• Fallout Thread V28: I'm going to Nuka World!
    5,001 replies, posted
I'm still honestly disgusted by how childish and aggressive this thread can get when opinions are involved. You can't even suggest anything good about Fallout 3 without having some fairly nasty shit tossed at you, let alone suggest that personal preference may lead to one liking Fallout 3 (or god forbid Fallout 4) more than New Vegas. I've met less toxic people in middle school.
lets change the subject because this fucking rant seems like a cycle in this thread [t]https://staticdelivery.nexusmods.com/images/1151/4674647-1466877999.jpg[/t] author said the wood wouldn't look as purply in the final release
[QUOTE=Ganerumo;50593292]I'm still honestly disgusted by how childish and aggressive this thread can get when opinions are involved. You can't even suggest anything good about Fallout 3 without having some fairly nasty shit tossed at you, let alone suggest that personal preference may lead to one liking Fallout 3 (or god forbid Fallout 4) more than New Vegas. I've met less toxic people in middle school.[/QUOTE] Absolutely, pointless fanaticism doesn't help anyone. When I say Fallout 4 is a better game is because of the potential it has, but ignorance is mightier isn't it? Then some get angry at me and when who-knows-when New Vegas comes in Fallout 4's variant of Creation Engine they will be like omg this is perfect. They don't even know they'll be playing the game they hate so much. [B]Edit: [/B] Notice how all the shit ratings come from the same people, I can understand if they tag me with that because if I see someone acting a little autistic I'll get into the argument, but [B]Itauske[/B] was only saying [I]"but I liked Fallout 3 more"[/I] and got it worse, some people need to get up and take a deep fucking breath.
[img]https://i.gyazo.com/6577707da4a63eb86fff56994708eae8.jpg[/img] Night time lighting test. Opinions wanted, criticisms welcome.
[QUOTE=Daemon White;50593343]Night time lighting test. Opinions wanted, criticisms welcome.[/QUOTE] I can't see shit... good job!.
Whenever I see that gun, it reminds me of Futurama.
[QUOTE=sh4d0w;50593360]I can't see shit... good job!.[/QUOTE] Cool, but you should be able to see some things. In your opinion should I increase ambient lighting, direct / moonlight, distance fog brightness, ??? Can you see the buildings to the left of the crosshair / dot?
[QUOTE=simkas;50593279]In what fucking world is that a bad thing????[/QUOTE] one where we want to explore and find things that aren't necessarily connected to any random person out in the world. It makes the game feel more alive that way if no one in the wasteland even knew it was there except for some poor dead wastelander with a note on him giving some lore on the location. That's what fallout 3 did that's what Fallout New Vegas failed to do because you would find out later that it was connected to some random side quest. there are locations you have to go and FIND in fallout 3 that aren't linked to any quest whatsoever. The Lincoln shrine being one of them in the cemetery.
[QUOTE=Daemon White;50593369]Cool, but you should be able to see some things. In your opinion should I increase ambient lighting, direct / moonlight, distance fog brightness, ??? Can you see the buildings to the left of the crosshair / dot?[/QUOTE] My work screen is a bit dark and washed to prevent eye strain, I bumped it up and it looks similar to how my Darker Nights is set to, I like it. A little bit more moon light would be nice, not sure if you can make the actual sky a bit darker but I would look nicer.
[QUOTE=Daemon White;50593369]Cool, but you should be able to see some things. In your opinion should I increase ambient lighting, direct / moonlight, distance fog brightness, ??? Can you see the buildings to the left of the crosshair / dot?[/QUOTE] It's dark, but it seems playable. Would probably work well with that one flashlight mod. Definitely liking the fact it's got a nice blue tint and isn't just pitch black darkness.
[QUOTE=Itauske Roken;50592798]... since EVERY location was tied to a quest.[/QUOTE] I was curious to see what the numbers actually were, and using rather poor and rudimentary cross-referencing, I came to the number 45. Of the 187 marked locations in the base game, 45 of those locations are in some way directly connected to a either a base quest, or a side quest of some kind. If I include unmarked quests - the quests that can be completed for some type of reward but do not show up in the pip-boy - that number increases to 75 locations. Now since this was done in a rather lazy fashion, I no doubt missed some locations. I'd feel safe saying that there could be an additional 15-20 locations that may have not been directly referenced on the wiki, but that still leaves between 72/92 and 102/122 locations that have no quest directly attached to it, depending on the inclusion of unmarked quests and giving a max +/- 20 for possible unaccounted locations.
