• Fallout Thread V28: I'm going to Nuka World!
    5,001 replies, posted
Beat Automatron after all this time. Now to do a bit more of the main story before heading off to far harbor. [t]https://dl.dropboxusercontent.com/u/16349584/fallout%204/377160_20160819230045_1.png[/t]
[QUOTE=CompanionMube;50916694]so after finishing nukaworld [sp]with the pack at my sides[/sp] finding a magazine that gives you 25% MORE DAMAGE WITH MELEE (that's a lot) and having 5 stars in big leagues, i've created a [URL="http://i.imgur.com/vv7gTeK.jpg"]MONSTER[/URL] (it's a new weapon from the DLC, in case you're asking) and that's completely vanilla whenever you get your hands on that DLC and want to turn everything into a joke, get that knife as soon as you're in the nukatown market[/QUOTE] I already have that Atom's Judgement, looks like I'm gonna get completely unstoppable and onehit everything after getting this baby.
[QUOTE=Lyonidis;50917691]I am looking for three things from Nuka World. -The ability to obtain an AK and mod the fuck out of it until it would be better looking and better performing than that ugly assault rifle. -The ability to conquer all settlements in the game (excluding the obvious like diamond city) and generally either rule or destroy everything. -The ability to ignore the minutemen (or outright crush them) and complete the game as a raider faction leader. If any two of those three are included, I am going to be a very happy dictator.[/QUOTE] -you can [sp]the AK has a whole plethora of mods at it's disposal, and there's even an option to change it's color scheme. the basic thing already looks better than the car exhaust[/sp] -you can (kind of) [sp] you can't take over settlements that are tied to quests, other than that you're free to go for any of them[/sp] -not really [sp]you can't really ignore the minutemen, and i'm not aware if the game has a raider ending (if it does, someone correct me)[/sp]
[t]https://staticdelivery.nexusmods.com/mods/1151/images/17574-0-1471688905.jpg[/t] [url]http://www.nexusmods.com/fallout4/mods/17574/?[/url] :excited:
[QUOTE=cdr248;50918831][t]https://staticdelivery.nexusmods.com/mods/1151/images/17574-0-1471688905.jpg[/t] [url]http://www.nexusmods.com/fallout4/mods/17574/?[/url] :excited:[/QUOTE] Finally. Now We just need a mod to replace the intimidation lines with [b]" ARMS OUTSTRETCHED "[/b]
[QUOTE=CompanionMube;50918554] -not really [sp]you can't really ignore the minutemen, and i'm not aware if the game has a raider ending (if it does, someone correct me)[/sp][/QUOTE] You can easily ignore the minutemen even in the base game. Just don't talk to Preston. You don't even have to go into the museum. They'll just stay there for the entire game if you don't.
[QUOTE=fulgrim;50918904]Finally. Now We just need a mod to replace the intimidation lines with [b]" ARMS OUTSTRETCHED "[/b][/QUOTE] Oh man yes please, might have to look into this
[QUOTE=Trainbike;50919556]You can easily ignore the minutemen even in the base game. Just don't talk to Preston. You don't even have to go into the museum. They'll just stay there for the entire game if you don't.[/QUOTE] But then you miss out on artillery. The cons are really minor with the Minutemen, you can easily ignore Mama Murphy as long as you don't install a Terminator-style mod for her or something, and Preston's voice acting isn't even so bad compared to some of the shit voice acting I've been exposed to. Totally what I expect from "this is my first real voice acting gig".
I never really used the artillery with the minutemen, didn't find it much fun to use, compared to slaying bodies personally. I just left the minutemen at the Sanctuary and pretty much never went back on my second play through.
