• PAYDAY 2 V8 - Mint-Condition Thread
    5,002 replies, posted
added header yoo
No one wants the meme masks,
[QUOTE=Zeos;48968440]Only I dont want the meme masks,[/QUOTE] Fixed
But how can you resist some dank?
I can't be the only thinking it's suspicious as fuck that we're nearing the end of Crimefest and we've only got 2 heists ported. You think the rest of them could be coming as a paid DLC?
So I've almost sold enough trading cards to get 1 of the dlcs on sale. Which one should I pick up?
[QUOTE=Loadingue;48968512]I can't be the only thinking it's suspicious as fuck that we're nearing the end of Crimefest and we've only got 2 heists ported. You think the rest of them could be coming as a paid DLC?[/QUOTE] Woah hey they've done enough dick move like that in the past week
I just had the greatest fucking meltdown while playing payday 2, I've been laughing for almost if not 2 hours. And it all began over a .22 caliber discussion and me making more sense than my friend. God, I hope he gives me the raw files tomorrow I gotta splice it up
It's a shame the only time Overkill will ever admit they did something stupid and wrong was with the whole twitter followers thing. Never about anything inside the game though, like with how stupid and uninspired both the turret, and GenSec enemy turned out to be. [I]Man does the new enemy suck[/I], and to believe it took that many months for basically a meaty super shield, and somebody or several people gave the okay on that. Nice.
Slaughterhouse feels like it's lost a lot of the original's style, more so than FWB. Still good though.
[QUOTE=Bread_Baron;48968617]Slaughterhouse feels like it's lost a lot of the original's style, more so than FWB. Still good though.[/QUOTE] i think the style in the 1st game was defined more by the murkies during assaults+increased difficulty, plus the callouts by the heisters (i.e. "fuckin hell, this is a slaughter" by hox)
OK, fuck this game I'm so pissed right now! Twice bugs have fucked with me and my one real friend that will play with me. She didn't get a card drop I did bull shit. Second I've been having a hard time getting good paying jobs that the two of us can do cause no one else wants to play with me. Third we just did slaughter house and she went down didn't get to her in time wait wait wait trade for her and all of sudden shes not moving, saying the same thing in chat a thousand times, and has no health. I tried my best to carry the rest of the game all I had to do was move the thing and that's it. NOPE on very hard 4 fucking skull dozers (kill two of them) being chased by cloakers. Get tazed go down can't pick my self up using my pistol for some fucking reason and then it ends after an hour of playing that map. FUCK THIS GAME
[QUOTE=lintz;48968326]bringing to you live from london comicon: a message from our favourite heisters -comicconstuff- [/QUOTE] you know if they'll have all of that stuff at the may comic con too?
I've been breezing through this game now that I got akimbo, stealth bastard, and all the silenced damage upgrades. Dual-wielding silenced deagles, dropping Skulldozers in a few clicks, all while dodging hundreds of rounds ezpz. except for cloakers. [B]fuck cloakers.[/B]
[t]http://images.akamai.steamusercontent.com/ugc/574566418097855512/606FE98EACA8AB663B091D91BA2FD8B861BF6485/[/t] Oh boy I wonder what sort of match this is going to be!! Half the coke ended up in the sea.
[QUOTE=MarioInATopHat;48968631]i think the style in the 1st game was defined more by the murkies during assaults+increased difficulty, plus the callouts by the heisters (i.e. "fuckin hell, this is a slaughter" by hox)[/QUOTE] I loved the music and outfits, the new track fits Payday 2 more but I think something's lost in translation. (Also I'm always among the first to complain about bag throwing.) Still, we can play the original soundtrack instead so that's cool.
Anyone want to do overdrill? I keep getting kicked because people think I'm a scrub apparently.
I actually never really liked Slaughterhouse in the first game, and I still think it leaves something to be desired. The updated version is a hell of a lot more fun to play, I will say. The fact that they had the conveyor belts move bags was wonderful. It makes moving all the gold a lot less tedious. The bulldozer falling head first out of the truck is also quite a laugh. All-in-all, it's a good update to a heist I didn't really care for. I just kinda miss the punny lines from the first.
[QUOTE=KaptonJack;48968894]I actually never really liked Slaughterhouse in the first game, and I still think it leaves something to be desired. The updated version is a hell of a lot more fun to play, I will say. The fact that they had the conveyor belts move bags was wonderful. It makes moving all the gold a lot less tedious. The bulldozer falling head first out of the truck is also quite a laugh. All-in-all, it's a good update to a heist I didn't really care for. I just kinda miss the punny lines from the first.[/QUOTE] wait what about the conveyor belts
[QUOTE=Jacob_sword;48968910]wait what about the conveyor belts[/QUOTE] There are two sets of conveyor belts, one on the left side of the passageway, and one going down the middle of the long hallway. You can ferry bags onto those, to save some time and keep them moving, even while you're not carrying them.
[QUOTE=Jacob_sword;48968910]wait what about the conveyor belts[/QUOTE] You can put the bags on them as an easier way to move them out of the warehouse. Still less convenient than not having to throw them at all but that and the vent in FWB are an okay compromise.
Got some DLC and made an E-11 Blaster Rifle [img]http://s18.postimg.org/5tbig7kop/2015_10_23_00005.jpg[/img]
So my deagles do 216 damage per shot, and fire twice per trigger pull. That's 432 damage per click before headshot mods and all that. My deagles do more damage than grenade launchers.
[QUOTE=kyle877;48969327]So my deagles do 216 damage per shot, and fire twice per trigger pull. That's 432 damage per click before headshot mods and all that. My deagles do more damage than grenade launchers.[/QUOTE] Weapon rebalance! Out of curiosity, what do you guys think the chances of the L4D heist happening are? If at all I'm thinking it's gonna be a L4D3 promo.
[QUOTE=gk99;48969346]Weapon rebalance![/QUOTE] So the only reason it takes multiple hits to kill any dozer on Overkill is because the visors have separate health values. On Overkill my deagles deal 9,900 headshot damage, absolutely destroying the Dozer's 5.5k. Death Wish Dozers only -barely-take two shots due to higher health and lower critmod. [B]How the fuck did this make it past testing.[/B] Is this intentional?
Well, now Dallas pack makes sense, being FWB + Slaughterhouse, 4 original heisters having 2 original heists each in their DLC, with Wolf pack being Counterfeit and Undercover, while Chains and Hoxton packs being the rest.
I was doing Overdrill, but my internet booted me off while someone was doing the puzzle. I couldn't rejoin. :vs:
[QUOTE=Exploders;48968552]I just had the greatest fucking meltdown while playing payday 2, I've been laughing for almost if not 2 hours. And it all began over a .22 caliber discussion and me making more sense than my friend. God, I hope he gives me the raw files tomorrow I gotta splice it up[/QUOTE] I'm not sure if you mean you had an actual meltdown, or you had a great Meltdown game.
Anyone got the link for the temp blt hook? I'd like to try it w/ pocohud
[QUOTE=mralexs;48969668]Anyone got the link for the temp blt hook? I'd like to try it w/ pocohud[/QUOTE] There you go: [url]http://forums.lastbullet.net/showthread.php?tid=800[/url] Keep in mind you can only play with people using this fix.
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