• Space Station 13 v11 - Admiral Hippie does bad videos
    5,008 replies, posted
[QUOTE=mecaguy03;47570672]I liked playing chemist, but then I realized science is several times more robust.[/QUOTE] On goon, the two are one and the same leading to the potential for scenarios like scientists high as fuck on meth running around sleepypenning people with initro while dropping timed tank transfer valve bombs and shooting people with artefact guns that set people on fire
[QUOTE=STRIDERS;47570894]On goon, the two are one and the same leading to the potential for scenarios like scientists high as fuck on meth running around sleepypenning people with initro while dropping timed tank transfer valve bombs and shooting people with artefact guns that set people on fire[/QUOTE] I can confirm after playing Paradise with the new goon changes, you can literally become a god if you play as a scientist.
So today oh Hippiestation it was Nuke-ops time, after some jokey ideas, including wild west ops, clown ops and "Lets all just stay here and order pizza, let the station kill themselves". Then we settled down and decided to think about tactics that were a little more effective. So I had a bright idea. "Why don't we buy the telepoter board? We send one guy in to sneak onto the station, locate the disk and we all teleport in going hard and fast, lube free." Everyone loved the idea, the ops leader dressed up in inconspicuous clothing, the rest of us took our weapons of choice. I ended up with 24 TC because the commander was frugal and handed out his spared. SO I got a dual e-sword (Wanted a chainsaw but they weren't on the list) some no-slips and some stun shells for the shotgun. Before the shuttle left for the station we sent our operative in via the teleporter, we gathered around and waited. A few moments later, our mole calls us [I]"Turns out some assistant has the fukken disk" [/I] We're patient, our mole stalks him until he's in a good spot to strike... after a while we get bored of waiting for him to walk by a beacon so the mole picks one up and follows him. It's all very tense, we have our weapons ready, as soon as we step though that portal we'll be able to kill anything before it has a chance to react, all we need is the go signal... [I]"GO NOW!"[/I] We jump through the portal, the assistant was near the janitors closet right by the maint door, could not be more perfect, we kill him in three seconds flat and drag him inside before anyone can see us. We take the disk and it's a straight run from here to the south west solars where our shuttle was parked. We drag the bomb over, wrench it down, give CPR to the one guy who forgot to take his hardsuit out of combat mode and run back to the shuttle. Everything was perfect... except that one of out crew screwed up and slipped off into deep space after taking a wrong turn at the solars. A NECESSARY SACRIFICE! We speed back to syndicate space, and the bomb timer goes off. In ooc they cry [B]"WTF I THOUGHT THAT SOUND WAS ADMIN FUCKERY!"[/B] [I]"STEALTH OPS MUCH?!?!?!?"[/I] [B]"HA HA LOL EPIC OPS!"[/B] Today was NOT a day of fluke ops, today was NOT a day of blind luck! We got in, we got dat fukken disk and we got out so fast and so hard they didn't even know what hit em!
[url]https://www.youtube.com/watch?v=nS5bKYMhr7M[/url] probably posted before but whatever But yes, Rush NukeOps are retarded. Most of you get gunned down and the entire station is on high alert. Cheers to your team not being an idiot.
The difference between hotkey and mouse players is really huge: *slam* *slam* *slam* <30 secs later> *slam* *crack* [I]Dead[/I] [I]*BRZZZZZZZZZZZZZZT*[/I] [I]Dead[/I] I mean, come on. I don't even know how to use the hotkey mode aside clicking and few buttons. It has been a week and this is barely fun with a small viewport and I don't even know all of the controls. BYOND doesn't either perform well on a laptop as it will always hang up itself. I know that this came out as a whiny statement. But this pisses me off and it's the only reason I do only play as low-pace roles.
[QUOTE=S'Arais;47571265][url]https://www.youtube.com/watch?v=nS5bKYMhr7M[/url] probably posted before but whatever But yes, Rush NukeOps are retarded. Most of you get gunned down and the entire station is on high alert. Cheers to your team not being an idiot.[/QUOTE] Only benefits RushOps have is shuttle being uncalled and science ungeared. Stealth Ops can if done well win a round w/o the need of but one person with an emag and a syndicate pistol Loud Ops usually fail but sometimes they win, especially if you a Syndie-Borg. Syndie-Borgs are robust as it is, but a good Syndie-borg = dead AI,most security, most other players.
