We remade our Mirana set after hearing some feedback.
And Zaphk decided to change the illustration to go with our Luna set =D
[url]http://steamcommunity.com/workshop/filedetails/?id=153130073[/url]
[IMG]http://i.imgur.com/kal1R0W.jpg[/IMG]
I see familiar faces here. Anyway, I am a beginner modeler/sculptor/texturer and almost done with my second item for the game. If anyone has a concept and is willing to allow me to mess it up... I mean work on it, let me know via PM ;)
At last set is finished.
[URL=http://steamcommunity.com/sharedfiles/filedetails/?id=153290783][IMG]http://i.imgur.com/nxVB2lW.jpg[/IMG][/URL]
set is done!
...but my workshop is bugged at the moment. so enjoy some splash art. i'll add links if i ever manage to get it uploaded
(snip) [url]http://i.imgur.com/HS1FwIOh.jpg[/url]
[img]https://dl.dropboxusercontent.com/u/57186256/WIPs/Dota2/undying_courier/undead_courier_land.png[/img]
There's too many cute couriers. So here's a dead one. Now if only I could animate well.
Flying will be? Bone wings?
[QUOTE=Totenkreuz;41066603]Flying will be? Bone wings?[/QUOTE]
A vulture.
The arm thickness looks akin to paper/bacon strips, is that just the angle of the shot?
[QUOTE=theCommie;41067208]The arm thickness looks akin to paper/bacon strips, is that just the angle of the shot?[/QUOTE]
Mostly just the pose I through together. Currently trying to fix it.
Just made a sigil for my old Tusk set, vote if u like
[URL=http://steamcommunity.com/sharedfiles/filedetails/?id=153569613][IMG]http://i.imgur.com/3mcZYBj.jpg[/IMG][/URL]
its a great set but i really think the heavy-handed game of thrones reference is going to give a lot of people the wrong impression
Please feel vocally free to give feedback on this Clinkz bow I made based on Sharc's concept.
[IMG]http://i.imgur.com/SJtVju3.jpg[/IMG]
[IMG]http://i.imgur.com/RzSU5fc.jpg[/IMG]
Thanks!
Hey, I don't know if you guys checked Danidem's last creation. He's the guy who won the last polycount contest (amazing disruptor set). He just made a nice weapon for Slark, I'll just leave it here.
[IMG]http://cloud-2.steampowered.com/ugc/633035409094409585/BC84B6DEC5A9CEEC101DAF8BB13173FD8823558E/637x358.resizedimage[/IMG]
[URL="http://steamcommunity.com/sharedfiles/filedetails/?id=153299683"]Upvote if you like it :).[/URL]
[QUOTE=Hellmouth;41076762]success!
[URL="http://steamcommunity.com/workshop/filedetails/?id=153644968"][IMG]http://cloud-2.steampowered.com/ugc/903251618525249891/05D066EF3072C1814CF57DD38496CC9A8197888D/[/IMG][/URL][/QUOTE]
I don't know about those horns, they are way to big.
Can you post a picture of the normal Sven helm alongside your helm?
[QUOTE=Hellmouth;41076762]success!
[URL="http://steamcommunity.com/workshop/filedetails/?id=153644968"][IMG]http://cloud-2.steampowered.com/ugc/903251618525249891/05D066EF3072C1814CF57DD38496CC9A8197888D/[/IMG][/URL][/QUOTE]
The set looks a bit too barren, the cloak is too short and there aren't any thick fur sections or anything to help give it a viking look.
Flameguard set works well because blue cloth looks royal, but for a viking I think more brown or red-ish colors are needed.
Could you post some other angles? I can only see the full set from the splash picture, but I'd love to see it in-game. With and without his ult activated: I think it might look cooler while his ult is on.
Finally about done with my Riki set. I'll be making final alterations on the textures/shaders tomorrow so I'd love to know how people feel about it.
