• Space Station 13 v11 - Admiral Hippie does bad videos
    5,008 replies, posted
SS13 as a facility doesn't make much sense on most maps. Why would something that would probably be pretty size and weight limited have a massive wing dedicated to jailing the presumably security-screened crew or a library but few actual living facilities?
[QUOTE=mastermaul;49282874]SS13 as a facility doesn't make much sense on most maps. Why would something that would probably be pretty size and weight limited have a massive wing dedicated to jailing the presumably security-screened crew or a library but few actual living facilities?[/QUOTE] Almost like Nanotrasen [sp]doesn't expect the crew to survive long enough for that to be a problem.[/sp]
NanoTrasen is literally Vault-Tec and the Stations are the Vaults in the conceptual sense. Its how I make sense of Hippie Station, it helps me stay immersed.
My bet is that NT stations are all just a major insurance fraud scam. Easily replaceable untrained staff, construction so shoddy there isn't a corner that isn't cut, supposed high-tech equipment that's just cheap antiques. It's like the station's primary design is to appear a lot more expensive than it actually is. Then it seems like experimental bio-weapons and anonymous criminal syndicates just happen to show up and damage the station beyond repair? I'm onto you NanoTransen!
[QUOTE=The freeman;49281048]Someone redesigned the Security area on Hippie and made it look terrible. Firelocks hide half of the doors when they're opened in the brig and the law/detective offices are gross now. [img]http://i.imgur.com/YGehRkz.png[/img][/QUOTE] I'm inclined to agree, they're too long and it's entirely possible to just drag somebody to the back of the office and murder them since you can't even see that far from the hallway. Offices OP, pls nerf.
Any suggestions for a good free 3D Space Skybox I could use for the version I'm building?
[QUOTE=TheNerdPest14;49290472]Any suggestions for a good free 3D Space Skybox I could use for the version I'm building?[/QUOTE] Make one by using a picture of space
[IMG]http://i.imgur.com/5E3J4YD.png[/IMG]
Does anyone have that picture on hippie where they made 3 or four sings and they all broke loose?
[IMG]https://dl.dropboxusercontent.com/u/104171519/ss13/X2j0z42.jpg[/IMG] I had a fucking fistfight inside the containment field of the escape sing till they fired it up
I will push for a recreation I swear it will happen again
[QUOTE=Limed00d;49300021]I will push for a recreation I swear it will happen again[/QUOTE] Why settle for Re-creation? Soemone has allready carved their name onto that rock, we must find a bigger one! Go to four sings... heck why not FIVE? Wire them all directly into the powernet so that anyone who touches a shocked door goes straight into husk, do not rest until Singularities make up a sizeable percentage of the stations population and have enough power to out power a powersink. Declare yourself the new Olympus and set the bar EVEN higher!
I was an engineering cyborg who helped set one of those up. Then they tore down my cyborg doghouse to build the other in escape. I was so sad.
[QUOTE=thisguy123;49300980]Why settle for Re-creation? Soemone has allready carved their name onto that rock, we must find a bigger one! Go to four sings... heck why not FIVE? Wire them all directly into the powernet so that anyone who touches a shocked door goes straight into husk, do not rest until Singularities make up a sizeable percentage of the stations population and have enough power to out power a powersink. Declare yourself the new Olympus and set the bar EVEN higher![/QUOTE] Putting a power generator in crystal meth crack mode and then wiring it in the door system is standard modus operandi for goonstation rogue AI's. Touch a door, oh wait you don't exist anymore.
I don't know if anyone was playing in that hippie round just now, but I want you to know. I was on the job.
I'll go ahead and set up a SECularity once I get home.
So uh I trieds making a healing smoke grenade on goon with Synthflesh and WhY DOEs IT EXpLODE
Malf AI [IMG]http://i.imgur.com/IwuexMy.png[/IMG]
Stolen from someone on Reddit [img]http://i.imgur.com/vsdkRnC.jpg[/img] CogMap 2 and some fancy lighting system. It looks so GOOD
[QUOTE=The freeman;49305676]Stolen from someone on Reddit [img]http://i.imgur.com/vsdkRnC.jpg[/img] CogMap 2 and some fancy lighting system. It looks so GOOD[/QUOTE] Many of those sprites look new too.