[QUOTE=RG4ORDR;47571571]Only benefits RushOps have is shuttle being uncalled and science ungeared. Stealth Ops can if done well win a round w/o the need of but one person with an emag and a syndicate pistol Loud Ops usually fail but sometimes they win, especially if you a Syndie-Borg. Syndie-Borgs are robust as it is, but a good Syndie-borg = dead AI,most security, most other players.[/QUOTE] The thing about rush ops is the ops tend to get noticed before they have the disk and any captain with a brain will fuck off behind the largest wall of guns and "ablative protection" he can find, takin the disk with him. The teleporter strategy means that when the stealth operative finds the disk all the other ops can teleport to the beacon in his pocket (just pick up the beacon from arrivals, ezpz), the only time this won't work is if the captains on the bridge, and in that case you can just use the bridge beacon to the same effect. There are very few people who are prepared enough for suddenly four heavily armed nuclear operatives being right next to them out of thin air. Once you HAVE the disk it's a matter of getting out with the disk, which is a lot easier than trying to get in and assault the disk.
[QUOTE=thisguy123;47571237]So today oh Hippiestation it was Nuke-ops time, after some jokey ideas, including wild west ops, clown ops and "Lets all just stay here and order pizza, let the station kill themselves". Then we settled down and decided to think about tactics that were a little more effective. So I had a bright idea. "Why don't we buy the telepoter board? We send one guy in to sneak onto the station, locate the disk and we all teleport in going hard and fast, lube free." Everyone loved the idea, the ops leader dressed up in inconspicuous clothing, the rest of us took our weapons of choice. I ended up with 24 TC because the commander was frugal and handed out his spared. SO I got a dual e-sword (Wanted a chainsaw but they weren't on the list) some no-slips and some stun shells for the shotgun. Before the shuttle left for the station we sent our operative in via the teleporter, we gathered around and waited. A few moments later, our mole calls us [I]"Turns out some assistant has the fukken disk" [/I] We're patient, our mole stalks him until he's in a good spot to strike... after a while we get bored of waiting for him to walk by a beacon so the mole picks one up and follows him. It's all very tense, we have our weapons ready, as soon as we step though that portal we'll be able to kill anything before it has a chance to react, all we need is the go signal... [I]"GO NOW!"[/I] We jump through the portal, the assistant was near the janitors closet right by the maint door, could not be more perfect, we kill him in three seconds flat and drag him inside before anyone can see us. We take the disk and it's a straight run from here to the south west solars where our shuttle was parked. We drag the bomb over, wrench it down, give CPR to the one guy who forgot to take his hardsuit out of combat mode and run back to the shuttle. Everything was perfect... except that one of out crew screwed up and slipped off into deep space after taking a wrong turn at the solars. A NECESSARY SACRIFICE! We speed back to syndicate space, and the bomb timer goes off. In ooc they cry [B]"WTF I THOUGHT THAT SOUND WAS ADMIN FUCKERY!"[/B] [I]"STEALTH OPS MUCH?!?!?!?"[/I] [B]"HA HA LOL EPIC OPS!"[/B] Today was NOT a day of fluke ops, today was NOT a day of blind luck! We got in, we got dat fukken disk and we got out so fast and so hard they didn't even know what hit em![/QUOTE] There was this one time where I was ops and everyone was pants on head retarded so I solo stealthed and convinced the captain to give me the disk to keep it safe while idiot ops rushed onto the station and died [editline]21st April 2015[/editline] I was the only survivor and I set off the nuke and went back to base. was a good round
so this round featured the second time i knocked a wizard unconscious on the first hit my first was with a fire axe the second with a kitchen knife wizard: love that RNG sweet SALT
[img]http://i.imgur.com/m3gVjuw.png[/img] My quest for the spiffy blue goodcurity uniform has been long, and not yet earned. Many rounds of being a real goodcurity has begun to change my security play style. I now strip search people and if they have nothing, even if wanted they go free. No wanted reason then they go free. So far I have been unnoticed but my efforts will not be in vain, as last round I played the HoS' deputy and I did fairly well at all, sadly no criminal caught.
i would be salty too RNG is a fucking asshole
no gravity fucking DESTROYED the cult this round
We tamed the ice moon on Goonstation today. [t]http://i.gyazo.com/a5f05a609a2dce9ff57385f0a7ed4df8.png[/t] [t]http://i.gyazo.com/89b1ea7c7441c3ce68d1e00e9899f68a.png[/t] [t]http://i.gyazo.com/aa10389f1a4658f2671104d4570b9ddf.png[/t] [t]http://i.gyazo.com/1e57a4a9982734a24a2bfb0a3c0650cb.png[/t] [t]http://i.gyazo.com/82aad9df632cda5f2f8129ab89203fd3.png[/t] [t]http://i.gyazo.com/c7e8e0a64227e088f799eba638192794.png[/t]
[QUOTE=Agent Fedora;47573256]no gravity fucking DESTROYED the cult this round[/QUOTE] No gravity can fuck over any team based antags baring Nuke Ops. Great example of this was when I first became robust at mining on /tg/ I wandered back to the station to find it was a cult round. WELL seeing as fuck cult and their shiterlly I donned my mining jetpack and pickaxe and went to work. 15+ cultist were killed by my hand fucking over chances at winning. At one point I had 3 juggernaught attempting to kill me, shame for them that goliath plate = melee damage laughable.
