• Dark Souls + Demon's Souls + Bloodborne Megathread VII. Now Only Embers Remain
    4,992 replies, posted
I really, REALLY dislike the Maiden in Black / Emerald Herald "talk to this person to level up" shenanigans.
[QUOTE=KaptonJack;49622232]I really, REALLY dislike the Maiden in Black / Emerald Herald "talk to this person to level up" shenanigans.[/QUOTE] Hasn't been confirmed yet; so I guess we'll have to see [editline]27th January 2016[/editline] But it is to be expected
[img]https://dl.dropboxusercontent.com/u/7835823/1453937700761.jpg[/img] Looks more like the Black Knight Sword imo, but whatever.
If there is a Maiden in Black/Emerald Herald style character to level you up doesn't that make the DS1 character the most powerful of the bunch? Personally I really hope that changes from DS2 are reverted, being able to level yourself, upgrade and repair your own gear, and no needing to sit at every bonfire to prevent your paper mache weapons from crumpling made DS a much more enjoyable game to me.
I honestly don't know why they still have weapon degradation. I can only think of a single weapon in BB that actually has degradation as a factor in its use (the tonitrus), even the more brittle weapons like the chikage can still be regularly repaired and will not break in the middle of combat provided you aren't some tard who uses gems with weapon condition down in PvE.
Weapon durability is in the games to force you to pay attention. You can't just haplessly smash your weapon into everything without wrecking it, but if you keep calm and use your weapon properly you rarely need to fix it. Personally I think DS1 had the best rate of degradation, if you know what you're doing and don't flail around like an idiot you can get through the entire game without repairing your weapon, but if you use you weapons poorly and constantly slap them on wall or whatever you'll need to repair them often.
Except I [I]can[/I] haplessly smash my weapon into everything. Some weapons, like the hunter axe, have such a huge amount of durability (as well as being repaired to full every time it is upgraded) mean that I often forget weapon durability is still a thing.
So what's the problem? If it doesn't affect you there's nothing to really complain about.
I'm not allowed to complain about mechanics that are basically redundant?
I hope you can level up from bonfires but it's a fact that Maiden in Black was superior of the two B)
[QUOTE=Janus Vesta;49622376]Personally I think DS1 had the best rate of degradation, if you know what you're doing and don't flail around like an idiot you can get through the entire game without repairing your weapon, but if you use you weapons poorly and constantly slap them on wall or whatever you'll need to repair them often.[/QUOTE] You had to ACTIVELY ignore weapon repair for your stuff to break in DaS. I think a median between DaS2 and DaS would be best. Something like, you need to fix it every area or so. Instead of every quarter of an area like in DaS2.
[QUOTE=Samiam22;49622520]I'm not allowed to complain about mechanics that are basically redundant?[/QUOTE] It isn't redundant. It's just not something [i]you[/i] have to worry about because you're good at the game. A LOT of people have problems with their weapons breaking in Dark Souls because they're not any good at the game.
[t]http://images.akamai.steamusercontent.com/ugc/362906026134627527/714E65A15A82CF68A66B7EE6E55A1DDCE32AE324/[/t] Iron Golem and I just chillin' in the sunlight. :v:
[QUOTE=Katatonic717;49621970]So is pvp in sotfs dead? I went to the good ol' pvp bridge and I couldn't find a single red sign. I did manage to invade someone on like the third try so I'm sure I'm not somehow banned.[/QUOTE] na it's still a thing you just have to be at the pvp bridge at popular times
[QUOTE=Coffee;49622946]na it's still a thing you just have to be at the pvp bridge at popular times[/QUOTE] I was there around 9pm and had a sm of 3mil
ooohh boy o boy [t]http://cdn.destructoid.com//ul/337222-/Fire%20Keeper%20in%20Firelink%20Shrine-noscale.jpg[/t][t]http://cdn.destructoid.com//ul/337222-/Iudex%20Gundyr%20battles%20player%20to%20test%20their%20worth-noscale.jpg[/t][t]http://cdn.destructoid.com//ul/337222-/Mercenary%20overlooking%20Firelink%20Shrine-noscale.jpg[/t][t]http://cdn.destructoid.com//ul/337222-/pyromancer-noscale.jpg[/t][t]http://cdn.destructoid.com//ul/337222-/darkmass-noscale.jpg[/t][t]http://cdn.destructoid.com//ul/337222-/unkindledsorc-noscale.jpg[/t][t]http://cdn.destructoid.com//ul/337222-hot-new-dark-souls-iii-screens-include-eerie-tiny-king/hawkwoodfugitivefromtheundeadlegion-noscale.jpg[/t] and some concept art [t]http://cdn.destructoid.com//ul/337222-/Dirty%20beast%20known%20to%20dig%20up%20souls%20from%20underneath%20the%20swamp-noscale.jpg[/t][t]http://cdn.destructoid.com//ul/337222-/oldrunes-noscale.jpg[/t][t]http://cdn.destructoid.com//ul/337222-/waxlady-noscale.jpg[/t][t]http://cdn.destructoid.com//ul/337222-/oddman-noscale.jpg[/t][t]http://cdn.destructoid.com//ul/337222-/cleric-noscale.jpg[/t]
Those looks great, but there isn't that much color. I hope this is all from just a few areas in the game.