[img]http://i.imgur.com/8HxismT.jpg[/img]
A "kingly" Riki set, complete with family heirlooms stolen back from his family's killers.
The one thing that is most likely to change is the colors of the dagger a little bit.
The metal parts should be brighter, most of those items don't pop when I look at them.
[QUOTE=Jalcober;41087964]The metal parts should be brighter, most of those items don't pop when I look at them.[/QUOTE]
That's one of the main things I was going to work on, but yeah you're right. A couple more texture/shader passes needed.
[QUOTE=Bordellimies;41085431]The set looks a bit too barren, the cloak is too short and there aren't any thick fur sections or anything to help give it a viking look.
Flameguard set works well because blue cloth looks royal, but for a viking I think more brown or red-ish colors are needed.
Could you post some other angles? I can only see the full set from the splash picture, but I'd love to see it in-game. With and without his ult activated: I think it might look cooler while his ult is on.[/QUOTE]
looks like this
[t]http://cloud-2.steampowered.com/ugc/903251618525188671/6D36B3ADBFFBD9515A40DABCA4AB62C2C67D2BE6/[/t]
[IMG]http://i.imgur.com/suNfM5C.gif[/IMG][IMG]http://i.imgur.com/n4qTFrr.gif[/IMG]
[QUOTE==DarkStar=;41083111]I don't know about those horns, they are way to big.
Can you post a picture of the normal Sven helm alongside your helm?[/QUOTE]
[t]http://puu.sh/3j3oq.png[/t] [t]http://puu.sh/3j3n0.png[/t]
about the same volume i think. just placed differently
I love the reflections in the sword and the shield. Shine like mirrors.
yeah it turns out sven actually has some pretty cool stuff in his shaders. looks like none of his early stuff uses it too much, i guess valve was being vague about masks back then.
also some placeholder art
[IMG]http://i.imgur.com/v6GhpTK.png[/IMG]
and bonus [URL="http://i.imgur.com/QD73c4u.jpg"]shingeki no treant picture[/URL]
[QUOTE=Hellmouth;41111354]yeah it turns out sven actually has some pretty cool stuff in his shaders. looks like none of his early stuff uses it too much, i guess valve was being vague about masks back then.
also some placeholder art
[IMG]http://i.imgur.com/v6GhpTK.png[/IMG]
and bonus [URL="http://i.imgur.com/QD73c4u.jpg"]shingeki no treant picture[/URL][/QUOTE]
I like the outfit, but not so much the hair. To me it seems like less "betrayed soul on the path to revenge" and more "teenager hanging out with her friends at the mall"
[IMG]http://puu.sh/3k7Sb.png[/IMG]
thrown a few quick hairdos together.
maybe you could make her a crown or a royal tiara with the new hairdos, she was a princess so it would be lore friendly
i don't think that 'natural' hair suits her very well, if you look at her default hair, it stands up on it's own. i think it's important to keep the 'spirit' vibe of her current hair.
[QUOTE=Hellmouth;41112030][IMG]http://puu.sh/3k7Sb.png[/IMG]
thrown a few quick hairdos together.[/QUOTE]
I like the bottom right one, but it looks more like hair for QoP. The best one i feel is the third one down, because as pvt.meh said it's less like actual hair and more like weird ghostly hair.
[editline]20th June 2013[/editline]
Altough a combination of 3 and 4 might be good (the bottom two on the left). Also could you maybe number them next time, it's hard to talk about them if they're not numbered or at least in a straight line
It's been a pretty slow week in here. People not keepin busy? Outdoors enjoying the summer?
Well, here's something new. A TA set I am making in collaboration with DoubleLeaf from polycount who provided some great concept art.
[IMG]http://i.imgur.com/XI8Vy6l.jpg[/IMG]
@Frump
looks good
u made sculpt with polygroups ?
[IMG]http://i.imgur.com/vhqNbU0.jpg[/IMG]
So, first test item, but I have no idea how to get the particle effect for the string working, anyone know? or know of a guide or post with some information?
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