• Metal Gear Solid - Tactical Megathread Action VIII - We Are Diamond Dogs!
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i know i'm probably late but still [media]http://www.youtube.com/watch?v=fqlDilSu9a4[/media]
[QUOTE=bdd458;47029587] Why is there a video of a sleeping woman in the corner???? Wtf am I even playing anymore???[/QUOTE] That scared me more than anything else during Arsenal Gear for some reason.
MGS2 was certainly interesting. Now onto Snake Eater! [editline]28th January 2015[/editline] Also the battle with Solidus was really underwhelming. It was really easy.
[QUOTE=darth-veger;47028722]Make a article about how they oversexualize every male in the game.[/QUOTE] The reason Pres. Johnson groped Raiden.
[QUOTE=lintz;47029609]i know i'm probably late but still [media]http://www.youtube.com/watch?v=fqlDilSu9a4[/media][/QUOTE] Terrible
Man, I really loved the sound track to MGS 2 though. Top notch stuff. I really liked the game too, it was just a huge mindfuck.
[QUOTE=bdd458;47030318]Also the battle with Solidus was really underwhelming. It was really easy.[/QUOTE] It's the only boss that I have problem with in mgs2 because it doesn't have a easy pattern to it, or well does but a tiny mistake and you're dead
[QUOTE=bdd458;47030318]MGS2 was certainly interesting. Now onto Snake Eater! [editline]28th January 2015[/editline] Also the battle with Solidus was really underwhelming. It was really easy.[/QUOTE] Take a day to let MGS2 sink in before you bite into that Snake. Just my 2cents. When I marathon MGS (cause we all have) I usually take a mild break between 1-2 to 3-4.
Well, I played MGS4 for like 4 or 5 hours last night on Act 4, I was trying to find the best stopping point but just ended up playing until like 6am when I got to the part where you [sp]pilot REX[/sp], so i shut it off and went to bed. Go to play today, load save, its at the beginning of Act 4. Apparently it didn't save after the 2 boss fights I went through, and my explicit memory of saving means nothing. Guess I'm not playing this for a while.
I spent ages trying to see naked Raiden's cock when you cartwheeled or did a melee combo, no shame
[QUOTE=Headwest11;47032808]I spent ages trying to see naked Raiden's cock when you cartwheeled or did a melee combo, no shame[/QUOTE] I once played PC version of MGS2 and those black lines in cutscenes were transparent, so I could see Raiden's when he was getting released [sp]but he had no cock of course[/sp]
[QUOTE=Headwest11;47032808]I spent ages trying to see naked Raiden's cock when you cartwheeled or did a melee combo, no shame[/QUOTE] I remember accidentally breaking the game when I was ten and seeing nothing there. For a while I seriously thought that Raiden was an android or something, that's why he's got all these whack ass memories, but when I got older I realized that they'd never render Raiden's junk. Of course I had a laugh a years later when they really made Raiden a cyborg in MGS4.
so recently been thinking about skull face. now I understand offshoot, one-time secondary characters like quiet, because they can be killed off easily and never mentioned again - but mgs has this theme of recurring villains. it would be rather weird to have someone introduced as the big bad and basically make bb spiral into madness. this is also 10~ years before mgs1, so there's a little time window before the events take place, so he can't simply be written off then I realized something who else in the series has a [I]skull face[/I] [IMG]http://i244.photobucket.com/albums/gg28/MasterWarlord7/aicolonel.png[/IMG] maybe what emmerich said about GW meant that the simulations needed a human being for proper assessment?
The "skullface" thing in mg2 works more as a tool to dehumanise him and also as "pulling off the mask" or revealing the truth of Raiden's story and the world around him than a literal thing (remember that the game's narrative does not work if taken literally, and [sp]he starts flickering to a skull as he is explaining to Raiden the "truth"[/sp]). [sp]Also it's revealed that the Colonel doesn't even exist in the real world, Raiden has never met him, he's an AI created by the Patriots. So it's impossible for it to be the same person, the Colonel wasn't even a person[/sp]. Saying that tho, does Snake ever talk about meeting the Colonel in MGS1? Iirc they are supposedly the same person. I do remember the off-screen stuff that happens [sp]the arrest/betrayal stuff[/sp] but im not sure if it's enough to say that he [sp]was definitely real in MGS1 as a physical human being[/sp]. Skullface looks like he's burnt or something. Probably just a cool backstory thing to it, there is probably a symbolic meaning of some kind, but I don't expect them to be the same person. Perhaps linked thematically, I expect it to work as a motif if anything.
