what do the turd and the turtle that sometimes appear over people's heads mean?
[QUOTE=Turnips5;47940073]what do the turd and the turtle that sometimes appear over people's heads mean?[/QUOTE]
I think the turd is for not moving
[QUOTE=Chickens!;47940109]I think the turd is for not moving[/QUOTE]
yeah, I figured one or both of them was something like that. the turtle for turtling, perhaps? I dunno what they do in gameplay terms though, if anything
Pretty sure they're different tiers of lag, with turtle being worse than the poo.
Just bought this for a mate and myself and just played it for an hour and a half, laughing uncontrollably the whole time.
This shit is good
Is this game made from the creators of Superfighters flash game?
I did some research and it isnt BUT the publisher is adult swim so this should be fun
[QUOTE=BuDSpOoNce;47938214]i love how the game seems so simple yet the mechanics feel really solid and go pretty in-depth
each weapon is unique and has it's own gimmick which creates a surprisingly high skill ceiling for a what seems like a really simple game. every round plays out differently because of this and it ends up becoming pretty competitive. the type of competitiveness that leaves you smiling even when you lose. it's great.
also i burst out laughing way too much in this game[/QUOTE]
I was kicked from a game because I was obliterating the host who was desperately trying to win. He had like 8 wins before anyone joined his game, and I tied him.
After him typing in chat WOOOOOOOOOOOW NIGGER every time I win.
The community can be pretty bad in this game, but it's pretty great for the most part.
[QUOTE=One Ear Ninja;47941082]I was kicked from a game because I was obliterating the host who was desperately trying to win. He had like 8 wins before anyone joined his game, and I tied him.
After typing in chat WOOOOOOOOOOOW NIGGER every time I win.
The community can be pretty bad in this game, but it's pretty great for the most part.[/QUOTE]
You don't think you were kicked for using the word "nigger" every time you won instead?
[QUOTE=dgg;47941095]You don't think you were kicked for using the word "nigger" every time you won instead?[/QUOTE]
The host said it, not me.
[QUOTE=One Ear Ninja;47941101]The host said it, not me.[/QUOTE]
Hahaha, ok then. Guy didn't like to be second-best.
like i said before, i only host games myself, and it's way more fun when you play with other skilled players. there's a lot of newbies abound who can get some incredibly lucky wins but it's always way more satisfying when you're going neck-in-neck with someone who can stay on your level. when i play it's usually either I either completely curbstomp everyone and get to ten points and the person with the next highest score has three, or else it's with one or two other people who get their equal share of victories too. that's when the game really starts to pick up entertainment value
you know. so long as their latency isn't so high that they're winning due to absolute bullshit reasons
I like how this map's turning out, can't wait until online custom maps
[t]http://i57.tinypic.com/28is41e.jpg[/t]
This game is the best game to play local. It's amazing.
Some should make a list of all the in-game achievements or unlockable hats.
Also does anybody know what the right trigger does? I know the left trigger changes the pitch of your quack/instrument.
afaik right trigger does nothing
[QUOTE=Stimich;47903763]I'd say it's great fun. Played it for 3 hours straight, more or less. Played the singleplayer, online and tried to make a map. Very fun.
Map:
[t]http://i.imgur.com/N96g13X.jpg[/t]
Sad part is that I spent more time on the surroundings than the map itself. (The two rooms they're in.)[/QUOTE]
How do you connect teleporters? (As in, make them teleport you to the other one) I'm making a map and can't figure it out.
[editline]wqeq[/editline]
I figured it out, but is there possibly a way to make the teleporters teleport in a not straight line?
[editline]qwe[/editline]
In any case, I figured it's a pretty compatible game, so here's version 1 of my Superfighters Deluxe adaptation:
[t]http://i.imgur.com/Hhrn8fV.png[/t]
(original: [url]http://i.ytimg.com/vi/dyMcfhULtI8/maxresdefault.jpg[/url])
[QUOTE=NotAName;47956590]How do you connect teleporters? (As in, make them teleport you to the other one) I'm making a map and can't figure it out.
[editline]wqeq[/editline]
I figured it out, but is there possibly a way to make the teleporters teleport in a not straight line?
[editline]qwe[/editline]
In any case, I figured it's a pretty compatible game, so here's version 1 of my Superfighters Deluxe adaptation:
[t]http://i.imgur.com/Hhrn8fV.png[/t]
(original: [url]http://i.ytimg.com/vi/dyMcfhULtI8/maxresdefault.jpg[/url])[/QUOTE]
Kind of annoying how lights create a visible black square around the maps that looks bad on outdoor maps.
In the morning, I told myself... "You know what? I think I'll get platinum on every arcade challenge and unlock this mysterious hat."
