It is a 3D fighter. Virtual Fighter, Tekken, Soul Caliber, Dead or Alive etc.
Circular motions aren't even hard. 360s can be difficulty but anything else isn't at all unless you have some sort of issue with your hands.
[QUOTE=ashxu;43033436]It is a 3D fighter. Virtual Fighter, Tekken, Soul Caliber, Dead or Alive etc.
Circular motions aren't even hard. 360s can be difficulty but anything else isn't at all unless you have some sort of issue with your hands.[/QUOTE]
You can side step in tekken or virtua fighter but they're not a 3d fighter. Soul Calibur is a 3d fighter. And i still don't know if this game has fuckin circular motion moves. Holy shit.
[editline]30th November 2013[/editline]
Fuckin useless guys. Should have looked up the move list from the beginning. None of you answered the fuckin question. This game has circular moves and therefore i won't be buying it. Thanks for nothing.
[QUOTE=aydin690;43033460]You can side step in tekken or virtua fighter but they're not a 3d fighter. Soul Calibur is a 3d fighter. And i still don't know if this game has fuckin circular motion moves. Holy shit.
[editline]30th November 2013[/editline]
Fuckin useless guys. Should have looked up the move list from the beginning. None of you answered the fuckin question. This game has circular moves and therefore i won't be buying it. Thanks for nothing.[/QUOTE]
But what you're talking about is 3D fighter movesets, not 2D fighter movesets. It is exactly what you're talking about.
[QUOTE=aydin690;43033414]Tekken isn't really a 3d fighter. By analog movement input, i meant the whole "2 full revolutions right, 1 revolution left, now a half circle right" garbage that street fighter has. Soul calibur, tekken, etc only have like 'hold right and press these buttons, etc'.[/QUOTE]
I can only think of one 360 move in skullgirls, rest are either 236 or 623.
And I'm pretty sure I don't remember street fighter having a combo like that. Does street fighter even have half circle moves? :v: And only like three characters has 360/720 in AE I think.
[QUOTE=Fish_poke;43033518]But what you're talking about is 3D fighter movesets, not 2D fighter movesets. It is exactly what you're talking about.[/QUOTE]
Not necessarily, mortal kombat is a 2d fighter that doesn't have circular motion movesets for example.
[editline]30th November 2013[/editline]
[QUOTE=Crimor;43033543]I can only think of one 360 move in skullgirls, rest are either 236 or 623.
And I'm pretty sure I don't remember street fighter having a combo like that. Does street fighter even have half circle moves? :v: And only like three characters has 360/720 in AE I think.[/QUOTE]
I looked it up and it has 1/4 quarter movements or zigzag ones. That was exaggeration but [URL="http://streetfighter.wikia.com/wiki/List_of_moves_in_Street_Fighter_IV"]SF is pretty much all circular movement[/URL].
That's a problem for me because i play fighting games on my keyboard and without a fight stick/gamepad with a good dpad those moves are a pain in the ass to do reliably.
how are you playing tekken and sc if youre playing on a pc
what
[QUOTE=ashxu;43033631]how are you playing tekken and sc if youre playing on a pc
what[/QUOTE]
on my ps2.
Okay, I need to understand something, you consider this [img]http://i.imgur.com/iH04lra.png[/img] a circular movement right? This is literally just pressing the down dpad/down on the analog stick, then pressing right. I know this must be a shocker, but soul calibur and tekken has these too.
[QUOTE=Crimor;43033641]Okay, I need to understand something, you consider this [img]http://i.imgur.com/iH04lra.png[/img] a circular movement right? This is literally just pressing the down dpad/down on the analog stick, then pressing right. I know this must be a shocker, but soul calibur and tekken has these too.[/QUOTE]
keyboard.
3d fighters: tekken, virtua fighter, dead or alive, soul caliber, mk vs dc.
2d fighters: street fighter, guilty gear, marvel, blazblue, skullgirls.
Press down then right on the direction keys then? Not that hard.
