Dark Souls and Demon's Souls Megathread VI. Katana Gank Squad Edition
5,004 replies, posted
I never understood the significance of activating this waterfall in the Grave of Saints.
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What kind of advantages would it possibly give me as a covenant member? To hide the ladder behind it? To hide the rats that sit behind it? To hide me camping behind it? None of it really means anything since he could just run right through it and go up the ladder. The only other thing I can think of is that it dowses the player that runs through, so you could possibly use that to your advantage and deal bonus damage with lightning weapons.
[QUOTE=Nidhogg;47276634]I never understood the significance of activating this waterfall in the Grave of Saints.
[t]http://cloud-4.steamusercontent.com/ugc/534013339666594993/C9BC55F3191351F9F3A884242AE2652C06EE5053/[/t]
What kind of advantages would it possibly give me as a covenant member? To hide the ladder behind it? To hide the rats that sit behind it? To hide me camping behind it? None of it really means anything since he could just run right through it and go up the ladder. The only other thing I can think of is that it dowses the player that runs through, so you could possibly use that to your advantage and deal bonus damage with lightning weapons.[/QUOTE]
Yeah, it's for lightining pranks while you don't get much of fire damage.
But also it's a great way to hide the rats' near the ladder despite people should know what it comes next.
The Rat Covenant was more fun (at least in the Grave of Saints) when I found out that you, as the phantom, are supposed to reach the end of the area, not fight the player.
[QUOTE=EnlightenDead;47275834]There's only like 3 bosses I can think of in Dark Souls that are designed terribly.
Capra Demon
Bed of Chaos
The Four Kings (Mainly because summoning for this boss makes it a fucking pain).[/QUOTE]
The Bed of Chaos would be so much better if it didn't feel like you had to kill yourself to beat it. The fact that it's the only boss fight that doesn't restart when you die implies that this was indeed part of the design, and that's a bit ridiculous.
[QUOTE=EnlightenDead;47276562]This is probably true but the fact that he gives you the right of kindling which makes the game pretty easy if you know what youre doing is hilarious.[/QUOTE]
I'm not going to be one of the people that says Dark Souls is easy if you know what you're doing, but it's the kind of game that rewards knowledgeable players in general. You can get the rite of kindling right off the bat, sure, but you also have to know it's there in the first place to realize it's worth going through a mid-game area early. A new player won't want to go past the skeletons in the graveyard.
I'd also argue that Capra isn't terribly designed, but he's honestly hit or miss. If the dogs die fast, you're golden. If not, it gets more complicated.
[QUOTE=EnlightenDead;47275834]There's only like 3 bosses I can think of in Dark Souls that are designed terribly.
Capra Demon
Bed of Chaos
The Four Kings (Mainly because summoning for this boss makes it a fucking pain).[/QUOTE]
I might be in a very very small minority, but I think Nito is one of the worst bosses in the game.
Which is a shame since he looks fucking awesome.
[QUOTE=Captain;47277592]I might be in a very very small minority, but I think Nito is one of the worst bosses in the game.
Which is a shame since he looks fucking awesome.[/QUOTE]
The fight itself, i agree but aesthetically he's my favorite.
[QUOTE=dogmachines;47277337]I'm not going to be one of the people that says Dark Souls is easy if you know what you're doing, but it's the kind of game that rewards knowledgeable players in general. You can get the rite of kindling right off the bat, sure, but you also have to know it's there in the first place to realize it's worth going through a mid-game area early. A new player won't want to go past the skeletons in the graveyard.
I'd also argue that Capra isn't terribly designed, but he's honestly hit or miss. If the dogs die fast, you're golden. If not, it gets more complicated.[/QUOTE]
I think Capra Demon was designed as a test on the player's responsiveness to tight situations as they become more frequent later in the game. Much in the same way that I believe defeating Ornstein and Smough is designed to be a test that serves to shape up the player's skill to take on the second half of the game, which in of itself spikes up in difficulty, so the boss prepares you for it.
[QUOTE=EnlightenDead;47275834]There's only like 3 bosses I can think of in Dark Souls that are designed terribly.
Capra Demon
Bed of Chaos
The Four Kings (Mainly because summoning for this boss makes it a fucking pain).[/QUOTE]
ceaseless discharge was kinda gimmicky how he can just fall to his death. the giant butterfly sucks if you're a melee character. priscilla is invisible most of the time. seath literally won't be able to hit you once if you just hug his side tail. gwyndolin is just you running down a long hallway dodging bullets.
not saying these aren't interesting boss fights, some of them just aren't fun to fight.
So I'm playing through Dark Souls 1 for the first time ever and I think I just royally fucked myself over. :v: I'll spoiler tag it just in case:
[sp]I chose pyromancy as my class and it rocks. At least, I enjoy it. I wanted to learn more pyromancy! I was avoiding using any guides. So I went down through blight town and made it to Quelaag and made quick work of her. I ran back to Firelink and decided to check out the shops. First the sorcerer then the pyromancer. Both times I just mashed A. Turns out I accidentally told the pyro dude off. No big deal right? I knew there were other spells to buy so I decided to see who else sells them. Some girl shows up only if your pyromancer's flame is level 10. Which you can get from either the guy I told off.... Or the egg carrier guy I accidentally killed getting to Quelaag's sister without even knowing I could talk to him. [/sp]
Obviously I'm not gonna start over but I'm a bit bummed.
