• Metal Gear Solid - A Hideo Kojima Thread - More black lines than a CIA file
    5,001 replies, posted
[sp]http://i.imgur.com/WKi5JY0.jpg[/sp] why
[QUOTE=Rawko;48637779]If anyone's still interested in the OST, where should i upload it? dropbox suspended it yesterday apperantly, sorry! :([/QUOTE] mega.nz is pretty good
[QUOTE=E = MC Hammer;48637819] why[/QUOTE] Spoiler Tag that image please :/
[QUOTE=MadBomber;48637817]Late game spoilers. [sp]I'm so disappointed that you cant use the Battle Gear, with all that build up and hype and even a cutscene to show off how badass it is when it's finished you would have thought it was driveable but noooo, almost entirely pointless.[/sp][/QUOTE] [sp]It was driveable at one point in the game, even customizable. It got cut for unknown reasons. Kojima claims because of balance issues. Source for this is the collectors edition guide.[/sp]
[QUOTE=JackDestiny;48637832]Spoiler Tag that image please :/[/QUOTE] Why? It's a just a model change.
whoops sorry that's the outfit you get if you S rank every standard mission
Oh, I didn't realize that, thought it was a mod lol.
So I'm pretty sure I'm at the very near end of the game. I completed the main mission 43, but I still have questions relating to unlocking things and just in general the story. [sp]I know for a fact there is just a little bit more left. Apparently there is a cutscene for Huey's trial (Which I assume expels him from MB's staff list. Shame, I needed good R&D staff) but I have no clue how to initiate it. Secondly, apparently you can completely loose Quiet as a result of perusing the final missions? Is that completely true? I've heard something about it relating to side ops 150, but I don't have that unlocked either.[/sp] [sp]And what of Eli and Sahelanthropus? Volgin/The man on fire? Do we get any closure with these things? Or does it just end with that? I feel like somehow the ending for the game got lost along the way, and I haven't figured out what to do.[/sp]
they cut a LOT of content so don't worry about it, they'll probably release it as DLC or something konami pls
[QUOTE=E = MC Hammer;48637865]they cut a LOT of content so don't worry about it, they'll probably release it as DLC or something konami pls[/QUOTE] With Kojima gone, I doubt it but I would love to see all the cut content in-game. What annoys me more is the wiki taking all the cut content as a fact and include it all as canon.
[QUOTE=E = MC Hammer;48637865]they cut a LOT of content so don't worry about it, they'll probably release it as DLC or something konami pls[/QUOTE] Wait shit really? I'm actually at a lose for words at that. There so much that either seemingly goes no where or has no true end/and logical ties to MG, MG2, and MGS1. I'm beginning to not like the way the game ends. Its kinda like eating a delicious chocolate cake, then the last bite has sand and salt in it. Edit: I still need my questions answered from the above post.
[QUOTE=JackDestiny;48637785]Are the licensed tracks in it (like Take On Me)? Would love to get it though![/QUOTE] This is the full tracklist Disc 1 01 The Man Who Sold The World 02 Ⅴ Has Come To 03 You Can Call Me Ishmael 04 A Burning Escape 05 Afghanistan's a Big Place 06 Unforgiving Sands 07 Kept You Waiting Huh? 08 Parasites 09 Allegiance Defined 10 Exfiltrate the Hotzone 11 I am Skull Face 12 Hals's Child Unchained 13 Introduction To Africa 14 Encounter on the Plains 15 A Factory of Death 16 The Code Talker 17 Metallic Archaea 18 OKB Zero 19 Angering Mantis 20 Sahelanthropus Dominion 21 Return 22 Sins of the Father Disc 2 01 Quiet's Theme 02 Here's to You 03 Not Your Kind Of People 04 Nuclear 05 Ground Zeroes 06 Camp Omega 07 Withered Peace 08 The Girl's Gone 09 Bloodstained Anthem 10 She's Rigged 11 The Fall of Mother Base 12 Drop Off 13 Beautiful Mirage-An Unexpected Visitor 14 On the Trail 15 Steel Embers 16 Infected 17 Battling Armor 18 Shining Lights,Even in Death 19 Fortress 20 Disarmament 21 Swift Judgement 22 Darkness Roars 23 Beautiful Mirage-The Vision Fades 24 Objective Complete 25 African Battlecry 26 Metal Gear Online 27 A Phantom Pain 28 Various Jingles will post as soon as it's done uploading!
