about that issue. Saying "yeah, you might get censored copies after full release" without any information if there is any geo-locking is just annoying.
It would be nice if the censor was just grayed out "disable/enable gore" in options menu which you would bypass simply just writing gore=1 in ini file or something, this would qualify as censoring standards right? You have to modify in order to get gore into the game.
[img]http://puu.sh/hjHXf/96744324ff.png[/img]
My wallet is ready!
Man getting a real urge to shoot and chop some zeds right now. Should have played on the extended day
Didn't someone figure out how to play the game files despite the beta being over?
[editline]21:28[/editline]
Going to be exciting once it's released, wonder how soon they'll start adding new content
So for those who were playing the beta while everyone else was playing GTAV, it's good right? Can't wait for it.
[QUOTE=PieClock;47558754]So for those who were playing the beta while everyone else was playing GTAV, it's good right? Can't wait for it.[/QUOTE]
It's awesome.
Very much worth the wait.
Although the difficulty stuff worries me sliiiightly but then again I'll adjust
[QUOTE=PieClock;47558754]So for those who were playing the beta while everyone else was playing GTAV, it's good right? Can't wait for it.[/QUOTE]
Smooth as butter (150fps ez pz)
Crashed only once in 20 hours
It plays as good as it was advertized
BLOODBLOODBLOODBLOOD
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