• Dark Souls + Demon's Souls + Bloodborne Megathread VII. Now Only Embers Remain
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[QUOTE=archangel125;49256748] 2) I got a weird boner whenever I saw the Dancer of the Frigid Valley turn her back. Is this normal?[/QUOTE] Now I may be 3 days late and my information may be flawed due to how long ago i read up on this but I'm pretty sure the dancer's a dude my man. BUT MAYBE THAT'S BETTER
[QUOTE=hakimhakim;49278307]Why isnt there much hot ladies in dark souls If they're there, its either a giant, or a furry[/QUOTE] guess you'll just have to broaden your horizons huh
Who wants to help me kill a cosmic ocean butterfly corpse-baby thing
I would, but havent defeated it/him/her myself. And got to prepare for presentation tomorrow This work is getting in my gaming life too much, I might have to quit soon
Beast Claws with Beast's Embrace is ridiculous. Mine are just +7 right now and at full Beasthood i'm doing such bonkers damage. No seriously, been helping people co-op, a Living Failure dies in less than a stamina bar, Maria died in under 2 minutes even with three people, One Reborn died in roughly 45 seconds, i love it. It also means i've unwittingly made a Druid, wearing Brador's gear, using a bow and turning into a beast. [editline]9th December 2015[/editline] And Approving with a big ol' beast hand is the best
As someone who beat Ebritas on his second try last night, I'm surprisingly having trouble with [sp]The Living Failures.[/sp] Eight tries but only took away 60% of their health at the latest. Reminded me on how much I HATED The Four Kings.
[QUOTE=maddogsamurai;49278729]As someone who beat Ebritas on his second try last night, I'm surprisingly having trouble with [sp]The Living Failures.[/sp] Eight tries but only took away 60% of their health at the latest. Reminded me on how much I HATED The Four Kings.[/QUOTE] Two completely different fights, man Four kings is more of a rushdown style, you need to book it towards the nearest one and kill him as quickly as possible before another pops up. In comparison [sp]Living Failures[/sp] is more about running around the arena until you see an opening to dodge in and smack a lone one a bit, then go off running again. Much more of an endurance based boss I kind of like multi enemy bosses if they're done well, ruin sentinels was pretty good (they had a few bullshit looking/functioning attacks like that spin, but having to observe multiple enemies and what they're up to in order to attack is a great feeling) Shadow of Yharnam did a better job of this I think, three enemies with different methods of attack, very nice. [sp]Living Failures[/sp] isn't so good to me. If you rush one enemy and there's another nearby, they're likely to do the multiple arm swing attack which you have to be quite far away or already fast moving in order to avoid. Their arcane attacks get you running as well. This funnels you into a hit and run playstyle rather than 'attack and observe' while the meteor shower can be easily avoided by hiding behind the giant obstacle in the middle of the arena. A lot less satisfying than the other multi enemy bosses in the series imo
[QUOTE=maddogsamurai;49278729]As someone who beat Ebritas on his second try last night, I'm surprisingly having trouble with [sp]The Living Failures.[/sp] Eight tries but only took away 60% of their health at the latest. Reminded me on how much I HATED The Four Kings.[/QUOTE] On my normal playthrought of the DLC, I overcame that encounter on my first try by parrying their attacks in melee whenever possible and get the casting monsters from behind with a charged attack and then do a visceral attack The next time I faced them on NG+ however, the whole thing was the hardest battle in the DLC because the gigantic health pool given to them makes each of the bosses an elite mook in his own right
started romping through the DLC on my main character last night in NG+; fuck those huge tentacle guys
[QUOTE=The Rizzler;49278781]Two completely different fights, man Four kings is more of a rushdown style, you need to book it towards the nearest one and kill him as quickly as possible before another pops up. In comparison [sp]Living Failures[/sp] is more about running around the arena until you see an opening to dodge in and smack a lone one a bit, then go off running again. Much more of an endurance based boss I kind of like multi enemy bosses if they're done well, ruin sentinels was pretty good (they had a few bullshit looking/functioning attacks like that spin, but having to observe multiple enemies and what they're up to in order to attack is a great feeling) Shadow of Yharnam did a better job of this I think, three enemies with different methods of attack, very nice. [sp]Living Failures[/sp] isn't so good to me. If you rush one enemy and there's another nearby, they're likely to do the multiple arm swing attack which you have to be quite far away or already fast moving in order to avoid. Their arcane attacks get you running as well. This funnels you into a hit and run playstyle rather than 'attack and observe' while the meteor shower can be easily avoided by hiding behind the giant obstacle in the middle of the arena. A lot less satisfying than the other multi enemy bosses in the series imo[/QUOTE] I never got the appeal of multi-enemy bosses. It's like fighting a mob of regular enemies, but now in boss form with boss health and boss phases. I have enough trouble with facing down a much larger foe that could knock me down in one swing, but I have 3 more to worry about and more on the way that can shoot space rocks at me. The music for this boss is [I]amazing[/I] though. EliaMores did remind me that they CAN be parried and back-stabbed. Just gotta keep moving.
