• Skyrim: New city project
    3,270 replies, posted
[QUOTE=JonathanMoray;35863423]Ok I will try to give you some pointers: "[I]I also went up from 44100 Hz to 96000 Hz[/I]" sorry to tell you but that won't do shit. The human ear can only hear about 20kHz and that's someone with perfect hearing. A normal person can only hear about 16 - 18kHz. So those extra Hz from 44100 to 96000 won't improve it in anyway. The only reason you might use a different sample rate is when working with other media. 44100Hz is for CDs and stuff. Some use 48kHz for broadcasting or TV. 96000 is used for dvd, I don't know why though. Cardioid Characteristic is mostly what you want for VOs. And then you want the microphone to be facing away from the computer. About the voice acting, it's alright nothing revolutionary, but it's alright. You don't use any effects on your voice? Except for some de-noiser? I think the Orc one is better than the other so what I would like you do is; render the VO in wav and send it to me. NoFX or nothing just completely clean, don't even de-noise it. I would like to try and mix it. What mic do you have and how far away do you stand? I think that you would do better if you stood a little further away. And don't record in 98000 it will only take more computer power to render and calculate all the extra sample rate.[/QUOTE] Alright, thanks for your feedback! :) This helps me to improve it. I'm usually not that far away from my mic, but I can improve that easily. And yes, I don't use any effects except for some de-noiser. I usually just put away some of the background noise caused by my computer, but aside from that I am not sure if any effects would make the sound any better. My mic is a T.Bone SC1100. I will try to improve the distance next time and won't do any effects at all.
[B]Done Editing[/B] -Did alot of cluttering work for the second level of the Keep File: [url]http://www.leet.cc/21luftahraan.rar[/url] shit sorry I forgot to post the file.
Cluttering and building design would be fine let me know im free for about 2 hours
[QUOTE=Snoopiethedog;35867574]Cluttering and building design would be fine let me know im free for about 2 hours[/QUOTE] If you want to edit just post that your editing and go to work and when your done post that your done along with changes you made and link to file, you don't have to get permission to edit every time you want to edit unless they made some sort of special rule for you which would be weird.:smile:
Editing
Hey Steez are you still able to work in the CK even tho you cant open luft in skyrim?
[QUOTE=xCheeseburger;35868285]Hey Steez are you still able to work in the CK even tho you cant open luft in skyrim?[/QUOTE] Ya but I don't know if I should since I can't test to see if it works or not because I'd basically be modding blindfolded cause when I make mods I do a lot of testing in skyrim and since I can't test I wouldn't know what works and what doesn't so I may think something is working but in reality it could be the farthest thing from working which would mislead me and further confuse me in my mastery of the creation kit. So to sum it all up the answer is yes but I thinks it's best that I don't until I can open Luft in skyrim:smile:
HEYYY Did some work in the mines :) [url]http://www.mediafire.com/?3fky339cu63tvm2[/url]
[QUOTE=SteezMyster;35868782]Ya but I don't know if I should since I can't test to see if it works or not because I'd basically be modding blindfolded cause when I make mods I do a lot of testing in skyrim and since I can't test I wouldn't know what works and what doesn't so I may think something is working but in reality it could be the farthest thing from working which would mislead me and further confuse me in my mastery of the creation kit. So to sum it all up the answer is yes but I thinks it's best that I don't until I can open Luft in skyrim:smile:[/QUOTE] Im in the same boat as you my friend
[QUOTE=xCheeseburger;35869473]Im in the same boat as you my friend[/QUOTE] Yeah that's why I started my side project so I could still mod and get better since I can't mod Luftahraan for the time being. Now I essentially want to make a a series of mods that add to the experience to skyrim almost like my own DLC. I'm gonna make Taverns/Inns, Dungeons/Keeps, and eventually I'll make a small city no where near the size of luftahraan as that would require a mod team such as the one assembled here, but those are just my future plans and probably won't be started until way later like possibly next month if I'm lucky. Then when all mods are finished I might put them all together into one giant .Esm and release it as a DLC on the Nexus. Man just thinking about it gets me excited, can't wait till summer so I can spend more time on it and not have to worry about school. And in case someone is wondering, this does not mean I'm done modding luftahraan, in fact it means the exact opposite, in doing all this I will get better as a modder making me more useful to creation of luftahraan. Well I think I'll stop ranting now since this is like 2 paragraphs long, lol :smile:
I finally figured out how to edit the landscapes. I often thought about making a mod but due to my limitations that would probably turn out quite horrible since I've got a bunch of ideas and thing's aren't that easy. Maybe some time later I'll try to make one. Edit: Made some new recordings. Elrond: [media]http://soundcloud.com/killthis/elrond[/media] Charr Headline: (Yeah I think that one needs more work) [media]http://soundcloud.com/killthis/charr[/media] And the totally unedited version of the Saurfang-Line: [url]http://depositfiles.com/files/br3nwdcrw[/url]
