Dragon Age Inquisition Megathread: Bioware's Last Chance Edition
2,307 replies, posted
Started Origins over yet again to reinstall my mods and try not to break anything, so I decided to go archery-rogue instead of sword and shield. It's a hell of a lot more fun, surprisingly. Less worrying about the PC's health.
Is it just me or did they just ditch the accesoires department for Inquisition?
I'm 55 hours in now and there is simply no interesting piece of jewelry to be found, everything is a meagre +2% x resistance/ increase or +30% damage to a skill. Even "unique" jewellry only offers +10 stat X.
What happened to all the cool unique goodies DA used to have? Multifunctional amulets that actual felt like treasure, now I hardly open the accessories screen any more because I feel like there is no reason to be bothered upgrading from 2% to 5% boosts.
They could have done really cool things with crafting different jewels into rings for different boosts, akin to the other crafting. Right now accessories are just incredibly boring.
Well, at least it's an upgrade from DA2's "Item: Ring. Description: Ring."
I kept feeling like I was misunderstanding the stat system with the accessories. Like I'd keep getting crappy stuff, like you said, and I'd start to wonder if it was actually giving me a good boost that I wasn't appreciating properly. But yeah, it ain't. They're pretty much useless.
Just a PSA, in the latest patch for Inquisition they fixed both vendor exploits. No more buying and selling back and still keeping the item (influence) but most importantly no more material duplication.
How is Dragon Age Inquisition? I was looking up Angry Joe and Cynical Brit to see what they thought, and I have loved DA Origins, would Bioware disappoint?
[QUOTE=CabooseRvB;47011079]How is Dragon Age Inquisition? I was looking up Angry Joe and Cynical Brit to see what they thought, and I have loved DA Origins, would Bioware disappoint?[/QUOTE]
They could've done better, but they certainly didn't disappoint at all. BioWare still know their trade well. It's a very high-quality game with a lot of tiny stains. Not gamebreaking stains, but they make you wonder, how much more amazing the game could've been, if they'd polished it perfectly. Still my personal GOTY so far.
[QUOTE=CabooseRvB;47011079]How is Dragon Age Inquisition? I was looking up Angry Joe and Cynical Brit to see what they thought, and I have loved DA Origins, would Bioware disappoint?[/QUOTE]
Honestly Its a really solid game imo if you liked origins you should give it a go.
The biggest issue ive had with it is a lack of immersion stemming from bioware re-using assets from older games.
more than half of the animations your character will perform in cut-scenes are the same ones used for commander Shepard in mass effect (and they occasionally don't work properly with some races).
also there are lots of the sound-files that are reused from other bioware titles; terror daemons have the same sound set as banshees from mass effect, only reversed etc.
Usually it wouldnt be such a big deal to me but they even re-use whole sentences of dialogue when they can (the english male VA is the same guy who did the sith warrior in TOR, so they re-use many simple dialogue lines like "how much is this going to cost me exactly?" and "i say we charge!")
[QUOTE=Marden;47006347]Just a PSA, in the latest patch for Inquisition they fixed both vendor exploits. No more buying and selling back and still keeping the item (influence) but most importantly no more material duplication.[/QUOTE]
So much for ore dupes. Anyone know if the fade-touched Obsidian effect(Gain armor/guard with each hit you make) goes on armor or a weapon? Gotta make them ores count. Supposedly you can actually die from putting fade-touched effects on the wrong item and it comes back to you.
[QUOTE=maddogsamurai;47013575]So much for ore dupes. Anyone know if the fade-touched Obsidian effect(Gain armor/guard with each hit you make) goes on armor or a weapon? Gotta make them ores count. Supposedly you can actually die from putting fade-touched effects on the wrong item and it comes back to you.[/QUOTE]
I always thought it would be +3 guard when you are hit on armour, and +3 when you strike with your weapon if you enchanted that.
However that system lacks so much info it is almost impossible to tell.
This would be the place to ask, so here goes:
I've been playing Dragon Age Origins for some time in the easiest mode but I still find combat too hard. Is there any way, any mod to reduce difficulty as much as possible?
To be honest, I am not interested in combat and tactics in the slightest. I just want to enjoy the plot, dialogues, etc. Anything else. The combat just annoys me. I would be grateful if you had any tips.
[QUOTE=maddogsamurai;47013575]So much for ore dupes. Anyone know if the fade-touched Obsidian effect(Gain armor/guard with each hit you make) goes on armor or a weapon? Gotta make them ores count. Supposedly you can actually die from putting fade-touched effects on the wrong item and it comes back to you.[/QUOTE]
If you put Fade-touched Obsidian on armour it increases the armour rating. If you put it on a weapon it gives you +3 guard per hit. You can't be killed by putting fade-touched materials on your equipment, they only give benefits.