[QUOTE=maddogsamurai;49279809]I never got the appeal of multi-enemy bosses. It's like fighting a mob of regular enemies, but now in boss form with boss health and boss phases.[/QUOTE] I think it's to do with changing the gameplay formula. You face off against multiple enemies in DS2 (more than other souls games) but usually lure them out/use the terrain to make it easier. Against a multi boss you're right in the thick of it and have to pay attention more than you would against a single target I don't think it's fair calling them normal enemies but with more health and phases, they get more moves too. The sentinels have long 'cooldowns' on their attacks to allow you to move in and damage them and the Shadow get long combos or spell casting time for the same reason (thought you do end up facing both as normal enemies later in both games, just like capra and taurus, so it's not like what you say is completely untrue) Anyway if you add more health, more phases and more moves to a 'normal enemy' you get a boss, not much of a surprise there
So, Kos, or some say, Kosm, is actually an underwater alien? A lot of the runes implied water bodies. And that carcass was washed up on the shore. And the orphan coming out of it. Who actually conjured the Hunter's nightmare? What did the old hunters did to deserve the nightmare? They did kill a lot of people, but is there something that they did to Kosm itself that make them deserve the special punishment?
[QUOTE=hakimhakim;49279894]So, Kos, or some say, Kosm, is actually an underwater alien? A lot of the runes implied water bodies. And that carcass was washed up on the shore. And the orphan coming out of it. Who actually conjured the Hunter's nightmare? What did the old hunters did to deserve the nightmare? They did kill a lot of people, but is there something that they did to Kosm itself that make them deserve the special punishment?[/QUOTE] My [I]long[/I] theory so far: [sp]I think the Sweet Child of Kos created the Nightmare, Maria just built her motives around it and sided with it. Kos washed up on the shore of a fishing town, and was worshipped. Their exposure to the Great One of Bestowing Knowledge led to them looking like fish people and control of the arcane. Kos' appearance also caused a ton of phantasms/slugs to form in caves. The Byrgenwerth scholars came in probably after exploring the labyrinths due to Kos being on the surface with Hunters like Maria in tow. Wanting insight and contact like the hamlet, the scholars went and tore the village down, killing anyone fighting back, and scooped eyes out of them to gain insight. They didn't just kill them, they violated their bodies seeking unlimited cosmic power. The slug women in the caves might be the result of...taking it a step too far. Shown by the wandering shaman before reaching the town, the people might be immortal due to Kos. With their know in the arcane and the life of the Sweet Child, the put a centuries-long curse on Byrgenwerth and all who stem from it(possibly Yharnam too if Ludwig is any indication) for their inhumane experimentations and the slaughter of their people, which results in all of the hunters being trapped in the Hunter's Nightmare after becoming blood-drunk. This extends to family as well, judging by the Gascoignes family. Maria leaves everything behind to protect all the secrets that transpired and to keep everything from the hamlet from coming out to reality. Gherman is stricken by her leaving that he creates the Doll.[/sp] I really should try to write a book.
The one killing the beast isn't really Byrgenworth though, its the Healing Church. Why would Maria, or anyone, trying to hide the village though. It will just prolong their suffering. They've been cursed from things in the village after all. I don't think hiding their shame is their top priority now, when they will have eternal suffering anyway.