[QUOTE=rapperkid04;47278549]So I'm playing through Dark Souls 1 for the first time ever and I think I just royally fucked myself over. :v: I'll spoiler tag it just in case:
[sp]I chose pyromancy as my class and it rocks. At least, I enjoy it. I wanted to learn more pyromancy! I was avoiding using any guides. So I went down through blight town and made it to Quelaag and made quick work of her. I ran back to Firelink and decided to check out the shops. First the sorcerer then the pyromancer. Both times I just mashed A. Turns out I accidentally told the pyro dude off. No big deal right? I knew there were other spells to buy so I decided to see who else sells them. Some girl shows up only if your pyromancer's flame is level 10. Which you can get from either the guy I told off.... Or the egg carrier guy I accidentally killed getting to Quelaag's sister without even knowing I could talk to him. [/sp]
Obviously I'm not gonna start over but I'm a bit bummed.[/QUOTE]
Pretty sure you can just talk to him again and he asks you again.
[QUOTE=dogmachines;47278561]Pretty sure you can just talk to him again and he asks you again.[/QUOTE]
In fact i'm pretty sure all of the NPCs that give options will ask you multiple times.
some pretty cool artorias renders
[t]https://cdn.artstation.rocks/p/assets/images/images/000/515/478/large/chang-gon-shin-darksoul-002.jpg?1425314175[/t]
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Friends came over for a few beers and I found out that you can lock on to enemies, so I'm basically at level 83 and never locked on before. I just ran at them with the two handed black knight sword. This revelation has changed my Game.
[img]http://i.imgur.com/Owvwyju.png[/img]
[QUOTE=Daemon White;47279049][img]http://i.imgur.com/Owvwyju.png[/img][/QUOTE]
no but like jokes aside dark souls is literally the best game out there when it comes to gender/race representation. you can be anyone you want, and for the most part the characters you meet are super diverse
its also a good game which is a plus
ah yes, me and a couple of my astorian friends were talking about some huge blokes with maces- till' some fuck from catarina shows up, and starts struttin his shit all over the place.
i've got no problems with catarina folk, BUT they can be really piss irritating. i've got a few friends from catarina aswell.
[QUOTE=BuDSpOoNce;47277997]ceaseless discharge was kinda gimmicky how he can just fall to his death. the giant butterfly sucks if you're a melee character. priscilla is invisible most of the time. seath literally won't be able to hit you once if you just hug his side tail. gwyndolin is just you running down a long hallway dodging bullets.
not saying these aren't interesting boss fights, some of them just aren't fun to fight.[/QUOTE]
Actually, I think Priscilla being invisible makes it a really interesting boss fight, it's not like she's hard anyway. You can always tell roughly where she is based on her footprints in the snow, her moveset sucks and she's got fairly low HP. I guess the only problem would be if you were playing a pure ranged build, then she's hard as fuck to deal with without lock on.
[QUOTE=Dirty_Ape;47279577]Actually, I think Priscilla being invisible makes it a really interesting boss fight, it's not like she's hard anyway. You can always tell roughly where she is based on her footprints in the snow, her moveset sucks and she's got fairly low HP. I guess the only problem would be if you were playing a pure ranged build, then she's hard as fuck to deal with without lock on.[/QUOTE]
I wouldn't really say she's hard to deal with, since any arrows you hit her with will continue to stick out of her even when she's invisible.
I'm drunk. Dark souls is very difficult to play drunk. pls send help
Dark souls 2 isn't any eaiser
help
[QUOTE=DeadCow;47279943]I'm drunk. Dark souls is very difficult to play drunk. pls send help
Dark souls 2 isn't any eaiser
help[/QUOTE]
You should wait until you have regained the ability to judge speeds and distances adequately.
[QUOTE=A B.A. Survivor;47280069]You should wait until you have regained the ability to judge speeds and distances adequately.[/QUOTE]
Where's your sense of adventure?
Take a drink after every death and don't stop til you kill Nashandra.
How do you kill the big guy who throws great balls of fire unto mortals at the top of Sen's Fortress? He makes the Iron Golem so hard.. I'm out of arrows to cheese him too.
You hit him until he dies
[editline]8th March 2015[/editline]
If you can't find him there's stairs on the other side of the room where the fog door is
Hey Biorr how are you-
Jesus that laugh.
Wow, that Iron Tarkus has is as op as ever, I just sat there while he went berserk and killed the boss by himself. :v:
[editline]8th March 2015[/editline]
So I found this gargoyle's halberd thingy, I really like the way it feels.
[QUOTE=Linkuya;47280632]Wow, that Iron Tarkus has is as op as ever, I just sat there while he went berserk and killed the boss by himself. :v:
[editline]8th March 2015[/editline]
So I found this gargoyle's halberd thingy, I really like the way it feels.[/QUOTE]
Duh, Tarkus da best
I remember that once i died while fighting the Iron Golem and even after my death Tarkus fucked that golem up so badly that it counted as a victory
[QUOTE=Tompson1997_PL;47280819]Duh, Tarkus da best
I remember that once i died while fighting the Iron Golem and even after my death Tarkus fucked that golem up so badly that it counted as a victory[/QUOTE]
What's that? See me after praising class.
But Tarkus is a good one. Always funny to see him go apeshit on the golem.
Tarkus feels so lost and chilly when you look at him holding his buddy Greatsword before facing the golem.
I learned my lesson against backstep parries by just pressing R2 at the right moment. However today I did exactly that with a lance R2, landed the first hit, the second one is about to hit a split second after it (as it does), and I get parried mid-attack.
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