Overwatch - She who has the information, has the power
5,001 replies, posted
Guess who's playing overwatch.
[IMG]http://i.imgur.com/95zFgR1.jpg[/IMG]
[sp]We lost[/sp]
Edit- This actually wasn't him, his channel had a different name when I checked it on youtube so this guy was a fake.
:(
Played against him before, we crushed him.
I even made fun of him by saying "What the hell? I died after pressing my E? This game's BUGGED!" and he didn't reply. :v:
[QUOTE=Brobattington;50854864]I'd really like it if you could avoid players again. Muting and blocking "ez" cunts just doesn't do it for me.[/QUOTE]
So you want to ruin the game for good players (who would get long queue times due to people avoiding them) because you're offended by a word?
The system was removed in the first place because people abused it. What makes you think that won't happen again if it's brought back?
Now you can be a pro Genji and also use that one skin of Zarya that everyone has.
[QUOTE=Jarokwa;50857006]i've grown attached to lucio's summer skin, just need the juggle emote to complete the set.[/QUOTE]
Can't say I really like how they colored his gun but other then that it is pretty great.
[QUOTE=ffalsa;50856835]So you want to ruin the game for good players (who would get long queue times due to people avoiding them) because you're offended by a word?
The system was removed in the first place because people abused it. What makes you think that won't happen again if it's brought back?[/QUOTE]
A block system should never prioritise the blocker though. I wouldn't expect anyone I block to be kicked from matches or unable to join the server I'm currently on because I blocked them, but I would at least like that kind of preference to be taken into account if the game is searching for a match to join.
[QUOTE=Jarokwa;50857006]i've grown attached to lucio's summer skin, just need the juggle emote to complete the set.[/QUOTE]
its the only summer skin that i want but its the only one i haven't gotten
[QUOTE=Confuzzed Otto;50856385]Keep playing and improve, you get rewarded based on your highest rank this season![/QUOTE]
I don't think its' a good idea when you know that if you tank your SR down to 0, you will not get much out of the placement matches next season and start really love as well.
They [I]really [/I]need to make the first few words of Wolf Hanzo's ult louder...
Blizz have been dropping more hints for the Sombra ARG after realizing that they kinda sent people on an explicit goose chase as they accidentally introduced a texture bug that caused the 'sky code' in the same update as the ARG really started.
Horrible coincidence really. Though it seems like their new leads given by Blizz may be actually allowing her to access Winston's Overwatch AI, though again it's probably nothing because I'm pretty sure the ARG is actually nothing in reality. As in not actually solvable yet
[QUOTE=MissingGlitch;50857013]Can't say I really like how they colored his gun but other then that it is pretty great.[/QUOTE]
I like the Striker's gun, probably because it reminds me the italian's soccer\sport uniform which is blue and has the red\white patterns on.
A ton of boxes now and still no new skins.
Getting a shitload of duplicate sprays and voicelines though.
It hurts man.
Going to add my thoughts on the Mei buff discussion. What I think would help her is if you completely remove freeze from her primary fire, and just have it be a slowdown effect after getting hit with it. This would open the the possibilities of say; having the slowdown effect last longer, increasing the range or the dps of her primary, and allowing for her icicle to be changed up without making her an overpowered noob stomper.
I really wish Mei was more viable, I find her very fun to play. Using her ice walls to split up the enemy teams and trap them so we can pick them off is super fun. Also being able to block off side routes and forcing the enemy to funnel in a certain way is great as well.
We can keep the full freeze effect for when she uses her ult, without that it would be useless, but I think they should play around with how her primary fire works.
Genji on our team has dragonblade: Genji we have sound barrier, lets go in *he dies*
Ok lets regroup and try it this time, we also have graviton *use both, Genji is dead*
Ok we all have ulti, lets go push in! You're our damage Gen- *dead*
Why is it so hard?
Why am I grouped with the same guy for another match?
Finally got the summer skin I wanted most, Mercy's...
...Then got it again in the next box :v:
[editline]10th August 2016[/editline]
Also just noticed her tits are much smaller on her devil skin than on the others, what's up with that?
[QUOTE=Breastigator;50854624]Which heroes straight up hard/soft counters Genji and Tracer?
I feel like they meant for Torbjorn or even Bastion to do this, but those characters are redundant in every other situation unless your team is for some reason actually struggling against a tiny dwarf and his turret[/QUOTE]
Roadhog is very good at killing both of them if you can aim hooks and right clicks
[QUOTE=Scot;50854670]Right now, not much. People say McCree but a headshot takes Tracer down to 10hp (so she can just recall) and all genji needs to do is reflect as soon as the stun is over and he can usually escape, maybe even kill him.
Winston can tickle them a little before they use their mobility to get away and heal up.
I'd say Junkrat and Hanzo are the most annoying when I play Tracer. So many times a stray mine or arrow has killed me instantly. Also Roadhog, though most seem to miss their hooks.[/QUOTE]
McCree can kill Tracer with LMB+melee or flash+LMB (or LMB+flash if you want to be funny)
[QUOTE=Breastigator;50854624]Which heroes straight up hard/soft counters Genji and Tracer?
I feel like they meant for Torbjorn or even Bastion to do this, but those characters are redundant in every other situation unless your team is for some reason actually struggling against a tiny dwarf and his turret[/QUOTE]
Winston, Zarya, Roadhog, D.Va kinda, McCree.
A good 76 will beat a good Genji almost all the time as well.
