• Fallout Thread V28: I'm going to Nuka World!
    5,001 replies, posted
[QUOTE=ApertureXS200;50796966]I am sorry but.. i don't like it. It's HUGE. TOO HUGE. And look at the hand, how the gun isn't falling because of the long barrel? It's ridiculously huge as much as the gauss rifle. And the hugeness of the weapon isnt even represented in the first person view, that i personally find bad too. It's a matters of animation i guess, so you should loook into new animation.[/QUOTE] You missed the entire point of the gun dude.
[QUOTE=ApertureXS200;50796966]I am sorry but.. i don't like it. It's HUGE. TOO HUGE. And look at the hand, how the gun isn't falling because of the long barrel? It's ridiculously huge as much as the gauss rifle. And the hugeness of the weapon isnt even represented in the first person view, that i personally find bad too. It's a matters of animation i guess, so you should loook into new animation.[/QUOTE] It's a shame you don't like it, because it's supposed to be big. I don't blame you for the complaint, but to complain about the hand while specifically quoting the post in which I said I was going to take a look at animation was pointless, don't you think? The gun is intended to be used in power armour, and as such I have prepared some screenshots showcasing proper usage. Enjoy [t]https://i.imgur.com/Z7Hfcch.jpg[/t][t]https://i.imgur.com/BFo2YbZ.jpg[/t][t]https://i.imgur.com/6OOvk76.jpg[/t]
[QUOTE=The Rizzler;50797147]It's a shame you don't like it, because it's supposed to be big. I don't blame you for the complaint, but to complain about the hand while specifically quoting the post in which I said I was going to take a look at animation was pointless, don't you think? The gun is intended to be used in power armour, and as such I have prepared some screenshots showcasing proper usage. Enjoy[/QUOTE] In Powerarmor that looks fucking sweet, if only there was a way to maybe only carry it when in power armor ?
[QUOTE=Cyler;50797189]In Powerarmor that looks fucking sweet, if only there was a way to maybe only carry it when in power armor ?[/QUOTE] Dude's trying to add a penalty to using it out of power armor, AP loss or something along those lines.
Maybe make it insanely inaccurate?
Make it break your arms when you fire it outside of power armour.
[QUOTE=EliteSuperS;50797307]Maybe make it insanely inaccurate?[/QUOTE] Maybe a little bit of this plus a slight AP penalty out of armour, I don't want the penalties to be too limiting. It'll have an optimised lighter receiver mod which will nullify these effects but also do less damage No changes needed to the slow-ish reload speed, since you reload faster in AP anyway
what next, a revolver railgun ocelot would wet himself
Where's the damn structures for the vaults? Are you not allowed build rooms in vault 88? Disabled homemaker to see if it was the cause, but it wasn't.
[QUOTE=Sharp_Shooter;50797372]Where's the damn structures for the vaults? Are you not allowed build rooms in vault 88? Disabled homemaker to see if it was the cause, but it wasn't.[/QUOTE] They're under the rooms category, if you mean the specialized rooms like bedrooms. edit: looks like someone on the nexus found quite a bug [t]https://s32.postimg.org/tv308nn85/Preston_Garvey_Bug_intencionado.gif[/t]
[QUOTE=_charon;50796196]Radbats and giant radstorks are in the artbook, actually. Looks like radbats would've been seen in Quincy Quarries at one point, too; it doesn't say why they didn't go ahead on them but I'm guessing they couldn't get the flying right.[/QUOTE] Cliifracers 2.0
[QUOTE=EliteSuperS;50797307]Maybe make it insanely inaccurate?[/QUOTE] That or add some monster recoil, or slower walking/reloading, taking it out slower, etc.
[QUOTE=_charon;50797392]They're under the rooms category, if you mean the specialized rooms like bedrooms.[/QUOTE] Shit, turns out it's not just the vault. The structures category for all settlements is just non-existent for some reason. Even with all my settlements mods disabled. This fucking game, I swear. [editline]29th July 2016[/editline] Think I have to reinstall again, no mods are causing it apparently.
So I made a bank. [t]http://images.akamai.steamusercontent.com/ugc/446239101703024630/5DF5E7914E78D5A42B86739C77455D9930CBDDBC/[/t][t]http://images.akamai.steamusercontent.com/ugc/446239101703026625/F430F48A101749E156EEC6FE6D7A7689CC148FA6/[/t] [t]http://images.akamai.steamusercontent.com/ugc/446239101703028126/D2E4EDCE696175F2283DBD22E017E537938C4848/[/t][t]http://images.akamai.steamusercontent.com/ugc/446239101703031299/905B62ED5E27BBB8C8AB436906B7F4AF048B7835/[/t] [t]http://images.akamai.steamusercontent.com/ugc/446239101703032996/1155D0119C7107DBA826EE9925745DB982B7FA4F/[/t][t]http://images.akamai.steamusercontent.com/ugc/446239101703035477/07EE221F27F6AED07AED81F7D30CA7044162BEE3/[/t] [t]http://images.akamai.steamusercontent.com/ugc/446239101703042593/5E3EEA022ACE6027364EF9648EA08EF71CCF04F2/[/t][t]http://images.akamai.steamusercontent.com/ugc/446239101703044082/3FA0DB9738E82A5F74A543FFB948389555AD1570/[/t] [t]http://images.akamai.steamusercontent.com/ugc/446239101703046218/EF0C1FFED3ED835BD7152B75AC31D3C38E08DEFD/[/t]
Whats going on with the lighting in the Vaults DLC. I've watched my brother play on PS4 and the lighting is utter trash. Is it the same on PC or is it better?
