• PAYDAY 2 V8 - Mint-Condition Thread
    5,002 replies, posted
Much better quality than Candle Wick but he doesn't really look like the new Bohdi either. I mean, even the beard's different. [img]http://assets.nydailynews.com/polopoly_fs/1.2237024!/img/httpImage/image.jpg_gen/derivatives/article_635/break28f-2-web.jpg[/img]
[QUOTE=Bread_Baron;49229964]Much better quality than Candle Wick but he doesn't really look like the new Bohdi either. I mean, even the beard's different. [img]http://assets.nydailynews.com/polopoly_fs/1.2237024!/img/httpImage/image.jpg_gen/derivatives/article_635/break28f-2-web.jpg[/img][/QUOTE] Well they probably can't use a 1:1 likeness it's not a big deal.
[QUOTE=Tarkin22;49229736]Too bad his sniper rifle sound is... bad. I thought all new weapons will have sound quality like Ksp.[/QUOTE] Sniper rifles in PD2 have always sounded bad, it's like they're muffled or something. They don't have that oomph the other guns have. Soundmods like Hawk's Sound Pack fix that, though. Snipers are godlike with that pack, the Barrett really feels like a .50 cal with a loud af bang.
[QUOTE=splishevsky;49230435] Soundmods like Hawk's Sound Pack fix that, though. Snipers are godlike with that pack, the Barrett really feels like a .50 cal with a loud af bang.[/QUOTE] Thanks, i'll try this mod tomorrow. If I like Hawk's Sound Pack I will probably merge this with Bodhi's Pack.
So the weapons are the IWI Jericho 941 RPL and a Winchester M70 with a detachable mag kit from FNH.
-snip wrong thread-
Hey, guys at Overkill, if you're reading, please don't have a repeat of Jiro with the gore effects of head shots with sniper rifles. Please don't make it so it's exclusive only to Bohdi only when he uses that rifle, make sure to apply it for all characters and all sniper rifles. And I take it it's probably going to only be for tasers if Jiro's cloaker dismemberment was anything to go by. Anyway, I guess this means this is a community sniper rifle too. Good on guys for listening to the people asking for community LMGs and sniper rifles. That gains you a little good will back from me certainly.
The knife in that 3D preview has a ridiculous 2048x2048 texture for some reason: [t]http://i.imgur.com/FyYUKzw.jpg[/t] The mask only gets 1024x1024 though (which will be resized to 512x512 for ingame): [t]http://i.imgur.com/PkZloCs.jpg[/t]
I noticed Bodhi's arms are bare. That probably means he's getting a unique view model. If he gets an unique, arms bared view model that isn't the standard retextured suit model, why are we not getting unique view models for ICTV arms?
[QUOTE=MrHeadHopper;49233335]I noticed Bodhi's arms are bare. That probably means he's getting a unique view model. If he gets an unique, arms bared view model that isn't the standard retextured suit model, why are we not getting unique view models for ICTV arms?[/QUOTE] There's really not much of a reason why they haven't done so, besides wanting to work on other stuff. They could just add the ICTV arms to the first person arms and just code it to appear if they're wearing the ICTV.
They could have had some voice line samples in the character pack overview. I'm looking forward to hearing Bodhi's lines.
[QUOTE=RookieXtz;49229080][video=youtube;tKo8fFv7x5E]http://www.youtube.com/watch?v=tKo8fFv7x5E[/video][/QUOTE] IMO OVERKILL should start showcasing all new content similar to this style.
I like that we're getting to the point where playing a game with Dallas, Houston, Wolf and Chains is not only no longer likely, it's getting damn near highly improbable to ever see
[QUOTE=Dick Slamfist;49233907]I like that we're getting to the point where playing a game with Dallas, Houston, Wolf and Chains is not only no longer likely, it's getting damn near highly improbable to ever see[/QUOTE] It's really surprising how many characters they've added in such a short space of time. I guess this is different since it's a movie tie-in, but I thought Sydney would be the next character, and that we wouldn't get her till at least February next year. Payday PMC confirmed with the way they're going. Oh well, it's a good thing, Bodhi seems approximately 1000% more interesting than Sydney, and best of all, he's free. I'm still bitter about everything Overkill has done, but I'd be lying if I said I wasn't interested in this latest update.
I'm sad it's not patrick swayze, it is kind of super hillarious we have a Keanu Reeves character and a (legacy) patrick swayze character
That was fast [t]http://orig01.deviantart.net/7ace/f/2015/336/7/5/buddy_by_angusmcleod-d9iu2ni.png[/t]
I like how Bodhi's gloves aren't just latex ones like the rest, but actual combat gloves
[QUOTE=Nickolas;49234880]I like how Bodhi's gloves aren't just latex ones like the rest, but actual combat gloves[/QUOTE] Why do movie characters get cool gloves, what is this prejudice against clown people?
#AllGlovesAreBeautiful
[url]https://www.reddit.com/r/paydaytheheist/comments/3v9lc2/this_is_all_almire_had_to_say_from_the_begging/[/url] He got a point I guess.
I'm still waiting for the equivalent of this: [url]http://forums.tripwireinteractive.com/showpost.php?p=1447957&postcount=3[/url] That and the weapon balance actually being fixed.
[QUOTE=VietRooster2;49236079]I'm still waiting for the equivalent of this: [url]http://forums.tripwireinteractive.com/showpost.php?p=1447957&postcount=3[/url] That and the weapon balance actually being fixed.[/QUOTE] I'll accept this post from Tripwire because I know their funds that they make back aren't going to be directly used to power other completely irrelevant projects. The whole reason that StarKill ended up in this position is because they over extended themselves by taking on too many employees for too many projects that they didn't have the financial power to sufficiently back.
I like how Bohdi's mask is actually cool and unique, anyone know if it's related to the movie or is it just a scrapped Jiro design?
Since it's neither Hawaiian surfer nor presidential likely not [editline]3rd December 2015[/editline] His default mask should've been the baitface morphed into Ronald Reagan
[QUOTE=VietRooster2;49236079]I'm still waiting for the equivalent of this: [url]http://forums.tripwireinteractive.com/showpost.php?p=1447957&postcount=3[/url] That and the weapon balance actually being fixed.[/QUOTE] "Let us say for the sake of argument the average dev makes 5k a month." Pfft, I [I]wish[/I].
[QUOTE=Coyoteze;49236364]"Let us say for the sake of argument the average dev makes 5k a month." Pft, I [I]wish[/I].[/QUOTE] Yo, pat the twitter guy on the back for me. Tell him @MrRipperest appreciates actually getting a reply, even when he's acting like a shit to the company. :v: I hate twitter's message limit because it forces me to be terse and I end up looking like a twat.
looks pretty hawaiian to me
[url]http://www.co-optimus.com/editorial/1681/page/1/the-story-of-payday-2-and-microtransactions-part-1.html[/url]
[url]https://www.youtube.com/watch?v=kds-m3ff2dQ&feature=youtu.be[/url] :D
[QUOTE=agentwash;49236420][url]https://www.youtube.com/watch?v=kds-m3ff2dQ&feature=youtu.be[/url] :D[/QUOTE] remove the s in https
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