• Metal Gear Solid - Tactical Megathread Action VIII - We Are Diamond Dogs!
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[QUOTE=Zeos;47062173]How do we not have the full version yet.[/QUOTE] the fan puzzled one is pretty good though [media]http://www.youtube.com/watch?v=ESBXOOMi7SE[/media]
[QUOTE=ThePanther;47062140]Sure, though, Snake has a bigger butt.[/QUOTE] I just don't know myself anymore. If I was gonna go gay for anyone, I'd want it to be Solid Snake, you know? Not Raiden.
[QUOTE=Zeos;47062173]How do we not have the full version yet.[/QUOTE] Cause it has spoilers in it.
[QUOTE=Dick Slamfist;47062351]I just don't know myself anymore. If I was gonna go gay for anyone, I'd want it to be Solid Snake, you know? Not Raiden.[/QUOTE] honestly, being attracted to Raiden is barely gay he's barely a man
[QUOTE=LoLWaT?;47061995]It wouldn't be [B]as extreme as Twin Snakes[/B] but they'd definitely get carried away and they'd be leaving that outstanding voice acting behind too.[/QUOTE] Why do people keep acting like Twin Snakes was some kind of super-ridiculous departure from the original and completely unlike an MGS game? It was 90% the exact same game, with the other 10% being some extra action thrown into the cutscenes and tacked-on MGS2 gameplay mechanics. It really, seriously, didn't "ruin" MGS like everyone acts like it did. It was the same old game viewed through an MGS2 lens, and the changes were [I]requested[/I] by Kojima himself. If it wasn't part of an exclusivity contract with Nintendo, it probably would've made its way into the HD Collection. In my opinion, a modern-day Kojima Productions remake of MGS1 would go off the fucking rails. If it was in the Fox Engine, there would be so many new gameplay mechanics at play and cinematic effects available to them that it wouldn't look or play anything like the original. Areas and AI would have to be radically altered to fit the new gameplay, and if MGS4 is any indication, they won't give a fuck about staying faithful to the original layout. Shadow Moses Island 2.0 would be something completely new and different-looking, and cutscenes would go far above and beyond what Twin Snakes did in order to show off Fox Engine some more. And really? That's not a bad thing. A new take on an old classic can be great if done right. They could open up Shadow Moses, like you said, and include lots of new areas. Maybe they would set the main story in the same general locations and then give you loads of side missions set in other parts of Shadow Moses (or even some letting you access the entire facility all at once) ala Ground Zeroes. Add in the varying mission elements like adapting guard AI, weather changes, and changing time of day and it could be a blast. Some talented fans are probably gonna rebuild Shadow Moses within MGSV's level creator anyway. Kojima doesn't even have to do anything.
and maybe the genome soldiers would spend less time wondering whose footprints are these
I'm not opposed to more Metal Gear on fox engine but past a point a second remake of a game that was already kind of a soft remake is silly Cause then in a few years... it's just gonna have to get remade again! You know? Just leave it be.
Am I the only one who's bothered by the fact that MGS5 has more advanced technology in the world than MGS1? [QUOTE=Dick Slamfist;47062604]I'm not opposed to more Metal Gear on fox engine but past a point a second remake of a game that was already kind of a soft remake is silly Cause then in a few years... it's just gonna have to get remade again! You know? Just leave it be.[/QUOTE] Like I said on the previous page. I'd gladly take remakes of MGS forever if that means MGS5 is the final game. MGS is Konami's biggest franchise and they're not going to stop it for no reason. And remaking/porting to PC would be the best way for them to keep milking it without needing a brand new game.
MGS1 had fucking nanomahcines. How is MGS5 more advanced?
You also have to remember the Twin Snakes was outsourced to Silicon Knights, and while Kojima did preside over the project and give direct input, it was a different team than the ones that made both MGS1 and MGS2 handling a remake. If you had Kojima Productions handling things, it's a much higher chance that they'd try to honor the original devs of MGS1 and not stray radically far from anything nor destroy characterization or such. Plus if you already have the entire basis of the game's script and dialogue there for you, only expanded content outside of the main plot of the game would really 'show off' when MGS5 is already doing that for the engine.
[QUOTE=Yummy Pie;47062826]Like I said on the previous page. I'd gladly take remakes of MGS forever if that means MGS5 is the final game. MGS is Konami's biggest franchise and they're not going to stop it for no reason. And remaking/porting to PC would be the best way for them to keep milking it without needing a brand new game.[/QUOTE] I'd say we do need more games. Not like, 5 more, but maybe 1 or 2 more. There's a pretty decent sized gap between 2 and 4, I'd love to see a Philanthropy game. They could also make a game based on the Middle East-centered concept for MGS2, taking place in maybe 2006, retconning Liquid's death so he dies there instead of Shadow Moses (we need more Liquid). Those two ideas could actually just work as spinoffs. Basically, no more numbered games, but spinoffs, go right ahead.