I never really liked the construction of New Vegas' worldspace because of its tendency to punish straying off the path with packs of cazadores and deathclaws. It works when you just play a MQ-centered run where you just stick to the super linear path drawn by the first half of the main quest all the way to Benny, but if you just want to fuck around and explore the world it becomes a genuine issue for me.
[t]http://i.imgur.com/tdiXvkI.jpg[/t] The original image [t]http://i.imgur.com/D0xDzqT.jpg[/t] Some fog pushed back to see a little better (It also increased light and shadow contrast), fixed pitch black distant mountains too.
[QUOTE=sh4d0w;50593202]That means the Game (Fallout 4) is better, has better potential, etc. It was written by poo flinging creatures, but the game is still better.[/QUOTE] Having a better engine doesn't equal being a better game. There are plenty bad games that use good engines, and good games that use shit engines.
The reason NV didn't have good (or even many) side dungeons was because Obsidian didn't want or even have time to make a dungeon crawler whereas Beth did. It all comes down to two different philosophies, Obsidian wants to present a story you can contribute to, and Beth wants to present a world you can explore.
[QUOTE=Itauske Roken;50593378]one where we want to explore and find things that aren't necessarily connected to any random person out in the world. It makes the game feel more alive that way if no one in the wasteland even knew it was there except for some poor dead wastelander with a note on him giving some lore on the location. That's what fallout 3 did that's what Fallout New Vegas failed to do because you would find out later that it was connected to some random side quest. there are locations you have to go and FIND in fallout 3 that aren't linked to any quest whatsoever. The Lincoln shrine being one of them in the cemetery.[/QUOTE] So it's better because there's less things to do? I don't get how you could possibly thing that it's better that you can find some random place and that's it, there's not anything there of interest, rather than there being a whole quest there. Your point is just "there's less quests so it's better".
[QUOTE=UnidentifiedFlyingTard;50593608]Having a better engine doesn't equal being a better game. There are plenty bad games that use good engines, and good games that use shit engines.[/QUOTE] Like Sonic Boom. It was on CryEngine. On a WiiU.
[QUOTE=Ganerumo;50593292]I'm still honestly disgusted by how childish and aggressive this thread can get when opinions are involved. You can't even suggest anything good about Fallout 3 without having some fairly nasty shit tossed at you, let alone suggest that personal preference may lead to one liking Fallout 3 (or god forbid Fallout 4) more than New Vegas. I've met less toxic people in middle school.[/QUOTE] I honestly don't care if someone liked one game more than my favourite, what bothers me is when people try to justify their opinions with stuff that just isn't true. [QUOTE=Itauske Roken;50592798]But I enjoyed Fallout 3 more than anything New Vegas had to offer despite it's story. maybe it had to do with all the unmarked stuff you could just discover. Something New Vegas lacked entirely since EVERY location was tied to a quest.[/QUOTE] This isn't an opinion the majority disagree with, it's factually wrong. new vegas had loads of locations that weren't tied to quests, The only reason it might have seemed otherwise is because there were [i]so many quests[/i], and in that case how is that a bad thing?. To me it seems like most of the shit-flinging isn't centred around "stop liking what I don't like!" and tends to happen when people try to come up with bullshit reasons why their opinion is objectively true. Don't act like you wouldn't jump right on someones shit if they made a post like "Fallout 4 is a bad game because there are only 5 quests in the whole game" [QUOTE=Itauske Roken;50593378]The Lincoln shrine being one of them in the cemetery.[/QUOTE] Also, This location [i]is[/i] connected to a quest for the regulators, the shrine belongs to a raider they have a bounty on.
