• PAYDAY 2 V8 - Mint-Condition Thread
    5,002 replies, posted
[QUOTE=Nickolas;49583601]Why is Payday suddenly randomly crashing I mean really, how did they fuck this up[/QUOTE] Overkill, anything is possible
[QUOTE=Garrot;49580936][IMG]http://orig07.deviantart.net/c456/f/2016/021/4/c/hotline_miami_by_captain_asparagus-d9othte.png[/IMG] I drew Jacket.[/QUOTE] Overkill hire this guy.
[QUOTE=Garrot;49580936][IMG]http://orig07.deviantart.net/c456/f/2016/021/4/c/hotline_miami_by_captain_asparagus-d9othte.png[/IMG] I drew Jacket.[/QUOTE]This makes a great iphone background, thanks. [editline]22nd January 2016[/editline] [t]https://scontent-arn2-1.xx.fbcdn.net/hphotos-xtp1/v/t34.0-12/12576071_948194288550656_1624571154_n.jpg?oh=893a9e8798e2cb6b1c15b67b474f3f50&oe=56A564E5[/t] here
[media]https://twitter.com/OVERKILL_TM/status/690834993875128320[/media] I forgot that that was gonna happen
Oh man E-sports Payday 2 HERE WE GO!!
[QUOTE=Nickolas;49589834][media]https://twitter.com/OVERKILL_TM/status/690834993875128320[/media] I forgot that that was gonna happen[/QUOTE] With how that tweet is worded I thought they'd organised some kind of nerd cage fight or something for a second there :v:
I like how people still keep spamming them with comments about Consoles on every irrelevant announcement I get that they need to update them, but come on :v
Now I want to see Eric, Damion, Pete Gold and Derek play and see if they can beat anyone's time.
[QUOTE=DavidCameron;49590286]Now I want to see Eric, Damion, Pete Gold and Derek play and see if they can beat anyone's time.[/QUOTE] Do they even play the game?
I at least know Damion doesn't because he gets easily addicted and doesn't want to risk that happening
So apparently the random crashes everyone's getting is due to the new Level of Detail thing the Goat update brought. Overkill thinks it's crashing when a marked enemy changes LODs. So, don't mark enemies, don't use the Theia scope, and don't play with bots cause those fuckers will not stop marking and I haven't found a mod to turn that off.
[QUOTE=SleepyAl;49592056]So apparently the random crashes everyone's getting is due to the new Level of Detail thing the Goat update brought. Overkill thinks it's crashing when a marked enemy changes LODs. So, don't mark enemies, don't use the Theia scope, and don't play with bots cause those fuckers will not stop marking and I haven't found a mod to turn that off.[/QUOTE] If that affects everyone, is the game even decently playable right now? And if it's not, how come Overkill hasn't fixed it for the week or so that it's been going on?
[QUOTE=Loadingue;49592455]If that affects everyone, is the game even decently playable right now? And if it's not, how come Overkill hasn't fixed it for the week or so that it's been going on?[/QUOTE] They're working on it
[QUOTE=PaperMartin;49590305]Do they even play the game?[/QUOTE] Derek got sort of close to getting the hang of it when I showed him how to play Eric was too stoned to do anything he just ran around looking at the floor
[QUOTE=PaperMartin;49592466]They're working on it[/QUOTE] In the meantime someone on reddit made a mod that disables contours [url]https://www.reddit.com/r/paydaytheheistmods/comments/42afmx/no_highlight_mod/[/url]
[QUOTE=Diet Kane;49592628] Eric was too stoned to do anything he just ran around looking at the floor[/QUOTE] I think I missed this story.. care to regale us with it?
[QUOTE=Ruby_Axe;49594592]I think I missed this story.. care to regale us with it?[/QUOTE] at Paydaycon Dallas was totally stoned out of his mind worse these super thick super dark sunglasses all day (and night) and was super loopy and once he put his arm around my shoulder and got really close I could smell the dank
Does anyone have an up to date list of the internal weapon names? I've got a mod for hiding barrel extensions on a weapon by weapon basis, but the author hasn't updated it in a while to work with the Ithaca or Baby Deagle. I could easily add them to it, just need the names.
Every game ive entered or hosted today has ctd. Payday 2 never used to crash wtf is going on. O rite the answer was like 5 posts up. Has this seriously been going on that long?
[QUOTE=TacticalBacon;49595719]Does anyone have an up to date list of the internal weapon names? I've got a mod for hiding barrel extensions on a weapon by weapon basis, but the author hasn't updated it in a while to work with the Ithaca or Baby Deagle. I could easily add them to it, just need the names.[/QUOTE] "m37" and "sparrow" Unless you needed the factory_ids, which are "wpn_fps_shot_m37" and "wpn_fps_pis_sparrow"
[QUOTE=DeadMansChest;49596595]"m37" and "sparrow" Unless you needed the factory_ids, which are "wpn_fps_shot_m37" and "wpn_fps_pis_sparrow"[/QUOTE] Thanks, works perfectly. An aside, wow, I never noticed before but Overkill cannot seem to decide on a consistent prefix for shotguns. The Ithaca, Joceline, Loco, Mosconi, Reinfeld and IZHMA use shot_, the KSG, Striker, SPAS-12, AA-12 and M1014 use sho_ and the Judge uses pis_, the pistol prefix.
So Almir finally got back to me regarding the Jacket Character Pack but unfortunately, I already have Jacket (Still, thank you Overkill! Better late than never). So here, have a free code if anyone wants it. [img]https://i.gyazo.com/f43c9f2b27369012d3f00cf5b54df894.png[/img] Sorry, picture so no pesky bots can steal it.
I tried giving the Xbone version a shot again with some friends The snipers (or at least, nagant) have this huge problem where the sights are misaligned, so all of my shits weren't hitting anything until I realized I had to aim a few inches to the right of the dot to hit anything. Also everything being card drops (EVEN SHOTGUN AMMO TYPES) is super bullshit
[URL="https://www.rockpapershotgun.com/2016/01/25/10-chambers-payday-creator-fps/"]Ulf Anderrson's new studio announces they're working on a co-op FPS.[/URL] Not really much info, but it's something to keep an eye on.
[QUOTE=Starlight 456;49603963][URL="https://www.rockpapershotgun.com/2016/01/25/10-chambers-payday-creator-fps/"]Ulf Anderrson's new studio announces they're working on a co-op FPS.[/URL] Not really much info, but it's something to keep an eye on.[/QUOTE] Now that's interesting. I wonder how it will turn out.
[QUOTE]Horrors? Like microtransactions? Ha ha!”[/QUOTE] :excited:
Update for the random crashes soon-ish? Also, [t]http://images.akamai.steamusercontent.com/ugc/545301170778436664/EEEE31DBE5BD1FA2BECBE6D5984CFF2857C332CD/[/t] I've had the code that does this for a while but I never made a clear indication of it past a changelog.
It's a shame that we will most probably have to wait a year or so just to catch a glimpse of the product. And several months to actually be able to play it. I would be lying if I said I'm not hyped to see the results.
When the only thing announced about a game is its genre, you know they haven't even started yet. :P
[Media]http://imgur.com/a/vGSdv[/media]
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