[B]Editing[/B] Stream: [url]http://www.twitch.tv/wheeze202[/url]
[QUOTE=JonathanMoray;35863423]Ok I will try to give you some pointers: "[I]I also went up from 44100 Hz to 96000 Hz[/I]" sorry to tell you but that won't do shit. The human ear can only hear about 20kHz and that's someone with perfect hearing. A normal person can only hear about 16 - 18kHz. So those extra Hz from 44100 to 96000 won't improve it in anyway. The only reason you might use a different sample rate is when working with other media. 44100Hz is for CDs and stuff. Some use 48kHz for broadcasting or TV. 96000 is used for dvd, I don't know why though. Cardioid Characteristic is mostly what you want for VOs. And then you want the microphone to be facing away from the computer. About the voice acting, it's alright nothing revolutionary, but it's alright. You don't use any effects on your voice? Except for some de-noiser? I think the Orc one is better than the other so what I would like you do is; render the VO in wav and send it to me. NoFX or nothing just completely clean, don't even de-noise it. I would like to try and mix it. What mic do you have and how far away do you stand? I think that you would do better if you stood a little further away. And don't record in 98000 it will only take more computer power to render and calculate all the extra sample rate.[/QUOTE] What are you talking about? The 44k hz and 96k hz define audio quality, not hearing range. If you really would put hearing range and audio quality on the same spectrum, then you wouldn't be able to hear anything played back in 44k hz (cd) quality. Here's an infograph to show you what i mean. [img]http://www.diracdelta.co.uk/science/source/h/e/hearing%20range%20in%20animals/image001.jpg[/img] Do you know what a dog whistle is? Do you know why dogs react to it but not humans? That's because a dog's hearing range go up to 60,000 hz, compared to the humans 20,000. So dog whistles make a sound (ultrasound we call it), at about 40-50k hz, so dogs can hear it, but not humans. Same goes for the bats with their sonars. As you can see the bat's range go far away from everything, that's why their sonar system works so well. They can make and hear noises that lots of other animals can't hear. Thanks to this, they have developed an excellent stealth system.
[B]Done Editing[/B] -Finished the second level of the keep. Did the rest of the cluttering, navmesh and lighting. File: [url]http://www.leet.cc/22luftahraan.rar[/url]
Editing :) working on mines [editline]8th May 2012[/editline] Nvm cant get it to start... re install complete wipe of mods :/
[B]Editing[/B] [B]Done Editing[/B] added more layout to Valkurnedepths [url]http://filesmelt.com/dl/luftahraan23.rar[/url]
We should contact old voice actors as well, just to let them know that we can use some work soon.
[QUOTE=xCheeseburger;35879676][B]Editing[/B] [B]Done Editing[/B] added more layout to Valkurnedepths [url]http://filesmelt.com/dl/luftahraan23.rar[/url][/QUOTE] I try to put in data says files corrupt >.>
[QUOTE=Snoopiethedog;35881560]I try to put in data says files corrupt >.>[/QUOTE] oh rly? are you unziping it with the NMM(nexus mod manager)? Ima continue editing anyways [B]Editing[/B] [U]edited[/U] [B]Done Editing[/B] continued work on layout clutter in Valkurne Depths [url]http://filesmelt.com/dl/30luftahraan.rar[/url]
Maybe i should continue with the keep today, if i have time.
In fact, KILLTHIS, I'd recommend you to record in the highest quality possible. Problem with some mics is a signifcant increase in static when you up quality. If you can bypass that then go for it.
Alright, I've went up to 192000 Hz. Works fine for me, G-Strogg.
[QUOTE=G-Strogg;35875623]What are you talking about? The 44k hz and 96k hz define audio quality, not hearing range. If you really would put hearing range and audio quality on the same spectrum, then you wouldn't be able to hear anything played back in 44k hz (cd) quality. Here's an infograph to show you what i mean. [img]http://www.diracdelta.co.uk/science/source/h/e/hearing%20range%20in%20animals/image001.jpg[/img] Do you know what a dog whistle is? Do you know why dogs react to it but not humans? That's because a dog's hearing range go up to 60,000 hz, compared to the humans 20,000. So dog whistles make a sound (ultrasound we call it), at about 40-50k hz, so dogs can hear it, but not humans. Same goes for the bats with their sonars. As you can see the bat's range go far away from everything, that's why their sonar system works so well. They can make and hear noises that lots of other animals can't hear. Thanks to this, they have developed an excellent stealth system.[/QUOTE] You're right. But 44.1kHz gives around a 22kHz frequency-band, and that's more then enough for this project. His mic probably records at around 18 - 20kHz, and to utilize 96/24 you need pro equipment. A lot of people use sample rates above 44.1kHz for mixing purposes, but I don't think anyone here have the knowledge or equipment for that. But yes, you're right. Recording in 96/24 is ([I]in some cases[/I]) better than 44.1/16. But in this situation I believe it's best to stay at 44.1/16.