[QUOTE=thrawn2787;47062891]MGS1 had fucking nanomahcines. How is MGS5 more advanced?[/QUOTE] Holographic projectors, robot prosthetics, Metal Gears surpassing Rex in capability and design, and probably some other stuff I'm forgetting. I mean, I get that they chalk up a lot of the out-of-place tech as "well mother base's tech development is so advanced because they aren't constrained by a nation's laws and is comprised of the best of the best" but some of the stuff is so obviously far out of place because some of it doesn't even come from MSF. So apparently they had fully-functional robo-limbs in the 70's? And portable cassette players? And don't even get me started on ZEKE, which is largely comprised of parts Snake stole from outside of MSF. ZEKE canonically has literally all of the tech that REX has except better. And then in MGS1 they make a gigantic deal about REX's never-before-seen, unprecedented capabilities. REX is supposed to be some extreme new overpowering threat that the world has never seen before......and then suddenly we find out a superior version existed in the 70's. And it's supposedly succeeded by....[url=http://metalgear.wikia.com/wiki/TX-55_Metal_Gear]this[/url]. The timeline feels totally out of whack. Peace Walker and Phantom Pain feel like a crazy, alternate-universe spinoff where tech advanced way faster. Also where Big Boss apparently had not one, but two gigantic facilities that were even better than Outer Heaven before he got Outer Heaven. It's just so weird and out-of-order.
[QUOTE=Shugo;47063035]Holographic projectors.[/QUOTE] Psycho Mantis' boss room. [QUOTE=Shugo;47063035]robot prosthetics[/QUOTE] Gray Fox. [QUOTE=Shugo;47063035]Metal Gears surpassing Rex in capability and design.[/QUOTE] Rex had a fucking laser beam. A laser. Not even Ray had a laser. But yeah, it is bulkier. But thats the fault of being limited to PS1 hardware, from what ive read. [QUOTE=Shugo;47063035] I mean, I get that they chalk up a lot of the out-of-place tech as "well mother base's tech development is so advanced because they aren't constrained by a nation's laws and is comprised of the best of the best" but some of the stuff is so obviously far out of place because some of it doesn't even come from MSF. So apparently they they fully-functional robo-limbs in the 70's? And portable cassette players? And don't even get me started on ZEKE, which is largely comprised of parts Snake stole from outside of MSF.[/QUOTE] To be fair, portable casette players DID exist in the 70's. The Walkman did come a bit later than the setting, but its not too far fetched, the weapons are more of a problem than the Walkman. The tech could've been lost after the destruction of Mother Base, hence why Big Boss is using a regular ass helicopter in The Phantom Pain, as well as some of DD's stuff looking rougher and less advanced, and his sneaking suit looks shittier despite rebuilding Mother Base and creating Diamond Dogs.
[QUOTE=RikohZX;47062968]You also have to remember the Twin Snakes was outsourced to Silicon Knights, and while Kojima did preside over the project and give direct input, it was a different team than the ones that made both MGS1 and MGS2 handling a remake. If you had Kojima Productions handling things, it's a much higher chance that they'd try to honor the original devs of MGS1 and not stray radically far from anything nor destroy characterization or such. Plus if you already have the entire basis of the game's script and dialogue there for you, only expanded content outside of the main plot of the game would really 'show off' when MGS5 is already doing that for the engine.[/QUOTE] Again, you're misrepresenting Twin Snakes' changes. The main characterization changes were in the voices...which were then carried over to MGS4, so they're actually canon changes that Kojima agrees with. The only other major changes are the action cutscenes, which Kojima specifically requested after he checked up on development and noticed that they had just kept all the cutscenes exactly the same. Kojima brought in a Japanese action film director and told him to go nuts with it, because it would be cool and cinematic. [sp]Gee, kinda like how he changed Big Boss' voice actor to some Hollywood actor just because it would be cool and cinematic...[/sp] I wouldn't place so much faith on Kojima to "honor the original". The biggest parts of Twin Snakes that everyone complains about are actually the parts that had the most Kojima involvement, contrary to the popular belief that Kojima wants to erase Twin Snakes from history and that he would be our shining savior if he were to helm a "proper" remake. Now that he has even more power and resources (and Fox Engine), I'm 1,000% certain that a 2015 Kojima Productions MGS1 remake would be completely different and nearly drive the purists to suicide.
ZEKE is one of the biggest reasons why I dislike Peace walker say what you will about metal gear its always been in an alternate reality but PW really steetched the tech of the world with flying mechs and AI mechs and all that shit
[QUOTE=Dick Slamfist;47063133]ZEKE is one of the biggest reasons why I dislike Peace walker say what you will about metal gear its always been in an alternate reality but PW really steetched the tech of the world with flying mechs and AI mechs and all that shit[/QUOTE] Say what you will about Portable Ops, atleast it doesnt need you to think and create reasoning for why it fits into the timeline technologically. Well, mostly. Fucking RAXA.
