• PAYDAY 2 V8 - Mint-Condition Thread
    5,002 replies, posted
Does anyone here have a list of the skill id's? I'm trying to make a custom perk deck and I want to include stuff like silent drilling and moving target as end tier perks.
[url]http://payday2concepts.jimdo.com/community-skin-pack-01/[/url] half of the skins look meh but at least it's free
Oh yeah still no skin workshop
Are they going to do a safe for each heister? Because Im a huge fan of hotline Miami and a jacket safe with themed weapons could probably persuade me to buy a skin or two off of other players (still fuck buying drills though, i don't buy anything where i don't know exactly what im paying for.)
[QUOTE=fulgrim;49636204]Are they going to do a safe for each heister? Because Im a huge fan of hotline Miami and a jacket safe with themed weapons could probably persuade me to buy a skin or two off of other players (still fuck buying drills though, i don't buy anything where i don't know exactly what im paying for.)[/QUOTE] Garishly green/orange matching Saw and Bernetti ala Alex & Ash.
Thick Skinned Locomotive
[url]https://twitter.com/EricEtebari/status/693524113743331329[/url] Eric are you okay
[QUOTE=Diet Kane;49639885][url]https://twitter.com/EricEtebari/status/693524113743331329[/url] Eric are you okay[/QUOTE] Very legitimate question here... I thought Eric was just the face of Dallas and not the voice. If so, has he done anything Payday related since the first live action videos ? EDIT : Excluding Paydaycon
He's been in the dentist trailer, and a few other things. I suspect he has ongoing licensed rights to the use of his likeness ingame-not positive about that, though.
Eric is like, one of the only people that has done live action lately He's appeared in them more than the rest have so far
[url]https://www.reddit.com/r/paydaytheheistmods/comments/43adlz/previewweapon_pickup_pick_up_weapons_from_enemies/[/url] I wanted this for so long
[QUOTE=PaperMartin;49642597][url]https://www.reddit.com/r/paydaytheheistmods/comments/43adlz/previewweapon_pickup_pick_up_weapons_from_enemies/[/url] I wanted this for so long[/QUOTE] I wish this was officially implemented for a better sociopath/jacket perk. Needs disabled ammo pickups (which the modders are working on), dynamic amounts of how full that one magazine you get is (perhaps based on if the cop has just reloaded/is mid-reload), and most importantly, melee weapons you can actually equip!
Anyone know the name of the Baby Deagle animations in the files? I just realised i probably have to update a mod of mine Just the folder name inside the anims/fps folder is fine
Hmmm, thinking about Goat Sim heist, what if the second part of day 2 is what driving escapes were intended to be, but they decided to make it a necessary part of the heist instead of it being luck based?
[QUOTE=VintageCat;49649642]Hmmm, thinking about Goat Sim heist, what if the second part of day 2 is what driving escapes were intended to be, but they decided to make it a necessary part of the heist instead of it being luck based?[/QUOTE] I don't think they intended the escapes to be that way... 2 years ago... with no driving mechanics. They could have fantasized about it though :P
[QUOTE=Guiboune;49651232]I don't think they intended the escapes to be that way... 2 years ago... with no driving mechanics. They could have fantasized about it though :P[/QUOTE] Talking about driving escapes that were leaked before Golden Grin.
You know its been a pretty long time, the hell happened to driving escapes anyway.
The technology just isn't there yet.
[QUOTE=KaptonJack;49651947]The technology just isn't there yet.[/QUOTE] Yeah, guess we got to wait till the next-next gen arrives, you know? when the GTX980 is nothing more than a low end casual gaming card.
