• PAYDAY 2 V8 - Mint-Condition Thread
    5,002 replies, posted
We are missing 2 for the achievement. Its on normal, so its going to be pretty easy and quick. EDIT: only one player needed now!
Jesus Christ, [t]http://images.akamai.steamusercontent.com/ugc/646624714625594165/E43448CB795F76A11CC3B66238A475AA1EA090A8/[/t] [t]http://images.akamai.steamusercontent.com/ugc/646624714625594436/CD18EDFB5A19722835DB3195C2C2102E0B93CBA6/[/t] [t]http://images.akamai.steamusercontent.com/ugc/646624714625594796/1FA03DF48A5B9759CE4BCC6B873152E0F114C0A1/[/t] What happened in the picture was that for some reason even after we forced the Capt to retreat, the game still thinks we didn't defeat him and continues to throw full assault on our asses from drilling the vault to escape.
[QUOTE=iAmaNewb;49039830] What happened in the picture was that for some reason even after we forced the Capt to retreat, the game still thinks we didn't defeat him and continues to throw full assault on our asses from drilling the vault to escape.[/QUOTE] I think my group got the 'Cap'n still alive when escaping' achievement on Slaughterhouse despite... slaughtering him and his cronies the second they formation walked to the stage.
[QUOTE=Goblin_5;49039887]I think my group got the 'Cap'n still alive when escaping' achievement on Slaughterhouse despite... slaughtering him and his cronies the second they formation walked to the stage.[/QUOTE] If you kill him before the assault lock start,it will still start and stay until you restart/all die/finish the heist
Maneged to finish Lab Rats on dw with some pubbies. It was pretty hard since no one bought stuff to actually kill dozers with, only stun them.
[QUOTE=Goblin_5;49039887]I think my group got the 'Cap'n still alive when escaping' achievement on Slaughterhouse despite... slaughtering him and his cronies the second they formation walked to the stage.[/QUOTE] I got that achievement on DW very easily without even meeting the captain. [sp]Literally. He never spawned in the first place, and yet we still got it after booking it.[/sp]
[QUOTE=Ph3onix;49043053]I got that achievement on DW very easily without even meeting the captain. [sp]Literally. He never spawned in the first place, and yet we still got it after booking it.[/sp][/QUOTE] It was bugged on launch, i dunno if that is still the case.
Fun fact: The Titandozer texture gives him red eyes that you can't normally see (since his head is kind of gone). Right is the normal dozer: [t]http://i.imgur.com/MAJkXKh.png[/t]
I decided to play around with a few HQ templates i found [t]http://images.akamai.steamusercontent.com/ugc/647751090573542457/EA11E4F5A101B630AA5B394AE248563D3E857B1D/[/t] [t]http://images.akamai.steamusercontent.com/ugc/647750614527986545/EF0448F1AC18666B5D9CE58A215DE5E4CA7089DD/[/t] They are really surprisingly easy to use In case anyone is interested, i used [url=http://forums.lastbullet.net/mydownloads.php?action=view_down&did=14283]this for viewmodel textures[/url] and [url=http://pd2.gamebanana.com/textures/3786]this for world textures[/url]
[QUOTE=Nickolas;49043411]I decided to play around with a few HQ templates i found [t]http://images.akamai.steamusercontent.com/ugc/647751090573542457/EA11E4F5A101B630AA5B394AE248563D3E857B1D/[/t] [t]http://images.akamai.steamusercontent.com/ugc/647750614527986545/EF0448F1AC18666B5D9CE58A215DE5E4CA7089DD/[/t] They are really surprisingly easy to use In case anyone is interested, i used [url=http://forums.lastbullet.net/mydownloads.php?action=view_down&did=14283]this for viewmodel textures[/url] and [url=http://pd2.gamebanana.com/textures/3786]this for world textures[/url][/QUOTE] Funny you bring that up, I've been working on additions to Digital Assassin's template. [t]http://i.imgur.com/2nL5Rlt.jpg[/t] I forgot to get a shot of the added breast pocket, oh well.
Hey in a dodge build what percentage should your dodge chance be? right now mines at 40.3% when I have 3 concealment
I watched [I]Collateral[/I] the other night, and I feel like Vincent would almost be a better fit than John Wick for a heister. Well, his glasses are in the game anyways. [IMG]https://33.media.tumblr.com/eb0815b629464aa4e30798a4d4d83607/tumblr_inline_nw30wltXtC1r3eivo_500.gif[/IMG]
[QUOTE=mralexs;49044658]Hey in a dodge build what percentage should your dodge chance be? right now mines at 40.3% when I have 3 concealment[/QUOTE] That's pretty much the best you can get with a build that's still viable. Enjoy being able to crouch in front of swat turrets and inhale bullets without a scratch. Personally for my Grinder build, I have anywhere between 10 to 20 dodge, due to suit (10) and then some top tier fugitive skills (1 to 10) that grant dodge for high conceal
[QUOTE=Lolnoob1;49043195]Fun fact: The Titandozer texture gives him red eyes that you can't normally see (since his head is kind of gone). Right is the normal dozer: [t]http://i.imgur.com/MAJkXKh.png[/t][/QUOTE] You know, I'm not sure I've seen a dozer's face before now
So, someone found a way make a certain thing we hate free in Payday 2. I ain't providing links but it's relatively easy to find.
