• Fallout 4 V25: Le Sujet Terribles
    5,002 replies, posted
[QUOTE=RG4ORDR;49842250]So what was added in the like nearly 1 gig update to Fallout 4?[/QUOTE] The beta patch went official
[media]http://www.youtube.com/watch?v=4SKXvSvzOUQ[/media] Loved this video while looking for a certain song.
[QUOTE=Fire Kracker;49841039]i really wish libertalia was a settlement[/QUOTE] mods
Thought something was wrong with my damage but then I realized the game finally realized what was going on and gave me enemies that weren't 30 levels lower than me.
About the DLC, I was talking more about whether I am gonna need it to get elements of the game that already exist in a more fully polished state, like better balance and more unique difficulty, rather than brand new content and story.
Man I wish the female road leathers looked like the F1/2 leather jacket. Road leathers are one of the coolest looking male garments, pure road warrior, but the female one is like some sort of wonky shoulder-padded edgelord costume
[QUOTE=OzzyCockroach;49840501][URL="http://www.nexusmods.com/fallout4/mods/10446/?tab=4&&navtag=http%3A%2F%2Fwww.nexusmods.com%2Ffallout4%2Fajax%2Fcomments%2F%3Fmod_id%3D10446%26page%3D1%26sort%3DDESC%26pid%3D0%26thread_id%3D3857520&pUp=1"][B]This animation mod[/B] is kinda neat:[/URL] [t]http://images.akamai.steamusercontent.com/ugc/550933846706323808/43D5CBDC81FDCCA5A760B8BD85FE7A8381115204/[/t][t]http://images.akamai.steamusercontent.com/ugc/550933846706323928/2427AB2F04F8EA08B254DDBAD2F26404A41E1A2F/[/t] [t]http://images.akamai.steamusercontent.com/ugc/550933846706323520/ECB44836810FB6500F38BE8CF3F2D9D0C3E9FD9E/[/t][t]http://images.akamai.steamusercontent.com/ugc/550933846706323348/E5D9648A20502CA63E1F2C89DBC2639A0072FF89/[/t][/QUOTE] What's that uniform from?
helmet is [URL="http://www.nexusmods.com/fallout4/mods/9034/?"]here [/URL]and armor is [URL="http://www.nexusmods.com/fallout4/mods/10382/?"]here[/URL] [editline]1st March 2016[/editline] I think [URL="http://www.nexusmods.com/fallout4/mods/3965/?"]this[/URL] is the satchel thing? or at least a close alternative?
Holy shit, so apparently tatoes are a mutant/hybrid "tomato/potato" crop. I thought this was ridiculous, but tomatoes and potatoes [url=https://en.wikipedia.org/wiki/Pomato]can be grafted together[/url] because they're both part of the nightshade family. Suddenly tatoes are way more plausible.
[QUOTE=ElectricSquid;49842837]Holy shit, so apparently tatoes are a mutant/hybrid "tomato/potato" crop. I thought this was ridiculous, but tomatoes and potatoes [url=https://en.wikipedia.org/wiki/Pomato]can be grafted together[/url] because they're both part of the nightshade family. Suddenly tatoes are way more plausible.[/QUOTE] According to the BOS records they taste as bad as they look, though.
Nevermind, no it hasn't, it was just loading the previous game versions .exe, I changed it's name to Fallout4Launcher to bypass the launcher and it stayed when the game updated.
Is anyone here any good with modding? there's a pretty simple mod ive been looking for for a while now, ive been asking around on the nexus but nobody has gotten back to me so I figured id try here. Could someone please make a mod that removes the gloves from the brotherhood uniforms so that they will work with the cybernetic hand?
as I was escorting a Teenager back to his father's farm, the first words the father said was how he didn't want to see his face. As the two family members were arguing in a childish matter, the background was surrounded with: An Assaultron, several Gunner members, Mister Gutsy, a Synth, a Two Headed cow and Freeman Gorden in a power armor. but then I died because I switched to my shotgun by using a switch key and was stuck unarmed for 5 seconds.
[QUOTE=LolzMan1325;49842091]here's a mod I just found that I thought was pretty neat, [URL="http://www.nexusmods.com/fallout4/mods/10400/?"]it makes Valentine into a Generation 3 synth[/URL]. [t]http://staticdelivery.nexusmods.com/mods/1151/images/10400-0-1456688415.jpg[/t][/QUOTE] That's a damn good human interpretation.
