Metal Gear Solid - A Hideo Kojima Thread - More black lines than a CIA file
5,001 replies, posted
[QUOTE=Conro101;48634426]I think the problem is the late game seems very rushed, storywise, most likely due to kojima being pushed out the door. [sp]Paz serves no purpose, I figure she was going to do something more but then she just gets written away. The Man Who Sold The World has no real lead-up to the mission, it feels like a whole chunk where Venom slowly has the truth dawn on him is missing. And not to mention Eli's whole plot thread literally goes nowhere.[/sp]
[/QUOTE]
[sp]I thought the Paz thread ending was quite touching and elaborated on Snake's mental state. Not a big story part but quite a nice moment.[/sp]
[QUOTE=Kill001;48636503]Am I the only one still somewhat annoyed at the frankenguns in the game?
imean, every time I finish a weapon upgrade and see that my DHEGEYSGAF-420 has finished research (which I have no idea what the fuck it is), I don't feel as excited like in Peace Walker where I see my MG3 has completed research
This might be hecause I'm somewhat of a gun nut and I always loved collecting all the guns in MGS[/QUOTE]
oh my god, it's the worst. There is absolutely no point to having fictional guns and vehicles. It was fucking awesome seeing MiGs and the Blackbird in MGS3, to say nothing of all the great gunporn the series has had.
Now, I have to make do with the FAL clone (the only passable gun in the game imo (and even then only when it doesn't have a scope that scope mount is fugly))
did they ever actually explain why they decided to go make-believe on all the guns?
quarantine spoilers [sp]I really hope I quarantined the right people. The bad language is Kikongo right?[/sp]
Can I get some very minor ending spoilers. [sp]I'm going through the game really slowly because I'm trying to finish as many side-ops as I can as they pop up. Someone told me that there's 2 endings though and the second one is tied to side ops. Without telling me what it is obviously would I be passing up seeing the first ending if I continued this trend?[/sp]
[QUOTE=Sector 7;48636604]
did they ever actually explain why they decided to go make-believe on all the guns?[/QUOTE]
Prevailing theory is that they thought it was wrong to have an anti-war message while funding arms companies by paying licenses. That or for customisation.
[QUOTE=MightyLOLZOR;48636615]quarantine spoilers [sp]I really hope I quarantined the right people. The bad language is Kikongo right?[/sp][/QUOTE]
[sp]__________yes________[/sp]
[QUOTE=RAG Frag;48636625]Prevailing theory is that they thought it was wrong to have an anti-war message while funding arms companies by paying licenses. That or for customisation.[/QUOTE]
Tbh, I think I would've been ok to use rails and just say "DD invented it first". They invented walkmans, Doritos, and Axe
:v:
Just imagined Snake spraying Axe on himself in that dramatic healing fashion when you take too much damage.
Mission 45 is easily the worst in terms of gameplay and story.
[QUOTE=RAG Frag;48636625]Prevailing theory is that they thought it was wrong to have an anti-war message while funding arms companies by paying licenses. That or for customisation.[/QUOTE]
there are no licensing fees for firearms in media iirc, especially not in a historical context
especially also considering the fact that M16 etc are all military designations anyway and not registered to the companies (as far as I know, I could be wrong)
[QUOTE=RAG Frag;48636625]Prevailing theory is that they thought it was wrong to have an anti-war message while funding arms companies by paying licenses.[/QUOTE]
:disgust:
[QUOTE=Sector 7;48636690]there are no licensing fees for firearms in media iirc, especially not in a historical context
especially also considering the fact that M16 etc are all military designations anyway and not registered to the companies (as far as I know, I could be wrong)[/QUOTE]
[url=http://www.eurogamer.net/articles/2013-02-01-shooters-how-video-games-fund-arms-manufacturers]Apparently it gets a bit more complicated for videogames[/url] Or at least the attention to this might have been enough to turn them off real guns?
Endgame spoilers [Sp]How the fuck did Huey not get the shit kicked out of him? He's a pretentious sociopath who can't stop lying 100% of the time, how did they let him near ANYTHING?[/sp]
I kept accidentally blowing up the cargo truck in mission 16 so the game recommended I play with the chicken hat.
Never have I been so insulted. The hat wouldn't even have helped there
[QUOTE=RAG Frag;48636726][url=http://www.eurogamer.net/articles/2013-02-01-shooters-how-video-games-fund-arms-manufacturers]Apparently it gets a bit more complicated for videogames[/url][/QUOTE]
Next time you play a shooter, watch the credits. If you don't notice any firearm brand names, nothing was licensed, no one paid anyone.
[QUOTE=Sector 7;48636604]oh my god, it's the worst. There is absolutely no point to having fictional guns and vehicles. It was fucking awesome seeing MiGs and the Blackbird in MGS3, to say nothing of all the great gunporn the series has had.
