• Oculus Rift / Virtual Reality General
    4,360 replies, posted
[QUOTE=Beacon;49398647]really?... how? how do you fall asleep with something that weighs that much sitting on your face, while you're playing a game? how many hours sleep a night do you get?[/QUOTE] Because they're not playing a game, they're watching VR porn in bed, sideways and because it looks so real they get really tired after 'sex' so they fall asleep. Just admit it, everyone.
[QUOTE=shadowboy303;49398490]Can't wait for someone to get high and trip out in VR proper bad.[/QUOTE] i am 100% doing acid with a VR headset at some point in my life
in before you suddenly think it's some sort of face-hugging parasite and you throw it against a wall vr problems
[QUOTE=Beacon;49399217]in before you suddenly think it's some sort of face-hugging parasite and you throw it against a wall vr problems[/QUOTE] Maybe in australia.
[QUOTE=Beacon;49398647]really?... how? how do you fall asleep with something that weighs that much sitting on your face, while you're playing a game? how many hours sleep a night do you get?[/QUOTE] windlands is a very zen game
[QUOTE=Beacon;49399217]in before you suddenly think it's some sort of face-hugging parasite and you throw it against a wall vr problems[/QUOTE] that'd be fucking amazing if a VR video game had a face hugger. heart attacks galore.
[QUOTE=Scot;49399113]i am 100% doing acid with a VR headset at some point in my life[/QUOTE] it's already off my bucketlist but it would be awesome to do it with the consumer version
[QUOTE=Beacon;49398647]really?... how? how do you fall asleep with something that weighs that much sitting on your face, while you're playing a game? how many hours sleep a night do you get?[/QUOTE] I've slept with a cat on my head. I can totally imagine myself falling sleep while just sitting in my cockpit in Elite Dangerous, for instance.
[QUOTE=shadowboy303;49398490]Can't wait for someone to get high and trip out in VR proper bad.[/QUOTE] It's gonna be me. It'll be one thing on cannabis, but it will be a whole other universe combining psychedelics with VR. Friends, prepare for a new frontier.
Oculus Rift / Virtual Reality / Tripping Balls General
[QUOTE=GeneralSpecific;49400715]It's gonna be me. It'll be one thing on cannabis, but it will be a whole other universe combining psychedelics with VR. Friends, prepare for a new frontier.[/QUOTE] I think I've read plenty of those experiments in the early DK1 days.
[QUOTE=GeneralSpecific;49400715]It's gonna be me. It'll be one thing on cannabis, but it will be a whole other universe combining psychedelics with VR. Friends, prepare for a new frontier.[/QUOTE] me and a bud did acid and played dreadhalls on the DK1 and it was something else, like hallucinations happening ingame like they would in real life and not like looking at a screen, full immersion. My buddy nearly had a heart attack screaming like homer simpson after a jumpscare. Got through and it felt like I had actually just found my way out of a terrifiying dungeon and made it home. Had another friend that was with us (and also tripping) try it but it was also her first time using a VR headset and so she was just amazed at the 3D, so she wasn't afraid at all. Incidentally she got out almost right away and never ran into anything and was all "that was nice, this is cool" I practically never cared about the SDE of the DK1 or the lack of proper tracking, and I was still fully immersed while under the influence. I can't even imagine the places the CV1 or Vive will take. Maybe someone will make a VR spirit quest or something.
Imagine a VR version of that LSD game only with an extremely powerful procedural code
I've been thinking... given that it'll probably be a storm when the Oculus pre-orders open, I expect a lot of folks might be too late to order one of the first batch of CV1s. Is there a service out there that we can subscribe to (as a group), and if anyone sees the pre-orders go up, trigger a mass email to all participants? That way everyone has a better chance to be notified in time.
[QUOTE=Clavus;49404452]I've been thinking... given that it'll probably be a storm when the Oculus pre-orders open, I expect a lot of folks might be too late to order one of the first batch of CV1s. Is there a service out there that we can subscribe to (as a group), and if anyone sees the pre-orders go up, trigger a mass email to all participants? That way everyone has a better chance to be notified in time.[/QUOTE] I don't think it will be as much of a storm as people believe. It will definitely sell out within a day or two, but I think the high price, combined with high PC power requirements, as well as the fact that many enthusiasts are waiting for the Vive to come out before making a decision, all mean that there will at least be a period of time where you can order, and not have to be smashing F5 like a madman in the hopes of squeaking in before they sell out in 5 minutes. IIRC, Oculus has been building up backstock of CV1s for quite a while now to prevent this. Of course I could be completely wrong and it will backfire and no one but bots will get CV1s.