Why would the highest tier materials be able to kill you?
[QUOTE=Loadingue;47013826]This would be the place to ask, so here goes:
I've been playing Dragon Age Origins for some time in the easiest mode but I still find combat too hard. Is there any way, any mod to reduce difficulty as much as possible?
To be honest, I am not interested in combat and tactics in the slightest. I just want to enjoy the plot, dialogues, etc. Anything else. The combat just annoys me. I would be grateful if you had any tips.[/QUOTE]
Look into console and commands.
[editline]26th January 2015[/editline]
[QUOTE=Janus Vesta;47013981]If you put Fade-touched Obsidian on armour it increases the armour rating. If you put it on a weapon it gives you +3 guard per hit. You can't be killed by putting fade-touched materials on your equipment, they only give benefits.
Why would the highest tier materials be able to kill you?[/QUOTE]
Actually I heard a story where a player had a FT material that gives you chance to cast Hidden Blades on enemy. I don't remember what he did but it triggered on him almost killing him (I think he used some ability that hurts him).
Also the guard materials should work the same on armor and weapon. So if you use FT Obsidian and FT Silverite you get +8 guard on hitting an enemy (same FT materials don't stack).
Finally, if you are bummed by the duplication fix luckily there is cheat engine that will let you craft for free.
[QUOTE=Loadingue;47013826]This would be the place to ask, so here goes:
I've been playing Dragon Age Origins for some time in the easiest mode but I still find combat too hard. Is there any way, any mod to reduce difficulty as much as possible?
To be honest, I am not interested in combat and tactics in the slightest. I just want to enjoy the plot, dialogues, etc. Anything else. The combat just annoys me. I would be grateful if you had any tips.[/QUOTE]
Do you have a mage on your squad? If not, get one, give them healing spells, and set them to the healer preset in the tactics menu.
That's half the battle won right there.
[QUOTE=Skyward;47014291]Do you have a mage on your squad? If not, get one, give them healing spells, and set them to the healer preset in the tactics menu.
That's half the battle won right there.[/QUOTE]
Okay, but I'd really prefer to make combat as short/easy as possible, if not get rid of them entirely. Right now I'm fighting in the Dwarf Arena thing (the Provings) and I'm all alone, so it'd be better if I could lower difficulty some more.
[QUOTE=Loadingue;47014594]Okay, but I'd really prefer to make combat as short/easy as possible, if not get rid of them entirely. Right now I'm fighting in the Dwarf Arena thing (the Provings) and I'm all alone, so it'd be better if I could lower difficulty some more.[/QUOTE]
[url]http://dragonage.wikia.com/wiki/Console_%28Origins%29[/url]
[QUOTE=Marden;47014135]Look into console and commands.
[editline]26th January 2015[/editline]
Actually I heard a story where a player had a FT material that gives you chance to cast Hidden Blades on enemy. I don't remember what he did but it triggered on him almost killing him (I think he used some ability that hurts him).
Also the guard materials should work the same on armor and weapon. So if you use FT Obsidian and FT Silverite you get +8 guard on hitting an enemy (same FT materials don't stack).
Finally, if you are bummed by the duplication fix luckily there is cheat engine that will let you craft for free.[/QUOTE]
That was me, it was in my armor (which I've now upgraded to the material that adds 5 hits instead of 4). I posted it in the thread a few pages ago, accidentally referring to it as Thousand Cuts by mistake. And yeah, I've had it happen three times now, though the second and third times it didn't kill me. The first time was in the Occularum Temple I've forgotten the name of. I stepped on one of the runes in there and when I took the damage from the rune, Hidden Blades procc'd and I got to watch my character shadow stab herself to death. The second time was about a week ago, and that was from falling damage near as I could tell. The third was actually just last night, but I'm not sure what caused that. I think it might be damage sources like falling and naturally occurring runes have no assigned source. So I'm thinking it either assumes the player was the cause, the recipient was the cause, or just randomly assigns it to an actor in the area.
And yeah, its when you hit an enemy, not when an enemy hits you. For that at least. I did notice that some masterwork materials actually do say something different for if its when you are hit or when you hit someone.
Also, Obsidian is good, but Silverite is better +5 Guard on hit. As a dual daggers rogue, you become tanky as fuck very fast.
It has been a long time, but I'm about to embark into Thedas once again!