[QUOTE=Totenkreuz;50857464]Winston, Zarya, Roadhog, D.Va kinda, McCree.
A good 76 will beat a good Genji almost all the time as well.[/QUOTE]
Not sure I agree with that anymore, accuracy nerf vs tiny hitboxes
A well coordinated 4 man premade on the other team is bad.
A 4 man premade that treats comp like quick play in the same game is worse.
I think tonight isn't a good night for competitive.
This may be asking for a bit much but what I think would be a neat idea is if the game acknowledged combos for play of the game
Like if you get a triple kill with Pharah's ult but you were able to do it thanks to your Reinhardt's setup Earthshatter, then you're both featured and the intro clip is like the two of you fist bumping or something
It would have to somehow know that there was a significant contribution from both players and i can't say how it'd be defined but it would address what I said like two pages back about never feeling acknowledged as a support player.
Plus it could lead to some funny character interactions, like Soldier 76 and Reaper just staring at each other, refusing to shake hands or maybe just silent nods
[editline]9th August 2016[/editline]
torbjorn having to jump to high five another character
[QUOTE=unlimi_Ted;50857532]This may be asking for a bit much but what I think would be a neat idea is if the game acknowledged combos for play of the game
Like if you get a triple kill with Pharah's ult but you were able to do it thanks to your Reinhardt's setup Earthshatter, then you're both featured and the intro clip is like the two of you fist bumping or something
It would have to somehow know that there was a significant contribution from both players and i can't say how it'd be defined but it would address what I said like two pages back about never feeling acknowledged as a support player.
Plus it could lead to some funny character interactions, like Soldier 76 and Reaper just staring at each other, refusing to shake hands or maybe just silent nods[/QUOTE]
Imagine a Lucio ulting your whole team which sets up your Tracer to get a quad, they're always light-hearted with each other so I can imagine that their highlight would be them laughing together or something along those lines.
[QUOTE=unlimi_Ted;50857532]This may be asking for a bit much but what I think would be a neat idea is if the game acknowledged combos for play of the game
Like if you get a triple kill with Pharah's ult but you were able to do it thanks to your Reinhardt's setup Earthshatter, then you're both featured and the intro clip is like the two of you fist bumping or something
It would have to somehow know that there was a significant contribution from both players and i can't say how it'd be defined but it would address what I said like two pages back about never feeling acknowledged as a support player.
Plus it could lead to some funny character interactions, like Soldier 76 and Reaper just staring at each other, refusing to shake hands or maybe just silent nods
[editline]9th August 2016[/editline]
torbjorn having to jump to high five another character[/QUOTE]
Someone forward this entire post to the team working on Overwatch.
This is fucking brilliant.
[QUOTE=_Axel;50857429]Finally got the summer skin I wanted most, Mercy's...
...Then got it again in the next box :v:
[editline]10th August 2016[/editline]
Also just noticed her tits are much smaller on her devil skin than on the others, what's up with that?[/QUOTE]
You gotta make a deal with the devil in exchange for that sweet-ass costume
If they could manage it, it would be pretty sweet if they did a kind of multi-perspective replay.
Say Reinhardt did his ult, then a Pharah does hers and they both kill everyone.
The resulting replay could start in the perspective of Reinhardt, then the camera would smoothly transition to Pharah's perspective when she ults.
This wouldn't be a programmatically trivial task, however.
[QUOTE=unlimi_Ted;50857532]This may be asking for a bit much but what I think would be a neat idea is if the game acknowledged combos for play of the game
Like if you get a triple kill with Pharah's ult but you were able to do it thanks to your Reinhardt's setup Earthshatter, then you're both featured and the intro clip is like the two of you fist bumping or something
It would have to somehow know that there was a significant contribution from both players and i can't say how it'd be defined but it would address what I said like two pages back about never feeling acknowledged as a support player.
Plus it could lead to some funny character interactions, like Soldier 76 and Reaper just staring at each other, refusing to shake hands or maybe just silent nods
[editline]9th August 2016[/editline]
torbjorn having to jump to high five another character[/QUOTE]
That's probably too much work for them. That's a lot of character interaction combos. I'd love it, but it's unlikely to happen sadly.
[QUOTE=The Civ;50857634]Someone forward this entire post to the team working on Overwatch.
This is fucking brilliant.[/QUOTE]
Not the first time the idea was given tbh. I've seen it posted on Reddit a few times too.
I thought I was meh at Genji compared to other DPS heroes but I actually have my highest elims/min and damage/min on him by huge margins
I am destined to be a Genji main
Is it bad that I say "ugh I hate this map" to a majority of the maps in the game? The only time I really don't say that is on Payload maps.
[QUOTE=Totenkreuz;50857735]That's probably too much work for them. That's a lot of character interaction combos. I'd love it, but it's unlikely to happen sadly.[/QUOTE]
I'd imagine there would only be combos for heroes that have a specific connection to each other (Genji/Hanzo, Soldier/Reaper, Pharah/Ana, etc) and everyone else would just use generic animations that are set to line up with each other like the TF2 high five taunt.
But even just Reinhardt flexing in the background on one of pharah's normal clips would satisfy me tbh
[editline]9th August 2016[/editline]
[QUOTE=The Civ;50857634]Someone forward this entire post to the team working on Overwatch.
This is fucking brilliant.[/QUOTE]
how would someone actually go about doing this?
Sorry, you need to Log In to post a reply to this thread.