[QUOTE=Itauske Roken;50593378]one where we want to explore and find things that aren't necessarily connected to any random person out in the world. It makes the game feel more alive that way if no one in the wasteland even knew it was there except for some poor dead wastelander with a note on him giving some lore on the location. That's what fallout 3 did that's what Fallout New Vegas failed to do because you would find out later that it was connected to some random side quest. there are locations you have to go and FIND in fallout 3 that aren't linked to any quest whatsoever. The Lincoln shrine being one of them in the cemetery.[/QUOTE] ... Your opinion and tastes are shit, they makes no sense, but it's not like i didn't expected that from a fan of fallout 3. That you hate the -desert- and -cowboy- feel of New Vegas, it would feel more natural and i would be okay, but disliking the fact that every location are tied together (and not a useless shitshack) in a fucking desert (what did you expect to not be found in the desert?) when in fact, it's a pretty good thing and it reward you with GOOD loot? It's just stupid. Everything is wrong in fallout 3. The engine, the story, the gameplay (which can be said for New Vegas), the dialogs, even the gunplay which was a big part of it just sucked. The only thing that is good in fallout 4 is the gunplay and even then there's not enough weapon for every playstyle. the world is beautiful, but that's because they updated the engine. Fallout 4 HAD potential, but it has no more potential considering there is only two DLC left (including one pointless settlement DLC). it has modding potential, however, but we don't compare modded games. [editline]25th June 2016[/editline] [QUOTE=fulgrim;50593841]I honestly don't care if someone liked one game more than my favourite, what bothers me is when people try to justify their opinions with stuff that just isn't true. This isn't an opinion the majority disagree with, it's factually wrong. new vegas had loads of locations that weren't tied to quests, The only reason it seems might have seemed otherwise is because there were [i]so many quests[/i], and in that case how is that a bad thing?. To me it seems like most of the shit-flinging isn't centred around "stop liking what I don't like!" and tends to happen when people try to come up with bullshit reasons why their opinion is objectively true. Don't act like you wouldn't jump right on someones shit if they made a post like "Fallout 4 is a bad game because there are only 5 quests in the whole game" Also, This location [i]is[/i] connected to a quest for the regulators, the shrine belongs to a raider they have a bounty on.[/QUOTE] I completely forgot the regulators! It would have been soo good to have The institute hire The gunners to kill you - All likes having BoS assassin sent to kill you, like the legion & NCR assassin. ... If faction reputation was still there. [editline]25th June 2016[/editline] [QUOTE=FlakTheMighty;50593712]Like Sonic Boom. It was on CryEngine. On a WiiU.[/QUOTE] Well that's.. pretty akward, i guess? I wish they would just dump the GameBryo engine and even if it took like, ten years? To make a new fallout because the employee have to learn to use the new engine (unreal engine 4 is the best engine in the market i guess?), and makes their looting code fit in there. They have the money to do it. But will they use that opportunity to make much better games? The animation, the weapon, the world, and the asset will be the same, only more beautiful and optimized. [highlight](User was banned for this post ("Shit Posting (again)" - rilez))[/highlight]
Thanks to Aperture [url=https://facepunch.com/showthread.php?t=1516720&p=50491841&viewfull=1#post50491841]"she sound like a bitch"[/url] XS200 we now have a perfect depiction of what I mean when I say this thread can get really sour depending on who posts here.
[QUOTE=Ganerumo;50593292]I'm still honestly disgusted by how childish and aggressive this thread can get when opinions are involved. You can't even suggest anything good about Fallout 3 without having some fairly nasty shit tossed at you, let alone suggest that personal preference may lead to one liking Fallout 3 (or god forbid Fallout 4) more than New Vegas. I've met less toxic people in middle school.[/QUOTE] Dude, I know Aperture is in the wrong but ever since Fallout 4 you've always been involved in a circle jerk in this thread always. You should expect this right now especially after months of arguing. Maybe you should stop if you want to say stuff like this? Since it starts arguments? Please don't act like you're not guilty in this. I'm just suggesting you should stop. That's all I have to say.
