[QUOTE=Mattchewy;50791264]Dragbody has a possibility of releasing his new NCR mod this weekend. Can't wait. Will send a link once it releases just in case it in a private section.
[t]http://i.imgbox.com/qsF7H60N.jpg[/t][/QUOTE]
Christ that bloom is disgusting. The dude is literally glowing
[QUOTE=milktree;50792590]Christ that bloom is disgusting. The dude is literally glowing[/QUOTE]
He was born near Dayglow. You don't want to know what he's got in his pants.
[QUOTE=milktree;50792590]Christ that bloom is disgusting. The dude is literally glowing[/QUOTE]
Radiation, man...
[url=http://www.nexusmods.com/fallout4/mods/13945/?tab=1&navtag=http%3A%2F%2Fwww.nexusmods.com%2Ffallout4%2Fajax%2Fmoddescription%2F%3Fid%3D13945%26preview%3D&pUp=1]SQUID FOLLOWER, from the same guy who made that hilarious knight armor[/url]
adds a squid follower craftable from a squid lab
[t]https://staticdelivery.nexusmods.com/mods/1151/images/13945-4-1463904696.jpg[/t] [t]https://staticdelivery.nexusmods.com/mods/1151/images/13945-2-1463904697.jpg[/t] [t]https://staticdelivery.nexusmods.com/mods/1151/images/13945-1-1463904697.jpg[/t]
but the best part is the squid sledgehammer module THAT ADDS A LITTLE TINY SQUID WITH A LITTLE TINY HAMMER
[img]https://dl.dropboxusercontent.com/u/25031534/13945-9-14639047091.jpg[/img]
[B]OH FUCK YEAH[/B]
[img]https://dl.dropboxusercontent.com/u/25031534/13945-9-1463904709.jpg[/img]
[QUOTE=T_T crai2;50793000]-a thing-[/QUOTE]
You should link the images and spoiler tag parts of this, I'm pretty sure this is a bit of a spoiler.
[sp]assuming that squid is actually used ingame; i know it's in the game's files but i don't know where it is actually used[/sp]
lol what i legitimately dont think there are squids in fallout
[editline]28th July 2016[/editline]
if there are squid enemies i'm gonna shit my pants
[QUOTE=T_T crai2;50793017]lol what i legitimately dont think there are squids in fallout
[editline]28th July 2016[/editline]
if there are squid enemies i'm gonna shit my pants[/QUOTE]
i was checking, it's a thing in the files but maybe it's not actually used
i haven't done all the quests in far harbor and vaguely remembered hearing something about it being in there
also, in recompense, good new vegas mod; probably the best recoil mod now
[video=youtube;nceJo1tIxNM]https://www.youtube.com/watch?v=nceJo1tIxNM[/video]
[URL="http://www.nexusmods.com/newvegas/mods/62153/?"]http://www.nexusmods.com/newvegas/mods/62153/?[/URL]
[QUOTE=fulgrim;50792392]Well I did, and you just ignored what I said and rated the post dumb. More traditional RPG games are hardly a niche market, there are hundreds of them on sale and plenty are still being made.
The genre isn't dead because bethesda made a few games that were a little light on the RPG aspects, Stop being so dramatic.[/QUOTE]
Remember when people thought a game in the old fallout style would never do well again and then Wasteland 2 came out
Or when turn based rpgs were totally dead and busted but Bravely Default came out and became one of the most praised rpgs around and people are still dying of hype for Persona 5
There is still plenty of interest in "old school rpgs" around.
I had a mod in my old Fallout 4 setup that was an infinite settlment budjet in one esp. It was made by ddproductions.
That moron decided to take a buncha mods he made for fallout4 and put them all in one huge fucking mod that uses a single esp, and then delete them.
[b]WHY[/b]
[url]http://www.nexusmods.com/fallout4/mods/15842/?[/url]
[b]WHY THE FUCK[/b]
You actual retard, at what stage is doing that a good idea. If it was all one fuckhuge pack, fine. I could download it all, take out what I want, and be done. But naw he's gotta pull this bullshit
[QUOTE=Katatonic717;50793182]I had a mod in my old Fallout 4 setup that was an infinite settlment budjet in one esp. It was made by ddproductions.
That moron decided to take a buncha mods he made for fallout4 and put them all in one huge fucking mod that uses a single esp, and then delete them.
[b]WHY[/b]
[url]http://www.nexusmods.com/fallout4/mods/15842/?[/url]
[b]WHY THE FUCK[/b]
You actual retard, at what stage is doing that a good idea. If it was all one fuckhuge pack, fine. I could download it all, take out what I want, and be done. But naw he's gotta pull this bullshit[/QUOTE]
He really wants you to use those xbox grenades you know
[QUOTE=Ruh-roh;50793209]He really wants you to use those xbox grenades you know[/QUOTE]
What the fuck even are xbox grenades
Why would you shove all the settlment mods into a pack with a shitty borderlands quest mod, horrible looking gun, whatever the christ xbox grenades are, and who the fuck knows what else.
I'm not gonna lie, I'm pretty mad. I knew DDProductions was an idiot but [i]holy assblastusa[/i] this is a new level of stupid.
[QUOTE=Katatonic717;50793182]I had a mod in my old Fallout 4 setup that was an infinite settlment budjet in one esp. It was made by ddproductions.