[QUOTE=mikeyt493;47033529]The "skullface" thing in mg2 works more as a tool to dehumanise him and also as "pulling off the mask" or revealing the truth of Raiden's story and the world around him than a literal thing (remember that the game's narrative does not work if taken literally, and [sp]he starts flickering to a skull as he is explaining to Raiden the "truth"[/sp]). [sp]Also it's revealed that the Colonel doesn't even exist in the real world, Raiden has never met him, he's an AI created by the Patriots. So it's impossible for it to be the same person, the Colonel wasn't even a person[/sp]. Saying that tho, does Snake ever talk about meeting the Colonel in MGS1? Iirc they are supposedly the same person. I do remember the off-screen stuff that happens [sp]the arrest/betrayal stuff[/sp] but im not sure if it's enough to say that he [sp]was definitely real in MGS1 as a physical human being[/sp]. Skullface looks like he's burnt or something. Probably just a cool backstory thing to it, there is probably a symbolic meaning of some kind, but I don't expect them to be the same person. Perhaps linked thematically, I expect it to work as a motif if anything.[/QUOTE] [sp]THe Colonel is definitely real in MGS1, at least in the Twin Snakes-edition, as in the opening he and Snake are in the same room when he gives Snake the briefing.[/sp]
[QUOTE=mikeyt493;47033529]The "skullface" thing in mg2 works more as a tool to dehumanise him and also as "pulling off the mask" or revealing the truth of Raiden's story and the world around him than a literal thing (remember that the game's narrative does not work if taken literally, and [sp]he starts flickering to a skull as he is explaining to Raiden the "truth"[/sp]). [sp]Also it's revealed that the Colonel doesn't even exist in the real world, Raiden has never met him, he's an AI created by the Patriots. So it's impossible for it to be the same person, the Colonel wasn't even a person[/sp]. Saying that tho, does Snake ever talk about meeting the Colonel in MGS1? Iirc they are supposedly the same person. I do remember the off-screen stuff that happens [sp]the arrest/betrayal stuff[/sp] but im not sure if it's enough to say that he [sp]was definitely real in MGS1 as a physical human being[/sp]. Skullface looks like he's burnt or something. Probably just a cool backstory thing to it, there is probably a symbolic meaning of some kind, but I don't expect them to be the same person. Perhaps linked thematically, I expect it to work as a motif if anything.[/QUOTE] Colonel Campbell is real lol Snake knew him all the way back from Metal Gear 2, the briefing in MGS1 was in person between him and Snake, [sp]Meryl is his daughter[/sp], you see him in person multiple times in MGS4 and Portable Ops. I don't really see how there can be any confusion about him being real. Of course he is. [sp]GW was just imitating him because the Big Shell incident was supposed to be as close to Shadow Moses as possible.[/sp]
[QUOTE=Hosenfuhrer;47033675][sp]THe Colonel is definitely real in MGS1, at least in the Twin Snakes-edition, as in the opening he and Snake are in the same room when he gives Snake the briefing.[/sp][/QUOTE] [sp]Looking at his wiki, he was indeed a real person, and that GW impersonated him so Raiden could become the next Solid Snake and deal with the Big Shell Incident (which was just made up by The Patriots to give GW more scenarios to go through).[/sp]
I don't really get the point in spoilertagging mgs2 things, the game is 15 years old yeah Raiden says that because he gets that uncanny feeling that the col. isnt real also I was implying skullface is GW, not campbell, jesus guys
[QUOTE=Egevened;47033771]I don't really get the point in spoilertagging mgs2 things, the game is 15 years old yeah Raiden says that because he gets that uncanny feeling that the col. isnt real also I was implying skullface is GW, not campbell, jesus guys[/QUOTE] Skullface will probably die in TPP tho
[QUOTE=bdd458;47029587]Why is there a video of a sleeping woman in the corner???? Wtf am I even playing anymore???[/QUOTE] but what happens when you let the video run without answering the codec does it get kinky
[QUOTE=Egevened;47033771]I don't really get the point in spoilertagging mgs2 things, the game is 15 years old yeah Raiden says that because he gets that uncanny feeling that the col. isnt real also I was implying skullface is GW, not campbell, jesus guys[/QUOTE] A few people here are just getting into the series, a little spoiler tagging never hurt.
[QUOTE=elowin;47033761]Colonel Campbell is real lol Snake knew him all the way back from Metal Gear 2, the briefing in MGS1 was in person between him and Snake, [sp]Meryl is his daughter[/sp], you see him in person multiple times in MGS4 and Portable Ops. I don't really see how there can be any confusion about him being real. Of course he is. [sp]GW was just imitating him because the Big Shell incident was supposed to be as close to Shadow Moses as possible.[/sp][/QUOTE] lmao oh yea i forgot. Once u said Campbell it all came back (forgot his name so forgot his ties). I get it.
Every once in a while you run into someone that hasn't been spoiled yet. Apparently I'm also a rare case since I didn't know that at the end of Cowboy Bebop, Spike [sp]is tired of living as a woman in a man's body and gets a sex-change[/sp]
[QUOTE=Dr.C;47033969]Every once in a while you run into someone that hasn't been spoiled yet. Apparently I'm also a rare case since I didn't know that at the end of Cowboy Bebop, Spike [sp]is tired of living as a woman in a man's body and gets a sex-change[/sp][/QUOTE] see you, space cow[sp]girl[/sp]
Did the MSX remakes ever get released outside of Subsistence(±HD)? They seem like prime candidates for a standalone portable port.
[QUOTE=Lightbulb;47034269]Did the MSX remakes ever get released outside of Subsistence(±HD)? They seem like prime candidates for a standalone portable port.[/QUOTE] I think the should be straight up remade since there's so much from those games that's been retconned. One of my friends who got the legacy collection wanted to know if he should start with Metal Gear since that was the very first game and I told him not to bother since the original two only have bits and pieces that are considered cannon.
[QUOTE=Dr.C;47033969]Every once in a while you run into someone that hasn't been spoiled yet. Apparently I'm also a rare case since I didn't know that at the end of Cowboy Bebop, Spike [sp]is tired of living as a woman in a man's body and gets a sex-change[/sp][/QUOTE] [sp]dumbledore fucks snape[/sp] Also i'm hearing that apparently Ocelot and Miller will both have [i]a lot[/i] of dialogue in The Phantom Pain, although i'm not sure of the source.
I hope Huey has the same amount of dialogue as Kaz and Ocelot
[QUOTE=RikohZX;47034810]Also i'm hearing that apparently Ocelot and Miller will both have [i]a lot[/i] of dialogue in The Phantom Pain, although i'm not sure of the source.[/QUOTE] troy baker said it in a recent interview
I know TPP is supposed to have less cutscenes than past MGS titles, but I actually [I]want[/I] TPP to have like 8+ hours of cutscenes. I just want it, ok.
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