This isn't reddit you can link stuff
[QUOTE=HappyHead;49045984]This isn't reddit you can link stuff[/QUOTE] If it's the thing I think it is, it's also the thing that lets you activate DLC for free. So, uh, yeah, piracy.
What mission/difficulty is good to get that achievement that makes you kill shields with swords? I need to kill 10, but my teammates always kill them before I can.
[QUOTE=Jetamo;49046033]If it's the thing I think it is, it's also the thing that lets you activate DLC for free. So, uh, yeah, piracy.[/QUOTE] its part of pirate perfection but you can take the code out and use it standalone to get the skins. no dlc is effected
[QUOTE=Jetamo;49046033]If it's the thing I think it is, it's also the thing that lets you activate DLC for free. So, uh, yeah, piracy.[/QUOTE] Oh no it wasn't that, it was granting yourself weapon skins. They are on your 'Payday inventory' but not your Steam inventory. Can't be sold on market and doesn't trigger Cheater tag. It was a screenshot of someone owning a bunch of rare items in brand new quality with stat modifiers and model modifiers.
[QUOTE=Zero_;49046052]What mission/difficulty is good to get that achievement that makes you kill shields with swords? I need to kill 10, but my teammates always kill them before I can.[/QUOTE] Disable bots, watchdogs day 1 on Hard+
[QUOTE=Zadrave;49045732]So, someone found a way make a certain thing we hate free in Payday 2. I ain't providing links but it's relatively easy to find.[/QUOTE] It's actually kinda weird how it works. The items show up in your ingame Steam Inventory and in your Weapon Skins tab when you mod weapons, but they don't trigger the 'new item' notification or anything. I guess it works by adding the Weapon Skin items themselves, which the Steam Inventory tab then gets and displays even if you don't 100% own it on Steam itself. This game is fucking strange
[QUOTE=BusinessRed;49046068]Disable bots, watchdogs day 1 on Hard+[/QUOTE] Yeah, Watchdogs is the go-to for any "kill shields" achievement.
I honestly wouldn't care about skins if it wasn't for the fact they give stats to the weapons. Like, there is a skin that gives +3 of concealment to the Bernetti 9. A pistol with 30 of concealment base.
[QUOTE=MrHeadHopper;49046647]It's actually kinda weird how it works. The items show up in your ingame Steam Inventory and in your Weapon Skins tab when you mod weapons, but they don't trigger the 'new item' notification or anything. I guess it works by adding the Weapon Skin items themselves, which the Steam Inventory tab then gets and displays even if you don't 100% own it on Steam itself. This game is fucking strange[/QUOTE] It's pretty simple actually, as far as the game is concerned skins are regular weapon mods that are only made available if the user has the item in their steam inventory, not very different from any other DLC-locked item. All you need to do is either get rid of that check or force a positive, and you'll be free to use said mods wether or not you own them. The only way they could prevent this is by making the inventory 100% serverside, just like TF2. That would entail no few problems such as being unable to use any kind of weapon other than the starter ones and not receiving a payday card if steam is in offline mode or the steam servers are down. Unless they decide to add more server checks everytime you use a weapon with a skin (they would have done that for DLC weapons already), the most they can do is give you a cheater tag.
[QUOTE=Ryo Ohki;49046912]It's pretty simple actually, as far as the game is concerned skins are regular weapon mods that are only made available if the user has the item in their steam inventory, not very different from any other DLC-locked item. All you need to do is either get rid of that check or force a positive, and you'll be free to use said mods wether or not you own them. The only way they could prevent this is by making the inventory 100% serverside, just like TF2. That would entail no few problems such as being unable to use any kind of weapon other than the starter ones and not receiving a payday card if steam is in offline mode or the steam servers are down. Unless they decide to add more server checks everytime you use a weapon with a skin (they would have done that for DLC weapons already), the most they can do is give you a cheater tag.[/QUOTE] Don't you already lose access to all the community weapons if you launch the game in offline mode? I know it's not the same thing but it seems like there's been some work put into a system like that already. What I'm thinking is that these COVK delays are because they're trying to implement a way to stop people from getting skins without buying them for good. They'd definitely want to keep these $20 skins exclusive/'super legendary'. I'm certain there will be more exclusive (and expensive) weapon skins in future, not just a new safe per heist (which has been Overkill's strategy so far).
[QUOTE=Menien Goneld;49047100]Don't you already lose access to all the community weapons if you launch the game in offline mode? I know it's not the same thing but it seems like there's been some work put into a system like that already.[/QUOTE] That's just because steam in offline mode maintains your Game/DLC purchases as of the last time you went online but doesn't have access to the steam community, so it assumes you aren't in the group by default
I still hope COVK items will be tradable so you can exchange them if it's not for a weapon you like
Anyone up for overdrill? Got kicked from a previous one right before we made it to the garage..
Just tried the skin unlocker. Damn most of those skins are ugly, heck even the legendary skins are bad as their modifications make the guns do less damage, compared to when you mod them how you like them. Also it does mark you as a cheater if you join a game\someone joins you game. Prints in chat that you are using a non earned weapon modification.
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