Now, I have to make do with the FAL clone (the only passable gun in the game imo (and even then only when it doesn't have a scope that scope mount is fugly)
did they ever actually explain why they decided to go make-believe on all the guns?[/QUOTE]
[url=http://www.imfdb.org/wiki/Talk:Metal_Gear_Solid_V:_The_Phantom_Pain#About_the_.27new.27_Frankenguns_policy_in_MGS]Here's what people in IMFDB suspect[/url] (a bit long but it might shed light on Kojima/Konami's policies)
[quote]About the 'new' Frankenguns policy in MGS
(moved from Talk:Metal Gear Solid V: Ground Zeroes)
This thing has been festering longer than people think. I just discovered that the Konami's Frankengunning of MGS has been in effect since 2012, beginning with Metal Gear Solid - Social Ops, a 3D mobile game that released exclusively in Japan for the iPhone and Android smartphones.
From MGS wiki as of November 5 2014:
[url]http://metalgear.wikia.com/wiki/Metal_Gear_Solid:_Social_Ops#Behind_the_scenes[/url]
[url]http://metalgear.wikia.com/wiki/Metal_Gear_Solid_V_weapons_and_equipment#Behind_the_scenes[/url]
"MGS SOP" involves gameplay/re-enactment from the games Metal Gear Solid 3 - Snake Eater and Metal Gear Solid - Peace Walker. Social Ops was similar to the Metal Gear Acid series in terms of character movement and its use of items and weapons via trading cards.
For cards with rendered art (art not pulled straight from a game) - with few exceptions - the weapons are replaced with a counter-part from MGSV. For example, Old Snake from Metal Gear Solid 4 is seen holding a SVG-76 instead of a AK-102 or a AM-69 instead of a M4 Custom, and Peace Walker-era Snake is seen holding a AM-69 rather than a M16A1.
Also several newer promotional renders, along with several older ones (i.e. promotional images of Peace Walker) of previous games have had their previously real life weapons replaced with a Metal Gear Solid V equivalent. For example - as stated previously; Big Boss with M16A1 from Peace Walker and Old Snake with M4 custom from MGS4 are now both shown holding AM Rifle Type 69 instead. This is also seen on promotional images with The Legacy Collection that was released in Summer of 2013 worldwide. For example; In new HD render art of Solid Snake is seen with a Wu Silent Pistol in his holster instead of a Mk23 SOCOM.
The reasons for the changes are yet to be stated. It's claimed that Konami had gotten in legal problems with gun licencing for exploiting loopholes via Airsoft company Tokyo Marui partnership. Therefore they cannot use designs patented by major weapons manufacturers and can only use non-conflicting designs provided by Tokyo Marui. TrickShotFinn (talk) 12:49, 5 November 2014 (EST)
As I said before, call bullshit that Konami couldn't get image rights to use real life guns or that the AK variant is copyrighted. Is Russia knocking on Konami's doors about the image? Excalibur01 (talk) 23:01, 5 November 2014 (EST)
This is all getting pretty strange. How do you use an "airsoft loophole"? Claim that your ingame guns are just modelled after airsoft guns? Besides, wasn't there a court case that decided that "M4" is now a generic term (like "M1911") that can't be copyrighted/trademarked? Why can't Old Snake keep his, then? Did Konami face a major lawsuit? Or were licensing fees getting too expensive after Peace Walker? Or is Konami overreacting in some way? --Mazryonh (talk) 21:51, 8 November 2014 (EST)
Combination of gross overreaction and licensing expenses IMO. Though, it’s more likely that it’s MGS4’s – and not PW’s - gun licensing that came around to bite Konami in the ass.
If you ask me, the whole thing could very well be connected to something in Japanese law that we might not know about.
And yes, the “airsoft loophole” is "allegedly" a thing in Japan. It works by having some Airsoft manufacturer in sponsor-/partnership with the work in question, and if somebody starts blowing whistles they just can defend themselves by saying that they are promoting (Airsoft Manufacturer’s) product(s) and not actual firearm company's. (Ridiculous, I know.)