[QUOTE=venom;50919640]I never really used the artillery with the minutemen, didn't find it much fun to use, compared to slaying bodies personally. I just left the minutemen at the Sanctuary and pretty much never went back on my second play through.[/QUOTE] I really don't mind the minute men quests but seriously the player should ask Preston if there's anything they can do before he just spouts off "got another settlement for you"
[QUOTE=Itauske Roken;50919683]I really don't mind the minute men quests but seriously the player should ask Preston if there's anything they can do before he just spouts off "got another settlement for you"[/QUOTE] I think they did fix that, I havent interacted with the MM at all in my most recent play-through but apparently the castle radio operator hands out the quests now, not garvey. [editline]20th August 2016[/editline] Got my character all raidery in preparation for nuka-world, hoping there are new face paints to complete the look. [t]http://images.akamai.steamusercontent.com/ugc/448492965222933648/932634D69609A4E83DC70C1F30F1E0A282DD9A42/[/t] Can anyone who already has it give me an idea of how well the protag delivers lines associated to actually being a raider? Like is he at all convincing or does it just feel off?
[QUOTE=fulgrim;50919778]I think they did fix that, I havent interacted with the MM at all in my most recent play-through but apparently the castle radio operator hands out the quests now, not garvey. [editline]20th August 2016[/editline] Got my character all raidery in preparation for nuka-world, hoping there are new face paints to complete the look. [t]http://images.akamai.steamusercontent.com/ugc/448492965222933648/932634D69609A4E83DC70C1F30F1E0A282DD9A42/[/t] Can anyone who already has it give me an idea of how well the protag delivers lines associated to actually being a raider? Like is he at all convincing or does it just feel off?[/QUOTE] well that doesn't seem to be the case for me and I'm running the most current version of the game without nuka world.
[QUOTE=fulgrim;50919778]I think they did fix that, I havent interacted with the MM at all in my most recent play-through but apparently the castle radio operator hands out the quests now, not garvey. [editline]20th August 2016[/editline] Got my character all raidery in preparation for nuka-world, hoping there are new face paints to complete the look. [t]http://images.akamai.steamusercontent.com/ugc/448492965222933648/932634D69609A4E83DC70C1F30F1E0A282DD9A42/[/t] Can anyone who already has it give me an idea of how well the protag delivers lines associated to actually being a raider? Like is he at all convincing or does it just feel off?[/QUOTE] Where are those face tats from?
[QUOTE=venom;50920018]Where are those face tats from?[/QUOTE] [url]http://www.nexusmods.com/fallout4/mods/4575/?[/url]
[QUOTE=fulgrim;50919778]I think they did fix that, I havent interacted with the MM at all in my most recent play-through but apparently the castle radio operator hands out the quests now, not garvey. [editline]20th August 2016[/editline] Got my character all raidery in preparation for nuka-world, hoping there are new face paints to complete the look. [t]http://images.akamai.steamusercontent.com/ugc/448492965222933648/932634D69609A4E83DC70C1F30F1E0A282DD9A42/[/t] Can anyone who already has it give me an idea of how well the protag delivers lines associated to actually being a raider? Like is he at all convincing or does it just feel off?[/QUOTE] He's a raider! *cleanest face in the commonwealth*
[QUOTE=Bragdras;50920250]He's a raider! *cleanest face in the commonwealth*[/QUOTE] A raider can have class, can't he? [sp]Operators have bow ties molded out of medal, that's the epitome of class.[/sp]
i want to mod f4 is it any different from skyrim? (i know how to mod skyrim with the nmm it's the same right? op says so) also any recommended mods? (i know op has some) and i guess f4 has a script extender?
[sp]You can get a quest from an enslaved doctor on the Market in Nuka World DLC that you can get rid of all the gangs, by killing all the gang's leaders. I have not progressed on that one, but you can only get it if you press the matter with the doctor.[/sp]
[QUOTE=Bragdras;50920250]He's a raider! *cleanest face in the commonwealth*[/QUOTE] Yeah I'm pretty fresh out of the vault in this play-through the idea was to start with a pretty boy character and slowly make him more and more weathered the longer he was living in the wastes- and only just started doing the raider thing. I noticed that it looked a bit off a while after I took the screenshot and gave him the radiation dust grime option, but honestly I hate how dirt is stuck on 100% opacity for the player so I usually don't use it.