The first NPC you meet in the [sp]Fishing Hamlet[/sp] keeps raving about how Byrgenwerth killed [sp]Kos[/sp] in some way or another, althought that would be extremely odd, given the whole purpose of the scholars of Byrgenwerth was to [sp]commune with the Great Ones[/sp] and not going around killing them. Lady Maria deciding to guard the entrance to the area was actually a rather sensitive idea on her part, because if a dying [sp]Kos[/sp] was still able to spread his influence so much as to [sp]morph the surroundings and the fishermen into an underwatery nightmare[/sp] one can wonder what he would be able to do if the entire place wasn't sealed off
Or is it because in real life, she's so ashamed of what she had done to the village, got disillusioned, throw away her Rakuyo, and went as far as slitting her own throat, but was brought to the nightmare, so that she will be forced to keep the village a secret for eternity, which is her worse regret, as her punishment? I, too, killed a great number of men, and a Great One , [sp]or maybe 10 Great Ones[/sp], so maybe I too deserve the nightmare after all :cry:
[QUOTE=EliaMoroes;49280748]The first NPC you meet in the [sp]Fishing Hamlet[/sp] keeps raving about how Byrgenwerth killed [sp]Kos[/sp] in some way or another, althought that would be extremely odd, given the whole purpose of the scholars of Byrgenwerth was to [sp]commune with the Great Ones[/sp] and not going around killing them. Lady Maria deciding to guard the entrance to the area was actually a rather sensitive idea on her part, because if a dying [sp]Kos[/sp] was still able to spread his influence so much as to [sp]morph the surroundings and the fishermen into an underwatery nightmare[/sp] one can wonder what he would be able to do if the entire place wasn't sealed off[/QUOTE] I think [sp]Kos[/sp] either died due to the experimentation, or due to washing up like a beached whale. [sp]She[/sp] was dying anyway, but what was the final cause is up in the air. Besides, it isn't just [sp]Kos dying[/sp] is what set the townsfolk off. [sp]Killing The Orphan and The Sweet Child you get the Kos Parasite.[/sp] Not only was [sp]Kos in touching distance to people to gain their loyalty, but she was carrying parasites, infecting the now contagious townsfolk and severely deforming them. Though the price was worth it because they gained "PHENOMENAL COSMIC POWER!!!" from the disease. This gives another reason why Maria was sent into the Hunter's Nightmare, to keep the parasites from breaching into reality.[/sp] [QUOTE=hakimhakim;49280774]Or is it because in real life, she's so ashamed of what she had done to the village, got disillusioned, throw away her Rakuyo, and went as far as slitting her own throat, but was brought to the nightmare, so that she will be forced to keep the village a secret for eternity, which is her worse regret, as her punishment? I, too, killed a great number of men, and a Great One , [sp]or maybe 10 Great Ones[/sp], so maybe I too deserve the nightmare after all :cry:[/QUOTE] That too. In fact, their is a resemblance to her and [sp]Gherman. He's trapped in the Hunter's Dream with a Great One sending out hunters to kill the Great Ones and stop the spread of the beast plague. Maria's trapped in the Hunter's Nightmare with a Great One entrapping hunters from killing more beasts/Great Ones. It's a reverse Djura.[/sp]
Compared to all those terrible fates, I think I'll like it more being the doll's tentacle baby :zoid: If you know what I mean Maybe the real source of the nightmare is the nightmare Miyazaki having after his curious mania on blood, menstrual cycle, moon phases, and abortions
[QUOTE=MoopsiePook;49278318]Now I may be 3 days late and my information may be flawed due to how long ago i read up on this but I'm pretty sure the dancer's a dude my man. BUT MAYBE THAT'S BETTER[/QUOTE] It's got tits.
When Gehrman says "feel free to use what you find lying around the workshop" then whispers "even the doll, should you so please" is he telling me I can fuck the doll if I want or just use her to level up? Because it really seems like he wants me to fuck the doll.
[QUOTE=Dr.C;49281541]When Gehrman says "feel free to use what you find lying around the workshop" then whispers "even the doll, should you so please" is he telling me I can fuck the doll if I want or just use her to level up? Because it really seems like he wants me to fuck the doll.[/QUOTE] Probably both.
[QUOTE=Dr.C;49281541]When Gehrman says "feel free to use what you find lying around the workshop" then whispers "even the doll, should you so please" is he telling me I can fuck the doll if I want or just use her to level up? Because it really seems like he wants me to fuck the doll.[/QUOTE] If there's one thing I took away from Bloodborne its that all hunters are weirdos.
