If it's anything like ZombieU's where it's not so much multiplayer as it is inter-game interactivity, I'm all for it. That shit is awesome.
[QUOTE=H4wkeye;40881271]Isn't it 512mb?
[/QUOTE]
It has 512MB of RAM but Sony were dumb-dumbs and dedicated 256MB for the OS so only 256 MB can be used for games. Thankfully they didn't do that shit with the PS4, using the majority of 8GB for games will be great.
wow the demo for this is in a god of war game, that's fucking stupid
[QUOTE=Janus Vesta;40881432]It has 512MB of RAM but Sony were dumb-dumbs and dedicated 256MB for the OS so only 256 MB can be used for games. Thankfully they didn't do that shit with the PS4, using the majority of 8GB for games will be great.[/QUOTE]
What fucking witchcraft made Uncharted look so pretty and play so smoothly?
[editline]2nd June 2013[/editline]
or any PS3 game
[QUOTE=FullStreak12;40881794]What fucking witchcraft made Uncharted look so pretty and play so smoothly?
[editline]2nd June 2013[/editline]
or any PS3 game[/QUOTE]
Optimisation. You can sqeeze a shit ton out of the PS3 if you know what you're doing.
Also Naughty Dogs are wizards.
I can't wait to see what Naughty Dog will be able to do at the end of the PS4's life.
Since I first picked up Uncharted 2 on a whim, I've absolutely been in love with ND's games, their sense of humour and the gameplay mechanics. I was also fucking amazed by the animations and acting that went into it. Consider Uncharted 1 which was released in 2007, what other game from that year had the same quality of voice acting and animation?
God, this looks amazing. Are there any details on the multiplayer yet?
[QUOTE=Viento;40882438]God, this looks amazing. Are there any details on the multiplayer yet?[/QUOTE]
No official word on what exactly mp is but this stuff was leaked today:
[quote]
“SURVIVE 12 WEEKS“
“A small group of Infected have been spotted heading in our direction. Improve the training of the clan to fight off the Infected and attract new members.”
“You gained [A] clan members by fighting off the Infected attack.”
“You were able to partially improve the training of your clan. You gained some clan members by fighting off the attack.
“You were able to dramatically improve the training of your clan before the Infected attacked. As a result, you gained the maximum new clan members. Marauders have been raiding camps in the area. Improve the training of the group to fight off the Marauders and attract new members.”
Overall Summary of the Multiplayer Leak:
New feature called “Clans”
The clan-based system and recruiting is essential to survive hordes of infected (possibly AI or player based clans)
Possibly free-roam / Big open maps
You can Craft weapons / Items in Multiplayer from all the supplies you gather
The Multiplayer has certain random events (sort of like RDR) that happen in your playthrough. Some of which can threaten or help your clan
The Multiplayer has mini-missions structured for you like surviving a certain amount of time, etc
You can train Clan members (in what way, its still not clear)
Depending on how well you train your clan members, you can do rescue missions to free hostages taken during the outbreak
You’ll need to gather supplies to survive (your clan can gather supplies too to be well equipped)
You can aquire medicines / antibiotics from looting dead bodies throughout your playthrough
You have 3 matches to complete a Mission (how this works its still unclear)
Uncharted 3-like, Loadouts makes a comback
Character Customization possibly back too list of usable items for crafting/weapons for MP (This is a bit Spoiler-ish, so be carefull)
Crouching makes you more accurate by reducing weapon sway
Mission performance determines how many people you gain or lose
Mission performance also determines how many One-Use Boosters you earn
You can spawn next to your teammates
Boosters are back from UC3, but completeely redesigned and works in a colossaly different way (non-spammable and some are one-time use)
There might be certain parts of the maps that are contaminated with viruses, you’ll need to search/loot for masks or risk getting infected
Your teammates / Clan members can get infected
Seems very familiar with the Arma II Zombie mod, DayZ, minus most of the realism of course. It’ll be interesting if this will be able to emulate the same success as it, since we aren’t typically use to having multiplayer games function as this. So what do you guys think?[/quote]
Take it with a grain of salt though, as it's merely speculation from a few of the games files on the demo.
As much as I can't believe 90% of the stuff on that list, it definitely seems on par with the bold statement made by a dev at naughty dog on Twitter, who said the game's multiplayer would be "the best ever conceived".
Wow, that multiplayer feature list may just be enough for me to dust off my PS3 and finally use it again.
The last game I played on it was RDR.
Ah, one week, better pre-order this, pronto. I wonder know how this fighting system works.
Just preordered the Survival Edition! Can't wait!
