• Fallout Thread V28: I'm going to Nuka World!
    5,001 replies, posted
[QUOTE=Ryo Ohki;50675740]I made a handy mod for crafting [url]http://www.nexusmods.com/fallout4/mods/16214/?[/url] I don't know if there's a mod out there that merges workshop inventories or something but this one should help just a little bit[/QUOTE] Let me just get my Telescope out. [t]https://staticdelivery.nexusmods.com/mods/1151/images/16214-1-1468015623.jpg[/t]
[QUOTE=wat_am_i_doin;50675847]not the person you're replying to, but IMHO they just don't have enough detail to look nice and distinct from each other. The simpler design of the bobbleheads works a lot better with the low level of gfx detail in 3/NV. The idea of them is fine though.[/QUOTE] look fine to me [img]http://vignette3.wikia.nocookie.net/fallout/images/7/72/Snow_globes_FNV.jpg/revision/latest?cb=20120313155527[/img]
bobbleheads are fine, and so are snowglobes. you can have your cake, and eat it, too.
On survival, if you want to save without passing time, just use a bed and sleep for an hour, but before the screen fades cancel sleeping. The game saved and you don't have to worry about eating/drinking after time has passed. is this old advice? :v:
[QUOTE=Katatonic717;50674596]Man I'm giving Fallout 3 another go and it's just not doing it for me I wish I could enjoy it like I did back in highschool. I had never played an open world rpg like that before (well I played daggerfall when I was little, but I was too young to understand wtf was going on) and it blew me away. Now after playing the original games and new vegas, not to mention a ton of other unrelated RPGs, I just cant enjoy it all that much. I'm having a decent time wondering around, but besides that it's all just so boring.[/QUOTE] I remember people praising Fallout 3 and shit but the only screenshots I'd seen of any Fallout game were isometric and that wasn't my type of game when I was 10 and so I neglected to care for the longest time (because I also didn't know it was made by the same people who made Oblivion, one of my favorite games at the time). Then one day I accidentally stumbled onto a top 10 games video on YouTube that had it on there. I saw it was first-person, I saw it was post-apocalyptic, and the thing that really stood out to me and caused me to end up owning and playing it, was seeing the guy playing get shot in the leg in-game and having the "LIMB CRIPPLED" thing appear in the top right. I saw that and immediately the game was a must-play for me because I'd never played anything so in-depth with the mechanics. I wish I could go back to the days where FO3 was the coolest shit ever to me, but now I go back to it, leave the vault, and go "oh right now I just have to go to megaton or the school if I want to fight some raiders and ants and get that book then eventually go to rivet city then eventually end up dying because I don't own broken steel" because I've spent so much time doing it and I know it like the palm of my hand. [editline]a[/editline] Come to think of it, maybe the reason I don't like FO4 as much as I like any other post-Oblivion BGS(and Obsidian as far as FO goes) game is because instead of going more in-depth they casualized it to the point of not even needing to stimpack yourself to uncripple your leg or occasionally fix your weapon. [editline]a[/editline] I mean shit even when Skyrim came out I was freaking out about the fact that I could dual wield daggers or a sword and fire and that overshadowed its flaws like removing Athletics and Agility and shit like that (because I'm in favor of sprinting and the jumping you could do was utterly ridiculous in the first place). FO4 is just "cool the guns are on par with every other game, the new armor system is fantastic, and it looks pretty" when I had bugs like being totally unable to pull out my weapons because I wasn't running it on a fucking SSD.
[QUOTE=Pops;50675929]bobbleheads are fine, and so are snowglobes. you can have your cake, and eat it, too.[/QUOTE]why don't we put the bobbleheads in the snowglobes pleases both parties
[QUOTE=Beacon;50675825]that's cool, what's the weight saving like?[/QUOTE] Depends on the item, most 20%-30% but raw resources are already a lot lighter compared to the junk items that contain them
[QUOTE=ProfHappycat7;50675960]why don't we put the bobbleheads in the snowglobes pleases both parties[/QUOTE] no you don't understand
[QUOTE=ClarkWasHere;50675933]On survival, if you want to save without passing time, just use a bed and sleep for an hour, but before the screen fades cancel sleeping. The game saved and you don't have to worry about eating/drinking after time has passed. is this old advice? :v:[/QUOTE] Actually wait no, fallout 4 is so crappy with its programming that it applies the effects no matter how long you slept. I just got parched from doing this. And then got lethargy. For sleeping for [I][B]0 hours[/B][/I]
Is there a mod that automatically deconstructs junk items so the workshop is the resource items alone? I find it to be a whole lot cleaner and organized like that, it's nice.
