• Oculus Rift / Virtual Reality General
    4,360 replies, posted
[QUOTE=Clavus;46967526]I can too, given enough time and tutorials. But credit goes to the guys that actually do it right?[/QUOTE] Yeah of course, I didn't mean to demean their effort or anything, I'm just saying it's not a super impressive display of UE4's graphical capability, nor does it seem to have very interesting gameplay. It kinda seems like a Rift demo.
How would Quake III work with the Rift? Does fast paced gameplay bode well with VR?
[QUOTE=_Axel;46968980]How would Quake III work with the Rift? Does fast paced gameplay bode well with VR?[/QUOTE] There's a Quake Rift version out there, but it's definitely stomach-churning.
[QUOTE=Kylel999;46967430]When I watched the Pneuma trailer, when it mentioned through the eyes of a god, I imagined having a game with rift/hand sim support where you are god up in the sky :v: That'd be pretty sick though, look down through the clouds in a hole and see your empire, with a light brush of the hand you sweep some clouds away to get a better view[/QUOTE] Black & White: The VRening Or maybe Populous... Hm..
[QUOTE=_Axel;46968980]How would Quake III work with the Rift? Does fast paced gameplay bode well with VR?[/QUOTE] Poorly for me. Fast things that make you turn a lot get the user pretty sick. Granted, that's a dk1 so might be much better with even a dk2
[QUOTE=TurnDown4Wat!;46969140]Black & White: The VRening Or maybe Populous... Hm..[/QUOTE] I would never stop playing VR Black and White.
So when are we gonna have the pornographic video game revolution with this thing? I want to create and dress up my very own waifu and engage in graphic virtual reality fetish-fueled sex with her, but so far the only thing that we've got are poor Unity demos with MMD models. When will the future happen guys I'm still waiting
It's been happening just google it m8
[QUOTE=xalener;46970583]It's been happening just google it m8[/QUOTE] The only thing I can find that really piques my interest is IllusionVR (long-time fan of them sweet, sweet waifu sims) but it only works for the DK1.
Haloguy, Just One Dance VirtualRealPlayer The latter is an attempt at mixing film NSFW with the rift, the former is the only NSFW unity demo I've seen that has 'quality'.
[QUOTE=Orkel;46969022]There's a Quake Rift version out there, but it's definitely stomach-churning.[/QUOTE] Honestly, the first thing I'm doing with my rift is that (except with Unreal Tournament or Mirror's Edge). I want to acclimate myself to it, like I acclimated myself to 144hz.
[QUOTE=ClarkWasHere;46970961]Honestly, the first thing I'm doing with my rift is that (except with Unreal Tournament or Mirror's Edge). I want to acclimate myself to it, like I acclimated myself to 144hz.[/QUOTE] You don't acclimate yourself by trying to push through simulator-sickness. Exactly the opposite actually, you might develop a negative reaction to putting on the Rift. Take it slow, start with simple experiences you can handle, and take a break if you feel nauseous. VR legs are something you build slowly.
My first experience with the rift was the coffee shop. it was pretty good for me. i think i jumped in that game to get used to it probably 3 or 4 times then jumped into E:D.
[QUOTE=Clavus;46966803][media]http://www.youtube.com/watch?v=5yk4Ab1i3vc[/media] Looks pretty neat. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=377765402]It's up on Greenlight[/url].[/QUOTE] Super pretty tech demos: now in game form!
[QUOTE=bitches;46970806]Haloguy, Just One Dance VirtualRealPlayer The latter is an attempt at mixing film NSFW with the rift, the former is the only unity demo I've seen that has 'quality'.[/QUOTE] Me too. I hope TriDef3D is working on DK2 support so I can play Illusion games with it. Does anybody know if they're even working on DK2 support? [editline]20th January 2015[/editline] [QUOTE=FrankPetrov;46972253]My first experience with the rift was the coffee shop. it was pretty good for me. i think i jumped in that game to get used to it probably 3 or 4 times then jumped into E:D.[/QUOTE] My first experience with the Rift was Just One Dance and it broke my penis.
I've got an upgrade to my shitty old athlon x2 computer as an birthday present. This should do the job once CV1 gets released, right? [IMG]http://i.imgur.com/xdwsGrI.png[/IMG] [editline]20th January 2015[/editline] cpu is overcloaked to 4.20GHz (that wasn't intentional I swear) and so far everything works perfectly fine.
