• Fallout Thread V28: I'm going to Nuka World!
    5,001 replies, posted
I kinda find the whole product placement paint-jobs thing dumb. Sure it lets me diversify my massive power armor collection but ill never actually wear it, Id prefer it if we got more stuff along the lines of the hot-rodder magazine jobs than silly walking advertisement paint schemes.
Also [url]https://i.imgur.com/PImskkm.jpg[/url] here it is. [sp]it's apparently in one of the Vaults that is showing off "Vaults on the moon"[/sp] also Nuka World picture dump more about the [sp]Vault on the Moon in the second dump[/sp] [url]https://imgur.com/a/Crkjn[/url] [url]https://imgur.com/a/uDdVx[/url]
By now it should be obvious that exact item placement in fallout 4 has nothing to do with the lore and is basically either completely coincidental or based on game logic first. [sp]The X-01 is more rare than the T-51. Nuka Cola quantum is more rare than regular Nuka cola. Therefore the T-51 gets regular nuka cola skin and X-01 gets a quantum skin.[/sp] I don't think it goes any further than that. I mean shit we're talking about [sp]legitimate suits of functional power armor being acquired by a food company and turned into promo tools, in a time of war. No shit it's not going to fit to lore[/sp]
[QUOTE=fulgrim;50902798][sp] Enclave armor was developed after the war, how could it be on display in a pre-war theme park? [/sp][/QUOTE] [sp]Is it possible that the real enclave armor is based off it or that the bandits put it there?[/sp]
[QUOTE=Ganerumo;50902894] I don't think it goes any further than that. I mean shit we're talking about [sp]legitimate suits of functional power armor being acquired by a food company and turned into promo tools, in a time of war. No shit it's not going to fit to lore[/sp][/QUOTE] That [I]does[/I] fit the lore though, would it not? I mean pre-war society in Fallout 4 is meant to be ridiculous, over the top with a pro-war culture. The idea that food/drink companies endorse different sets of power armor by branding them doesn't seem that unreasonable, but time traveling power armor does.
[QUOTE=Ganerumo;50902894]By now it should be obvious that exact item placement in fallout 4 has nothing to do with the lore and is basically either completely coincidental or based on game logic first. [sp]The X-01 is more rare than the T-51. Nuka Cola quantum is more rare than regular Nuka cola. Therefore the T-51 gets regular nuka cola skin and X-01 gets a quantum skin.[/sp] I don't think it goes any further than that. I mean shit we're talking about [sp]legitimate suits of functional power armor being acquired by a food company and turned into promo tools, in a time of war. No shit it's not going to fit to lore[/sp][/QUOTE] Usually you would be right when it comes down to item placement in fallout 4, but this particular item actually [i] was[/i] hand placed, so it's not just random loot drops messing with the lore but a conscious design decision that conflicts with it. If it's so obvious that it doesn't make sense, why did they do it?. Maybe i'm just not the target audience of the fallout franchise any more, but I think it's shit when the established cannon gets screwed around so that we can have [sp] some gimmicky ~nuka cola armor!~[/sp] because that's [i] soo awesome [/i]!
[QUOTE=VenomousBeetle;50902930][sp]Is it possible that the real enclave armor is based off it or that the bandits put it there?[/sp][/QUOTE] No it isn't, It's very clearly stated in Fallout 2 that they began development of the armour AFTER the bombs fell, hell even Fallout 4 points out that it's a post-war development, [I]in a fucking loading screen though.[/I] which as I've already said, is stupid for people who are being introduced to the world through Fallout 4. Also, where's the logic in Raiders just... Leaving a powerful piece of power armour just sitting around?
[QUOTE=fulgrim;50902953]If it's so obvious that it doesn't make sense, why did they do it?. Maybe i'm just not the target audience of the fallout franchise any more, but I think it's shit when the established cannon gets screwed around so that we can have [sp] ~nuka cola armor!~[/sp] because that's [i] soo awesome [/i]![/QUOTE] Don't you think you're making a fairly big deal out of this ? Like okay I get it, it's a small lore discrepancy, but that's all it is.