[QUOTE=AaronM202;47063073]Psycho Mantis' boss room. Gray Fox. Rex had a fucking laser beam. A laser. Not even Ray had a laser.[/QUOTE] The point is that apparently all this shit existed back in the 70's and 80's, whereas MGS1, set in the 90's, treats it all like crazy new tech unlike anything ever seen before. And actually, ZEKE can equip a paralysis beam (stolen from Peace Walker) and Ray had that high-pressure water cutter beam, which acted as a replacement for the laser beam. Maybe I made too big of a deal out of ZEKE, because it's the AI weapons from Peace Walker that are the largest tech-timeline offenders. Mostly because they weren't even built by MSF so you can't use the MSF excuse. ZEKE is mostly built from their parts, and they feature shit like sentient AI, quadroped legs, gigantic hovercraft, railguns, and....paralysis beams. And all this supposedly existed decades before REX.
[QUOTE=Shugo;47063193]The point is that apparently all this shit existed back in the 70's and 80's, whereas MGS1, set in the 90's, treats it all like crazy new tech unlike anything ever seen before. And actually, ZEKE can equip a paralysis beam (stolen from Peace Walker) and Ray had that high-pressure water cutter beam, which acted as a replacement for the laser beam. And actually, maybe I made too big of a deal out of ZEKE, because it's actually the AI weapons from Peace Walker that are the largest tech-timeline offenders, because they weren't even built by MSF. ZEKE is mostly built from their parts, and they feature shit like sentient AI, quadroped legs, gigantic hovercraft, railguns, and....paralysis beams. And all this supposedly existed decades before REX.[/QUOTE] MGS1 was set in 2005. And, correct me if im wrong, but the holograms and gray fox werent really treated as crazy new tech that wasnt seen before. As far as i can remember, the only thing about Rex that was treated as fucking insane and new and crazy were the stealth equipped warheads it could fire. Not the mech itself.
I mean it's kinda fun that in MGS3 because it's the 60's instead of having all this crazy tech shit Snake has a radio, a buncha guns and there's no cyborgs That's not to say I don't adore some cyborgs in Metal Gear but I do think PW and MGSV take it too far basically I'm mad MGSV isn't blood dragon and nothing but 80's parodies
[QUOTE=AaronM202;47063203]MGS1 was set in 2005. And, correct me if im wrong, but the holograms and gray fox werent really treated as crazy new tech that wasnt seen before. As far as i can remember, the only thing about Rex that was treated as fucking insane and new and crazy were the stealth equipped warheads it could fire. Not the mech itself.[/QUOTE] They did make a big deal over Grey Fox's exoskeleton. I don't really equate it to fully-articulated robo-prosthetics, but I agree that it's pretty advanced tech.
[QUOTE=Shugo;47063258]They did make a big deal over Grey Fox's exoskeleton. I don't really equate it to fully-articulated robo-prosthetics, but I agree that it's pretty advanced tech.[/QUOTE] Still, in any case, its way more advanced than Zadornov and Big Boss' pieces of shit since its probably encompassing whats left of his body and not replacing other parts. Since its explicitly mentioned as an exoskeleton, anyway. But he IS still referred to as a cyborg. [editline]2nd February 2015[/editline] Also, Coldmans dumb AI's technology are probably what go on to become [sp]The Patriot AI's[/sp]
strangelove will probably get killed or absorbed by outer heaven in 5 and get killed in it's destruction, and i think huey will swear to never let himself develop another mech because of that
Do you think it's possible we might see a young Otacon since he's born in 1980?
I really hope [sp]we get to see Huey drown himself in the inflatable kiddie pool.[/sp]
On the whole tech talk let's not forget that Peace Walker was a walking AI that could be trusted to decide whether or not to launch a nuclear war. The next AI we've seen needed Arsenal Gear to house it and was just barely able to fool Raiden into doing his mission. [QUOTE=AaronM202;47063073] Rex had a fucking laser beam. A laser. Not even Ray had a laser. [/QUOTE] Lasers have been around for a while, even if they're not practical as weapons. Also Ray could use WATER as a beam just as effective as Rex's laser. However, freaking Peace Walker, decades before, had a freaking POISON BEAM that makes you stop in place when you're hit by it. That shit doesn't even make sense.
[QUOTE=Mio Akiyama;47063594]Do you think it's possible we might see a young Otacon since he's born in 1980?[/QUOTE] The first time we see him, he's sitting on the ground playing with a toy mech.
[QUOTE=LTJGPliskin;47063720]The first time we see him, he's sitting on the ground playing with a toy mech.[/QUOTE] And if you press R1, you'll notice that he's holding a literal replica of REX and slamming it into a RAY. (I [I]really[/I] wouldn't put it past Kojima.....)
[QUOTE=Yummy Pie;47062826]Am I the only one who's bothered by the fact that MGS5 has more advanced technology in the world than MGS1?[/QUOTE] all of the PMCs and militaries decided to throw all that advanced technology away in 1994 before MG1 took place because it wasn't fair. source: kojima is my dad.
Metal Gears tech level has always been bizarre. Metal Gear 1 had fucking androids. Metal Gear 2 had a bacteria that produced petroleum, OILIX. [sp](and was never heard from again)[/sp]
Woo, Act 2 of MGS4 completed.
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