I think I remember crashing with that planets mod by digging into a planet which for some reason had a giant core of lit TNT
when the server came back up the entire planet + my ship were completely gone.
me and elec made mobtraps out of whole planets, that was fun.
I am pretty sure Profan managed to spawn one or two ghast in that space mod.It went well for me :v:
Wow, I never played on the last vanilla map but it's so...deserted compared to the end state of all the other maps. There are no roads, no tracks, and no big village besides the spawn village. I found like 5 settlements a bit away, but nothing like any of the other maps with shit miles out and everywhere.
What makes it even sadder is that it has some really cool shit while being so empty, like the giant cathederal and the beginnings of a giant project a bit north east of it (the only thing there is a piece of a huge ass wall, no clue what it would've become)
[QUOTE=scratch (nl);43622138]Wow, I never played on the last vanilla map but it's so...deserted compared to the end state of all the other maps. There are no roads, no tracks, and no big village besides the spawn village. I found like 5 settlements a bit away, but nothing like any of the other maps with shit miles out and everywhere.
What makes it even sadder is that it has some really cool shit while being so empty, like the giant cathederal and the beginnings of a giant project a bit north east of it (the only thing there is a piece of a huge ass wall, no clue what it would've become)[/QUOTE]
Yep. That map was started right around the end of last summer, and a lot of our members went off to University. Aside from the skeleton crew, it was really empty.
[media]http://www.youtube.com/watch?v=c276GPcnMY4[/media]
credits to Nissehutt
[QUOTE=scratch (nl);43622138]Wow, I never played on the last vanilla map but it's so...deserted compared to the end state of all the other maps. There are no roads, no tracks, and no big village besides the spawn village. I found like 5 settlements a bit away, but nothing like any of the other maps with shit miles out and everywhere.
What makes it even sadder is that it has some really cool shit while being so empty, like the giant cathederal and the beginnings of a giant project a bit north east of it (the only thing there is a piece of a huge ass wall, no clue what it would've become)[/QUOTE]
Yeah I build that wall north of the cathedral but life came in and I have to stop
[editline]21st January 2014[/editline]
Ok guys, who made Auschwitz.........
[img]http://i.imgur.com/matXE8l.png[/img]
@ [url]http://thor.prfn.se/mc/overviews/bukkit-2012-10-28/#/977/64/2729/-1/0/0[/url]
[QUOTE=Strontboer;43622781]Yeah I build that wall north of the cathedral but life came in and I have to stop
[editline]21st January 2014[/editline]
Ok guys, who made Auschwitz.........
[IMG]http://i.imgur.com/matXE8l.png[/IMG]
@ [URL]http://thor.prfn.se/mc/overviews/bukkit-2012-10-28/#/977/64/2729/-1/0/0[/URL][/QUOTE]
p. sure that used to be a lot worse (nazi flags etc.)
[QUOTE=.Lain;43623080]p. sure that used to be a lot worse (nazi flags etc.)[/QUOTE]
It was my irl friend xlsquizzlx. He thought it was funny, but it was a plague to the Steelbourne image. Plus nazism... come on man.
[URL]http://thor.prfn.se/mc/overviews/bukkit-2012-10-28/#/209/64/-974/-1/0/0[/URL] - Valyrian
[URL]http://thor.prfn.se/mc/overviews/bukkit-2012-10-28/#/-2191/64/793/-1/0/0[/URL] - Lain
imagine how dank that would be with movecraft
why must valyrian accuse me of building such things :[
[URL]http://thor.prfn.se/mc/overviews/bukkit-2012-10-28/#/638/64/516/max/0/0[/URL]
[editline]22nd January 2014[/editline]
[QUOTE=Profanwolf;43623529][URL]http://thor.prfn.se/mc/overviews/bukkit-2012-10-28/#/209/64/-974/-1/0/0[/URL] - Valyrian
[URL]http://thor.prfn.se/mc/overviews/bukkit-2012-10-28/#/-2191/64/793/-1/0/0[/URL] - Lain[/QUOTE]
me, magravn and someone else*
that was a really fun map.
oh and i specifically remember shooting cats at valyrian and prof from the top of his ship for some reason
Was there something we could do to help you set up the server?
When the server does come up, make sure to increase the RAM maximum (MB) slider in the options menu from the launcher. If it's not high enough, the monster pack will have terrible frequent stutters.
[QUOTE=Pyro_JRG;43627303]When the server does come up, make sure to increase the RAM maximum (MB) slider in the options menu from the launcher. If it's not high enough, the monster pack will have terrible frequent stutters.[/QUOTE]
Not to mention make sure you have a 64bit version of Java
[QUOTE=Profanwolf;43623529][URL]http://thor.prfn.se/mc/overviews/bukkit-2012-10-28/#/209/64/-974/-1/0/0[/URL] - Valyrian
[URL]http://thor.prfn.se/mc/overviews/bukkit-2012-10-28/#/-2191/64/793/-1/0/0[/URL] - Lain[/QUOTE]
on the coast down below it
[img]http://i.imgur.com/cBw1iqy.png[/img]
Also for when profan got his Monster pack server running:
Optifine works with the mod. [B]C6 release works, C8 doesn't, for me atleast[/B]. It doesn't seem to improve FPS all that much when using a lot of machines with fancy models (talking to you, rotarycraft)
[QUOTE=scratch (nl);43636085]Also for when profan got his Monster pack server running:
Optifine works with the mod. [B]C6 release works, C8 doesn't, for me atleast[/B]. It doesn't seem to improve FPS all that much when using a lot of machines with fancy models (talking to you, rotarycraft)[/QUOTE]
Doesn't it still bug out some mobs/blocks?
Since I didn't get an answer to my question last time, I'm just going to assume it's a "when it's done" deal. Darn.
bagsies on makin the town of yeezus feat huge kanye west statue
[QUOTE=The_Newb2;43645737]Doesn't it still bug out some mobs/blocks?[/QUOTE]
probably as I had the game crash 3 times in 15 minutes with it.
so to clarify: optifine crashes shit non-stop
build the body small and the head rly big and then make a town inside of it
[editline]23rd January 2014[/editline]
who built the pissin sheep statue on the al goth/lava springs/w/e map
So, the server works!
The plugins are all set up again, WorldBorder is made, WorldGuard protection in place, block logging is on, name colours and nicknames all work.
Server will launch tomorrow!
On behalf of all the people in this thread: We love you Profan!
Early launch please? :D I took the day off tomorrow :d
can you whitelist me again its still
Nope, I'll be in uni until like 5PM so that won't work :v:
Gotta be there so the launch doesn't collapse in on itself!
Tell your friends, the more people the merrier!
Any idea what time the server will launch? I'd like to be there when everyone goes forth and pillages the land!
[QUOTE=Pyro_JRG;43647773]Any idea what time the server will launch? I'd like to be there when everyone goes forth and pillages the land![/QUOTE]
[url]http://steamcommunity.com/groups/humbleabode#events/1298462330786524732[/url]
If you're in the group, the event should fire when it's the right itme in your timezone.
You should also see the correct time if you look at the event there :v:
[editline]24th January 2014[/editline]
[IMG]http://gyazo.com/af40399dcb1bdb27b878ef4050f47bc5.png[/IMG]
Encountered this when testing for terrain seeds, found a new one though that is also quite good :v:
Oh yeah, the biome mix is so odd because the front biome is an adage to classic :v:
[QUOTE=Profanwolf;43647836]
snip
Encountered this when testing for terrain seeds, found a new one though that is also quite good :v:[/QUOTE]
That's actually pretty cool. What biome is that hills one?
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