• Fallout Thread V28: I'm going to Nuka World!
    5,001 replies, posted
Campsite is a lot better than Conquest if you only want camping, Conquest adds in a lot of scripting bloat and those custom workbenches it puts down [B]can be looted by AI.[/B] [editline]23rd August 2016[/editline] [QUOTE=TheJoker;50934968]IIRC my brother tried that mod and it deleted his saves.[/QUOTE] That isn't possible, a mod can't delete saves, at most it can corrupt them but Campsite shouldn't do that as its only a series of tiny scripts to take an inventory item, drop it and turn it into furniture and a bunch of furniture meshes to go along with it. You sure he didn't accidentally all the saves and just blamed it on a mod? :v:
[QUOTE=Reagy;50934970]Campsite is a lot better than Conquest if you only want camping, Conquest adds in a lot of scripting bloat and those custom workbenches it puts down [B]can be looted by AI.[/B][/QUOTE] The only thing shared between settlements is junk though, right? The aid and weapon / armor items I put in the settlement workbench inventory don't carry over from supply lines.
[QUOTE=Reagy;50934970]That isn't possible, a mod can't delete saves, at most it can corrupt them but Campsite shouldn't do that as its only a series of tiny scripts to take an inventory item, drop it and turn it into furniture and a bunch of furniture meshes to go along with it. You sure he didn't accidentally all the saves and just blamed it on a mod? :v:[/QUOTE] Might of corrupted them but I'm just repeating what he said.
[QUOTE=Ganerumo;50934888][url]http://www.nexusmods.com/fallout4/mods/12511/?[/url] [/QUOTE] [QUOTE=venom;50934891]"Campsite - Simple Wasteland Camping" was pretty good. I think they got lean-to's and campfires and shit too.[/QUOTE] I got this one because it had just simple stuff that I was looking for [url]http://www.nexusmods.com/fallout4/mods/11118/?[/url] I might get the one you linked though, Niko. It looks better.
[QUOTE=Sleeves;50934983]The only thing shared between settlements is junk though, right? The aid and weapon / armor items I put in the settlement workbench inventory don't carry over from supply lines.[/QUOTE] If you have supply lines setup, its crafting materials and some aid items that get shared, like I can get purified water made from my sanctuary farm to hangman's by just supply line. No idea if that's vanilla though my game is heavily modded. Also if you're running Scavver, that custom AI mod. He'll loot everything out of your conquest workbenches, while normal AI will just grab weapons and shit.
-snip- I figured it out. Wrong load order.
[QUOTE=Ganerumo;50934661]I did a thing [img]http://i.imgur.com/p1CUslJ.png[/img][/QUOTE] Replace the cloud with a Courier and it's perfect.
[QUOTE=Ganerumo;50934661]I did a thing [img]http://i.imgur.com/p1CUslJ.png[/img][/QUOTE] I attempted to improve it slightly can't get any further tho because of lack of editing skills. [IMG]http://i.imgur.com/xUlMy2t.png[/IMG] [QUOTE=jimbobjoe1234;50935596]Replace the cloud with a Courier and it's perfect.[/QUOTE] Fuck that's a perfect idea.
Old man yells at ghouls, with the cloud replaced by the REPCONN rocket.
Old man yells through robot.
Does anybody else's survival game go back to the main menu after you die?
[QUOTE=elowin;50935733]Old man yells at ghouls, with the cloud replaced by the REPCONN rocket.[/QUOTE] [IMG]http://i.imgur.com/I5Mo8rZ.png[/IMG]
[QUOTE=TheJoker;50935900]Does anybody else's survival game go back to the main menu after you die?[/QUOTE] I think it does that when it thinks there aren't any saves to load. My game does the same thing if I load an 'exit save' and then die before sleeping. The game auto-saves when you quit, which is what the exit save is, but it deletes it when you load from the menu (I guess so you can't abuse it in lieu of bed-saving?)
[QUOTE=elowin;50935733]Old man yells at ghouls, with the cloud replaced by the REPCONN rocket.[/QUOTE] No-bark noonan* yells at ghouls, with the cloud replaced by the REPCONN rocket.
[QUOTE=ApertureXS200;50935937]No-bark noonan* yells at ghouls, with the cloud replaced by the REPCONN rocket.[/QUOTE] No-Bark Noonan is an old man though
[QUOTE=BrosefStachin;50936094]No-Bark Noonan is an old man though[/QUOTE] I think Aperture just likes trying to correct people :v: I'm so tempted to play the "beta" for Nuka-World, the wait is killing me. I've already begun to raider-ize my main character as well.
[QUOTE=Tureis;50933989]Honest Hearts' only has two things going for it really; Joshua and The Survivalist (on top of his sweet gear). That being said, at least Honest Hearts had a more coherent and sensible story than Lonesome Road.[/QUOTE] and the 45. Guns.