[QUOTE=cdr248;50675743]How so? :v:[/QUOTE] They're fairly boring as collectibles. The reward for returning them is insignificant and boring. There is only one character in the game who'll allow you to alleviate yourself from them, a character you can easily kill off with no potential replacements and that will become hostile in the majority of the Main Quest's branching paths. You can't even place them yourself on the damn shelf.
Whaaaaat snow globes were the best. One of the things I disliked in fallout 4 was the fact they just used the same old bobble-heads, some for skills that no longer even exist in-game, instead of coming up with a new collectable the like perk pins you see on loading screens. Heck if they went with pins they could even let you wear them for bonuses like some kind of murderous post-nuclear-boy-scout. You are right about one thing tho, It always bugged me that you had to collect all of the main game snow globes before turning on house if you planned to do it. At least the DLC globes get automatically added to the shelf when you find them, strange that they realised the necessity for automatic placement and didn't think/bother to retroactively add it to the rest of the globes.
snowglobes also fit pretty nicely as collectibles. kinda made me feel like a tourist, hitting up all the sights and towns the mojave has to offer, bringing back a snowglobe from the "gift shop" in the end tho both bobbleheads and snowglobes are just collectibles serving the exact same purpose. make them pins or something else, i don't think it changes much.
You are right- ofc it's not really a big deal, but I just think it would have been more rewarding to go looking for collectables I haven't actually seen before. On my first run through fallout 3/nv I always remember Zooming in on a new bobblehead/globe, to get a good look at it before picking it up. It's just not the same when you find a collectable and it's just something you have seen several times before in a previous game.
Each time I have the opportunity to purchase Fallout 4 for PC I always pass it up because my brother already has a PS4 copy, but also because all the bad rap about the story, the roleplaying, and everything but the shooting itself.
Snowglobes were good, but the implementation was sort of shitty. What happens when I kill the person I turn the snowglobes into? Then they just become one of the many quest items permanently stuck in my inventory for some reason. :pudge: [editline]8th July 2016[/editline] [QUOTE=RikohZX;50676711]Each time I have the opportunity to purchase Fallout 4 for PC I always pass it up because my brother already has a PS4 copy, but also because all the bad rap about the story, the roleplaying, and everything but the shooting itself.[/QUOTE] That depends on what you want out of FO4. If you want a decent looter shooter with some building town elements, then sure get it when it's on sale with the DLC for the cheap. But if you want fallout, then you might as well replay the first two games, maybe the 3rd one, and then New Vegas
[t]https://staticdelivery.nexusmods.com/images/1151/2959649-1467999895.jpg[/t] :fap: [t]https://i.imgur.com/UkwcJF0.png[/t] :speedfap:
[QUOTE=ClarkWasHere;50676717]That depends on what you want out of FO4. If you want a decent looter shooter with some building town elements, then sure get it when it's on sale with the DLC for the cheap. But if you want fallout, then you might as well replay the first two games, maybe the 3rd one, and then New Vegas[/QUOTE] I technically have the rest of the games besides most of NV's DLC. I just haven't played 1, 2 or Tactics yet, so i'm more used to 3 and NV overall. I don't mind a good shooter, but with how stripped down FO4 is overall, the only thing that could probably tip me over are good mods on the PC that I just can't quite get on the PS4 once bethesda.net comes through.
