• Skyrim: New city project
    3,270 replies, posted
[QUOTE=Schmoe222;35267914]Round two. [media]http://soundcloud.com/schmoe222/heart-of-nirn[/media][/QUOTE] Ah, good, you got some of the off-key stuff ironed out. Sounds great now, and it's in tune.
[B]!!ATTENTION!![/B] I'm afraid that the edit i posted up earlier might have corrupted soem things in skyrim. Some places like Dragon Bridge and such have broken LOD when you come close, I want you guys to confirm/denounce that this is an isolated problem and only has to do with me. If I'm not the only one, We're going to have to roll back a few edits...I'm really sorry.
We'll need to rebuild whole LOD by the way.
[QUOTE=G-Strogg;35272398][B]!!ATTENTION!![/B] I'm afraid that the edit i posted up earlier might have corrupted soem things in skyrim. Some places like Dragon Bridge and such have broken LOD when you come close, I want you guys to confirm/denounce that this is an isolated problem and only has to do with me. If I'm not the only one, We're going to have to roll back a few edits...I'm really sorry.[/QUOTE] Everything looks fine to me mate, nothing broken, no crashes etc
[QUOTE=Luke.A.M;35273298]Everything looks fine to me mate, nothing broken, no crashes etc[/QUOTE] When I went to dragon bridge, I had a problem with dissappearing meshes (whole houses and shit), when I turned off the luftahraan.esp it fixed itself.
It's okay I never liked Dragon Bridge anyway.
[QUOTE=zeldar;35273371]It's okay I never liked Dragon Bridge anyway.[/QUOTE] Man, we're talking about the other people downloading the mod here!
The LOD program builds LOD for whole worldspace, so it fixes it when we're at that phase.
I checked dragon bridge and its fine for me [editline]24th March 2012[/editline] anyone wna edit? I would feel like im hogging it cos no1 has taken it since I reuploaded :P
I may take it afther 1-2 hours.
OK ill edit for a little then :) [B]Editing[/B]
This mod is really supposed to improve Skyrim right, in that case we need to add things that actually give you a reason to be a vampire/Nightingale. It would be cool to have some bonuses or at least some quests specific to these titles.
Not really improve Skyrim as much as add to.
We can provide quests for those types of characters though.
[QUOTE=oskutin;35273469]The LOD program builds LOD for whole worldspace, so it fixes it when we're at that phase.[/QUOTE] Uh....I'm not so sure about that. Everyone cries about the broken LOD gen in CK, I'm fairly certain Bethesda simply didn't use it when creating the Tamriel worldspace. I would tread very carefully about this.
Added another interior LuftHouseX4 [url]http://www.mediafire.com/?icv3z3h24eb81hg[/url]
[B]Editing[/B]
New idea for the Dock Yardsman (not a word, I know). He'll be an Argonian with no accent, but instead a deep and angry voice. He'll give various fetch quests related to the pirates. But his ambient lines should be varied such as: "If it weren't for this damned war, my family wouldn't have to be here" And if the player wins the war: "If it weren't for these damned (Imperials/Stormcloaks), we wouldn't be pressured into selling off our homes"
I would love to help with voice acting, hit me up at Tommy Älgmartin Mattsson at facebook.
I would love contributing to this mod. I know how to do interiors with everything in them (clutter, lighting etc.) and I can also do basic terrain edits. I Don't just want to come on this page, downloading the file and then editing it without permission.
[QUOTE=mepwn12;35276583]I would love contributing to this mod. I know how to do interiors with everything in them (clutter, lighting etc.) and I can also do basic terrain edits. I Don't just want to come on this page, downloading the file and then editing it without permission.[/QUOTE] And don't do anything half-assed please.
[B]DONE![/B] [url]http://leet.cc/Luft_granary.zip[/url] +Made some cliffs. +Made granary. +Navmeshed granary. +Filled it with food supplies. +Made the outhouse sitable, so now you can make some people to go there and take a crap.
[QUOTE=oskutin;35277673][B]DONE![/B] [url]http://leet.cc/Luft_granary.zip[/url] +Made the outhouse sitable, so now you can make some people to go there and take a crap.[/QUOTE] Cool, that was really the one thing the elder scrolls was missing. Makes me wonder if there are mods. [editline]24th March 2012[/editline] Ohhh, make this one old guy spend 3 hours a day in there!
lmao
[QUOTE=Luke.A.M;35277882]lmao[/QUOTE] A little Facepunch 101: You should rather just rate people funny instead of saying "lol" or "rofl". I hope I don't sound like a sarcastic asshole because I'm not being sarcastic. [B]EDIT:[/B] Oh and Oskutin: Fantastic job on the granary. The name of the granary is "Granry" though. So whoever edits next should fix that.
[b]Editing[/b]
I've used that to name all of my characters already :v:
[QUOTE=Wheeze201;35278061]A little Facepunch 101: You should rather just rate people funny instead of saying "lol" or "rofl". I hope I don't sound like a sarcastic asshole because I'm not being sarcastic. [B]EDIT:[/B] Oh and Oskutin: Fantastic job on the granary. The name of the granary is "Granry" though. So whoever edits next should fix that.[/QUOTE] [url]http://en.wikipedia.org/wiki/Granary[/url] [editline]24th March 2012[/editline] Oh, wait. I misunderstood :v: Well, fix that typo.
I have a wish... could anyone make a bard for me with my charistics and my name? If anybody is up for.. [editline]24th March 2012[/editline] Actually a bard would be a bad idea but something atleast
So today I've dedicated this entire day (8hours and 19minutes to be exact) into learning about quests and stuff. I've gotten the hang of basic quest making and I've delved into more advanced subjects like scenes and such. I think after some more practice I will be confident to create quests for Luftahraan.
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