And this [img]http://i.imgur.com/iH5ujR4.png[/img] is just right down right.
if you can side-step it's a 3d fighter.
And if it's all uguu n shit it's an anime fighter :v:
if you can air-dash it's an anime fighter.
[editline]1st December 2013[/editline]
that includes marvel.
Well, lost my semi-finals match [url=http://cloud-4.steampowered.com/ugc/468669286773263396/484E80596EA310C06F121591B52C9169AA75D3AC/] but it was a lot of fun[/url]
[QUOTE=Crimor;43033660]Press down then right on the direction keys then? Not that hard.
And this [img]http://i.imgur.com/iH5ujR4.png[/img] is just right down right.[/QUOTE]
No, if it's anything like sf on pc, [IMG]http://i.imgur.com/iH04lra.png[/IMG] becomes ↓, ↓ + →, → and [IMG]http://i.imgur.com/iH5ujR4.png[/IMG] becomes →, ↓, ↓ + →.
[QUOTE=aydin690;43033704]No, if it's anything like sf on pc, [IMG]http://i.imgur.com/iH04lra.png[/IMG] becomes ↓, ↓ + →, → and [IMG]http://i.imgur.com/iH5ujR4.png[/IMG] becomes →, ↓, ↓ + →.[/QUOTE]
You're forgetting that this isn't made by capcom so it's not shit, it does work how I said.
uhhh playing on keyboard is like the easiest shit ever.
you literally piano over the directional buttons.
[editline]1st December 2013[/editline]
and if you can't do it on sf then you probably won't be able to do it on skullgirls because the inputting in sf is very forgiving.
uh in street fighter 4 they put in input leniancy for KEYBOARD so doing down forward will be accepted as quartercircle forward
[QUOTE=ashxu;43033735]uh in street fighter 4 they put in input leniancy for KEYBOARD so doing down forward will be accepted as quartercircle forward[/QUOTE]
Pretty sure that was introduced in super sf 4: arcade edition. The vanilla sf4 didn't have that.
[QUOTE=aydin690;43033775]Pretty sure that was introduced in super sf 4: arcade edition. The vanilla sf4 didn't have that.[/QUOTE]
you could qcf with down forward in vanilla sf4 too
[QUOTE=aydin690;43033775]Pretty sure that was introduced in super sf 4: arcade edition. The vanilla sf4 didn't have that.[/QUOTE]
maybe you're just awful and don't know what you're talking about.
I've played since the free weekend and I'd say quarter circles are absolutely trivial on a keyboard
[QUOTE=Crimor;43033660]Press down then right on the direction keys then? Not that hard.
And this [img]http://i.imgur.com/iH5ujR4.png[/img] is just right down right.[/QUOTE]
I always thought that was right, down left and then down right. No wonder I never have managed to pull it off.
It only really gets tough on keyboard once Half circles and above (360s etc) get involved but Skullgirls has one 360 and as far as I know no half circles or even two quarter circles to do supers.
[QUOTE=TheKnife;43034982]I've played since the free weekend and I'd say quarter circles are absolutely trivial on a keyboard[/QUOTE]
I use to play 3S and MVC1 on keyboard and it wasn't that hard, you just have to piano the buttons, and to make it easier play with a hitbox layout. You can do quarter circles super easily with that layout.
The full circle move on Skullgirls is easy to do. It's not actually a 360 input, it's just pressing(Depending on the direction), right, down, left, up. No need to go back to right d-pad button.
[QUOTE=DJswitch;43036885]The full circle move on Skullgirls is easy to do. It's not actually a 360 input, it's just pressing(Depending on the direction), right, down, left, up. No need to go back to right d-pad button.[/QUOTE]
Well yeah you only need the 4 directional inputs for a 360 motion, diagonals do not count at all.
[QUOTE=david4leet;43037562]Well yeah you only need the 4 directional inputs for a 360 motion, diagonals do not count at all.[/QUOTE]
I'm sorry, I thought the guy was frustrated because he thought he couldn't do diagonal inputs. I wanted to resolve that.
They finally gave Big Band his parries in the beta
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