Strange. I install it with the NMM and when I click to load my save it just crash. If try to type "coc Whiterun" or something everything is okay. I have deactivated all my mods and still crash.
Something like that happened to me so I just use the coc character from main menu to check the city out
[editline]28th April 2012[/editline]
just coc to whiterun and type in tmm 1 and all map markers will be shown then you can fast travel to city or you can just coc to luftahraan as thats the name of the cell.
Okay. Thanks.
[QUOTE=SteezMyster;35747980]just download the latest file and use nexus mod manager to install it and it will install all the files in the right place, if you want to do it manually you need to place everything in the data folder, I recommend just using nexus mod manager as it makes everything simpler:smile:[/QUOTE]
How do u download it to the NMM? do u extract the files than drag it into it?
Just open the rar. with the NMM
When you open the NMM there should be 2 tabs one says plugins the other says mods, go to the mods tab and on the left near the top you should see an icon with a green plus sign, click on that and choose the file then hit okay, when that is done look in the right where all the mods are at and look for the one you just opened it shouldn't be checked, when you find it select it then hit the icon with a green arrow and that should install it, if you did it right a message will pop up telling you that you have successfully installed the mod, if you are still confused let me know and I'll try to further explain. :smile:
word, thanks
Who is editing?
[b]Meeting Results[/b]
In one week we have accomplished:
[quote]
A new and updated set of guidelines for the Department (Credits-vizard38):
[url]https://docs.google.com/document/d/1aAnKNm8TYY9fgLWMm5GVWyNGIiBSPmbChtsHeOLqFdI/edit[/url]
The start of a new book (Credits-Doomkiwi):
[url]https://docs.google.com/document/d/18GZ_BZnSZhMUOViD16XJQ7m_b4LLBdPqzfjyhsR4-wo/edit[/url]
KGB Rankings; Updated (Credits-Azaer and Vizard38):
[url]https://docs.google.com/document/d/1LVw3DuyiGw7yveu73MwK0Fna6iNvKtA1oVbx4Kf_MPk/edit[/url]
Log Entries for Stranded Island Quest for the Pirate's Guild (Credits-Azaer):
[url]https://docs.google.com/document/d/1NRyC3JsgciJnV5pPT3e47z3lbgjUFJhPNi7WAQWN1zc/edit[/url]
As well as several ideas:
1. Epilogue quest involving Dreadmund's lost treasure for the Pirate's Guild
2. Animal based insignia for the Rebellion Quest line
3. New dragon shout that when used summons hordes of slaughterfish
[/quote]
For a full transcription of what took place, see:
[url]http://pastebin.com/ZRC1psQ5[/url]
[b]Announcement[/b]
Next week's meeting is going to be earlier, at 4:00 PM Pacific Times. Please PM or send a steam message to me or zeldar if you cannot attend. Thank you!
A contributor should begin working on the Pirate's Guilt stranded iand quest as well.
[QUOTE=oskutin;35750407]Who is editing?[/QUOTE]
not me, but i got a question about uploading the updated file when im finished editing. Do i just want to upload the .bsa and the .esp in a folder or the whole folder including the scripts and textures?
you want to put it in a .zip with everything including meshes,textures,scripts,etc. so basically everything that has to do with the mod itself.
[B]Editing[/B]
[editline]29th April 2012[/editline]
[B]Done[/B]
I added dialogue to Betparlor NPC
talking to him will now spawn the animals
[url]http://filesmelt.com/dl/18Luftahraan.zip[/url]
[editline]29th April 2012[/editline]
also does anyone know if there is a limit to how many times you can change your profile picture,
and can someone tell me whether profile picture is fireworks with the words steez on the bottom or if it is a picture of the skyrim logo with the words steez written across it
[B]Quick Edit[/B]
[editline]29th April 2012[/editline]
[B]Done[/B]
I added basic layout for arena barracks
[url]http://filesmelt.com/dl/19Luftahraan.zip[/url]
[editline]29th April 2012[/editline]
[B]Another Quick Edit[/B]
[B]Done[/B]
Added some NPC's that are training in the barracks
gotta upload it again chap
[B]Editing![/B]
[editline]29th April 2012[/editline]
[B]Cancel[/B][B]![/B]
Nothiced that the file isn't newest.
