• Fallout Thread V28: I'm going to Nuka World!
    5,001 replies, posted
[t]http://images.akamai.steamusercontent.com/ugc/450740801071871441/496B172ACFC9813CF58A5CB428812F353ACA2916/[/t] help
[QUOTE=SGTNAPALM;50654261][t]http://images.akamai.steamusercontent.com/ugc/450740801071871441/496B172ACFC9813CF58A5CB428812F353ACA2916/[/t] help[/QUOTE] Click on it and disable in the console. If it selects the wrong thing, scroll wheel changes what is selected on that spot. (be careful not to disable anything with the id 00000014 because that's you and you'll crash your game, and you can use enable to renable things if you disintegrate the wrong thing) edit: btw, has anyone else had trouble with the Mod Organizer 2.0 beta where Fallout crashes a few seconds after launching through MO? It seems like other people are able to use it but I can't figure out what is causing this
Just saw the new name list [img]http://i.imgur.com/eIEbKaa.png[/img] I know what my next run is gonna be.
Just started using BusinessRed's patriotic paint mod on my X-01, and it does fit it quite nicely. [t]http://i.imgur.com/a7VCUAZ.jpg[/t] Lovin' the textures from the mod.
I really wish power armor had more unarmed killmoves like i'm talking like... doom 4 berserk style killmoves, ripping people's arms off, squishing heads, tearing people up, kicking them miles away
[QUOTE=gk99;50654577]Just saw the new name list [img]http://i.imgur.com/eIEbKaa.png[/img] I know what my next run is gonna be.[/QUOTE] Sadly they didn't do anything for John Cena, I was just hoping they would since it be be stupid as fuck.
[QUOTE=_charon;50654481]Click on it and disable in the console. If it selects the wrong thing, scroll wheel changes what is selected on that spot. (be careful not to disable anything with the id 00000014 because that's you and you'll crash your game, and you can use enable to renable things if you disintegrate the wrong thing) edit: btw, has anyone else had trouble with the Mod Organizer 2.0 beta where Fallout crashes a few seconds after launching through MO? It seems like other people are able to use it but I can't figure out what is causing this[/QUOTE] Survival mode.
[QUOTE=Intoxicated Spy;50655359]Sadly they didn't do anything for John Cena, I was just hoping they would since it be be stupid as fuck.[/QUOTE] Could just replace the sound with the JOHN CENA sound.
The Glowing Vault updated to v1.01 on Beth.Net and Nexus with some small bug fixes (like the number on the new vault suit working now, sorry!). Also working on the next version - what do you guys think of this custom bobblehead WiP, from my buddy FlyingDog? [t]https://i.gyazo.com/9db519434843f72a45c3fdf038d0aaf4.png[/t] [t]https://i.gyazo.com/bb27e67f190c94b0be9aaef596ccfe1f.png[/t] Also, do you think we should stick with the usual base or go with this custom one? [t]https://i.gyazo.com/ceef646455b70130eb928512ce68dbbf.png[/t]
I like the custom base idea to be honest.
I think the custom base looks better, but you might want to include options for both for those who'd go full OCD at the bobblehead stand with it. Will it be something that you can store on the bobblehead stand?
[QUOTE=WillerinV1.02;50655994]I think the custom base looks better, but you might want to include options for both for those who'd go full OCD at the bobblehead stand with it. Will it be something that you can store on the bobblehead stand?[/QUOTE] not a bad idea, just need to come up with a way to justify having both if I can, it should be perfectly storable on the bobblehead stand, yeah
So since that knife gun was made, I've been wondering, is it possible to make a shotgun that shoots dogs as ammo?
[img]http://i.imgur.com/if12MGb.jpg[/img] [url=https://imgur.com/a/XNs8d]yoooo someone got a beta key for the vault thing DLC game[/url]
I really wish Bethesda would [sp]quit it with the fucking ghouls, like they're some magical loophole around the fact that their game takes place 200+ years after the bombs fall.[/sp] [editline]6th July 2016[/editline] That being said, those screenshots look dope.
[QUOTE=hunter_killah;50656163][img]http://i.imgur.com/if12MGb.jpg[/img] [url=https://imgur.com/a/XNs8d]yoooo someone got a beta key for the vault thing DLC game[/url][/QUOTE] Is that a vault door done in the style of the original Fallout's? Not bad.
funny to see the new items in the DLC, because having spent real-life days of work looking at all those assets in the CK, I am sick to death of them
[QUOTE=KaptonJack;50656178]I really wish Bethesda would [sp]quit it with the fucking ghouls, like they're some magical loophole around the fact that their game takes place 200+ years after the bombs fall.[/sp] [/QUOTE] Yeah this. I love ghouls, Ive always thought they were awesome and I even like the new look the non-ferals have (the one quite a few people disliked, with the jet black eyes and leathery looking skin). But they still need to eat, drink and sleep- they can't be the draugr and vampires of fallout, and 200 years is a [i]fucking long time[/i]. You mean to tell me that Mcready and the DC BOS chapter relocated from DC to Boston in the last 10 years, but half of the prewar ghouls haven't even moved outside of the same building in the last 200?. Imo Raul the ghoul was the best pre-war ghoul, because he used his inhumanly long life to travel all over.
[QUOTE=Pvt. Martin;50656212]Is that a vault door done in the style of the original Fallout's? Not bad.[/QUOTE] [t]http://i.imgur.com/ZyBqrKb.jpg[/t] Neat
Guess the release of the beta keys means we can expect the vault dlc next week.
Any new items introduced like in automatron or is it 100% workshop based?
[QUOTE=VX-79;50656310]Guess the release of the beta keys means we can expect the vault dlc next week.[/QUOTE] Maybe, I think Far Harbor had two weeks. Though that was a bigger DLC
[QUOTE=Beacon;50656092]not a bad idea, just need to come up with a way to justify having both if I can, it should be perfectly storable on the bobblehead stand, yeah[/QUOTE] make the modified one the original and have an option to "refurbish" the bobblehead maybe?
I hope we'll be able to use the Vault furniture elsewhere. Bed upgrades and espresso machines for everyone!
I was reading the thread on the Vault Dlc and I think the entire area is around the size of Blackreach. Not sure, but glad we get a lot of space to work with.
They would fucking call the Ghoul overseer of Vault 88 "Barstow". [quote]In Fallout, according to the Vault-Tec Vault locations holodisk, Vault 12 was located in Bakersfield. However, while Necropolis lies to the north-east of Los Angeles, the actual city of Bakersfield is not far to the south-west of the Lost Hills bunker. The location of Necropolis roughly matches the town of [B]Barstow[/B]. It is probable that while Necropolis was initially placed where Bakersfield is, the locations were moved by the developers at a later date to spread them out better along the map and game files were not updated to reflect this fact.[/quote]
[QUOTE=purvisdavid1;50656653]They would fucking call the Ghoul overseer of Vault 88 "Barstow".[/QUOTE] "We were somewhere around Barstow on the edge of the desert when the chems began to take hold"
lol Someone de-boobed the Assaultron. [url]http://www.nexusmods.com/fallout4/mods/16087/?[/url]
[QUOTE=purvisdavid1;50656786]lol Someone de-boobed the Assaultron. [url]http://www.nexusmods.com/fallout4/mods/16087/?[/url][/QUOTE] ugh that texture stretching though....
[QUOTE]Male Assaultron[/QUOTE] Someone, somewhere, has been triggered.
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