The first time I played Honest Hearts I accidentally sniped Follows-Chalk with my anti-material rifle the moment he appeared because I thought he was another White-Leg That a bit of a shock
[QUOTE=venom;50936215]I think Aperture just likes trying to correct people :v: I'm so tempted to play the "beta" for Nuka-World, the wait is killing me. I've already begun to raider-ize my main character as well.[/QUOTE] Just be aware it is the Beta, a lot of the world mesh isn't scaled correctly in it and you'll see basically big ass bottles clipping everywhere when they shouldn't. Bethesda accidentally only scaled the physics model of them. :v:
[QUOTE=venom;50936215]I think Aperture just likes trying to correct people :v: I'm so tempted to play the "beta" for Nuka-World, the wait is killing me. I've already begun to raider-ize my main character as well.[/QUOTE] Ive already turned several of my settlement plots into raider camps, just waiting for the DLC so I can place the flag or whatever you do. The gas station is my personal stronghold, and ive added a neat little throne up against the shutters for making a dramatic entrance whenever my underlings request an audience. [t]http://images.akamai.steamusercontent.com/ugc/448492965236195527/47EF4CB8B2DB01EDC367DE03311AEABEC5E1838D/[/t] [t]http://images.akamai.steamusercontent.com/ugc/448492965236386107/973350DD22A256EDF3D5B935A36DE3124C213039/[/t] Raider forts are so much fun to build, I think I'm going to re-do the interior of the fort tho. It was the first thing I did when I left the vault and I kinda rushed it.
[QUOTE=Reagy;50936315]Just be aware it is the Beta, a lot of the world mesh isn't scaled correctly in it and you'll see basically big ass bottles clipping everywhere when they shouldn't. Bethesda accidentally only scaled the physics model of them. :v:[/QUOTE] I think I can live with that, does all the achievements and such work in it? I just wanna do raider things. :v: [editline]23rd August 2016[/editline] [QUOTE=Wulfram;50934994]I might get the one you linked though, Niko. It looks better.[/QUOTE] Disclaimer: I switched to Conquest before I spent a huge amount of time with that mod, so I'm not 100% backing it up, it just looked good and the models were pretty well done. :)
I reinstalled Fallout 4 but I'm going to wait for Nuka World to actually come out before starting my new run, so in the meantime I'm getting back into some mods I was making. First on my plate is my Syringer overhaul-of-sorts where I was going to make combination syringes that require one each of their base syringes to craft, but have increased effects so it's better than just shooting the target with one of each - like paralysis/poison and berserk/mind cloud etc. Was going to remove most enemy level restrictions to generally improve usefulness of things like paralysis and alter some recipes and stuff, maybe making it so you craft 2 or 3 syringes instead of 1 at a time, and lastly, I was going to make some all new syringes/darts as well with a few examples being: Pacification Syringe - A syringe that when fired makes animals and people friendly, people might be willing to talk or even trade items with you, while creatures might decide to aid you in combat. Sort of an upgrade to the Pax Syringe, and would likely need one alongside something like alcohol or a chem of some kind to craft Hack Dart - When fired at a robot (possibly turrets and/or terminals too, I dunno), remotely opens the hacking menu, with failure meaning a permanent lockout from the target. I want this one to be a little hard to craft so the working recipe so far is Military-grade Circuit Board x1, Circuitry x1, Fiber optics x1 but I don't remember getting many of them, so I might replace the Circuit Board with the significantly more common targeting card. And some sort of paralysis equivalent for robots. In any case though, I have to start over from scratch because I lost all my shit when I had to reinstall windows a few months ago. Other mods I had thought up were just concepts at that point at least, so I didn't lose too much. [editline]boop[/editline] And of course all of this relies on me not getting distracted by something else and forgetting to work on it for months like I did before. :v:
[QUOTE=venom;50936378]I think I can live with that, does all the achievements and such work in it? I just wanna do raider things. :v: [editline]23rd August 2016[/editline] Disclaimer: I switched to Conquest before I spent a huge amount of time with that mod, so I'm not 100% backing it up, it just looked good and the models were pretty well done. :)[/QUOTE] No the achievements don't work but really, who cares about them. My game's not triggered an achievement in over 3 months since I started using F4SE. :v:
[QUOTE=venom;50936378] Disclaimer: I switched to Conquest before I spent a huge amount of time with that mod, so I'm not 100% backing it up, it just looked good and the models were pretty well done. :)[/QUOTE] I honestly just wanted it to get a bed roll so I can sleep through nights when Im out in the wastes and have a way to save on the fly so I dont have to end up walking 5-10 minutes back every time I die somewhere. Instead now I can save when I know Im close to my objective and only have to walk a minute or so.
[media]https://www.youtube.com/watch?v=omCkY9lP_To[/media]
Well at nearly 3 days of gameplay and a level of 71, I think I call quits. So long, Fallout 4.
[QUOTE=Reagy;50936414]No the achievements don't work but really, who cares about them. My game's not triggered an achievement in over 3 months since I started using F4SE. :v:[/QUOTE] Achievements have worked fine for me. Can't get anymore currently cause I killed the raiders as my guy is too good for that shit.
[QUOTE=TheJoker;50936654][media]https://www.youtube.com/watch?v=omCkY9lP_To[/media][/QUOTE] this honestly hurts to watch
[QUOTE=cdr248;50937041]this honestly hurts to watch[/QUOTE] yeah these dev streams are awkward as hell and they don't really play good the game sound seems to also be muffled
Judging by the way they awkwardly jerk the camera around I'm guessing most of them are used to playing games with mouse and keyboard, if they actually play video games as a hobby at all. Idk why but I find watching someone play games really badly frustrating as hell, Like I just want to snatch the controller from them.
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