[QUOTE=FiveEyes;48637873]Wait shit really? I'm actually at a lose for words at that. There so much that either seemingly goes no where or has no true end/and logical ties to MG, MG2, and MGS1. I'm beginning to not like the way the game ends. Its kinda like eating a delicious chocolate cake, then the last bite has sand and salt in it.[/QUOTE] Here is a list of everything I know is missing: [Spoilers] [sp]- Battle Gear customizeable and useable in the field (Source: Official Guide) - at one point there was a mission editor where the credits showed your name (old announcement) - apparently there was more characterization of the children with more cutscenes (2013 Trailer) - lots of cutscenes are missing - 7 outfits for Snake were cut - 3 DHorse outfits were cut - Several weapons were cut - Mission 51 confronting Eli after he stole Sahelanthropus (Cutscenes can be found Online) - The whole area of Mission 51 is missing - more Missions in Camp Omega (as seen in 2013 Trailer and announced before) - 5 Missions (not sure if it includes the Mission 51, I just know it was 5 Story Missions) - Post credit speech https://a.pomf.cat/abcyrl.mp4 [/sp]
I'm getting good enough with a sniper rifle that I can just about take a buddy other than Quiet. I can consistently headshot helmeted guards from ~250 meters with the 2-8x rangefinding scope.
Are fultoned vehicles of any use to the mother base? Or I can just sell them all except for a tank or two for my own use?
Honestly everything story related was disappointing as fuck (spoilers for the entire story) [sp]Almost all the main missions contribute pretty much nothing to the story and just feel like unique side ops, it's just extract this or go here really. A very small amount actually contribute somewhat to the story. There was just very little story overall. Skullface was also a really disappointing villain as well. On topic of the missions we get like two actual bosses, Quiet and the MG. The skulls as well if you really want to include them knowing they just feel like sub bosses. We thought it was going to about BB downfall due to the trailers especially the nuclear one, him turning into a big bad villain as portrayed in MG1/2 but nah you actually just play as some MSF soldier made to pretty much him and even he barley turns evil throughout the story. While the real one is just actually building Zanzibar Land in secret. And what happened to the new MB in the end unless a retcon happened and that's actually outer haven or I didn't read something in the timeline after the credits.[/sp] The amount of cut content was pretty shit as well. But everything gameplay related was 10/10
I finished the game recently, and are you guys also kinda dissappointed by the severe lack of emotionally impacting scenes? We have (end game spoilers)[sp]the final mission with Quiet, The House of the Devil, Hospital scenes, and the conclusion of Skull Face's storyline, and The Quarantine[/sp] And, to be honest, most of these aren't even that strong. What should've been more expanded on was probably was the perpetual state of grief that Big Boss was in, and I got to say, the thing that moved me the most was the hidden [sp]__Paz__[/sp] subplot on Medical Bay. [sp]Hell, I got really depressed by the conclusion, I cried. Everything is set up just so perfectly, when you encounter her, you think "Well that's odd, how did she survive?, why is Ocelot and Miller here suddently?, Why did no one tell me?" And with time, you dissmiss it, you think that maybe if you bring her those photos, everything will go back to the way it used to be, before Ground Zeroes But it doesn't. The final scene hits you hard, as it turns out it was Snake trying to cope with not being able to save Paz, and the rest of the crew, he was in a state of delusion, hallucinating the whole time(fuck, even the whole room was a hallucination). You can never get those cheerful times back.[/sp] That's how it went down for me at least.
[QUOTE=DMGaina;48637902]Here is a list of everything I know is missing: [Spoilers] [sp]- Battle Gear customizeable and useable in the field (Source: Official Guide) - at one point there was a mission editor where the credits showed your name (old announcement) - apparently there was more characterization of the children with more cutscenes (2013 Trailer) - lots of cutscenes are missing - 7 outfits for Snake were cut - 3 DHorse outfits were cut - Several weapons were cut - Mission 51 confronting Eli after he stole Sahelanthropus (Cutscenes can be found Online) - The whole area of Mission 51 is missing - more Missions in Camp Omega (as seen in 2013 Trailer and announced before) - 5 Missions (not sure if it includes the Mission 51, I just know it was 5 Story Missions) - Post credit speech https://a.pomf.cat/abcyrl.mp4 [/sp][/QUOTE] That explains a lot. It makes me wish we'd get some Director's Cut of the game now but I'm highly doubting that. I've love to see all of this thrown in and more to patch up things in the game.
