• Metal Gear Solid - A Hideo Kojima Thread - More black lines than a CIA file
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[QUOTE=windows098;48639886]i found this [url]http://www.amazon.com/Go-Figure-Toys-Gurlukovich-Konami/dp/B00H2NHXOO/ref=sr_1_146?ie=UTF8&qid=1441733967&sr=8-146&keywords=metal+gear[/url] :suicide:[/QUOTE] The rest of that set is fairly cool for what they are (cheap tiny blindbox figurines) [t]http://img12.deviantart.net/97cf/i/2013/226/4/e/metal_gear_solid_2__substance__konami_gashapon__by_eltepok-d6i34ru.jpg[/t]
Lethal is so much more fun than non-lethal. I just want to shoot people with guns and not get told i'm playing the game wrong is that so much to ask
[QUOTE=Holt!;48640043]Lethal is so much more fun than non-lethal. I just want to shoot people with guns and not get told i'm playing the game wrong is that so much to ask[/QUOTE] [I]HEROISM -10[/I] [editline]8th September 2015[/editline] [QUOTE=Zadrave;48639778][URL="https://www.youtube.com/watch?v=2_zAxPqKa8Y"]This is the official theme of D-Walker[/URL][/QUOTE] actually it's [URL="https://www.youtube.com/watch?v=_tgZtIqq_d0"]this[/URL]
Lol, I just went to ACC and return to motherbase 5 times, and got 5 cutscenes in a row. Chapter 2 is kind of a mess, storytelling wise.
[QUOTE=Holt!;48640043]Lethal is so much more fun than non-lethal. I just want to shoot people with guns and not get told i'm playing the game wrong is that so much to ask[/QUOTE] It's damn fun to run around with stealth camo holding everyone up. Also it feels so good when you line up like 6 headshots in a row with an assault rifle and you only use one bullet per guy. detonating c4 on a cardboard box for soldiers to investigate while dropping their guns at the anime paz is great
[QUOTE=latin_geek;48640050][I]HEROISM -10[/I] [editline]8th September 2015[/editline] actually it's [URL="https://www.youtube.com/watch?v=_tgZtIqq_d0"]this[/URL][/QUOTE] You only get docked heroism for slaughtering guards on FOB invasions. In normal gameplay, besides certain circumstances as far as I know, spraying and gunning down enemies is pretty much consequence-less besides potentially killing good troops and losing an extra bonus or two on Missions. Since tranquilizing people can now cause alerts if they're found anyway, it's not much different from a dead corpse being found. The only major consequence is still unconfirmed with those unexplained demon points that everyone's grasping at.
Does anybody know the name of the track that plays at the start of Episode 30?
I wish I could give Quiet actual clothes already. I can't take her seriously when she looks like she's geared up for military fetish sex.
Yeah, the structure of the story in Chapter 2 is amateurish, like "HERE HAVE A CUTSCENE FOR NO REASON" oh... you triggered more than one event? Back to back to back "BOSS WE HAVE AN EMERGENCY". And then the game ends, it just ends.
[QUOTE=windows098;48639886]i found this [url]http://www.amazon.com/Go-Figure-Toys-Gurlukovich-Konami/dp/B00H2NHXOO/ref=sr_1_146?ie=UTF8&qid=1441733967&sr=8-146&keywords=metal+gear[/url] :suicide:[/QUOTE] It's a fake. The original looks like this. [img]http://www.big.or.jp/~h-gauge/WORKS/MGS2/IMG/OL-01.JPG[/img] The market is flooded with fake blindboxes of the MGS 2 figures.
Demon points? What are Demon Points?
This really is the best game ever (quiet outfit spoilers) [url]http://i.imgur.com/PtVXvYD.jpg[/url]
[QUOTE=kloaz;48640147]This really is the best game ever (quiet outfit spoilers) [URL]http://i.imgur.com/uOxtmOK.jpg[/URL][/QUOTE] Aww, a cute shot of the best couple.
So If i'm remembering correctly some people, either reviews or people who played the game during an event, said that after Big Boss fell in the river during the prologue event (between that scene that repeats), Big Boss was going to remember fighting The Boss at the end of MGS3, and that was going to be the CQC tutorial.
[QUOTE=SpartanXC9;48640145]Demon points? What are Demon Points?[/QUOTE] An invisible parallel to the Heroism points, that determine your horn length [sp]and, at really high amounts, permanent blood no shower can wash off.[/sp] [editline]8th September 2015[/editline] [QUOTE=OmniConsUme;48640208]So If i'm remembering correctly some people, either reviews or people who played the game during an event, said that after Big Boss fell in the river during the prologue event (between that scene that repeats), Big Boss was going to remember fighting The Boss at the end of MGS3, and that was going to be the CQC tutorial.[/QUOTE] Those were false leaks that were spread around before and after the actual press events occurred.