[QUOTE=Dr.C;49281541]When Gehrman says "feel free to use what you find lying around the workshop" then whispers "even the doll, should you so please" is he telling me I can fuck the doll if I want or just use her to level up? Because it really seems like he wants me to fuck the doll.[/QUOTE] Well... Did you?
Is it supposed to take forever to get good gems in the Chalice dungeons? Also fuck the club giant, seriously.
In The Old Hunters DLC the description on the [sp]Lady Maria's[/sp] gear you can buy at the insight shop flat-out mention that Gehrman had some kind of unhealthy lust for her It's also clear upon watching [sp]Lady Maria's[/sp] intro as a boss that she served as the model for the Hunter's Dream doll As you guys mentioned, Gehrman isn't shy about inviting your character to have his/her way with the doll (REGARDLESS OF GENRE) if you so desire, strongly implying that he has some kind of habit in doing so (which opens up even more horror because before the player arrives in the Dream the Doll is lying lifeless there, and since she can be brought to life only if someone loves her, this basically means Gehrman FUCKED HER UP for an uncertain numbers of times without proving anything towards her, threatening her as simple sex toy) As a final nail in the coffin, should you use the monocular on the books near Gehrman, you can spot this: [t]http://i.imgur.com/S0saIwY.jpg[/t] "How to pick up fair maidens"
[QUOTE=Zeos;49281715]Is it supposed to take forever to get good gems in the Chalice dungeons? Also fuck the club giant, seriously.[/QUOTE] Yeah, unfortunately. It is not a good experience, so you better get some patience.
[QUOTE=Dr.C;49281541]When Gehrman says "feel free to use what you find lying around the workshop" then whispers "even the doll, should you so please" is he telling me I can fuck the doll if I want or just use her to level up? Because it really seems like he wants me to fuck the doll.[/QUOTE] Pretty sure he was telling you to fuck the doll. The fact that he whispers it and adds "should you so please" really doesn't help his case. [editline]9th December 2015[/editline] [QUOTE=EliaMoroes;49281787]In The Old Hunters DLC the description on the [sp]Lady Maria's[/sp] gear you can buy at the insight shop flat-out mention that Gehrman had some kind of unhealthy lust for her It's also clear upon watching [sp]Lady Maria's[/sp] intro as a boss that she served as the model for the Hunter's Dream doll As you guys mentioned, Gehrman isn't shy about inviting your character to have his/her way with the doll (REGARDLESS OF GENRE) if you so desire, strongly implying that he has some kind of habit in doing so (which opens up even more horror because before the player arrives in the Dream the Doll is lying lifeless there, and since she can be brought to life only if someone loves her, this basically means Gehrman FUCKED HER UP for an uncertain numbers of times without proving anything towards her, threatening her as simple sex toy) As a final nail in the coffin, should you use the monocular on the books near Gehrman, you can spot this: [t]http://i.imgur.com/S0saIwY.jpg[/t] "How to pick up fair maidens"[/QUOTE] The doll only comes to life if a player has insight. If you go down to 0 insight the doll turns lifeless again.
It's cause Insight is knowledge of the inhuman and the doll isn't human. You know, you'd figure you'd gain some measure of Insight seeing the Dream for the first time, cause regular human dreams aren't usually alternate dimensions with dolls, small demon shop keepers, space monsters and keeping you effectively immortal.
[QUOTE=Sweater;49282054]Yeah, unfortunately. It is not a good experience, so you better get some patience.[/QUOTE] I don't get it, I'm getting better gems lategame anyways... way, [I]way[/I] better than the garbage ones I'm getting in the exceptionally more artificially difficult chalice dungeons.
[QUOTE=DeVotchKa;49282439]It's cause Insight is knowledge of the inhuman and the doll isn't human. You know, you'd figure you'd gain some measure of Insight seeing the Dream for the first time, cause regular human dreams aren't usually alternate dimensions with dolls, small demon shop keepers, space monsters and keeping you effectively immortal.[/QUOTE] I still don't even get how looking at a boss gives you arcane knowledge that humans don't have. Paarl was just sitting there, anyone could have gained 3 insight from looking at it then buying a blood stone shard to upgrade their carriage or suit to look more fly
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