• Metal Gear Solid - Tactical Megathread Action VIII - We Are Diamond Dogs!
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Which is what makes MGS5 so weird with the fictional guns, but hey, we've had this argument at least three times before.
A 32 page summary of the entire story of MGS. [url]http://www.docdroid.net/v39o/metal-gear-solid-full-20.docx.html[/url]
meanwhile, in the adventures of companycube that nobody really cares about [t]http://i.imgur.com/VnkSPz1.jpg[/t] [IMG]http://i.imgur.com/q3ie2Ny.png[/IMG] i've beaten all the bosses without taking a single tick of damage sam vs. armstrong was an experience
[QUOTE=CompanionMube;47409195]meanwhile, in the adventures of companycube that nobody really cares about [IMG]http://i.imgur.com/q3ie2Ny.png[/IMG] i've beaten all the bosses without taking a single tick of damage sam vs. armstrong was an experience[/QUOTE] Nice. Fighting Armstrong while taking no damage made me want to rip my hair out.
I still can't even beat the very first enemy encounter on Very Hard. I can't deal with that gekko without air attacks or offensive defensive
How are the MGR DLCs? I really liked the main game.
[QUOTE=eirexe;47409305]How are the MGR DLCs? I really liked the main game.[/QUOTE] Bladewolf is fun. Jetstream Sam is the bees knees.
[QUOTE=PotatoArmada;47409312]Bladewolf is fun. Jetstream Sam is the bees knees.[/QUOTE] play the sam one below revengeance on revengeance everything (read:everything) is an 1 hit kill
[QUOTE=Egevened;47409698]play the sam one below revengeance on revengeance everything (read:everything) is an 1 hit kill[/QUOTE] that includes raiden?
this is what i want for tpp [QUOTE=BrickInHead;47362627]im really hoping that tpp has something in it that forces you to be more evil. i've played through the entirety of the mgs series as a non-lethal snake. i sneak and tranq and distract, nothing else. i did it primarily for immersion purposes and scoring purposes. but if tpp is supposed to be big boss's fall into "evil", I think a great way to convey that is more enforcement into the use of lethal play. like enemies who can't be knocked out and more than just you can't kill them, you want to kill them i think it'd be pretty great. it'd be nice to see boss battles that start to force lethal methods too, show the changing nature of the way bb liked to operate[/QUOTE] on this note, i just played a round of ground zeroes where i murdered everyone except the prisoners on the map it was very melancholic. the bodies littering everything, the general decrease in radio chatter. got depressing as heck, especially with how empty it all felt after everyone was gone.
leaking gmf content
I just prefer to kill enemies so they don't get back up and fuck with me again. In MGS4 when you're tracking the footprints, I didn't think the enemies would get back up so soon after being tranqd so I ended running into the same enemies a few times
Do the enemies in Ground Zeroes eventually stop spawning? I've always wondered
[QUOTE=IceyMalone;47410834]Do the enemies in Ground Zeroes eventually stop spawning? I've always wondered[/QUOTE] Ya you can kill everyone on the map.
I always used to give up thinking they respawned forever, good lord I can't wait to put this to good use on Hard mode.
[QUOTE=PotatoArmada;47410844]Ya you can kill everyone on the map.[/QUOTE] When the shifts change on the Ground Zeroes mission, as an example, a handful of new enemies are spawned, but so long as you avoid reinforcements being called in you can hit the limit. Once everyone's dead, you can blow up every single AA Gun and whatever the hell you want, and no one's alive to radio it in so CP can't even shit on your parade (although I don't know what happens if a camera spots you, probably reinforcements). Speaking of killing everyone, I did a playthrough of the main mission on Normal the other day, killed everyone plus all the prisoners Chico's with because boredom, and still only got a B rank (with -9999 points deduction for kills even) because of the other point bonuses and beating it in 27 minutes.