[QUOTE=Ganerumo;50676514]They're fairly boring as collectibles. The reward for returning them is insignificant and boring. There is only one character in the game who'll allow you to alleviate yourself from them, a character you can easily kill off with no potential replacements and that will become hostile in the majority of the Main Quest's branching paths. You can't even place them yourself on the damn shelf.[/QUOTE] Aye they bungled the whole thing with House but the reward is fine imo. Originally the NV team didn't want the player maxing shit out so providing caps instead of a stat boost is good enough, especially since you got tons more shit to spend money on in NV. In the end though they're still just static [I]collectibles[/I]. [editline]8th July 2016[/editline] [QUOTE=RikohZX;50676802]I technically have the rest of the games besides most of NV's DLC. I just haven't played 1, 2 or Tactics yet, so i'm more used to 3 and NV overall. I don't mind a good shooter, but with how stripped down FO4 is overall, the only thing that could probably tip me over are good mods on the PC that I just can't quite get on the PS4 once bethesda.net comes through.[/QUOTE] If you just want to mod the fuck out of 4 then I'd wait for a year or so when the modding community hits its peak stride.
[t]http://i.imgur.com/mCFBTwu.jpg[/t] pours coffees
I think that the bobbleheads and the proliferation of skillbooks made 3 waaaaay too easy to max out your points 25 skill books for each skill, giving two points each if you had the well read perk or whatever it was called, plus ten from each bobblehead equals [I]60[/I] free skill points for every skill. Big guns even had it's skill book on a respawning character :v: Then the garbage perks they added in broken steel happened, and nearly perfect raised every stat to nine, at which point you could just grab the special stats bobble head and bam, all 10s. iirc base skill level at 10 in the governing stat was 35. you only have to put in 5 points per skill to get 100 in every one of them. NV at least made it hard to minmax like that so that you would actually have character specialization :v: [editline]cunt[/editline] not that you can't mind you, you just need to plan it out really well
[QUOTE=cdr248;50675915]look fine to me [img]http://vignette3.wikia.nocookie.net/fallout/images/7/72/Snow_globes_FNV.jpg/revision/latest?cb=20120313155527[/img][/QUOTE] . . . I should replay NV on something that's not a potato.
Digging though the nexus to find obscure mods is fun. Here are 2 by a modder named Galejro [url]http://www.nexusmods.com/fallout4/mods/10764/?[/url] [thumb]https://staticdelivery.nexusmods.com/mods/1151/images/10764-2-1459079136.jpg[/thumb] British Grenadier mod :v: [url]http://www.nexusmods.com/fallout4/mods/13318/?[/url] [video]https://youtu.be/-AYmYSJk_kU[/video] and a interesting but extremely edgey vampire mod.
[QUOTE=wat_am_i_doin;50677249]. . . I should replay NV on something that's not a potato.[/QUOTE] don't worry, if your computer's not a potato NV's characters can substitute
Almost forgot i had this on my camera roll too. Found this sometime ago on the road in a supermarket, of all places [t]http://i.imgur.com/bSGJx7S.jpg[/t]
[QUOTE=vamper;50677258] [url]http://www.nexusmods.com/fallout4/mods/13318/?[/url] [video]https://youtu.be/-AYmYSJk_kU[/video] and a interesting but extremely edgey vampire mod.[/QUOTE] what, no mention of the ~beautiful~ painting over the fireplace? [t]https://staticdelivery.nexusmods.com/images/1151/1490985-1467848157.png[/t] a true masterpiece
The [url=http://www.nexusmods.com/fallout4/mods/16207/?]Thematic and Practical[/url] mod looks like it could be interesting to anyone interested in making settlements. Instead of just adding vanilla items to the workshop menu, the guy behind the mod has taken parts of the meshes and put them together to make new items. Currently, the only theme is the Scavenger theme, so the items are largely just made out of planks of wood and pieces of objects you find around the world, but it would definitely be interesting to see what other themes get added. The Scavenger theme definitely works better than the vanilla objects if you want furniture that looks like it was made after the war, though.
That's really cool, honestly. Big ups to that guy.
Everybody seems to like Piper but I don't like her so far. It feels like she's fear mongering about synths to make people paranoid to make more paper sales. Basically the wasteland version of Gawker. Then again I'm still really new to the game so.
[QUOTE=_charon;50677447]what, no mention of the ~beautiful~ painting over the fireplace? [t]https://staticdelivery.nexusmods.com/images/1151/1490985-1467848157.png[/t] a true masterpiece[/QUOTE] As i said [b]extremely edgy[/b]
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