After many buckets of blood, sweat, tears, and a close-case of carpal tunnel, I finally did it. And now, I have a hat that probably labels me as a masochist.
[thumb]http://images.akamai.steamusercontent.com/ugc/45381685693479942/D8DB0B9BEB4CBF6351E1FD8361DF83F23755761D/[/thumb]
[url]http://steamcommunity.com/sharedfiles/filedetails/?id=461577190[/url] - If you want to see how this hat looks like (spoilers)
I was literally just wondering what the final hat was, thanks (I remember seeing it before in MP once, now I think about it)
[QUOTE=Bicko Blicko;47959567]In the morning, I told myself... "You know what? I think I'll get platinum on every arcade challenge and unlock this mysterious hat."
After many buckets of blood, sweat, tears, and a close-case of carpal tunnel, I finally did it. And now, I have a hat that probably labels me as a masochist.
[thumb]http://images.akamai.steamusercontent.com/ugc/45381685693479942/D8DB0B9BEB4CBF6351E1FD8361DF83F23755761D/[/thumb]
[url]http://steamcommunity.com/sharedfiles/filedetails/?id=461577190[/url] - If you want to see how this hat looks like (spoilers)[/QUOTE]
[img]http://i.imgur.com/JqFsdxN.gif[/img]
join the club brudda
If anyone is interested, the developer made a beta branch.
Here's the [URL="http://steamcommunity.com/app/312530/discussions/2/"]Forums[/URL], password for the branch is [sp]duckzoneforever[/sp]
[URL="http://steamcommunity.com/app/312530/discussions/2/598198356174890095/"]Changelog so far[/URL]:
[quote]
-Changed loading system, should cause less problems and crashes, and load quicker
-Fixed a bug where you could spawn invisible online
-Fixed bazookas floating when dropped sometimes
-Fixed some situations where crates could float
-Added feature where changing slots during a mid-game disconnect will reset scores
-Fixed matchmaking so the game wont join the server you just quit, or servers you've been kicked from
-Changed stats system to correct problems where hats could be lost
-Updated steam API version to hopefully correct problems where some people can't get the overlay to work.
-Tweaked shenanigans
-Changed eggpal unlock requirements ;)
-Once again attempted to fix game not closing correctly
-Attempted to fix fullscreen startup crash issues. Added -nofullscreen command line
-This build should update older beta save games to work normally again
-Changed tickets so they are calculated based on trophies vs. perks bought to avoid ticket counts becoming incorrect. This should recover ticket counts and allow people with all challenges platinum to buy the final item.
-Updated invite list to order duck game players at the top
-Fixed bug with door glitching if you jump in front of it with a prop just right
[/quote]
As always, backup your saves in the documents folder before switching to the beta branch.
[media]https://youtu.be/uKS8dxyMrME[/media]
[editline]17th June 2015[/editline]
Featuring:
Me as White Duck.
NotAName as Grey Duck.
Necktop as Yellow Duck.
Trying to see if I can make a 3v1 map where once player is in a room with RC bomb spawner, and other players have to get three keys to open three doors to press a button to drop that player into lava.
The map so far. I think it will be hard to balance given how deadly the cart can be. To even the odds, I've added duck only springs and a cave, and made a button that will shoot a dart gun at the person controlling the bomb and make them drop the remote briefly.
[t]http://i62.tinypic.com/29y2jhe.jpg[/t]
[editline]17th June 2015[/editline]
Details!
[t]http://i57.tinypic.com/dvbjn.jpg[/t]
[t]http://i.imgur.com/oQACCwY.png[/t]
I joined the club
[QUOTE=NotAName;47934316]
[editline]q[/editline]
[url]http://steamcommunity.com/groups/facequack[/url]
Get in here (Add to OP please)[/QUOTE]
A bit late but this has been added to the OP.
[QUOTE=NotAName;47989053][t]http://i.imgur.com/oQACCwY.png[/t]
I joined the club[/QUOTE]
All challenges must be platinum. Your ticket count should be 0. Everything must be purchased in the shop. Only then will you become a true member.
[QUOTE=Bicko Blicko;47991421]All challenges must be platinum. Your ticket count should be 0. Everything must be purchased in the shop. Only then will you become a true member.[/QUOTE]
I don't think you can buy it without having bought everything else.
[QUOTE=dgg;47991430]I don't think you can buy it without having bought everything else.[/QUOTE]
There are two items you can choose not to buy, with both costing 33 tickets each. So the least amount of platinum trophies you would need are 35 (out of 39).
[QUOTE=Bicko Blicko;47991421]All challenges must be platinum. Your ticket count should be 0. Everything must be purchased in the shop. Only then will you become a true member.[/QUOTE]
[t]http://i.imgur.com/Z75hsbz.png[/t]
I joined the club
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