That moron decided to take a buncha mods he made for fallout4 and put them all in one huge fucking mod that uses a single esp, and then delete them.
[b]WHY[/b]
[url]http://www.nexusmods.com/fallout4/mods/15842/?[/url]
[b]WHY THE FUCK[/b]
You actual retard, at what stage is doing that a good idea. If it was all one fuckhuge pack, fine. I could download it all, take out what I want, and be done. But naw he's gotta pull this bullshit[/QUOTE]
Huh, I could've sworn Tinas Cookiepocalypse got taken down for some reason.
and yeah ddproductions is an incredible idiot
he did a youtube video titled "Fallout 4 Rant video : Mod Theft and you, you entitled cunt."
really like that in my recommendations
Oh hang on he has one without the dumb quest
[url]http://www.nexusmods.com/fallout4/mods/16707/?[/url]
OH WAIT it's still one big ass esp.
[i]God dammit[/i]
Are you looking for his build limit mod? because that is this one.
[url]http://www.nexusmods.com/fallout4/mods/13779/?[/url]
but yeah he is a massive manchild.
You just know he'd get instabanned if he was here, because all he would do would be shit posting, he's a fucking tool.
[QUOTE=vamper;50793490]Are you looking for his build limit mod? because that is this one.
[url]http://www.nexusmods.com/fallout4/mods/13779/?[/url]
but yeah he is a massive manchild.[/QUOTE]
That actually wasnt it. It was a much older version that made the build limit unlimited.
But I guess this will work
[editline]29th July 2016[/editline]
[QUOTE=GHOST!!!!;50793516]You just know he'd get instabanned if he was here, because all he would do would be shit posting, he's a fucking tool.[/QUOTE]
And he'd probably screech at me for being entitled when the real reason I'm mad is that I've seen large projects and whole modding communities up and die because of people like him. His manbaby egotistic behavior is only good for one thing, and that thing if ruining everything around him.
I had a grenade rifle mod from him but found a better one... when I was making the choice between his or the other one, I spawned a grenade rifle through console and tried to shoot it, and it fired without ammo but had no effects. Nice quality control.
His shit disappeared off the nexus though so I had no qualms deleting it.
[t]http://i.cubeupload.com/vMJKcV.png[/t]
I sort of taught myself how to UV map and added the base texture, i had to manually assign all the new faces to different parts of the original texture sheet because I didn't know how to do it automatically if that's even possible, it took a long time but it felt rewarding once I got it done, still got to do the bump and specular maps so that might be a fucking nightmare, who knows
I also made a fuck-ton of edits to optimise the crap out of the model as well as fix up some minor issues
[editline]fuckyou[/editline]
why does the render look like shit with textures
You just kinda popped up out of nowhere with that, and I like it.
I just found out/realized who macready is... Holy shit
[QUOTE=VenomousBeetle;50794028]I just found out/realized who macready is... Holy shit[/QUOTE]
I know right, it was right before finishing his personal quest when it clicked
Just decided as it's the 3rd time my saves fucked up after a dlc/patch to not install any mods (Major ones) until the game is "Finished", Doesn't help most mods never get updated looking at you settlement mods.
[QUOTE=Katatonic717;50793273]Oh hang on he has one without the dumb quest
[url]http://www.nexusmods.com/fallout4/mods/16707/?[/url]
OH WAIT it's still one big ass esp.
[i]God dammit[/i][/QUOTE]
If you're just looking for a build limit remover for vanilla stuff, I made one.
[url]http://www.nexusmods.com/fallout4/mods/14823/?[/url]
Took about thirty minutes to make, his stuff is pretty replaceable.
[QUOTE=Pastaspace;50794186]If you're just looking for a build limit remover for vanilla stuff, I made one.
[url]http://www.nexusmods.com/fallout4/mods/14823/?[/url]
Took about thirty minutes to make, his stuff is pretty replaceable.[/QUOTE]
Didn't he the other day post a "Modxit" video saying he's quit?
[t]http://images.akamai.steamusercontent.com/ugc/262717416879962725/4D6D8665DAAB5460053EED68B85A0BFD11C4EE8E/[/t]
I think they are planning something
[sp]The pathfinding on some of these parts is shit, they keep standing there when it is time to go to bed[/sp]
Came back after a few months to try some DLC
The lever action still reloads every shot even if you fire it once, I know its bethesda but holy shit that was an issue at the launch of far harbor, 2 DLCs ago
I should honestly stop building junk fences it's no wonder i run out of resources and then my settlement ends up being half finished.
[QUOTE=Nemisis116;50794397]Came back after a few months to try some DLC
The lever action still reloads every shot even if you fire it once, I know its bethesda but holy shit that was an issue at the launch of far harbor, 2 DLCs ago[/QUOTE]
They're never going to fix it. It wasn't a "bug," it was them not wanting to bother with their own assbackwards animation system and coding to any large extent.
[QUOTE=RikohZX;50794553]They're never going to fix it. It wasn't a "bug," it was them not wanting to bother with their own assbackwards animation system and coding to any large extent.[/QUOTE]
But they already have a system in place for handling that. The laser musket works in a way where one press of R loads one shot, they could have just used that system.
gonna play that fallout 1.5 conversion mod. i was thinking of recording it but i dunno if many people would be interested in watching that.
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