I just don't see driving escapes work yet Like, how will they be set up? Trying to fight while driving is hard and with the repair system the ride will be stopped a lot
[QUOTE=doommarine23;49652071]Yeah, guess we got to wait till the next-next gen arrives, you know? when the GTX980 is nothing more than a low end casual gaming card.[/QUOTE] You're forgetting that the Diesel Engine is pretty much the Macaroni art of graphics engines
[QUOTE=doommarine23;49651891]You know its been a pretty long time, the hell happened to driving escapes anyway.[/QUOTE] They're still happening, I have no clue what's taking them so long. Might as well post this leak I neglected to show earlier: [quote]units/pd2_dlc_lah/weapons/wpn_fps_tsr_xeno/wpn_fps_tsr_xeno units/pd2_dlc_lah/weapons/wpn_fps_tsr_xeno/wpn_fps_tsr_xeno_npc units/pd2_dlc_lah/weapons/wpn_fps_tsr_xeno_pts/body_df units/pd2_dlc_lah/weapons/wpn_fps_tsr_xeno_pts/body_nm units/pd2_dlc_lah/weapons/wpn_fps_tsr_xeno_pts/pump_df units/pd2_dlc_lah/weapons/wpn_fps_tsr_xeno_pts/pump_nm units/pd2_dlc_lah/weapons/wpn_fps_tsr_xeno_pts/wpn_fps_tsr_xeno_b_long units/pd2_dlc_lah/weapons/wpn_fps_tsr_xeno_pts/wpn_fps_tsr_xeno_b_long_thq units/pd2_dlc_lah/weapons/wpn_fps_tsr_xeno_pts/wpn_fps_tsr_xeno_b_short units/pd2_dlc_lah/weapons/wpn_fps_tsr_xeno_pts/wpn_fps_tsr_xeno_b_short_thq units/pd2_dlc_lah/weapons/wpn_fps_tsr_xeno_pts/wpn_fps_tsr_xeno_b_standard units/pd2_dlc_lah/weapons/wpn_fps_tsr_xeno_pts/wpn_fps_tsr_xeno_b_standard_thq units/pd2_dlc_lah/weapons/wpn_fps_tsr_xeno_pts/wpn_fps_tsr_xeno_body_standard units/pd2_dlc_lah/weapons/wpn_fps_tsr_xeno_pts/wpn_fps_tsr_xeno_body_standard_thq units/pd2_dlc_lah/weapons/wpn_fps_tsr_xeno_pts/wpn_fps_tsr_xeno_fg_short units/pd2_dlc_lah/weapons/wpn_fps_tsr_xeno_pts/wpn_fps_tsr_xeno_fg_short_thq units/pd2_dlc_lah/weapons/wpn_fps_tsr_xeno_pts/wpn_fps_tsr_xeno_fg_standard units/pd2_dlc_lah/weapons/wpn_fps_tsr_xeno_pts/wpn_fps_tsr_xeno_fg_standard_thq[/quote] They've been moving assets for the Holly heist to a new folder, which presumably stands for "LA Heist". Notably, the Xeno gun is now a taser instead of an assault rifle.
Has anyone uploaded either the dispatcher sounds from day 1 of the goat heist, or Boris's dumpster lines from day 2? I'm having trouble hearing either of them, but I'm guessing there's some gold there.
[url=http://forums.lastbullet.net/mydownloads.php?action=view_down&did=15246]I finally added my unofficial update to the Viewmodel Tweak[/url] just in case people were still interested in it.
Played this game today for the first time since the mid-April 2015. A lot's changed, and a lot's the same. Bipods are cool though, and the new KSP. I modded my new KSP to be exclusively bipod based. Anyone know some good texture mod sites?
[QUOTE=Mr. Someguy;49655865]Played this game today for the first time since the mid-April 2015. A lot's changed, and a lot's the same. Bipods are cool though, and the new KSP. I modded my new KSP to be exclusively bipod based. Anyone know some good texture mod sites?[/QUOTE] [url]http://fewes.se/pd2g/[/url] Ye olde faithful (although the top Bernetti texture is bugged)
[QUOTE=Mr. Someguy;49655865]Played this game today for the first time since the mid-April 2015. A lot's changed, and a lot's the same. Bipods are cool though, and the new KSP. I modded my new KSP to be exclusively bipod based. Anyone know some good texture mod sites?[/QUOTE] [url]http://forums.lastbullet.net/[/url] There's plenty of other mods, too.
[url]https://www.youtube.com/watch?v=hlNk_ALcVdA[/url] Interview with LGL for local game dev org. Turns out they were behind not only BBQ and bombs, but: a) drivable vehicles b) the parachuting system in birth of sky Some interesting RAID material onscreen during the interview as well.
is this game fixed outside of the temporary fix yet
Finally got my Houston (Hoxton) mask in. The box it came in was so fucking beat up, it was unbelievable. The box was so beat, it was partly open. The plastic clamshell package that the mask was in was beat up abit and was partly open, but luckly.. the mask was fine. [t]http://i.imgur.com/Khsjzi3.jpg[/t] I should of taken a pic of the box but I didn't think about it. ..Also took 3 weeks for shipping.
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