[QUOTE=RikohZX;47410865]When the shifts change on the Ground Zeroes mission, as an example, a handful of new enemies are spawned, but so long as you avoid reinforcements being called in you can hit the limit. Once everyone's dead, you can blow up every single AA Gun and whatever the hell you want, and no one's alive to radio it in so CP can't even shit on your parade (although I don't know what happens if a camera spots you, probably reinforcements). Speaking of killing everyone, I did a playthrough of the main mission on Normal the other day, killed everyone plus all the prisoners Chico's with because boredom, and still only got a B rank (with -9999 points deduction for kills even) because of the other point bonuses and beating it in 27 minutes.[/QUOTE] I think it's just that the kills category maxes out at -9999 points. i got a b rank but i took 110 minutes for my run, lol [editline]28th March 2015[/editline] [QUOTE=thrawn2787;47410066]leaking gmf content[/QUOTE] cross posting is fine fight me [editline]28th March 2015[/editline] on that note i just heard the recording where paz describes bb and kaz fighting each other im wet
[QUOTE=BrickInHead;47411679] on that note i just heard the recording where paz describes bb and kaz fighting each other im wet[/QUOTE] look up Peace and Kazuhira Blues, i dont think you're going to be dissapointed;
Anyone wondering whether MGO PC will have an anti cheat? If it was that easy to mod GZ PC I'm wondering how MGO will go.
Anybody think we will have another MGS Collection including 5? I really want the MGS games on my PS4
[QUOTE=Over-Run;47411920]Anybody think we will have another MGS Collection including 5? I really want the MGS games on my PS4[/QUOTE] I have a feeling MGS4 won't ever get ported anywhere. Not even to PS4.
[QUOTE=elowin;47411956]I have a feeling MGS4 won't ever get ported anywhere. Not even to PS4.[/QUOTE] PS Now serial code or something? Granted it's not out in Europe yet, but it could work.
[QUOTE=elowin;47411956]I have a feeling MGS4 won't ever get ported anywhere. Not even to PS4.[/QUOTE] I'm hoping it gets ported to PS Now along with MGS 2, 3, and Peace Walker. (although you can play those on Vita)
I just want an option to buy games on PS Now, and the ability to buy PS1 and 2 classics from the Store.
[QUOTE=Korolev86;47412343]I'm hoping it gets ported to PS Now along with MGS 2, 3, and Peace Walker. (although you can play those on Vita)[/QUOTE] It IS on PS Now, last time I checked
[QUOTE=ZeroTimesCookie;47413054]It IS on PS Now, last time I checked[/QUOTE] Not on the PS4 service. Also, I wanted to make some decent cover art for my PC version of MGS1, so I started making this. [t]http://i.imgur.com/2ivgdl6.png[/t] My friend messaged me at just the right time.
Finally kicked my ass in gear and got Peace Walker for my PSP. Just got to Mother Base, and while Ground Zeroes spoiled me on controls I do really love what they tried to do at the full potential of the system. Any tips on what I should know going in?
[QUOTE=Magikoopa24;47413141]Finally kicked my ass in gear and got Peace Walker for my PSP. Just got to Mother Base, and while Ground Zeroes spoiled me on controls I do really love what they tried to do at the full potential of the system. Any tips on what I should know going in?[/QUOTE] Here's one: Get HD
[QUOTE=Magikoopa24;47413141]Finally kicked my ass in gear and got Peace Walker for my PSP. Just got to Mother Base, and while Ground Zeroes spoiled me on controls I do really love what they tried to do at the full potential of the system. Any tips on what I should know going in?[/QUOTE] Chapter 4 isn't the ending, just keep doing missions. ZEKE has to be operational and have the railgun to finish the game, but it doesn't need any other optional parts. Doorknob is a fuck.
[QUOTE=ZeroTimesCookie;47413212]Here's one: Get HD[/QUOTE] Here's the thing: No PS3 [QUOTE=elowin;47413232]Chapter 4 isn't the ending, just keep doing missions. ZEKE has to be operational and have the railgun to finish the game, but it doesn't need any other optional parts. Doorknob is a fuck.[/QUOTE] I read a bit before I started and that was the general consensus. I'll keep watch for the Doorknob.
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