Does anyone know a good, simple tutorial for making a worldspace?
[editline]20th March 2012[/editline]
[QUOTE=Wheeze201;35216721]My family owns a Bakery. And this is our newest product:
[img]http://i.imgur.com/bgI1Y.jpg[/img][/QUOTE]
I will gift you a game of your choice if you can deliver a batch.
Im finnish, so i could do a finnish dub for something :D
[QUOTE=Tattimatonen;35217436][I]where[/I][/QUOTE]
Tell me now, I will travel to your country just to buy a batch.
So I've started to actually try and make a decent youtube channel: [url]http://www.youtube.com/Mehrunes201[/url] (some random videos in there from when it wasn't anything serious though but w/e)
And I was thinking, maybe I should do like a "Weekly Luftahraan Update" series. I don't know what the point would be thought but I, for some reason, think it's a good idea.
How do I sign up to become a modder in this project?? I saw wheezes stream and thought this sounds absolutely awesome and would love to join.
[QUOTE=Wheeze201;35222083]So I've started to actually try and make a decent youtube channel: [url]http://www.youtube.com/Mehrunes201[/url] (some random videos in there from when it wasn't anything serious though but w/e)
And I was thinking, maybe I should do like a "Weekly Luftahraan Update" series. I don't know what the point would be thought but I, for some reason, think it's a good idea.[/QUOTE]
Please do. It's a sign of good development for many in the mod community and will attract some good attention.
[QUOTE=Luke.A.M;35222197]How do I sign up to become a modder in this project?? I saw wheezes stream and thought this sounds absolutely awesome and would love to join.[/QUOTE]
Just read the first post and download and edit the newest file and upload and post it here.
[QUOTE=Oicani Gonzales;35211113][url]http://www.mediafire.com/?rfotubh2rn6kj74[/url]
• Continued work on Cevillius, his wife and Anthonius, his groundskeeper[/QUOTE]
So I decided I should make a "Luftahraan introductory video" first and then start doing these updates. And well I started making some notes on what I should mention in the video and I want to run it through you guys because I am probably missing a big feature that I should mention.
So here is what I got so far:
[quote]
-It's a fucking city.
-It's on it's own island and actually expands the size of skyrim.
-Large sewer district
-Undercity
-Compelling Main story line
-countless sidequests
-Fully fledged characters with personalities, history and their own voice actors.
-Custom content like weapons, armor, voice acting etc.
-Has "lore"/history behind it. Not just a random collection of buildings
-People making this are extremely passionite and are doing this entirely because they want to be creative
[/quote]
Teaser for a quest I'm planning.
[img]http://i.imgur.com/9w70b.jpg[/img]
Apparently removing objects that were already in the world beforehand can cause problems with other mods.
I just learned this today and I thought I would share in case someone else didn't know.
I've been keeping an eye on this project and I can see that you guys have made some real progress.
I'm prepared to start recording some basic non-quest-related dialogue for some random NPC's when you guys are ready. I'm not sure of what format or how the sounds actually go into the game but I'm sure that once someone figures it out, the VA people watching can bring the joy of sound to Luftahraan.
On the previous page, what game is that red mudcrab from? I'm guessing Oblivion or Morrowind. Probably the latter.
It's an edited mudcrab mesh and texture. I know adding an animal kinda breaks lore but I'll be sure to make it clear that it's a magical abomination or something, not a new species.
[QUOTE=Oicani Gonzales;35224788][url]http://www.mediafire.com/?1bsyzar2rzaqldt[/url]
tried to make Anthonius hunt on sundays
failed[/QUOTE]
Might be same error than with Osmo.
[QUOTE=Hashmere;35225597]It's an edited mudcrab mesh and texture. I know adding an animal kinda breaks lore but I'll be sure to make it clear that it's a magical abomination or something, not a new species.[/QUOTE]
For some reason seeing your mudcrab gave me a possible idea for a quest where a guy has gone nuts and began strapping weapons and armour to mudcrabs.
I want to fight a mudcrab with knives and breastplates strapped to him now.
I'll ask again, where can you find a good tutorial for creating a new worldspace?
[B]Done Editing[/B]
-Created a basic routine for Pavo (note: I couldn't get him to go into the city. He just wouldn't get out of his house. I was able to get him use the boat door thing but he went the wrong way after he used it.)
-Did some exterior decoration around the Flipped Boat area
File: [url]http://www.mediafire.com/?l74xf59evjbq040[/url]
So he only sleeps now?
Or does he go to his campfire?
[QUOTE=oskutin;35233294]So he only sleeps now?
Or does he go to his campfire?[/QUOTE]
Sleeps, Goes to campfire and chops wood.
Wanted to make him go to the city. But yeah.
I'm going to [B]edit[/B].
I have a new worldspace to create!!
[editline]21st March 2012[/editline]
Who moved around the statics at the entrance to luft?
Please don't do that, I already fixed it once :/
[editline]21st March 2012[/editline]
Who made cevillioushouse?
Congrats on the 500 twitch followers Wheeze.
[QUOTE=Oicani Gonzales;35234248]i did[/QUOTE]
The statics were all funky, and so was my navmesh. What did you do?
[QUOTE=Hidole555;35234638]Congrats on the 500 twitch followers Wheeze.[/QUOTE]
Thank you :)
[img]http://cloud.steampowered.com/ugc/578951332439096444/48A1CAFFD396ED98B8162FF12D77B98CE989C72B/[/img]
hey hey hey.
[editline]21st March 2012[/editline]
Ignore the chaurus eggs and the contrast.
[QUOTE=G-Strogg;35236067][img]http://cloud.steampowered.com/ugc/578951332439096444/48A1CAFFD396ED98B8162FF12D77B98CE989C72B/[/img]
hey hey hey.
[editline]21st March 2012[/editline]
Ignore the chaurus eggs and the contrast.[/QUOTE]
That reminds me of Oblivion or Morrowind... Not Skyrim. Not busy enough to be Skyrim. I like it.
[QUOTE=woolio1;35236090]That reminds me of Oblivion or Morrowind... Not Skyrim. Not busy enough to be Skyrim. I like it.[/QUOTE]
It won't be much more than that, except for clutter to separate the playable area from the non-playable area.
It's the painted world.
[editline]21st March 2012[/editline]
I can't work much more tonight, i'm uploading the file now.
[editline]21st March 2012[/editline]
I'm only gonna upload the .esp for now since I didn't add any new external files, like meshes and such.
[editline]21st March 2012[/editline]
[url]http://filesmelt.com/dl/Luftahraan4.esp[/url]
[B]Editing[/B]
[B]Done![/B]
[url]http://leet.cc/1Luft.zip[/url]
+Detailed exteriors a bit.
+Detailed engineer's workshop a bit.
+Detailed undercity a bit.
+Made and navmeshed barrel house.
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