Also what aussie said. [editline]8th September 2015[/editline] muh merge
[QUOTE=damnatus;48637913]Are fultoned vehicles of any use to the mother base? Or I can just sell them all except for a tank or two for my own use?[/QUOTE] They're used for Combat Deployment.
[QUOTE=BananaMed;48637920]I finished the game recently, and are you guys also kinda dissappointed by the severe lack of emotionally impacting scenes? We have (end game spoilers)[sp]the final mission with Quiet, The House of the Devil, Hospital scenes, and the conclusion of Skull Face's storyline[/sp] And, to be honest, most of these aren't even that strong. What should've been more expanded on was probably was the perpetual state of grief that Big Boss was in, and I got to say, the thing that moved me the most was the hidden [sp]__Paz__[/sp] subplot on Medical Bay. [sp]Hell, I got really depressed by the conclusion, I cried. Everything is set up just so perfectly, when you encounter her, you think "Well that's odd, how did she survive?, why is Ocelot and Miller here suddently?, Why did no one tell me?" And with time, you dissmiss it, you think that maybe if you bring her those photos, everything will go back to the way it used to be, before Ground Zeroes But it doesn't. The final scene hits you hard, as it turns out it was Snake trying to cope with not being able to save Paz, and the rest of the crew, he was in a state of delusion, hallucinating the whole time(fuck, even the whole room was a hallucination). You can never get those cheerful times back.[/sp] That's how it went down for me at least.[/QUOTE] [sp]Mission 43: Shining Lights, Even In Death was incredible emotional. Not because of the cutscenes, because of your player actions. It was absolutely amazing. I just wished it had more like this.[/sp]
[QUOTE=DMGaina;48637930][sp]Mission 43: Shining Lights, Even In Death was incredible emotional. Not because of the cutscenes, because of your player actions. It was absolutely amazing. I just wished it had more like this.[/sp][/QUOTE] Yeah, edited that just in. [sp]The room that hit me the most was with all the soldiers saluting to you with Peace Walker theme playing from the radio, all happy to be put out of their misery by you.[/sp]
[QUOTE=Chains!;48637927]They're used for Combat Deployment.[/QUOTE] Oh, I kinda wanted to make quick GMP selling them off, I'm pretty low (500k)
[QUOTE=BananaMed;48637936]Yeah, edited that just in. [sp]The room that hit me the most was with all the soldiers saluting to you with Peace Walker theme playing from the radio, all happy to be put out of their misery by you.[/sp][/QUOTE] I have to admit I [sp] got tear-jerked when you grab the last dude and get him to the door only to find out he's infected too. The worst part is he does his best to comfort YOU and let you know it's okay to do this. That killing him is what needs to be done. Goodness that fucked me up. [/sp]
[QUOTE=damnatus;48637946]Oh, I kinda wanted to make quick GMP selling them off, I'm pretty low (500k)[/QUOTE] If you've got precious metals you can sell those, you only ever really need them for some endgame development stuff.
This is inhumane [media]https://www.youtube.com/watch?v=mtuBuDTTUJw[/media] EDIT: also relevant: [img]https://i.gyazo.com/864d4d8e8d651fb39212bd1aedcea8f6.png[/img]
Hey, I'm kinda worried: So at the start of the game, I got D-Pup from Mission 3 (C2W, I think) at the landing zone. I've been slowly going through Afghan, (I'm on mission 8... and already did mission 11 [sp]the "Quiet" one[/sp] on my way to the Powerplant), and have always been used to landing on my Command Platform at Motherbase and being greeted by D-Pup. [b]HOWEVER[/b], no matter when I land on that platform, I still get my four dudes saluting me, but [b]no[/b] D-Pup. Where the hell did he go? He's not back at his "spawn" location, from what I can tell, and my Soldiers still "thank" me for rescuing him. Is this normal? Also Emblem Tax: [thumb]http://images.akamai.steamusercontent.com/ugc/421440029604390057/24290EC8B67D5AC155D008F20EB64C5DBE04BD46/[/thumb]
Did you check if he's part of your buddies now? Iirc he was ready by mission 11 or around that.
[QUOTE=helpiminabox;48637982]Did you check if he's part of your buddies now? Iirc he was ready by mission 11 or around that.[/QUOTE] I'll go check that out now! Keep in mind that I "skipped" ahead to Mission 11 by... being in the proximity, I guess?
Don't worry, I got DD very early (like second mission or so) but he became a buddy much later, way past mission 11
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