Am I the only one who can't apply materials to weapon parts in Goonmod? (Yes, I have weapon customization enabled -and yes I right click in the right screen because the GUI does appear.)
is the weapon customization folder in mod_overrides?
[QUOTE=DarklytheGreat;49003888]is the weapon customization folder in mod_overrides?[/QUOTE]
Yes I might redownload it though, to see if that works.
EDIT: Alright that worked
So how much are we willing to bet there'll be a Halloween Safe amongst the last day
They did it with the ports, so i wouldn't be surprised if they did
[QUOTE=Nickolas;49005191]So how much are we willing to bet there'll be a Halloween Safe amongst the last day
They did it with the ports, so i wouldn't be surprised if they did[/QUOTE]
They'd be pushing it too quickly by releasing a new safe tomorrow tbh. I'd expect them to release a new safe by November.
Go ahead Overkill. Keep releasing safes, with achievements that give you free drills.
You're just funding my FO4/Vermintide :dance:
[QUOTE=RichyZ;49005281]you got a ways to go[/QUOTE]
Yeah, but any penny helps.
Also that's me making the best of a bad situation. The boxes aren't going anywhere, clearly, but atleast I can get some scratch from it, I guess.
[QUOTE=kyle877;49005300]Yeah, but any penny helps.
Also that's me making the best of a bad situation. The boxes aren't going anywhere, clearly, but atleast I can get some scratch from it, I guess.[/QUOTE]
But you're suppoting the happy merchants of Overkill!!!!!! How could u!!!
Almir is right in that it's nice that you can earn money from the game now, even if it is only a couple bucks every now and then. It's pretty much the only 100% good thing to come out of that update since the rebalance made all the guns inaccurate as fuck for some reason.
ugh i will never shut up about the majority of primary shotguns being complete shit until they are actually useful again, seriously.
especially the predator, what a fucking piece of shit. Special mention to the saiga, which used to be my favorite gun in the game all the way back in vanilla but is now fairly useless.
[QUOTE=KennyAwsum;49005735]ugh i will never shut up about the majority of primary shotguns being complete shit until they are actually useful again, seriously.
especially the predator, what a fucking piece of shit. also props to the saiga, which used to be my favorite gun in the game all the way back in vanilla but is now fairly useless.[/QUOTE]
Probably be another year until we get another rebalance so use this for now.
[url]http://forums.lastbullet.net/mydownloads.php?action=view_down&did=14311[/url]
[QUOTE=BusinessRed;49005765]Probably be another year until we get another rebalance so use this for now.
[url]http://forums.lastbullet.net/mydownloads.php?action=view_down&did=14311[/url][/QUOTE]
I've been using it, i feel a lot more comfortable with it. Basically if you feel the same way as i do about things, use it. You might be happier.
[QUOTE=MrHeadHopper;49005702]But you're suppoting the happy merchants of Overkill!!!!!! How could u!!!
Almir is right in that it's nice that you can earn money from the game now, even if it is only a couple bucks every now and then. It's pretty much the only 100% good thing to come out of that update since the rebalance made all the guns inaccurate as fuck for some reason.[/QUOTE]
Yeah, he's not wrong that it is nice to make cash from playing. He's still a twat, though.
[QUOTE=kyle877;49005300]Yeah, but any penny helps.
Also that's me making the best of a bad situation. The boxes aren't going anywhere, clearly, but atleast I can get some scratch from it, I guess.[/QUOTE]
The real heist.
So Drill drops are like TF2 hats drops?
Play game X amount of hours to get a Hat/Drill drop? So stupid.
Safes/drills drop every Monday and Saturday I think.
Friendly reminder as to what we had to put up with in Payday 1.
[t]http://images.akamai.steamusercontent.com/ugc/576712851062130998/E9158CE1AF6479139862260B09245B178ABD18AB/[/t][t]http://images.akamai.steamusercontent.com/ugc/576713578171166635/5A22E3E8EDC70A485E07AF812AD50B651B02577C/[/t]
Does anyone have a link to CustomHUD? I can't seem to find it anywhere for some reason.
[QUOTE=VietRooster2;49006395]Friendly reminder as to what we had to put up with in Payday 1.
[t]http://images.akamai.steamusercontent.com/ugc/576712851062130998/E9158CE1AF6479139862260B09245B178ABD18AB/[/t][t]http://images.akamai.steamusercontent.com/ugc/576713578171166635/5A22E3E8EDC70A485E07AF812AD50B651B02577C/[/t][/QUOTE]
And we goddamn loved it.
(atleast i did :v:)
hooray for the lua hook to work again and all
I still prefer it to be dead though, cheaters and pocospammers are showing up everywhere after the hook was fixed
MUI is pretty awesome for what it is but I only want the 'downed' feature from it because I prefer it, but I don't feel like messing around with the values to get it to vanilla. First world problems.
Personally I think the PD:TH dozers look more imposing than the PD2 ones.
[QUOTE=Jojje;49006727]Personally I think the PD:TH dozers look more imposing than the PD2 ones.[/QUOTE]Its the size. PD2 Bulldozers have a lot heavier armor in appearance, but they're not as big so they're less imposing.
[QUOTE=RookieXtz;49006681]hooray for the lua hook to work again and all
I still prefer it to be dead though, cheaters and pocospammers are showing up everywhere after the hook was fixed[/QUOTE]
Shh! Don't say stuff like that, you'll jinx it! I don't want to do that all again.
[QUOTE=Jojje;49006727]Personally I think the PD:TH dozers look more imposing than the PD2 ones.[/QUOTE]
I think PD2 cops in general are a lot less intimidating because of how goofy they look (fat torsos, stubby T-Rex arms) compared to their more realistically proportioned PD:TH counterparts, imo.
About sound packs :
If you change the KSP's (m249) default sound you should reconsider your life choices
srs
it's so good, I haven't used an LMG that meaty since BFBC2
[QUOTE=NitronikALT;49006906]About sound packs :
If you change the KSP's (m249) default sound you should reconsider your life choices
srs
it's so good, I haven't used an LMG that meaty since BFBC2[/QUOTE]
Also them reload sounds, they're just perfect. That's why I love KSP the most.
[QUOTE=Doctor Zedacon;49006753]Its the size. PD2 Bulldozers have a lot heavier armor in appearance, but they're not as big so they're less imposing.[/QUOTE]
I wish they would bring back the PD:TH dozer and make it strong as fuck. Honestly having a spaceman sprint at you with a shotgun and take you down in 4 seconds is much more threatening than a dude in a green suit slowly lumbering across the map at you.
[QUOTE=t h e;49006470]Does anyone have a link to CustomHUD? I can't seem to find it anywhere for some reason.[/QUOTE]
[url=http://steamcommunity.com/app/218620/discussions/15/620713633840172630/]Here's the thread for it[/url]
I stopped using it because the chat appears to be broken though, on my end
[QUOTE=IntenseBarney;49007551]I wish they would bring back the PD:TH dozer and make it strong as fuck. Honestly having a spaceman sprint at you with a shotgun and take you down in 4 seconds is much more threatening than a dude in a green suit slowly lumbering across the map at you.[/QUOTE]I think if they made him a bit bigger to give the idea this guy is actually a power house, that would help. He'd be easier to hit, so a speed increase (not a full on sprint, but a decent hustle at least) would be a nice offset in that regard.
[QUOTE=Jojje;49006727]Personally I think the PD:TH dozers look more imposing than the PD2 ones.[/QUOTE]
It might be because we associate the originals with death and pain instead of being the least threatening special in the game.
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