So why can you do some side mission over again?
[QUOTE=OmniConsUme;48640208]So If i'm remembering correctly some people, either reviews or people who played the game during an event, said that after Big Boss fell in the river during the prologue event (between that scene that repeats), Big Boss was going to remember fighting The Boss at the end of MGS3, and that was going to be the CQC tutorial.[/QUOTE] Is that why that scene repeats twice? It was kinda awkward. Nvm, it was already answered
[QUOTE=Dantz Bolrew;48640226]Is that why that scene repeats twice? It was kinda awkward. Nvm, it was already answered[/QUOTE] [QUOTE=RikohZX;48640211] Those were false leaks that were spread around before and after the actual press events occurred.[/QUOTE] Well it feels like SOMETHING was going to be there either way, it was really awkward and was done only once.
I hope someone finds a way to [sp]hack in Quiet after she leaves for good[/sp] It just seems like a waste for all that effort and to have it be taken away
[QUOTE=ThatSwordGuy;48640311]It just seems like a waste for all that effort and to have it be taken away[/QUOTE] That seems to describe the entire plot of the game.
[QUOTE=RikohZX;48640211]An invisible parallel to the Heroism points, that determine your horn length [sp]and, at really high amounts, permanent blood no shower can wash off.[/sp] [/QUOTE] Oh that's awsome! How do I get these?
Ending spoilers: [sp]whats the name of the song on the OST that starts during this part: https://youtu.be/XyhMG1oB24c?t=3534 ?[/sp]
Mission 45 [sp]I regret doing it. I want Quiet back[/sp]
About Quiet [sp]Her leaving is super dumb, oh she spoke English and is now gonna die!1. Really? Really? It's not like it was established that she can speak other languages... or that names aren't any language. No no, cut her story short, cut the one character who likes Venom for who he is, because, you know, he's not actually the crazy one, gotta kill her off if you max out her friendship??? Sounds like they wanted two endings for her, but said fuck it, and killed her off for the bad one despite having max resources. Or the fact that YOU CAN CALL THE SUPPORT WITHOUT SAYING ANY WORDS. Jesus Christ they didn't know what to do with any of the characters.[/sp]
How the hell do I deal with (Mission 48) [sp]SKULL snipers on extreme? It seems that they have unavoidable vision and 1 hit kill you too.[/sp]
[QUOTE=OmniConsUme;48640248]Well it feels like SOMETHING was going to be there either way, it was really awkward and was done only once.[/QUOTE] Probably was meant to be something, but honestly the idea of a flashback with The Boss for CQC would've been ridiculous considering the rest of the game only references previous titles and flashbacks to Ground Zeroes. Then again, arguably [i]nothing else in the game[/i] matches up to the quality of the prologue from what all I've seen so far, so it's hard to say. It feels like the prologue had so much more effort put into it than anything else since it's another linear and story-driven section like previous games, and then they just sort of cheesed the effort with the rest of the game due to its open-world nature combined with a strict deadline.
[QUOTE=ThatSwordGuy;48640311]I hope someone finds a way to [sp]hack in Quiet after she leaves for good[/sp] It just seems like a waste for all that effort and to have it be taken away[/QUOTE] There is a mod it's based around enabling a few lua values but for my own life I can't find it Also, from the trailers, [sp]what's up with the demon-faced snake from the launch one? Can you unlock it somehow, because I can't find anything about it at all[/sp]
[video]https://youtu.be/o7pAChwttAA[/video]
[QUOTE=Zeos;48640370]About Quiet [sp]Her leaving is super dumb, oh she spoke English and is now gonna die!1. Really? Really? It's not like it was established that she can speak other languages... or that names aren't any language. No no, cut her story short, cut the one character who likes Venom for who he is, because, you know, he's not actually the crazy one, gotta kill her off if you max out her friendship??? Sounds like they wanted two endings for her, but said fuck it, and killed her off for the bad one despite having max resources. Or the fact that YOU CAN CALL THE SUPPORT WITHOUT SAYING ANY WORDS. Jesus Christ they didn't know what to do with any of the characters.[/sp][/QUOTE] [sp]Skull Face implanted her with every possible voice parasite so any language she spoke would have killed her and the others[/sp]
[QUOTE=SpartanXC9;48640435][sp]Skull Face implanted her with every possible voice parasite so any language she spoke would have killed her and the others[/sp][/QUOTE] Wrong [sp]Skull Face only put the English virus strain in her which is why she avoided speaking English, the only other language she spoke was Navajo but since barely anyone speaks Navajo or understands the language she just foregoes speaking entirely.[/sp]
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