One of the most well-known exploiters of this has been Capcom’s Resident Evil/Bio Hazard. RE and Tokyo Marui have been connected since RE2, with partnership beginning since Capcom commissioned Tokyo Marui to release an Airsoft replicas of the in-game variations of the Desert Eagle wielded by Leon S. Kennedy. Resident Evil 5 is good a good example of “the loophole” in full force. If you take a good look of the RE5 arsenal and are aware what’s in Tokyo Marui’s catalog around 2009, you’ll notice that all the non-franken-/heavily edited guns have Tokyo Marui counterparts – with some exceptions. Same deal with RE Relevations 1, notably featuring the Smith & Wesson 3566 under the guise of Tokyo Marui’s “PC356” replica of the aforementioned pistol. Although judging from RE6, the “all frankenguns policy” has affected RE as well. TrickShotFinn (talk) 13:40, 11 November 2014 (EST)
Then what about the gun designs that can't be copyrighted/trademarked, like the M4, the M1911, or AK-style rifles? It does speak of "overreaction" as well. And what's keeping Konami from paying the licensing fees again? I don't think they're in financial trouble like Capcom and Sega currently are. (--Mazryonh (talk) 01:45, 27 November 2014 (EST))[/quote]
which makes sense considering the fact another similar incident of the MGS 1-3 theme being similar to that one Russian orchestra song, Kojima pulled that song from all subsequent games without saying a word, and also he stopped adding the theme itself in subsequent games (which is a shame because I love the MGS2 theme)
[QUOTE=Zeos;48636735]Endgame spoilers [Sp]How the fuck did Huey not get the shit kicked out of him? He's a pretentious sociopath who can't stop lying 100% of the time, how did they let him near ANYTHING?[/sp][/QUOTE]
[sp]I'm surprised he got away with blaming Venom for the deaths of all the people that got infected in Mission 43. If I was Venom, hell even Kaz or Ocelot, I would've clobbered him. I'm surprised they just exiled him instead of flinging him off the R&D platform when it was revealed what he did. Maybe I'm just vindictive, but Huey's a bastard, especially knowing what he did to Emma.[/sp]
[QUOTE=Kill001;48636759]Here's what people in IMFDB suspect (a bit long but it might shed light on Kojima/Konami's policies)
[Huge IMFDB quote]
which makes sense considering the fact another similar incident of the MGS 1-3 theme being similar to that one Russian orchestra song, Kojima pulled that song from all subsequent games without saying a word, and also he stopped adding the theme itself in subsequent games (which is a shame because I love the MGS2 theme)[/QUOTE]
tl;dr
theory that gun companies started knocking on Konami/Kojima's door regarding copyright/trademarks, Konami/Kojima backpedaled to the point that they introduced frankenguns to avoid trouble
[URL="https://a.pomf.cat/abcyrl.mp4"]This is cut dialogue apparently (spoilers).[/URL]
[QUOTE=LTJGPliskin;48636377]Okay, so one thing I'm wondering about the ending (massive spoilers obviously):
[sp]When you see "Ishmael" in all of his bandages, it looks like he's either shaved bald or has short hair, his bandages fit that way. However, when he take all the bandages off, becomes Big Boss again, he has all his hair and a full beard.
Also, you see him with both of his eyes when he's bandaged up. And it's established that he already had facial surgery.
What the fuck is happening.[/sp]
Also, everybody's verdicts on the game? The main consensus seems to be amazing gameplay, mediocre story. Do you think Kojima leaving Konami will be refreshing for the series after this, or do you think they should have kept him?[/QUOTE]
[sp] theres a theory floating around that Ishmael doesn't exist and venom is just big boss being a super unreliable narrator and making excuses for his atrocities (plus having shrapnel in your brain doesn't help[/sp]
I'd like to believe it but i think its just wishful thinking
[editline]8th September 2015[/editline]
[QUOTE=MightyLOLZOR;48636550]Fucking hell, my eyes hurt after[sp]staring at the staff management screen for half an hour, moving people to the quarantine zone.[/sp]That whole part is like a big slap in the face. Completely threw off the flow of the game.[/QUOTE]
I loved that bit, I only [sp] moved my best soldiers and rushed the next few missions urgently to get the cure while losing men every couple of minutes, made the whole thing feel really urgent[/sp]
Small easter egg in the Phantom Limb mission, won't spoil it:
[sp]When you're carrying out Kaz out of the base and he asks you to say the magic words, you can actually say it by pressing the action button.[/sp]
vid: [url]https://www.youtube.com/watch?v=Syu1WP9x4sk[/url]
Fuck Mission 43.
Fuck it in it's dirty whore mouth.
God damn.
mission 42 is worse
[QUOTE=E = MC Hammer;48636892]mission 42 is worse[/QUOTE]
Not on the emotional damage scale.
no but on the "wht the fuck how do i do this" scale it's high up there
about the frankengun thing, I read somewhere that officially you do not need a license, unoffically however certain gun makers are starting to be "insistent" to include brand names in certain countries. As soon as you put brand names, yes, you need a license.
[QUOTE=Fussy!;48636880]Fuck Mission 43.
Fuck it in it's dirty whore mouth.
God damn.[/QUOTE]
Who needs [sp]Silent Hills[/sp] when you have that? I would like to see a game of that style with TPP's combat mechanics though. As much as I hate to say it [sp]shooting all my comrades in the face close quarters felt really spot on.[/sp]
That scene where [sp]the room full of infected DD soldiers is saluting you, waiting for your 'decision', while the super distorted heroic peace walker theme is playing is really harrowing though. You gun them all down, and they're still saluting.[/sp]
M43 spoilers: [sp]The mood kinda got killed on me because I killed one of the infected guys and got a game over twice. I did it because I was getting a Halo 1 flood vibe, and I didn't want them to kill me before I got to kill them. Turns out they were mostly harmless[/sp]
[QUOTE=latin_geek;48620447]Huey Emmerich did nothing wrong[/QUOTE]
[I]OH GOD HUEY YOU PIECE OF SHITTTTT[/I]
Running out of idea.
I do like the accidental overlap of the word, though.
[thumb]http://images.akamai.steamusercontent.com/ugc/421440029603330522/F0AB79FCDE1505B20AD287854E71E364054F8193/[/thumb]
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