Gong into cryosleep until April.
[QUOTE=PotatoArmada;49623136]Those looks great, but there isn't that much color. I hope this is all from just a few areas in the game.[/QUOTE] 4 of those screens look like they're taken from the exact same area. probably the very first area of the game. the other two with the 'crestfallen' and firekeeper are probably the hub. i like that fromsoft do this instead of spoiling every environment like other games do
[QUOTE=BuDSpOoNce;49623202]4 of those screens look like they're taken from the exact same area. probably the very first area of the game. the other two with the 'crestfallen' and firekeeper are probably the hub.[/QUOTE] Ya I was thinking they looked like the same area. The lack of color in those shots actually looks kinda similar to the the memory segments in DS2.
Yesterday I forgot to mention that I've met my new fiancee around the Crystal Cave [IMG]http://vignette4.wikia.nocookie.net/darksouls/images/8/8c/Sieglinde_of_Catarina_Girl.jpg/revision/latest?cb=20130531202354[/IMG] When she asked for her father at Firelink Shrine and I answered "no" and the next time she disappeared, so I can only assume I fucked up
[QUOTE=EliaMoroes;49623229]Yesterday I forgot to mention that I've met my new fiancee around the Crystal Cave [IMG]http://vignette4.wikia.nocookie.net/darksouls/images/8/8c/Sieglinde_of_Catarina_Girl.jpg/revision/latest?cb=20130531202354[/IMG] When she asked for her father at Firelink Shrine and I answered "no" and the next time she disappeared, so I can only assume I fucked up[/QUOTE] Oh I've always loved DS1's question things [t]http://i.imgur.com/veBvUyv.jpg[/t] Always very clear as to what choice does what.
[QUOTE=Coffee;49623402]Oh I've always loved DS1's question things [t]http://i.imgur.com/veBvUyv.jpg[/t] Always very clear as to what choice does what.[/QUOTE] I fucked up that too
Going to be honest. DS3 doesn't look that much prettier than previous DS games. And instead of these 1000 dollars limited edition plastic figurines and books, they should make 1 iron elite knight helmet instead as limited edition. At least something real-life to display, something gritty, not these plastic dolls.
If it just looks like a higher resolution and more polished DS1, then it'll be fine.
Just from those screenshots we can see that there is already a pretty significant increase in quality of the models and lighting over DS2. It'll also be interesting to see how everything animates. The souls series has always had fairly static environments.
On the contrary, I was won over into preordering Dark Souls 3 soon largely by its looks this far Also, today I realized that the white-robed woman found near the entrance of the Research Hall (The Old Hunters DLC) is, in fact, Vicar Amelia I don't know why I didn't realize this sooner
[QUOTE=EliaMoroes;49623861]On the contrary, I was won over into preordering Dark Souls 3 soon largely by its looks this far Also, today I realized that the white-robed woman found near the entrance of the Research Hall (The Old Hunters DLC) is, in fact, Vicar Amelia I don't know why I didn't realize this sooner[/QUOTE] How didn't you realise this? Her prayer sounds exactly the same. Even if you aren't listening to the words, the sound of her voice is the same.
[QUOTE=Samiam22;49623865]How didn't you realise this? Her prayer sounds exactly the same. Even if you aren't listening to the words, the sound of her voice is the same.[/QUOTE] In my defense, I was busy dodging fast-travelling magic projectiles and the attacks of a crazy nun wielding a large sword
If the elite knight set's knee pads has faces on the back side of it (which is very noticeable from almost all angles in both DS1 and 2) then its proof that models have a lot more care put into thrm.
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