[QUOTE=JonathanMoray;35889328]You're right. But 44.1kHz gives around a 22kHz frequency-band, and that's more then enough for this project. His mic probably records at around 18 - 20kHz, and to utilize 96/24 you need pro equipment. A lot of people use sample rates above 44.1kHz for mixing purposes, but I don't think anyone here have the knowledge or equipment for that. But yes, you're right. Recording in 96/24 is ([I]in some cases[/I]) better than 44.1/16. But in this situation I believe it's best to stay at 44.1/16.[/QUOTE] I have a headset mic, but I can hear some difference in clarity and sharpness when i record in 96 rather than 44.1. Naturally this isn't the case for everyone, and I wouldn't use my headset mic anyways since i know a friend of mine who owns a studio mic.
[QUOTE=G-Strogg;35889468]I have a headset mic, but I can hear some difference in clarity and sharpness when i record in 96 rather than 44.1. Naturally this isn't the case for everyone, and I wouldn't use my headset mic anyways since i know a friend of mine who owns a studio mic.[/QUOTE] Okej you're probably right. I sometime (close to never) use higher sample rates but most times I can't afford the extra cpu power needed. But I can hear a difference, but not big enough to consider the 2x size and cpu power needed. Here KILLTHIS I did a quick mix of the unedited Saurfang, you're mix sounds kind of thin for some reason. I tried to thicken it up a bit. Can you try one take where you are close to the mic and one far away? Do you use any pre-amp? [media]http://soundcloud.com/jonathan-moray/saurfang-orcish-mix-r1-warm[/media] [media]http://soundcloud.com/jonathan-moray/saurfang-orcish-mix-r1-normal[/media] ^ This one is broke it seems. I'm gonna give it some time and then re up it.
Does it really take that much CPU power? I've never noticed anything like that when I've been recording.
[QUOTE=G-Strogg;35889857]Does it really take that much CPU power? I've never noticed anything like that when I've been recording.[/QUOTE] I don't know if it's really a big hit but my computer cant handle most of my projects as it is, so I don't really feel the need to upsample my stuff. Either way I don't really know the difference or what sample rate "really" is. But if I remember correctly then higher sample rates should help with noise problems, since with higher sample rates the noise and distorted signal get's pushed outside the 20kHz spectrum so we that we don't hear it. ;)
[QUOTE=JonathanMoray;35889649]Okej you're probably right. I sometime (close to never) use higher sample rates but most times I can't afford the extra cpu power needed. But I can hear a difference, but not big enough to consider the 2x size and cpu power needed. Here KILLTHIS I did a quick mix of the unedited Saurfang, you're mix sounds kind of thin for some reason. I tried to thicken it up a bit. Can you try one take where you are close to the mic and one far away? Do you use any pre-amp? [media]http://soundcloud.com/jonathan-moray/saurfang-orcish-mix-r1-warm[/media] [media]http://soundcloud.com/jonathan-moray/saurfang-orcish-mix-r1-normal[/media] ^ This one is broke it seems. I'm gonna give it some time and then re up it.[/QUOTE] Awesome work. This sounds like one hell of an Orc. Yeah I will give you an update as soon as possible, but I can't do it all day long since my family's freaking out on me imitating an Orc. :D Besides they cause to much background noise which would be some kind of a problem as well. Maybe I can give you one tomorrow, otherwise maybe on saturday - I will try to do it as soon as possible. Pre-Amp? I got the Roland Quad-Capture to actually connect my mic. My soundcard doesn't provide a XLR-interface. It's this one: [url]http://www.rolandus.com/products/productdetails.php?ProductId=1166[/url] @G-Strogg: Yeah it actually does take some noticeable amount of CPU power. I usually notice a short lag when I hit the "record"-button on frequencies like 96k Hz and above, but it's not really a problem, my computer can handle that without any flaws.
[QUOTE=KILLTHIS;35889986]Awesome work. This sounds like one hell of an Orc. Yeah I will give you an update as soon as possible, but I can't do it all day long since my family's freaking out on me imitating an Orc. :D Besides they cause to much background noise which would be some kind of a problem as well. Maybe I can give you one tomorrow, otherwise maybe on saturday - I will try to do it as soon as possible. Pre-Amp? I got the Roland Quad-Capture to actually connect my mic. My soundcard doesn't provide a XLR-interface. It's this one: [url]http://www.rolandus.com/products/productdetails.php?ProductId=1166[/url] @G-Strogg: Yeah it actually does take some noticeable amount of CPU power. I usually notice a short lag when I hit the "record"-button on frequencies like 96k Hz and above, but it's not really a problem, my computer can handle that without any flaws.[/QUOTE] Yeah I know that feeling. =) But no worries I just wanna see if there is any big difference. Yeah that Audio Interface will work. I have something similar.
[QUOTE=JonathanMoray;35890086]Yeah I know that feeling. =) But no worries I just wanna see if there is any big difference. Yeah that Audio Interface will work. I have something similar.[/QUOTE] It's quite good considering I payed 200 Bucks for it. I noticed my mic has a level for low-cut, but that doesn't seem to do much good. While it certainly does reduce the background noise a bit more, it makes the sound somewhat thinner. Maybe I'm wrong but I get the feeling as if it's really noticeable, even though it DOES cut off some deep frequencies. But I guess I can live with the current settings, they seem to be fine. I still look around anyway, but I think I can't improve it any more aside from my actual performance when imitating someone.
Sorry, you need to Log In to post a reply to this thread.