Also i noticed that there's many unlicked doors.
Temple maindoor.
Pirate prison.
Pirate quest cave.
and some others.
My bad I'll upload it right now
[editline]29th April 2012[/editline]
Sorry about that I was pretty tired last night and thought I uploaded it, anyways here it is
all I added was some arena combatants in the barracks that are training
[url]http://filesmelt.com/dl/20Luftahraan1.zip[/url]
and can someone describe my profile picture
It has somekind of delay/bug.
what does?
[editline]29th April 2012[/editline]
[B]Another Quick Edit[/B]
[editline]29th April 2012[/editline]
[B]Done[/B]
Added a little bit of dialogue to arena master
added weapon racks and plaques
fixed archer not shooting arrow
Link...?
Almost forgot again
[url]http://filesmelt.com/dl/21Luftahraan.zip[/url]
[B]Editing[/B]
[editline]29th April 2012[/editline]
[B]Done[/B]
I like how this entire page is basically me editing every 3 hours lol
anyways I added a script to arena master, once he says you must prove yourself he will attack you
added lights and some stuff to arena barracks
added dialogue to arena champion
[url]http://filesmelt.com/dl/22Luftahraan.zip[/url]
[B]Editing[/B]
[QUOTE=SteezMyster;35764610][B]Editing[/B][/QUOTE]
Wait, could you script things for quests then? We've got a few that are ready for development IIRC.
Depends on what it is you want the script to do
[QUOTE=SteezMyster;35765140]Depends on what it is you want the script to do[/QUOTE]
Well if possible, things like:
Drinking some beverage, passing out, and waking up on an island
Being able to make fire, etc.
Well I'll have to look into it but if it's not too difficult I should be able to do it, just to be sure the player drinks something passes out then wakes up on an island and has to make a fire or has the ability to make a fire?
[QUOTE=SteezMyster;35765319]Well I'll have to look into it but if it's not too difficult I should be able to do it, just to be sure the player drinks something passes out then wakes up on an island and has to make a fire or has the ability to make a fire?[/QUOTE]
Yes, but I'll contact a few writers to see what else is needed.
Okay well just post if you come up with more or PM me the stuff and I'll see what I can do :smile:
[editline]29th April 2012[/editline]
[B]Done![/B]
Fighting in the arena should be fully functional now, Note: this is not the finished product just the start
to fight in the arena enter the door farthest from the betting parlor and talk to the arena master,
if there are any writers who want to change the dialogue of the characters it is fine by me as I'm not really a writer and did this in a hurry
Also if someone could test this out and confirm that it works that would be helpful too cause I made a lot of test scripts and think I may have left out one of the important ones
[url]http://filesmelt.com/dl/23Luftahraan.zip[/url]
[QUOTE=SteezMyster;35765319]Well I'll have to look into it but if it's not too difficult I should be able to do it, just to be sure the player drinks something passes out then wakes up on an island and has to make a fire or has the ability to make a fire?[/QUOTE]
How it goes is the player finds logs (say... 12) and a torch. He stores them at a specified location on the shore, and when he has all the supplies he can make a fire. Alternatively He can make a raft with 14 logs and a rope.
I can easily work with only making the fire if you'd prefer, the raft idea is a bit silly and it'll let me focus on cooking something interesting up for when the rescue ship comes by.
On the other hand, if you were to go with the fire you'd have to script in "player sleeps for >Insert number< hours and when he wakes there is suddenly a ship on the shore". While with the raft, once its made (and I hope theres already some sort of raft model to work with) its just "click on raft and fast-travel back to Luftharaan"
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