[QUOTE=Holt!;50797500]Whats going on with the lighting in the Vaults DLC. I've watched my brother play on PS4 and the lighting is utter trash. Is it the same on PC or is it better?[/QUOTE] Same on PC, mods fix it though, no idea why Bethesda made it like that but in a way, I like having a dark small vault, adds to the unfinished look.
[QUOTE=Sharp_Shooter;50797480]Shit, turns out it's not just the vault. The structures category for all settlements is just non-existent for some reason. Even with all my settlements mods disabled. This fucking game, I swear. [editline]29th July 2016[/editline] Think I have to reinstall again, no mods are causing it apparently.[/QUOTE] Try it on a new save. I had this happen before by uninstalling Snap n' Build improperly, but I'm pretty sure there's other ways this can happen.
[QUOTE=hoodoo456;50796650]What's the optimization pack? this sounds great.[/QUOTE] [url]http://www.nexusmods.com/fallout4/mods/978/?[/url] [QUOTE=Xubs;50796741]hey guy I don't wanna repack that pack either how about a little aftermarket deal, yknow what I'm saying...?[/QUOTE] Sorry not uploading 12gb of pretty much warez, understand why you'd want me to but I can't.
[QUOTE=jonu67;50797333]Make it break your arms when you fire it outside of power armour.[/QUOTE] [video=youtube;GflNebBpIyc]https://www.youtube.com/watch?v=GflNebBpIyc[/video]
[QUOTE=Sharp_Shooter;50797480]Shit, turns out it's not just the vault. The structures category for all settlements is just non-existent for some reason. Even with all my settlements mods disabled. This fucking game, I swear. [editline]29th July 2016[/editline] Think I have to reinstall again, no mods are causing it apparently.[/QUOTE] Uninstalling/disabling settlements mods is more likely to cause the problem. It's pretty well known that mods that edit the categories in the workshop menu have the potential to cause it break, especially when a DLC is released (though the base categories for each DLC are added in a a patch that comes out beforehand, rathering than being in the DLC itself). There are mods that fix this problem, though I don't have the links to any handy. Someone else might be able to help with that, though.
[QUOTE=Reagy;50797527][url]http://www.nexusmods.com/fallout4/mods/978/?[/url] Sorry not uploading 12gb of pretty much warez, understand why you'd want me to but I can't.[/QUOTE] Who said warez, what are you on about bro. :shh:
So for some reason ArchiveInvalidation refuses to work for New Vegas. And I mean I follow the steps for a generator (since i'm actually using the Mod Organizer this time) and it's just not working.
Do you guys recommend these mods or do you think they don't work with Fallout 4 very well? [url]http://www.nexusmods.com/fallout4/mods/7573/?[/url] [url]http://www.nexusmods.com/fallout4/mods/10060/?[/url]
[QUOTE=Omolong;50797534]Uninstalling/disabling settlements mods is more likely to cause the problem. It's pretty well known that mods that edit the categories in the workshop menu have the potential to cause it break, especially when a DLC is released (though the base categories for each DLC are added in a a patch that comes out beforehand, rathering than being in the DLC itself). There are mods that fix this problem, though I don't have the links to any handy. Someone else might be able to help with that, though.[/QUOTE] Yeah it seems like you're correct. Gonna try settlement keywords. [editline]29th July 2016[/editline] Well it kinda worked for vanilla structures, but none of the DLC structures are showing up. Any alternatives?
I like replacing Bethesda's Bloom with the one ENB gives. Bethesda: [t]http://puu.sh/qjbvF/b49fc9e1b2.png[/t] ENB: [t]http://puu.sh/qjbx7/d1bda6a15a.png[/t]
the one with less is better imo. the enb is almost like lens flare.
How did I know someone was gonna say something negative about ENB, at first pretty much nobody could tell the difference and now it looks like lens flare.
[QUOTE=GHOST!!!!;50798307]I like replacing Bethesda's Bloom with the one ENB gives. Bethesda: [t]http://puu.sh/qjbvF/b49fc9e1b2.png[/t] ENB: [t]http://puu.sh/qjbx7/d1bda6a15a.png[/t][/QUOTE] If the ENB was vanilla I'd just turn bloom off, it's too much imo. Though I assume I'm just weird because I crank shit like AA down and turn off flares and HDR in order to make walls and effects and everything more clear and visible instead of pretty because I don't give a damn about how pretty that molotov that just hit me in the face because I couldn't see it because my fake eyes haven't adjusted yet was. [editline]a[/editline] Like yes, that second screenshot does look a lot better, but in motion I'd prefer vanilla.
Just wondering, do the availiable FPS mods for PS4/X1 do actually help performance?
[QUOTE=Fox Powers;50798501]Just wondering, do the availiable FPS mods for PS4/X1 do actually help performance?[/QUOTE] If theres a texture optimisation one that actually replaces the ba2's then yeah, it nukes half the texture size which both consoles will LOVE.
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