Got a google cardboard from china so I can watch VR videos while I wait for CV1. Its ok on a lumia 920. Could use a bigger and higher res screen tough. [editline]20th January 2015[/editline] [QUOTE=Plaster;46972992]I've got an upgrade to my shitty old athlon x2 computer as an birthday present. This should do the job once CV1 gets released, right? [IMG]http://i.imgur.com/xdwsGrI.png[/IMG] [editline]20th January 2015[/editline] cpu is overcloaked to 4.20GHz (that wasn't intentional I swear) and so far everything works perfectly fine.[/QUOTE] The GPU is too weak to run anything but some simple demo's or old source games well. Currently the general expectation is that You will need to be able to run games at 90fps in 1440P AMD said that it would release some info dedicated VR sections on GPU's at GDC. So I would wait for that before buying something new.
Ah alright but except for the GPU everthing is fine? GPU is quite an easy fix since the newer ones are quite cheap for what they are.
Cv1 is 970/980 territory. Hopefully nvidia releases something even better before cv1 hits.
Good thing i'm buying a GTX 970 superclocked instead of a Radeon r9 as from what I heard, AMD has dropped the ball on driver support lately.
[QUOTE=nomad1;46973854]Good thing i'm buying a GTX 970 superclocked instead of a Radeon r9 as from what I heard, AMD has dropped the ball on driver support lately.[/QUOTE] Not just driver support but vr period. They dont seem to care about it.
I'm gonna see how I like the rift before I splash the cash on upgrading my PC.
[QUOTE=Orkel;46973818]Cv1 is 970/980 territory.[/QUOTE] u srs?
[QUOTE=lekkimsm;46974322]u srs?[/QUOTE] Yes. As stated before, the games will need to run at 90fps at 1440p. So much for wanting to get the Oculus Rift into everyone's hands, but I guess that's the nature of VR and the way Oculus Rift does it.
[QUOTE=Scot;46974311]I'm gonna see how I like the rift before I splash the cash on upgrading my PC.[/QUOTE] As long as you find out how you like it using an upgraded PC, sure. [editline]20th January 2015[/editline] [QUOTE=ClarkWasHere;46974461]Yes. As stated before, the games will need to run at 90fps at 1440p. So much for wanting to get the Oculus Rift into everyone's hands, but I guess that's the nature of VR and the way Oculus Rift does it.[/QUOTE] This is also why NVidia is charging a super low price (for a top-of-the-line card). Most gamers don't buy the new big bad card, because games look fine enough without them. Especially because of how most AAA titles use console graphics after a quick porting job. My 660M on my laptop handles most any title on max at 60fps. NVidia needs consumers to be excited for brand new cards again, and VR is the answer to that. If they sell for a relatively low price, we can afford it, and VR becomes a success. With VR around, they'll be selling top of the line cards for a long time. [editline]20th January 2015[/editline] My 970 with my i5 3.4ghz handles every rift demo but the horrendously unoptimized at >75fps (they cap at 75, so I don't know more than that, but the stellar performance leaves me confident it can do more). When I say horrendously unoptimized, I'm talking about demos that run perfectly fine until you walk up to a fire sprite in a brazier and it drops down to 30-40, but that's just the demo's fault. [editline]20th January 2015[/editline] To the wealthy facepunchers out there, don't buy a 970/980 laptop and expect to run things well. You won't be able to upgrade if CV1's higher resolution and 90fps requirement fuck you over, in addition to how mobile GPUs don't perform as well as their desktop counterparts. And, if your laptop uses Nvidia Optimus (gpu routes through the intel cpu; optimus is extremely common), your hdmi/displayport output ports will be limited to 60fps.
[QUOTE=bitches;46974662]As long as you find out how you like it using an upgraded PC, sure. [/QUOTE] I'm pretty sure my 670 will be able to run games at at least lowest settings.
when did the requirement hit 90FPS? I thought 75 was the sweetspot to attain, 90 would just be icing on an already delicious cake at that point
[QUOTE=dai;46974772]when did the requirement hit 90FPS? I thought 75 was the sweetspot to attain, 90 would just be icing on an already delicious cake at that point[/QUOTE] CV1 was confirmed to be 90 or higher ages ago, CB is also running 90
[QUOTE=Clavus;46972055]You don't acclimate yourself by trying to push through simulator-sickness. Exactly the opposite actually, you might develop a negative reaction to putting on the Rift. Take it slow, start with simple experiences you can handle, and take a break if you feel nauseous. VR legs are something you build slowly.[/QUOTE] Depends on person to person. I don't think I'll get sick that easy, because I've used the google cardboard with no problems, but I feel that its not representative of what I'll get with the CV1. I guess we'll have to see the CV1 and use it to find that answer.
capable of =/= requirement though I know and support the fact they're under no obligation to hold back on requirements for any reasons, but consumer understanding of what hardware they'll need shouldn't be measured up as "fuck off if you can't run everything maxed out at 90fps"
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