[QUOTE=Ganerumo;50902990] Like okay I get it, it's a small lore discrepancy, but that's all it is.[/QUOTE] Well don't try it paint it as having "nothing to do with lore". It's a fairly obvious, albeit small, lore discrepancy. To some people it's fine, to others (like me) it's reinforcing that Beth really doesn't regard the pre-established lore all that well.
[QUOTE=Ganerumo;50902990]Don't you think you're making a fairly big deal out of this ? Like okay I get it, it's a small lore discrepancy, but that's all it is.[/QUOTE] I didn't make a big deal out of it, I just said I thought it was shit. Besides, it's hardly the first "small lore discrepancy" we have seen in fallout 4. As someone posted on the page before it's not exactly looking accidental at this point, so that's worth a little worry imo
[QUOTE=WillerinV1.02;50903007]Well don't try it paint it as having "nothing to do with lore". It's a fairly obvious, albeit small, lore discrepancy. To some people it's fine, to others (like me) it's reinforcing that Beth really doesn't regard the pre-established lore all that well.[/QUOTE] But the decision of placing this item there [I]does[/I] have nothing to do with lore ? It's not a retcon or a rewrite or anything. It was placed there for gameplay reasons. [QUOTE=fulgrim;50903011]I didn't make a big deal out of it, I just said I thought it was shit. Besides, it's hardly the first "small lore discrepancy" we have seen in fallout 4.[/QUOTE] Saying an item being misplaced makes you "not the target audience anymore" makes you sound pretty salty.
[QUOTE=jonu67;50902963] Also, where's the logic in Raiders just... Leaving a powerful piece of power armour just sitting around?[/QUOTE] [sp]They couldn't figure out how to open the display case, plus the area it is in is occupied by a shit ton of robots[/sp] [editline]17th August 2016[/editline] [QUOTE=Ganerumo;50903026]But the decision of placing this item there [I]does[/I] have nothing to do with lore ? It's not a retcon or a rewrite or anything. It was placed there for gameplay reasons.[/QUOTE] They should have made it one of the Pre-War armours.
Do we actually know for sure that it's hand placed? Obviously there's meant to be a set of power armour there, but I can't see anything in the pictures that shows the level of the player, so it might just be that the player was a high enough level that they ended up with X-01 showing up. It seems odd that Bethesda would make it so easy for players to get X-01 at any level (unless it's not actually obtainable). Perhaps confirmation from other people that it's always that would be good.
[QUOTE=Tuskin;50903027]They should have made it one of the Pre-War armours.[/QUOTE] Which would make it not as good from a gameplay standpoint. It's obvious they valued giving the rare paintjob to a top tier suit of armor more than giving it to a suit that would make sense lore-wise. There's only two suits that could have sensibly ended up in corporate hands by then and one of them already has a paintjob - the other one is worse and way more common, which would make a rare paintjob for it really lame.
[QUOTE=Omolong;50903043]Do we actually know for sure that it's hand placed? Obviously there's meant to be a set of power armour there, but I can't see anything in the pictures that shows the level of the player, so it might just be that the player was a high enough level that they ended up with X-01 showing up. It seems odd that Bethesda would make it so easy for players to get X-01 at any level (unless it's not actually obtainable). Perhaps confirmation from other people that it's always that would be good.[/QUOTE] That's the thing if it's supposed to be there I can see why people get annoyed at the lore discrepancy but if it's a leveled list item then I'd argue that's 10x worse. Just further proof they completely half-arsed everything when it came to loot.
[QUOTE=Ganerumo;50903048]Which would make it not as good from a gameplay standpoint. It's obvious they valued giving the rare paintjob to a top tier suit of armor more than giving it to a suit that would make sense lore-wise. There's only two suits that could have sensibly ended up in corporate hands by then and one of them already has a paintjob - the other one is worse and way more common, which would make a rare paintjob for it really lame.[/QUOTE] Then do what they did with the Abraxo Power Armour paints and introduce it as JUST a paint, instead of hand placing the armour in a specific area, when they KNOW, they fucking know in every happenstance it shouldn't be there. I mean hell, X-01 isn't even [I]hard[/I] to aquire, not hard enough in my opinion, so for them to just decided to say "fuck it" to all consistency and just give it to you in a convoluted and completely lore breaking way, hand placed without all that gameplay leveling bullshit is just crap.
