• Profan's Humble FTB Monster V1
    2,512 replies, posted
How do you make plugins for servers? I've always wondered since I tried modding once.
[QUOTE=Zaldos;41182378]How do you make plugins for servers? I've always wondered since I tried modding once.[/QUOTE] [url]http://wiki.bukkit.org/Plugin_Tutorial[/url] is for bukkit plugins
I could live without RP2 if I get my hands on that sexy 1.5.2 gregtech.
[QUOTE=ralle105;41182461]I could live without RP2 if I get my hands on that sexy 1.5.2 gregtech.[/QUOTE] One thing I really hate about that is it removes Iron for lots of things and make you require steel.
So, the plugin nisse made [I]seems[/I](not 100% sure yet) to work, however we still need a way to disable the xycraft recipies. [editline]25th June 2013[/editline] [QUOTE=ralle105;41182461]I could live without RP2 if I get my hands on that sexy 1.5.2 gregtech.[/QUOTE] I would say the same if I didn't think the RP2 computers with forth are so damn sexy :quagmire: [SUB][SUP][SUB][SUP]who am i kidding im too incompetent to write anything that works well in forth anyways[/SUP][/SUB][/SUP][/SUB]
I advocate for a full reset just so I can start without feeling horribly behind everyone
[QUOTE=Profanwolf;41182506]So, the plugin nisse made [I]seems[/I](not 100% sure yet) to work, however we still need a way to disable the xycraft recipies. [editline]25th June 2013[/editline] I would say the same if I didn't think the RP2 computers with forth are so damn sexy :quagmire: [SUB][SUP][SUB][SUP]who am i kidding im too incompetent to write anything that works well in forth anyways[/SUP][/SUB][/SUP][/SUB][/QUOTE] Yup, otherwise we're gonna get some "Finally built this nice thing, let's place it down here- *poof* GOD DAMNIT!" situations... Great to here progress being made though :D
[QUOTE=Dolton;41183002]I advocate for a full reset just so I can start without feeling horribly behind everyone[/QUOTE] We are still thinking about it, the current vote seems to go for the restart option, still not sure :v:
[QUOTE=Profanwolf;41183077]We are still thinking about it, the current vote seems to go for the restart option, still not sure :v:[/QUOTE] You should give people some time to vote, to make sure everyone sees it to make it fair.
[QUOTE=Profanwolf;41183077]We are still thinking about it, the current vote seems to go for the restart option, still not sure :v:[/QUOTE] If its getting fixed, then I retract my reset vote.
Although I doubt the ratio of non-reset to reset votes will change much, it's 1:12 right now :v: [editline]25th June 2013[/editline] My merge :(
[URL]http://facepunch.com/showthread.php?t=1256780&p=41178347&viewfull=1#post41178347[/URL] Don't forget to vote :v: [editline]25th June 2013[/editline] [QUOTE=Krahn;41183087]If its getting fixed, then I retract my reset vote.[/QUOTE] We aren't sure, we still need a way to disable xycraft recipes, if we can't do that then theres no point. [editline]25th June 2013[/editline] Well, we found a way to disable recipes! Thanks to [B][URL="http://facepunch.com/member.php?u=459980"]Ziirxia[/URL]![/B]
[QUOTE=Profanwolf;41183113][URL]http://facepunch.com/showthread.php?t=1256780&p=41178347&viewfull=1#post41178347[/URL] Don't forget to vote :v: [editline]25th June 2013[/editline] We aren't sure, we still need a way to disable xycraft recipes, if we can't do that then theres no point. [editline]25th June 2013[/editline] Well, we found a way to disable recipes! Thanks to [B][URL="http://facepunch.com/member.php?u=459980"]Ziirxia[/URL]![/B][/QUOTE] So all is well, and we would indeed be able to use the current map if the vote were to push that way? [editline]25th June 2013[/editline] Am I correct in assuming that'd be another situation of a half-half split being pushed in favour of not resetting like last time?
If we got the block-removing thing done, and we can disable the recipes, whats stopping us from going right? Implementing it?
[QUOTE=Krahn;41183601]If we got the block-removing thing done, and we can disable the recipes, whats stopping us from going right? Implementing it?[/QUOTE] [quote=Profanwolf]So, the plugin nisse made seems(not 100% sure yet) to work, however we still need a way to disable the xycraft recipies.[/quote] The plugin may not work 100% at the moment.
[QUOTE=Ziirxia;41183614]The plugin may not work 100% at the moment.[/QUOTE] "may". Can we try giving the server a go on the current map for a bit and see how it handles?
[QUOTE=AlfieSR;41183635]"may". Can we try giving the server a go on the current map for a bit and see how it handles?[/QUOTE] I'm not the one who manages that. Actually, I manage nothing :v: I was just quoting Profan.
[QUOTE=Ziirxia;41183671]I'm not the one who manages that. Actually, I manage nothing :v: I was just quoting Profan.[/QUOTE] I know, I was just asking in reference to your comment :v:
[QUOTE=AlfieSR;41183709]I know, I was just asking in reference to your comment :v:[/QUOTE] Nevermind then. I thought you wanted me to start the server and try :v:
so wait is the map going to reset or not? i dont know what is going on
[QUOTE=Minimal;41184231]so wait is the map going to reset or not? i dont know what is going on[/QUOTE] Looks as if the plugins work we won't be I guess.
While I won't complain if there is a map reset, it will be a chore having to rebuild basic machines, learn thaumcraft ect as I do enjoy just building big cool looking structures.
Server is online?
Unintended, my bad :v:
[QUOTE=Profanwolf;41185814]Unintended, my bad :v:[/QUOTE]I kinda found a bug so in that manner it was good :v:
[IMG]http://i.imgur.com/NVJpTgE.png[/IMG]
[QUOTE=Dolton;41190219][IMG]http://i.imgur.com/NVJpTgE.png[/IMG][/QUOTE]The vote could be said to be kinda biased since we now have a [B]probable [/B]solution to the xycraft problem within a day, although the vote states that the solution could be weeks away.
[QUOTE=Dr Magnusson;41181486]I know that I was one of the advocates of the reset so my voice probably doesn't carry a lot of weight, but looking at the vote so far tells me that people are really eager to play, with or without a reset, so maybe postponing whatever action is going to be taken 3 days isn't the most popular choice.[/QUOTE] I agree with this, it's clear people want to play asap. Why not just reset and get it over with?
I guess a reset would work, although I'm not gonna bother with stuff like Thaumcraft again then because researching stuff is fun the first time, but horribly boring after that. Also, I really don't want to lose Redpower, microblocks are awesome.
[QUOTE=dije;41192075]The vote could be said to be kinda biased since we now have a [B]probable [/B]solution to the xycraft problem within a day, although the vote states that the solution could be weeks away.[/QUOTE] Actually this is a good point. Profan, you may want to re-do the vote altogether with the new information rather than leaving vote-and-run votes from people who aren't keeping entirely up to date.
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