[QUOTE=doomevil;50594279]Dude, I know Aperture is in the wrong but ever since Fallout 4 you've always been involved in a circle jerk in this thread always. You should expect this right now especially after months of arguing. Maybe you should stop if you want to say stuff like this? Since it starts arguments? Please don't act like you're not guilty in this. I'm just suggesting you should stop. That's all I have to say.[/QUOTE] There's a difference between people having a discussion and disagreements and dumb fucks utilizing strawman tactics repeatedly to stall any discussion and turn them into flamefests. It's not just about me. Look at the last two pages. I didn't start that shit but people ganged up on Itauske as soon as they had an opportunity. When there isn't someone to get ganged up on, there's a solid chance any discussion will be somewhat flipped around towards criticism towards Fallout 4, or a statement regarding how Obsidian did [thing] better. This thread is swarming with toxic cunts who are only looking to start this kind of dumb shit. There's a pretty clear cut difference between stating an opinion or discussing the design decisions behind a game and basically just spouting shit at everyone and everything while claiming that completely subjective things are objective truths.
[QUOTE=ApertureXS200;50593909]Wall of Text[/QUOTE] You lost the plot brother, get your head in the fridge for a while. [B]Edit:[/B] This looks pretty nice. [url]http://www.nexusmods.com/fallout4/mods/15552/?[/url]
[QUOTE=doomevil;50594279]Dude, I know Aperture is in the wrong but ever since Fallout 4 you've always been involved in a circle jerk in this thread always. You should expect this right now especially after months of arguing. Maybe you should stop if you want to say stuff like this? Since it starts arguments? Please don't act like you're not guilty in this. I'm just suggesting you should stop. That's all I have to say.[/QUOTE] I don't like ganerumo's arguments either but at least he can at least be somewhat intellectual. Aperture is just straight up being a knob who's opinions seem to be rooted in /v/ hardcore gamer opinions that i thought i was smart for having when i was like 10 [editline]25th June 2016[/editline] [QUOTE=coyote93;50594494]Did I hear someone say Fallout 4 got better gunplay and feels smoother than New Vegas? WHat?!? Nothing is more smooth than using explosives in FNV! [vid]https://my.mixtape.moe/eeatdc.mp4[/vid] Not to forget the always perfect animations! Much better than the lever action shit we got in fo4! [vid]https://my.mixtape.moe/kpbewv.mp4[/vid][/QUOTE] I'm honestly not sure what you're trying to accomplish here
[QUOTE=Ganerumo;50593442]I never really liked the construction of New Vegas' worldspace because of its tendency to punish straying off the path with packs of cazadores and deathclaws.[/QUOTE] which only happens in the areas around goodsprings and you still can avoid them if you know what you're doing or just pop the always present stealth boy from the goodspring schoolhouse just say you don't like the world but don't invent bullshit excuses. there are no "hordes of deathclaws and cazadores" stopping you from exploring anywhere else in the game
[QUOTE=coyote93;50594597]Lax man, just trying to loosen the tone in the thread with an ironical shitpost.[/QUOTE] hate you break it to you but you're a bad shitposter, come child, let me show you the ways
Oh and i couldn't help but notice [QUOTE=Ganerumo;50594374] This thread is swarming with toxic cunts who are only looking to start this kind of dumb shit. There's a pretty clear cut difference between stating an opinion or discussing the design decisions behind a game and basically just spouting shit at everyone and everything while claiming that completely subjective things are objective truths.[/QUOTE] You know a lot about this don't you [QUOTE=Ganerumo;50588493] It's fairly visible for the lever action rifle because you physically load in the bullets but [I]every ballistic gun[/I] short of the pipe bolt action gun has the same problem. It's completely trivial and unworthy of attention.[/QUOTE] [highlight](User was banned for this post ("Shit Posting" - rilez))[/highlight]
So how do you guys think the raiders will work in Nuka world? a different gang for each section of the park fighting each other? as for the raiders you "command" do you think you get to pick a gang to side with as with the factions in the main plot and far harbour?
[QUOTE=fulgrim;50594691]So how do you guys think the raiders will work in Nuka world? a different gang for each section of the park? as for the raiders you "command" do you think you get to pick a gang to side with as with the factions in the main plot and far harbour?[/QUOTE] Same group, just diferent themes I don't think NukaWorld will be raider group A vs raider group B, more like raider vs player character vs third party. Seems to be the norm they usually follow
I wonder how they will work the commanding raider gangs thing into it, I hope it's a full fledged feature not just a lame radiant quest after thought (meet your gang at sanctuary hills- Threaten the settler!). "Attack of the Radiant Raiders!"
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