[QUOTE=fulgrim;49843211]Is anyone here any good with modding? there's a pretty simple mod ive been looking for for a while now, ive been asking around on the nexus but nobody has gotten back to me so I figured id try here. Could someone please make a mod that removes the gloves from the brotherhood uniforms so that they will work with the cybernetic hand?[/QUOTE] This mod seperates the BOS uniform into suit, boots and gloves and lets you customize each part's style and colors: [url]http://www.nexusmods.com/fallout4/mods/9952/?[/url]
Ah man thanks so much, can't believe i missed that. [editline]1st March 2016[/editline] This seems like something that would have been posted here before, but on the odd chance it hasn't... Is that... [t]http://images.akamai.steamusercontent.com/ugc/496891188126917430/C7DC2CB98AA13F53CDE00516443826B5A7F5A5C5/[/t] Is that fucking todd howard? [t] http://images.akamai.steamusercontent.com/ugc/496891188126918056/E7BD09AC349E02810F0E042A350B9AEC6F67DBE9/[/t]
guys i've been thinking [U]Power armour[/U] has custom interchange-able parts... no doubt with lots more to come there are going to be [U]ROBOTS[/U] with custom interchange-able parts... no doubt with lots more to come and we'll have the G.E.C.K... [B][U]hundreds of Robot parts[/U] + [U]power armour parts[/U] + [B]G.E.C.K[/B] = [/B] [B]FUCKING GOD DAMN MECHSUITS[/B] [T]http://www.igorstshirts.com/blog/conceptrobots/2013/eliott_lilly/eliott_lilly_02.jpg[/T] fuck yeah I'm calling it now.
Does anyone know if there is a mod that stops enemies spawning inside settlements during raids? It seems pointless putting effort in walling off with a few chokepoints if some people just spawn in the middle of it all
I wonder if the DLC is going to get leaked by the beta or if people are actually going to comply with NDA.
[QUOTE=rhx123;49843476]Does anyone know if there is a mod that stops enemies spawning inside settlements during raids? It seems pointless putting effort in walling off with a few chokepoints if some people just spawn in the middle of it all[/QUOTE] I was so excited for this element of settlement building, tbh im actually really pissed off with what we got.
[QUOTE=_Maverick_;49843471]guys i've been thinking [U]Power armour[/U] has custom interchange-able parts... no doubt with lots more to come there are going to be [U]ROBOTS[/U] with custom interchange-able parts... no doubt with lots more to come and we'll have the G.E.C.K... [B][U]hundreds of Robot parts[/U] + [U]power armour parts[/U] + [B]G.E.C.K[/B] = [/B] [B]FUCKING GOD DAMN MECHSUITS[/B] fuck yeah I'm calling it now.[/QUOTE]pfft who needs mech suits when you can have protectrons with sentry bot legs with missile launchers in each hand
[QUOTE=SonicHitman;49843621]pfft who needs mech suits when you can have protectrons with sentry bot legs with missile launchers in each hand[/QUOTE] because [I]you[/I] get to control it!
[QUOTE=FlakTheMighty;49843480]I wonder if the DLC is going to get leaked by the beta or if people are actually going to comply with NDA.[/QUOte] Maybe they've changed how DLC works for FO4. [editline]1st March 2016[/editline] [QUOTE=A B.A. Survivor;49842465]About the DLC, I was talking more about whether I am gonna need it to get elements of the game that already exist in a more fully polished state, like better balance and more unique difficulty, rather than brand new content and story.[/QUOTE] Survival is going to be a free update. At least with Skyrim balancing was done with patches, not tied to the DLC
[QUOTE=Hogie bear;49843239]That's a damn good human interpretation.[/QUOTE] And then there's the downright horrifying version [img]http://i.imgur.com/cqI7ymI.jpg[/img] [url]http://www.nexusmods.com/fallout4/mods/10403/[/url]
I wish I could give Nick a cleaner coat to wear. He might even wear the Silver Shroud attire well.
[QUOTE=Notanything;49843819]I wish I could give Nick a cleaner coat to wear. He might even wear the Silver Shroud attire well.[/QUOTE] There is a mod for that
[QUOTE=spekter;49843784]And then there's the downright horrifying version [img]http://i.imgur.com/cqI7ymI.jpg[/img] [url]http://www.nexusmods.com/fallout4/mods/10403/[/url][/QUOTE] I'm really more bothered by how empty he is on the inside. If there's just emptry space between his face panel and the terminator skeleton underneath how does he do expressions? are there tiny actuators stuck to the inside of the face? And his neck looks like a straight column. How can he hold, let alone move his head like a human?
[QUOTE=ScumBunny;49843905]I'm really more bothered by how empty he is on the inside. If there's just emptry space between his face panel and the terminator skeleton underneath how does he do expressions? are there tiny actuators stuck to the inside of the face? And his neck looks like a straight column. How can he hold, let alone move his head like a human?[/QUOTE] Are you talking about the original model or the reskin? Because the Gen 1 synths don't have a lot of expressions.
[QUOTE=Hogie bear;49843919]Are you talking about the original model or the reskin? Because the Gen 1 synths don't have a lot of expressions.[/QUOTE] I can live with Gen 1 and 2 synths, because they're supposed to be clunky imitations of the human form. It just looks weird seeing a Gen 1 behind Valentine's very human face.
[media]https://youtu.be/Dhb4b_DfX1g?t=309[/media] Has anybody ever had this glitch happen? (5:08)
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