I have a idea about the guards:
You know when the normal guards arest you and you have the options:
-Fine
-resist
-Jail
-(Thane).
But Luft guards should have:
-Resist.
-Slave.
-Bribe.
-(KGB)
[editline]14th March 2012[/editline]
[QUOTE=Oicani Gonzales;35136173]Which last part?
And I don't think anoyne should know of the existance of the tool yet, else everyone would be on a goldrush after it[/QUOTE]
Only the leader and his/her mage/historian.
Someone could now finish the arena and make it functional.
[editline]14th March 2012[/editline]
[QUOTE=Oicani Gonzales;35136221]Then the immense power would've made them go after it already like hungry zombies, doesn't make sense
It's a power normal people can't resist[/QUOTE]
He know it only because of books and scrolls.
[editline]14th March 2012[/editline]
The mage/historian should live in the top of the dwemer tower.
[QUOTE=Some Jerk;35133957]We obviously need the guards to have a line about how they float like a butterfly and sting like a bee now.[/QUOTE]
What about if all the guards say it, except for one guard, who messes it up when you first talk to him and then he never tries to say it again afterwards?
But if you follow him around he'll say it to other people and always mess it up, getting the names mixed up or something, all in different ways. And there'll be some conversations where he'll say it wrong, and then he won't realise that he's said it wrong, and the other person will just be like "er, okay then..." and carry on with the conversation, and then when they go away he'll suddenly realise that he said it wrong again :v:
Haven't seen Wheeze for a while?
Hasn't logged on FP for a day. Could be away somewhere? I liked his streams.
[QUOTE=Oicani Gonzales;35135911]
So, how hard am I tripping?[/QUOTE]
I like Possibility 1 the most. The PC should find out about the quest through the trust of a king or high ranking wizard in the city. Like the main reason the leader doesn't take all his troops and go pillaging is because he wants that blade.
Oh shit. Then you could either choose to give him the sword in exchange for some reward or fight him in an epic battle for control of the blade and upon killing him be named leader so when guards try to arrest you instead of the Thane option you could say you're the KING/QUEEN.
[QUOTE=oskutin;35136192]I have a idea about the guards:
You know when the normal guards arest you and you have the options:
-Fine
-resist
-Jail
-(Thane).
But Luft guards should have:
-Resist.
-Slave.
-Bribe.
-(KGB)
[/QUOTE]
[editline]14th March 2012[/editline]
Also i think that there should be Stormcloack ambassador in Luft.
[editline]14th March 2012[/editline]
And he pays the leader for sinking empire's ships.
[editline]14th March 2012[/editline]
And if player someday becomes the leader he should have option to command guards.
Has anyone mentioned a quest where you free the slaves?
I'll think the player should stick with guards/"KGB" and leader (+ some double agend stuff) until the dwemer thing.
Maybe he/she could free them in one of the last missions.
[editline]14th March 2012[/editline]
[url]http://www.1337upload.net/files/6Luftahraan.zip[/url]
Also, who is going to edit?
And if you're new in this, feel free to edit too, but you'll might want to check OP.
And then starts battle for the leadership :v:
Some of the KGB-guards and leaders friends/foes strats to fight for the power and you'll have to eliminate some of them to claim your leadership.
[QUOTE=ROFLBURGER;35139755]Has anyone mentioned a quest where you free the slaves?[/QUOTE]
Oh that would be great. Just run in there and go Abraham Lincoln all over peoples' shit.
[video=youtube;8RhS_Mh_RQo]http://www.youtube.com/watch?v=8RhS_Mh_RQo[/video]
I wish I had a good pc so I could help with this shit.
Actually, I might be able to run this game if I got more ram and a low power graphics card
How're we going about optimization?
I'm supporting LOD+occluders+multibounds.
[QUOTE=oskutin;35139646][editline]14th March 2012[/editline]
I have a idea about the guards:
You know when the normal guards arest you and you have the options:
-Fine
-resist
-Jail
-(Thane).
But Luft guards should have:
-Resist.
-Slave.
-Bribe.
-(KGB)
[/QUOTE]
And if you pick "Slave" you will work for this one wizards who owns a rare mushroom farm who uses the mushrooms to make paralysis potions.
While you're on the job you meet an idiot who tells you about how the mushrooms "release your mind" and tells you to try them. You take one and you get high off the of the mushrooms and you do crazy shit.
One word; Osmo :v:
[QUOTE=oskutin;35140232]I'm supporting LOD+occluders+multibounds.[/QUOTE]
Would it work well?
remember this pic?
[url]http://www.1337upload.net/files/optimization.png[/url]
even the LOD only can do miracles.
We can generate LOD.
[QUOTE=oskutin;35141136]We can generate LOD.[/QUOTE]
Except CK is said to have a horrible lod gen. I'm skeptical to be honest, but i'll trust you.
Doesn't it take a [I]very[/I] long time for it to generate LOD? Or am I thinking of something else.
Here's a pirate scimitar I've been working on. The textures need some re-reworking (they look a little cartoony I think) and for some reason all my models glow really bright in direct sunlight. Gonna have to look into that.
[img]http://i.imgur.com/FOnjI.jpg[/img]
The second sounds like your specular.
I get 60+ FPS indoors and outdoors with my new i5, so I'm willing to give this mod a go and see how badly it's optimized. Can't be worse than Solitude, that was pretty bad.
[QUOTE=Hashmere;35145425]Here's a pirate scimitar I've been working on. The textures need some re-reworking (they look a little cartoony I think) and for some reason all my models glow really bright in direct sunlight. Gonna have to look into that.
[img]http://i.imgur.com/FOnjI.jpg[/img][/QUOTE]
You should take a picture of a copper alloy sheet in medium light with a HD camera and photoshop the shit out of it for the handle. The only issue I find with the blade is that it looks too bright, like you mentioned.
That blade looks really rough.
[editline]15th March 2012[/editline]
[url]http://www.1337upload.net/files/6Luftahraan.zip[/url]
Kinda same for me.
Figured out that the game bases the shininess of the weapon off the brightness of the colour in the diffuse map. Using a light grey/white will blind you but a dark grey will look alright.
Also no new contributors to the .esp c'mon people! Even the smallest additions help.
But make your blade not to look like galvanized poorly casted iron.
[editline]15th March 2012[/editline]
[img]http://www.1337upload.net/files/NYLUFT3.png[/img]
[img]http://www.1337upload.net/files/NYLUFT4.png[/img]
[img]http://www.1337upload.net/files/NYLUFT1.png[/img]
[img]http://www.1337upload.net/files/NYLUFT2.png[/img]
[img]http://www.1337upload.net/files/NYLUFT5.png[/img]
And for the next editer (again):
[url]http://www.1337upload.net/files/6Luftahraan.zip[/url]
Ha, that looks awesome. After I get this sword smoothed out, I may try contributing. Maybe an interior+npc with schedule.
Blade looks less shitty now
[img]http://i.imgur.com/Q0Ntz.jpg[/img]
Also changed the handle colours real quick. I like it more this way.
[img]http://i.imgur.com/hX1ct.jpg[/img]
Make the npc to have that sword.
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