No midnight launch at the store I pre-ordered this at, I'm extremely disappointed about that, they should hold a midnight launch regardless of how many pre-orders they have at that location, I have been waiting nearly two years for this back when it was hinted at in Uncharted 3 before any official announcement. I really wish I could get it at midnight. I'm super duper butthurt.
[QUOTE=Janus Vesta;40881432]It has 512MB of RAM but Sony were dumb-dumbs and dedicated 256MB for the OS so only 256 MB can be used for games. Thankfully they didn't do that shit with the PS4, using the majority of 8GB for games will be great.[/QUOTE]
I still find it incredible in what they can achieve from so little though
You didn't list the weapon info.
[sp]2x49mm, Ammo, BrickBat, Revolver, Revolver Ammo, Wooden Arrow, Pipe, Sugar, 9mm, Assault Rifle Ammo, Alcohol, Health Kit, Hunting Rifle, Bottle, Shorty Hatchet Shotgun, Shell, Scissors, Pistol, Machete, Shiv, Flamethrower, Bandage, Mines, Modded 2x4, Modded Bat, Modded Pipe, Molotov, Crafter Supplies, Hunting Rifle, Military Sniper, BrawlerBurst Rifle, FlamethrowerScope, Shotgun, Bow, ArmorLit, Bomb, Assault Rifle, Large Bomb. Smokebomb. Stealth Mask[/sp]
Also, the class info:
[QUOTE]• The Stealth class has reduced health but will not show up on enemy radar when shooting
• The Tactical class has less aim wobble but has reduced sprint speed
• The Assault class receives health from melee hits and modded melee weapons are more durable
• The Support class can craft items quicker but has reduced health
• The Stealth class has less health but can sprint faster and use Listen Mode
• The Assault class has increased health but cannot use rifles[/QUOTE]
dang this game looks visually immense!
Thank god I preordered the Survival Edition early. Just noticed it's sold out on Amazon at the moment. Will be the second special edition of a game I've purchased.
[QUOTE=Chancebond;40883430]You didn't list the weapon info.
[sp]Sugar, [/sp]
[/QUOTE]
What!?
[QUOTE=Mashak;40885437]What!?[/QUOTE]
Give the infected diabetes
[url]http://www.thesixthaxis.com/2013/06/03/the-last-of-us-multiplayer-modes-played-and-tested/[/url]
Some MP screens and info
Oh my god that Multiplayer mode sounds incredible.
[QUOTE=PieClock;40882467]No official word on what exactly mp is but this stuff was leaked today:
Take it with a grain of salt though, as it's merely speculation from a few of the games files on the demo.
As much as I can't believe 90% of the stuff on that list, it definitely seems on par with the bold statement made by a dev at naughty dog on Twitter, who said the game's multiplayer would be "the best ever conceived".[/QUOTE]
As the details are coming out most of your speculation is incorrect. It's not going to have free-roam/open big maps. The two gamemodes are variations of TDM
[url]http://www.shacknews.com/article/79453/the-last-of-us-multiplayer-preview-survival-games[/url]
[QUOTE=EliteGuy;40887988]As the details are coming out most of your speculation is incorrect. It's not going to have free-roam/open big maps. The two gamemodes are variations of TDM
[url]http://www.shacknews.com/article/79453/the-last-of-us-multiplayer-preview-survival-games[/url][/QUOTE]
Wish it could have freeroam but oh well, it would just be an addition to an excellent game already.
[QUOTE=Keyblockor;40888005]Wish it could have freeroam but oh well, it would just be an addition to an excellent game already.[/QUOTE]
Maybe we'll see something like that in DLC
[QUOTE=EliteGuy;40887988]As the details are coming out most of your speculation is incorrect. It's not going to have free-roam/open big maps. The two gamemodes are variations of TDM
[url]http://www.shacknews.com/article/79453/the-last-of-us-multiplayer-preview-survival-games[/url][/QUOTE]
Yeah, oh well.
It's a shame but it still doesn't sound too bad as something most people will consider tacked on for a few more hours of game play. I like that melee weapons seem to be something you'll want to have on you and ammo is very limited.
The multiplayer does still seem something more than just a typical deathmatch arena thing.
They way they've described it seems like they're trying to get the mechanics of the singleplayer that help build the tense survival feel of it into the multiplayer, and if they manage to do that without bogging down the flow and speed of the gameplay, then it should be fun.
[QUOTE=Chancebond;40889926][video=youtube;ejL44YihoU8]http://www.youtube.com/watch?v=ejL44YihoU8&feature=player_embedded[/video][/QUOTE]
Looks amazing, roll on the 14th.
Very surprised with how the MP looks. I can't wait. Though I think I will play through the single player before touching multi.
Gears of Us. Jk, melee combat looks fun and it looks a lot slower paced than uncharted multiplayer, which is cool.
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