Will put up some screenshots n' stuff about what I do. Pretty excited honestly.
Dragon Age Inquisition is one of those game where using magic against enemies looks absolutely TERRIFYING
Enemies can be burned alive till you see only a charred skeleton fading away, shocked till their whole body gets disintegrated, frozen to death till they shatter
And while all of that happens, you can cherish every SCREAM.
[QUOTE=EliaMoroes;47015750]Dragon Age Inquisition is one of those game where using magic against enemies looks absolutely TERRIFYING
Enemies can be burned alive till you see only a charred skeleton fading away, shocked till their whole body gets disintegrated, frozen to death till they shatter
And while all of that happens, you can cherish every SCREAM.[/QUOTE]
To be honest, I've never even noticed that.
(Or maybe I've seen so much agony and death in my life, that it feels like fetching the newspaper to me.)
But seriously, I always just unleash my sorcery and never look back.
[QUOTE=EliaMoroes;47015750]Dragon Age Inquisition is one of those game where using magic against enemies looks absolutely TERRIFYING
Enemies can be burned alive till you see only a charred skeleton fading away, shocked till their whole body gets disintegrated, frozen to death till they shatter
And while all of that happens, you can cherish every SCREAM.[/QUOTE]
My best experience with this has been going Knight enchanter with a master-work staff that causes enemies to explode on death.
start swinging your mage-saber around and suddenly Its exactly like the opening scene of LOTR when sauron gets his mace on, but with more gibs and flaming skeletons flying everywhere
Even if it'll mean leading my own organization to bankruptcy, I'll discover what's inside that damn box in Val Royeaux
It's worth it. I promise.
My dream would be that the chest hides just an elfroot. And not so fresh at that
It should contain one of those crappy loot items from Dragon Age 2.
"You found: 1 frayed scarf!"
Wish somebody would hurry up and make a full pajama suite for both genders and all races, those beige inquisitor pajamas must be wiped off the face of Thedas, what the fuck even was bioware thinking with that
Either that or a mod that just lets you wear armor in skyhold
[QUOTE=Excalibuurr;47011239]It has its flaws but overall, it's a good game. Not good for doing multiple playthroughs.[/QUOTE]
Second statement is not entirely true IMO.
The Keep breaths some replay value into the game, as you can really change things up quite dramatically for each character, espcially in regards to morrigan/alistair/king-queen of ferelden, etc. Wish the keep were built into the character creator though, having to change your world state through the web browser is annoying.
DA:O has more story choices to make, but I think the keep in effect adds that element back in to the game, as long as you use it.
argh, automerge fail
I don't feel like much changes, unfortunately. Mostly Hawke's special friend and whoever's in charge of Ferelden, if you even do the Mage's quest. Plus DAI is like 2 different games: the story line and the open world. And world states don't change shit in the open world. Only thing that matters there is class, so the actual gameplay is different.
I think some of Leliana's dialogue about her past in Origins is subtly hinting that she might be manipulating a romanced Warden. Especially this shit:
[quote=Leliana]People respond eagerly to others who they believe understand them. They seek approval, friendship... sometimes love. This can be exploited.
Everyone can be seduced by the right woman. The trick is predicting who she is, and becoming her. Master the game, and no one can resist you.[/quote]
I suddenly feel extremely uncomfortable.
Man, I don't know about Champions of the Just, but In Hushed Whispers is a serious difficulty spike
Up to that point you have been facing small enemies groups at your own leisure and closing a rift or two whenever you felt like it: In Hushed Whispers asks you to seal five rifts or so and pits you against a taste of things to come (namely, spellbinder that spray the battlefield with mines which will knock you on your ass, archers who dish out far more damage than what you'd expect and defenders who are hardly staggered by anything)
Thankfully, Alexius is rather easy
While we are on the subject, what's up with my companions reaction to [sp]me allying with the mages instead of conscripting them?[/sp]. Now, I can understand Cassandra and Cullen being pissed about it, but Varric? Iorn Bull? Sera?!
[QUOTE=EliaMoroes;47032595]While we are on the subject, what's up with my companions reaction to [sp]me allying with the mages instead of conscripting them?[/sp]. Now, I can understand Cassandra and Cullen being pissed about it, but Varric? Iorn Bull? Sera?![/QUOTE]
Iron Bull and Sera are against magic. Bull is actually afraid of demons but doesn't show it easily. Sera is totally against anything magical and dalish.
Varric's reaction depends on your choice in DA2. If you helped mages he's okay with it, if templars he isn't.
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