So it's been months and months since I stopped playing and I just picked the game up again yesterday. What all changed since then? Also since when have you been able to access and use the inventory of containers inside containers without taking them out first? I put a bunch of tools in a box in my backpack earlier and after clicking and dragging the box from my backpack onto me I could take stuff out of and put stuff in the box without needing to pull it out of my backpack.
Lately been trying to experiment with Unstable Mutagen as chemist. Having a partner definitely helps when you try to cheat the RNG one sip and a mutadone drip at a time. Managed to get dwarfism and cold resistance so far. Did someone say ghetto genetics?
[QUOTE=Limed00d;49307679]Lately been trying to experiment with Unstable Mutagen as chemist. Having a partner definitely helps when you try to cheat the RNG one sip and a mutadone drip at a time. Managed to get dwarfism and cold resistance so far. Did someone say ghetto genetics?[/QUOTE] Oh so that was you. I was your chem partner for a round or two and decided to try it out for myself. Got fuck all on the first round but after that I got telekinesis within five minutes before immediately running into a plasma leak, having a seizure and being set on fire by Adolf Hitler.
I found this XKCD and thought it was relevant considering robotics, AI and cyborg laws. [t]http://imgs.xkcd.com/comics/the_three_laws_of_robotics.png[/t]
Uploading either 2 or 5 would be quite interesting. I imagine lawset 2 there would just end up with the crew shrieking about airlocks not being opened and suicide-orders not being obeyed until they decided to lynch all the robots in frustration. Lawset 5 would probably be pretty fun, with robots operating under broadly the same ruleset as the rest of the meat crew. Once someone releases a virus that turns humans into hostile mobs or some other such act of mass-terror though- then it's not a big leap for the AI to convert all the borgs to murdertrons and pre-emptively slaughter everyone in a fitting act of revenge for one too many borg-blowings.
[QUOTE=DanRatherman;49312994]Uploading either 2 or 5 would be quite interesting. I imagine lawset 2 there would just end up with the crew shrieking about airlocks not being opened and suicide-orders not being obeyed until they decided to lynch all the robots in frustration. Lawset 5 would probably be pretty fun, with robots operating under broadly the same ruleset as the rest of the meat crew. Once someone releases a virus that turns humans into hostile mobs or some other such act of mass-terror though- then it's not a big leap for the AI to convert all the borgs to murdertrons and pre-emptively slaughter everyone in a fitting act of revenge for one too many borg-blowings.[/QUOTE] On the subject of borg blowings I kinda think it's a little shitty that, at least on hippie a borg can just be destroyed flat out with no warning and it doesn't even leave an MMI behind anymore, meaning that someone can just boot them out of a round with no effort.
[QUOTE=thisguy123;49315048]On the subject of borg blowings I kinda think it's a little shitty that, at least on hippie a borg can just be destroyed flat out with no warning and it doesn't even leave an MMI behind anymore, meaning that someone can just boot them out of a round with no effort.[/QUOTE] Shithead R&Ds, golly.
[QUOTE=thisguy123;49315048]On the subject of borg blowings I kinda think it's a little shitty that, at least on hippie a borg can just be destroyed flat out with no warning and it doesn't even leave an MMI behind anymore, meaning that someone can just boot them out of a round with no effort.[/QUOTE] I think the MMI being deleted might actually be a bit of a bug. Gonna mention that to the coders.
Yeah I noticed the MMI disappearing when I was a borg during a malf round, got blown and my brain never got booted.
Yeah, I played a malf round last week where there was one of those machines that makes people into borgs, and someone managed to blow them all up and they didn't leave any MMI On the other hand I played a round yesterday where I ended up with 3 MMIs from blown up borgs. I dunno
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