Interesting tidbit I just saw on Reddit: [url]https://www.reddit.com/r/oculus/comments/3yhtet/can_the_rift_be_used_just_to_display_videos_and/cydmwco[/url] [quote]With the latest Oculus runtime, if you fail to meet the minimum specs (IIRC some type of GPU in the GTX 660 range) the oculus config utility will outright block your machine from displaying to the rift, giving you an error message about not meeting minimum video standards.[/quote]
What the fuck? I've got an R9 280X, does that mean the Oculus Rift won't even let me use it because my card barely misses the minmum requirements?
[QUOTE=Clavus;49404545]Interesting tidbit I just saw on Reddit: [url]https://www.reddit.com/r/oculus/comments/3yhtet/can_the_rift_be_used_just_to_display_videos_and/cydmwco[/url][/QUOTE] Oh fuck off, I'm sure my 770 can run at least the most basic demos and games at 90fps, this is completely unnecessary. If you get motion sickness because your PC can't handle the VR stuff it's on you for not meeting the minimum specs, but outright blocking people from using the headset is a gigantic heap of bullshit.
GTX 650 / HD 7770 and below is what gets blocked.
[QUOTE=Orkel;49404677]GTX 650 / HD 7770 and below is what gets blocked.[/QUOTE] Do you have a source of this? :) Also, isn't HD 7770 like waaaaaaay to low for VR? I don't think a card that's just a bit better than it would run VR smoothly.
[QUOTE=Flumbooze;49404688]Do you have a source of this? :) Also, isn't HD 7770 like waaaaaaay to low for VR? I don't think a card that's just a bit better than it would run VR smoothly.[/QUOTE] Hence why they don't want people running the Rift on it. It's to prevent people with computers way below spec from buying it without doing any research and then getting sick and ragging on their product.
[QUOTE=Flumbooze;49404688]Do you have a source of this? :) [/QUOTE] Someone in the thread, presumably from experience. We'll have to wait for more confirmations to be sure. [editline]28th December 2015[/editline] Blocking shitty cards is a great and bold move on their part, exactly for the reasons zombii specifies. If people are dumb enough to buy Rifts on their 10 year old computers, they shouldn't be able to even boot it up. Less strain on support, less bad press, less shitty experiences.
[QUOTE=Zombii;49404763]Hence why they don't want people running the Rift on it. It's to prevent people with computers way below spec from buying it without doing any research and then getting sick and ragging on their product.[/QUOTE] I totally get that and it's the right thing to do. But since they announced minimum specs to be a R9 290 or better, I'm afraid it will block my R9 280X and that would just be shitty since it's only a little bit worse. EDIT: Also, some cards are not from the official manufacturers and sometimes don't get recognised by third-party software, like when you use some software to automatically change your video settings in-game but it doesn't recognise your GPU. I'm hoping that doesn't happen here.
I wonder how dual cards fit into that.
SAO
[QUOTE=Ogopogo;49404905]I wonder how dual cards fit into that.[/QUOTE] SLI/whatever other names it goes under has never given me anything but problems in my entire history of owning gaming pc's My VR-era PC will certainly not have dual cards in it.
As long as I can run this until I make the transition to Pascal everything will be fine :v: [video=youtube;AohSUF0ThnM]http://www.youtube.com/watch?v=AohSUF0ThnM[/video]
[QUOTE=Daku;49405001]SAO[/QUOTE] This comment is shit but I'm really hoping for an MMORPG that uses VR in an awesome way. I think Black Desert had support? [QUOTE=Kylel999;49405164]SLI has never given me anything but problems in my entire history of owning gaming pc's My VR-era PC will certainly not have dual cards in it.[/QUOTE] IIRC AMD knows this and they recently presented some sort of chipset for dual GPU's to work better together? I might be wrong though.
[QUOTE=Flumbooze;49405172]This comment is shit but I'm really hoping for an MMORPG that uses VR in an awesome way. I think Black Desert had support? IIRC AMD knows this and they recently presented some sort of chipset for dual GPU's to work better together? I might be wrong though.[/QUOTE] I'm not tech-savvy so I was hoping I even sounded like I knew what I was talking about :v: All I know is that some games don't support it and they tend to heat eachother up [editline]28th December 2015[/editline] [QUOTE=Killstr3aKs;49405169]As long as I can run this until I make the transition to Pascal everything will be fine :v: [video=youtube;AohSUF0ThnM]http://www.youtube.com/watch?v=AohSUF0ThnM[/video][/QUOTE] I watched this 3 times now and it makes me laugh still
job simulator is going to be a lot of fun
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