Space Station 13 v11 - Admiral Hippie does bad videos
5,008 replies, posted
[QUOTE=STRIDERS;46960871]still better than most security on paradise[/QUOTE]
I put together an elaborate plan to kidnap him. I ended up stunning all of the sec officers before escaping with the Warden and dragging him off into maint.
I read off his list of crimes before I robusted him and locked him in a locker.
Turned the vacant office into the Greytide Bar, stole the booze-o-mat and a bunch of vending machines, spent the rest of the shift making elaborate uranium based cocktails while having a monopoly on food due to the power being out everywhere else. Good round.
I just played a blob round.
[quote]This is a clusterbang. It is a small item.
Use of this weapon may constiute a war crime in your area, consult your local captain.
The timer is set to 5 seconds.[/quote]
Everyone was too blind to call the shuttle.
[quote]SEC-U-ROM states "GET DOWN FOR GREAT JUSTICE"[/quote]
[QUOTE=Lawligagger;46962374]Alright guys, well I came to the realization that the new SS13 is going to be doing 64x64 textures, Dungeons of Dredmore also uses the same resolution, I imagine the art style would fucking fit perfectly.
[T]http://images.bit-tech.net/content_images/2011/08/dungeons-of-dredmor-review/dredmor-review-screenshots4.jpg[/T]
So if you guys actually need ideas for the replacement art assets the devs took out for whatever reason, we could try going for this style.[/QUOTE]
Dungeons of Dredmore's style would be awesome.
[QUOTE=Askaris;46963166]Turned the vacant office into the Greytide Bar, stole the booze-o-mat and a bunch of vending machines, spent the rest of the shift making elaborate uranium based cocktails while having a monopoly on food due to the power being out everywhere else. Good round.[/QUOTE]
I found the station blueprints in a box. I went around renaming the station after my character's name. The AI got really mad.
Drake Station 13.
[QUOTE=Smasher 006;46959097]The art assets are going to be my biggest worry.
I rag on about it at times, but any errors that shit sprite artists make at 32x32 are going to be way amplified at the 128x128 the remake looks like it uses.[/QUOTE]
I'm pretty sure SS132 uses a program to take models and render them as sprites. Something like that.
[editline]19th January 2015[/editline]
That may just be a player model thing though.
Someone shot my Durand a few rounds ago on Hippie. Being the RD I am and spent a few minutes building that shit I'm pretty mad. So I break out the advanced taser I had got from earlier, tased him and beat his head in for hurting my Durand. Moral of the story, don't break my mechs.
[editline]18th January 2015[/editline]
But so far I like Hippie except it's stupid fucking walls, I hate them so much. Just hate them so much more than Rev.
[QUOTE=RG4ORDR;46964058]Someone shot my Durand a few rounds ago on Hippie. Being the RD I am and spent a few minutes building that shit I'm pretty mad. So I break out the advanced taser I had got from earlier, tased him and beat his head in for hurting my Durand. Moral of the story, don't break my mechs.
[editline]18th January 2015[/editline]
But so far I like Hippie except it's stupid fucking walls, I hate them so much. Just hate them so much more than Rev.[/QUOTE]
I like the walls.
[QUOTE=StrawberryClock;46964513]I like the walls.[/QUOTE]
I hate the walls
There was a really strange round on hippy. The admin appointed a lot of wizards, and the station turned into a literal warzone. I ended up killing five wizards and caught so many magic space diseases I became unkillable and unstunable. My right arm also became a katana.
As I was stabbing a wizard to death with my katana arm, I got body-swapped with some shithead assistant. Even though I lost my turbo regenerative powers, I ended up finding an LMG, ripped my shirt off, and gunned down another wizard and some poor guy who I didn't realize was in my line of fire.
[QUOTE=Boba_Fett;46964741]There was a really strange round on hippy. The admin appointed a lot of wizards, and the station turned into a literal warzone. I ended up killing five wizards and caught so many magic space diseases I became unkillable and unstunable. My right arm also became a katana.
As I was stabbing a wizard to death with my katana arm, I got body-swapped with some shithead assistant. Even though I lost my turbo regenerative powers, I ended up finding an LMG, ripped my shirt off, and gunned down another wizard and some poor guy who I didn't realize was in my line of fire.[/QUOTE]
Ragin Mages.
So the source for the remake is out
[URL="https://github.com/ss13remake/ss13remake"]https://github.com/ss13remake/ss13remake[/URL]
[QUOTE=thisguy123;46965280]So the source for the remake is out
[URL="https://github.com/ss13remake/ss13remake"]https://github.com/ss13remake/ss13remake[/URL][/QUOTE]
So they used C#
There's another language I'll have to learn.
[editline]19th January 2015[/editline]
Built the project after a couple of errors, and this is what it looks like.
[img]http://i.imgur.com/Ev2EADP.png[/img]
[QUOTE=Smasher 006;46965315]So they used C#
There's another language I'll have to learn.
[editline]19th January 2015[/editline]
Built the project after a couple of errors, and this is what it looks like.
[snip][/QUOTE]
Am I the only guy who wanted the real Supernorn sprites he made for the remake
Damnit
[QUOTE=Smasher 006;46965315]So they used C#
There's another language I'll have to learn.
[editline]19th January 2015[/editline]
Built the project after a couple of errors, and this is what it looks like.
[img]http://i.imgur.com/Ev2EADP.png[/img][/QUOTE]
Now we have to hope all the coders work together well and make a good platform to branch off of, if not this is going to be completely fucked.
[QUOTE=Lawligagger;46965589]Now we have to hope all the coders work together well and make a good platform to branch off of, if not this is going to be completely fucked.[/QUOTE]
There's already a list of coders who are gonna work with the remake's code
This list includes hornygranny and paprika
RIP, I guess.
[QUOTE=STRIDERS;46965601]There's already a list of coders who are gonna work with the remake's code
This list includes hornygranny and paprika
RIP, I guess.[/QUOTE]
Paprika can go fuck himself, if I have to, I'll make New Hippie Station and unfuck the shit they do like we did with /tg/.
[QUOTE=Lawligagger;46965589]Now we have to hope all the[B] coders work together well[/B] and make a good platform to branch off of, if not this is going to be completely fucked.[/QUOTE]
[URL="http://wiki.hippie-station-13.com/index.php?title=Beyond_the_impossible"]There's an article on the wiki for that.[/URL]
Yeah, not having much faith in a playable build coming out anytime soon.
[QUOTE=StrawberryClock;46965634]Yeah, not having much faith in a playable build coming out anytime soon.[/QUOTE]
As soon as I heard that mainly /tg/ are going to be control, let alone Paprika made me instantly loose hope.
Well then, I guess we gotta take the reigns and do it ourselves...
but not me... I am a lazy fuck.
Eh, I had hoped we'd have a non-byond SS13 up and running within a year or two, but I guess this means it's not gonna happen anytime soon.
its happening
the spacemen are becoming real
oh god I FEAR THE ERP
Do you think there is any way to survive 300 brute damage?
[QUOTE=mecaguy03;46965787]Do you think there is any way to survive 300 brute damage?[/QUOTE]
I think you might be able to do it with full body augmentation and having a lot of bicard in your bloodstream.
While wearing a Bombsuit
While in a Ripley
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