all they needed to do was make a blood boil rune or a stun rune but cultists rarely ever actually bother using magic
[QUOTE=RG4ORDR;47573070][img]http://i.imgur.com/m3gVjuw.png[/img] My quest for the spiffy blue goodcurity uniform has been long, and not yet earned. Many rounds of being a real goodcurity has begun to change my security play style. I now strip search people and if they have nothing, even if wanted they go free. No wanted reason then they go free. So far I have been unnoticed but my efforts will not be in vain, as last round I played the HoS' deputy and I did fairly well at all, sadly no criminal caught.[/QUOTE] One of the admins messaged me saying they would give me goodcutrity if they could but that it was broken. I had no idea I was being goodcurity, I end up so laggy I can miss with a flash-bang some days. Then again I guess I tend to be lenient, I once cuffed a guy who used the wrasslin belt on me (shit hurts yo) and said I'd let him go belt and all if he promised he'd stop wrasslin people who don;t want to wrassle and if he wrote me an apology from belly-flopping me to the floor from off the table somehow while gravity is out. [editline]22nd April 2015[/editline] [QUOTE=Col.Rebel;47572962]so this round featured the second time i knocked a wizard unconscious on the first hit my first was with a fire axe the second with a kitchen knife wizard: love that RNG sweet SALT[/QUOTE] You think THAT was RNG? One time we found a wizard and were beating on his ass when he used the random teleport function of the teleport scroll, this teleports you to a random tile and oduses the area in smoke so nobody can see, even the wizard. He teleported right next to the supermatter, the thing is he had all his objectives and nobody knew he was there till he made that one slipup.
So I got unbanned from Hippie but it still says I'm permabanned.
Hippie Station just had a round where everyone just became wizards. Chaos and hilarity ensued. [t]http://i.imgur.com/WsGYbTT.png[/t]
So I realized I get terrible fps (~7 fps) on /tg/ station pretty much no matter what. Switching to hippie I get around 30fps. The fuck can cause that difference? The game is way more enjoyable now.
spaghetti code
[QUOTE=Dromlexer;47577846]Hippie Station just had a round where everyone just became wizards. Chaos and hilarity ensued. [t]http://i.imgur.com/WsGYbTT.png[/t][/QUOTE] Ah ragin mages,the fact you have that many people on the shuttle and them not being dead is amazing.
[QUOTE=Naelstrom;47578101]So I realized I get terrible fps (~7 fps) on /tg/ station pretty much no matter what. Switching to hippie I get around 30fps. The fuck can cause that difference? The game is way more enjoyable now.[/QUOTE] we run at a slower FPS due to some odd shit and old code we're actually looking to improve the FPS, we've got coders going through fixing the issues that require it to be slower it'll probably be a higher FPS [I]SOON[/I](tm)
Did Hippie die or something? I get connection failed and only two people are playing on it.
[QUOTE=Griffster26;47578743]Did Hippie die or something? I get connection failed and only two people are playing on it.[/QUOTE] There was a split and some of us, including myself, whitefox, chrontionity, lowresolution, are on Atlas now.
[QUOTE=Foosili;47578802]There was a split and some of us, including myself, whitefox, chrontionity, lowresolution, are on Atlas now.[/QUOTE] Holy hell what did I miss?
[img]http://puu.sh/hnuNg/2dd9d88474.png[/img] that was fast (look at the guest counter) [editline]23rd April 2015[/editline] [QUOTE=Griffster26;47578854]Holy hell what did I miss?[/QUOTE] It was just some internal issues and thoughts on how things should be run, that's all. Both sides [i]as far as i know[/i] are still okay with each other for the most part.
Spawn in a last join HoS - Expected shit to be going down. Sadly it wasn't maybe a few hidden murders here and there, but toally nothing bad was happening besides a talkative Mime known as Mrs.X. She had took the HoS headset,energy pistol, and armored coat from my locker, no big deal. Trying to find them we sorta just followed clue where they were,screaming how they'd blow up the station. In the end they got screwed over by a the fake insulated gloves you find in the maint tunnels. Doors near engineering maint shocked them and more or I less I went in and got the arrest, had planned to keep them in solitary but captain killed her, for shame. Rest of the round I walked around, healed people, and stopped a traitor who was harassing the shuttle, didn't expect a Sec HSed HoS on a Sec way. So no biggie I did good as my mini-round of HoS.
but but but what the fuck happened to hippie
[img]http://i.imgur.com/aNH5y3e.png[/img] sorry rayner, it was just business... and also the end of the round
Even if the server split up on good terms, I can speak from experience that if this split ends up with two separate servers neither will endure for more than a couple of weeks. Which would suck, but I've seen this happen twice already in my four years playing this game. Once with old Spacepunch (I think) and another with Apollostation though it's been getting back on it's feet after eight or so months.
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