Could they not have just thrown together some campy Buzz Lightyear lookin' 50s space suit armor to throw over a power armor frame.
How come every time there's a DLC that comes out there's always a crowd that starts bitching about literally [I]one object[/I] in the entire package for the most minute reason
[QUOTE=Ganerumo;50903026] Saying an item being misplaced makes you "not the target audience anymore" makes you sound pretty salty.[/QUOTE] "misplaced item" lol. It's more the fact that they completely ignored the entire history of enclave power armor so some people could have [sp] ~Nuka cola power armor!!!!~ [/sp]. I like my rpgs to have well thought out worlds and interesting items, not shit like this where it's obvious that very little thought went into it and the item in question is just gimmicky themed trash. I'm not the kind of person that thinks branding from a well recognised fictional drink being slapped all over an item makes it awesome, but bethesda seems to think that's something people would find really cool. Id say that's fairly in keeping with what I said. [editline]17th August 2016[/editline] [QUOTE=Ganerumo;50903079]How come every time there's a DLC that comes out there's always a crowd that starts bitching about literally [I]one object[/I] in the entire package for the most minute reason[/QUOTE] How come you seem to have made it your personal mission to start bitching whenever anyone doesn't like anything, no matter how small, in fallout 4?
I'm still waiting for the answer to my question about a Raider main quest ending?
[QUOTE=fulgrim;50903088]"misplaced item" lol. It's more the fact that they completely ignored the entire history of enclave power armor so some people could have [sp] ~Nuka cola power armor!!!!~ [/sp]. I like my rpgs to have well thought out worlds and interesting items, not shit like this where it's obvious that very little thought went into it and the item in question is just gimmicky themed trash. I'm not the kind of person that thinks well recognised drink being slapped all over an item makes it awesome, but bethesda seems to think that's something people would find really cool. Id say that's fairly in keeping with what I said.[/QUOTE] Yeah again it's just a suit of armor being placed in an area that's not lore friendly and you're actually throwing a gasket over it like they raped the lore. It [I]is[/I] lore discrepancy, that's undeniable. But [I]you're[/I] the one practically calling it betrayal because you're apparently so shocked a DLC about raiders in a theme park has "gimmicky themed trash". Take a moment and realize what exactly you're getting mad about. [editline]17th August 2016[/editline] [QUOTE=fulgrim;50903088]How come you seem to have made it your personal mission to start bitching whenever anyone doesn't like anything, no matter how small, in fallout 4?[/QUOTE] I'm just making an observation about some people (including you, visibly) have a clear tendency of overreacting on a thread I visit frequently. You're the one going bonkers by all means.
[QUOTE=fulgrim;50903088]"misplaced item" lol. It's more the fact that they completely ignored the entire history of enclave power armor so some people could have [sp] ~Nuka cola power armor!!!!~ [/sp]. I like my rpgs to have well thought out worlds and interesting items, not shit like this where it's obvious that very little thought went into it and the item in question is just gimmicky themed trash. I'm not the kind of person that thinks well recognised drink being slapped all over an item makes it awesome, but bethesda seems to think that's something people would find really cool. Id say that's fairly in keeping with what I said.[/QUOTE] Until we get some actual verification it's supposed to specifically be that armor the actual problem is once again they completely rushed the leveled lists. Rushing those equates to consistent lore-breaking and just makes checking for loot lackluster because you absolutely know even at level 50+ you're still going to find a shitty pipe pistol in a sealed pre-war military building. It's one thing getting the armor wrong but I'd be way more nervous about the devs and their future projects overall if they seriously made the same fuckup again.
So I've got a bug with Nuka-World where no audio plays from people talking, like no new audio that is, so everyone is silent when talking. It's kind of annoying and honestly unplayable.