I've absolutely no idea what to do with regards to Nuka World. This is Nuka World spoilers but sums up my dilemma. [sp]From reading the thread I know I can have probably at most two gangs happy. So the possible splits between 5 parks overall would be either 5:0:0, 4:1:0, 3:2:0 or 2:2:1 but realistically the 5 or 3:2 spilt would be best. I like the Operators cause they are stylish but I don't know who I should split it between. Either them and the Pack or them and the Disciples. Or should I just give it all to the Operators? I'm so bad at making decisions. If I did a 2:2:1 split would the gang that got the one park still get pissed? I would assume so really.[/sp]
[QUOTE=BrosefStachin;50920515]I've absolutely no idea what to do with regards to Nuka World. This is Nuka World spoilers but sums up my dilemma. [sp]From reading the thread I know I can have probably at most two gangs happy. So the possible splits between 5 parks overall would be either 5:0:0, 4:1:0, 3:2:0 or 2:2:1 but realistically the 5 or 3:2 spilt would be best. I like the Operators cause they are stylish but I don't know who I should split it between. Either them and the Pack or them and the Disciples. Or should I just give it all to the Operators? I'm so bad at making decisions. If I did a 2:2:1 split would the gang that got the one park still get pissed? I would assume so really.[/sp][/QUOTE] [sp]The pack are pretty chill and get along with the Operators extremely well, its the Disciples no one likes because they are blood thirsty morons controlled by a manipulator.[/sp]
[QUOTE=guicool-BR-;50920392][sp]You can get a quest from an enslaved doctor on the Market in Nuka World DLC that you can get rid of all the gangs, by killing all the gang's leaders. I have not progressed on that one, but you can only get it if you press the matter with the doctor.[/sp][/QUOTE] [sp]If you kill Gage you get the quest automatically without talking to anyone[/sp]
[QUOTE=HiddenShadow;50920316]i want to mod f4 is it any different from skyrim? (i know how to mod skyrim with the nmm it's the same right? op says so) also any recommended mods? (i know op has some) and i guess f4 has a script extender?[/QUOTE] Yep, modding's been basically the same since Morrowind, something to note though is that F4SE (The script extender) will break every time Beth releases a new update and you'll have to wait for the team to fix it
Annabelle from New Vegas is the weapon that makes me regret not speccing into the Explosives skill.
Is this really the first thing you want to do with your new lungs curie? [t]http://images.akamai.steamusercontent.com/ugc/448492965224035047/556AD4E4913CE1E05AA181EABC319203B5AAB565/[/t]
I never even got Curie as a companion. Hell I don't even know where to find her.
[QUOTE=TheJoker;50921525]I never even got Curie as a companion. Hell I don't even know where to find her.[/QUOTE] [sp]Vault 81[/sp]
[QUOTE=hypno-toad;50659911]Hello It's basically done just needs importing into the game files. The fact that we're like 8 months in and still don't have publicly available official mod tools is really not helping. I've been putting it off so I may as well take a whack at it in nifskope and see if I can get it working ingame[/QUOTE] It's been roughly about a month and I'm wondering if there's any news about this. [t]https://staticdelivery.nexusmods.com/images/1151/3038366-1446867380.gif[/t]
[QUOTE=Tuskin;50921595][sp]Vault 81[/sp][/QUOTE] I don't think I found that either during the entire time I played 4 before DLC came out.
[QUOTE=fulgrim;50921351]Is this really the first thing you want to do with your new lungs curie? [t]http://images.akamai.steamusercontent.com/ugc/448492965224035047/556AD4E4913CE1E05AA181EABC319203B5AAB565/[/t][/QUOTE] For me, this is literally the first thing she did after the transfer. Got out of the machine and immediately lit up a cig.
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