I really don't like their leveled loot system because it kind of shits on really well crafted dungeons by making most of the rewards lackluster at best and insultingly shitty at worse. I widely prefer handplaced loot because it drastically improves the reward. I ultimately don't care much about the lore aspect of the loot because I think it's a really minor thing, but the fact it hurts gameplay by diminishing the whole "risk vs reward" part of Bethesda's typical framework is bothersome.
[QUOTE=Ganerumo;50903126] I'm just making an observation about some people (including you, visibly) have a clear tendency of overreacting on a thread I visit frequently. You're the one going bonkers by all means.[/QUOTE] Lmao, Do you have any other argument other than "stop over reacting! you're practically rabid!"? The new DLC features something that goes against established cannon, In favour of giving us somthing something pretty gimmicky. I say "wow that's a bit shit, Maybe i'm just not the kind of person they are trying to appeal to with this" and suddenly i'm foaming at the mouth calling for todd howards head? Besides, this isn't the first time you have pulled shit like this, Weren't you the guy insisting that reloading 6 bullets after firing one in a fucking fps game ~wasn't a big deal~?. You really really like bethesda and the direction they are taking the fallout franchise, good for you, but not everyone is going to receive everything they make with 100% positive feedback- It's okay for people to have different opinions to you, I can assure you they aren't doing it to upset you and they aren't insane. You don't have to get this defensive (and honestly, outright toxic) over every criticism other players might have.
[QUOTE=Ganerumo;50903079]How come every time there's a DLC that comes out there's always a crowd that starts bitching about literally [I]one object[/I] in the entire package for the most minute reason[/QUOTE] Now you're just being unfairly dismissive. You value gameplay over lore, that's cool. I really really like cohesive lore, and I don't like to be taken out of that experience because Beth really wanted a cool paint job on the coolest armor. This paint job isn't something that will cause me to stop and go "holy SHIT this ruins EVERYTHING." It just, as I've said before, reinforces my belief that Beth doesn't care that much for the lore, at least not enough to refrain from placing a lore breaking piece of power armor in a lore breaking spot with a paint job that breaks even their own lore.
[QUOTE=Ganerumo;50903079]How come every time there's a DLC that comes out there's always a crowd that starts bitching about literally [I]one object[/I] in the entire package for the most minute reason[/QUOTE] Because that one "object" is an important piece of Fallout history, part of one of the biggest baddest factions ever to exist in the wasteland and the fact that they don't feel like being consistent with that history, when it's not hard at all to do just makes me sad, You see, you call it just for "gameplay purposes", but they could have very well made up any number of reasons for the Enclave Power Armour existing in the Commonwealth (Just not in the numbers it obviously did, due to the horrible leveling system) But they didn't, for literally no reason. Now the same is happening, but worse, since it's not just the horrible leveling system, they blatantly decided to say fuck it, let's just ignore the lore, When again, they didn't need too, they could have done any number of things to introduce the armour into Nuka World, but they obviously didn't. They did a good job of introducing an Enclave character in Far Harbor and made it consistent, instead of just saying "Yeah he's Enclave, whatever, cool isn't it!", why not with the armour? They are also apparently [sp]reintroducing some lore snippits from Fallout 2 & 3 with New Vegas on the side, given they apparently talk about Sunset Sarsaparilla[/sp] and I've heard those snippits made sense, that's consistent, why is it so hard to introduce that element of consistency to Power Armour?
[QUOTE=GHOST!!!!;50903162]So I've got a bug with Nuka-World where no audio plays from people talking, like no new audio that is, so everyone is silent when talking. It's kind of annoying and honestly unplayable.[/QUOTE] Did you install the english audio? The leaked DLC has two packages, the DLC content and the Audio.
[QUOTE=Tuskin;50903201]Did you install the english audio? The leaked DLC has two packages, the DLC content and the Audio.[/QUOTE] [sp]Didn't realise this, lol.[/sp]
[url]http://www.nexusmods.com/fallout4/mods/17491/?[/url] Basically makes you have to wear gasmasks outside like Metro and looks pretty indepth.
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