• Space Station 13 v11 - Admiral Hippie does bad videos
    5,008 replies, posted
only weaboos design anime mechs
You shut your god damn mouth Don't talk shit about my zwerg
[QUOTE=Lawligagger;47813106]I'd like to point out this is coming from the guy who hosted events that sent a trader event in which players trade in high value station items to get op murder weapons that caused break ins all over station and mass death, then got angry when we stopped him from doing it by removing him from the team when we eventually got fed up with this guy.[/QUOTE] While he did adminbus constantly, wasn't the boiling point when he went off and antagbanned two traitors murderboning on some bullshit claim that they were metagaming/friending while doing this, and then when he got told not to antagban murderboning antags and the ban got revoked he had a shitfit and left. Got permabanned a day or so later when he tried to bomb the station 4noraisin.
This thread is totally going in a relevant and wanted direction.
All hail the regime that sees the clown as the antag and try to lynch him while they don't care about the robust [non-antag] assistants looting from every room go to, and exterminating everyone in the Security and the Engineering departments and smearing the hallways with blood of their victims. At least they do keep the Janitor, the Cooks and any Medicinal staff, who are lucky to survive raids in Medibay, busy cleaning up the mess left by the greytide.
I like making player slimes/other animals I can make sentient as xenobioloigist but fuck why do people kill anything that's not human
[QUOTE=Louis;47815298]I like making player slimes/other animals I can make sentient as xenobioloigist but fuck why do people kill anything that's not human[/QUOTE] because valids
[QUOTE=STRIDERS;47815971]because valids[/QUOTE] Hippie has such a massive problem with valids that I was once monkey'd by someone who picked up a random SE they found lying about, the nearby sec, rather than arrest the guy come after me. In a long winded series of events that involved me pointing at my ID, the geneticist looking at me for 30 seconds while ding so and then trying to kill me, and pool related mayhem I got my revenge.
Ah, Hippie Station. I have many a short tale about that station. I once got turned into a monkey and dragged around the brig while being shocked by an electropack, apparently you are allowed to do this to someone who is a monkey because it says so in the rules, regardless of the circumstance. I was once slipped by some greyshirt sitting near the arrivals pods who stole my gear, preventing me from getting onto a pod before the shuttle left. I was playing as security one time and saved a greyshirt from being beat up by some other greyshirts and the QM, then said greyshirts and QM stole my gear and pissed off with it. I was apparently the one at fault later when I attempted to arrest them. I once had the toolboxes in robotics stole by some cunt with a wrestling belt who suplexed me when I tried to retrieve them, no action was done against him. I once had a fun time on Hippie Station. Once.
[QUOTE=darkshield;47816257]Ah, Hippie Station. I have many a short tale about that station. I once got turned into a monkey and dragged around the brig while being shocked by an electropack, apparently you are allowed to do this to someone who is a monkey because it says so in the rules, regardless of the circumstance. I was once slipped by some greyshirt sitting near the arrivals pods who stole my gear, preventing me from getting onto a pod before the shuttle left. I was playing as security one time and saved a greyshirt from being beat up by some other greyshirts and the QM, then said greyshirts and QM stole my gear and pissed off with it. I was apparently the one at fault later when I attempted to arrest them. I once had the toolboxes in robotics stole by some cunt with a wrestling belt who suplexed me when I tried to retrieve them, no action was done against him. I once had a fun time on Hippie Station. Once.[/QUOTE] This is one of the reasons I love to putting arrest orders on non-security/staff once they do something that they are not supposed to do. Love seeing these messages: [IMG]http://i.imgur.com/93BxY1t.png[/IMG] Before any of you start questions about the legibility of this arrest order; this guy stole equipment from a security officer, a radio headset is one of them, to make matters worse, he literally threatened us to use the stolen equipment against us, and he wasn't even an antag by end of the round. I was an unrobust shiturity officer so I sat like a chicken inside my own office in the R&D department where I was assigned to, all I did was to help the scientists and issue crime notes and arrest orders requested by my fellow officers in the chat.
[t]https://dl.dropboxusercontent.com/u/104171519/ss13/liggertext.png[/t] I managed to get greentext without using telecrystals as Yiffs-In-Hell the lizard and then the admins turned everyone into cat-beasts [editline]27th May 2015[/editline] Had to cut through the vault to captains office since the doors were bolted and the was APC shut down.
[QUOTE=darkshield;47816257]Ah, Hippie Station. I have many a short tale about that station. I once got turned into a monkey and dragged around the brig while being shocked by an electropack, apparently you are allowed to do this to someone who is a monkey because it says so in the rules, regardless of the circumstance. I was once slipped by some greyshirt sitting near the arrivals pods who stole my gear, preventing me from getting onto a pod before the shuttle left. I was playing as security one time and saved a greyshirt from being beat up by some other greyshirts and the QM, then said greyshirts and QM stole my gear and pissed off with it. I was apparently the one at fault later when I attempted to arrest them. I once had the toolboxes in robotics stole by some cunt with a wrestling belt who suplexed me when I tried to retrieve them, no action was done against him. I once had a fun time on Hippie Station. Once.[/QUOTE] The moment when rules are suggested that would prevent shiterly and general toxic players it tends to be shot down. Why? Because it's LightRP and it's ruining fun.
An admin, a sec borg, a probable antag scientist and I had a shit show in xenobio. We were all trying to steal a staff of change from eachother. The admin almost immediately started playing a yakety sax midi as we started tripping over eachother and getting turned into shit. Three men and a borg walked in, a xenomorph, a corgi, a sack of flour, and a killer tomato walked out.
You know I don't know why noone has sprited Storm Trooper armor for Sec. They're about as useful as them.
[QUOTE=Scivirino;47818979]You know I don't know why noone has sprited Storm Trooper armor for Sec. They're about as useful as them.[/QUOTE] People have actually done that before, you know. It's not really that hard to draw the comparison. Pretty sure Nienhaus did some sprites of it.
[QUOTE=Scivirino;47818979]You know I don't know why noone has sprited Storm Trooper armor for Sec. They're about as useful as them.[/QUOTE] Honestly a star wars themed station would be pretty baller. Imagine it, stormtroopers rushing into genetics to arrest the asshole turning people into gungans, only for some darth shit lord to abra kadabra their asses into the new trilogy.
Jar-Jar SEs for everyone
Jar-Jar replaces the cluwne
Syndicates are now rebel scum trying to steal the death star plans.
[QUOTE=RG4ORDR;47817704]The moment when rules are suggested that would prevent shiterly and general toxic players it tends to be shot down. Why? Because it's LightRP and it's ruining fun.[/QUOTE] If I could be bothered to sit down and code I'd fix shitlery on Hippie via the following. -Securitrons and ED-209's can now be departmentalized, they will follow patrol beacons linked to a department, beacons can be made in a variety of way and can be departmentalized via use of a head of staff ID. -Security bots can be set to automatically arrest anyone who trespasses, lacking certain Identification privileges? An assistant is within the sight range of the engineering securitron? Eat electric shit and get handcuffed. -Security bots are networked, if one takes damage, other nearby security bots assume there is a clear and present danger and converge on it's location. Anyone seen attacking anyone or has a weapon out, zip zap zipcuffed. -In addition to arresting people who hold out a weapon, security bots can be set to arrest anyone attacking someone else. -Security bots can be set to try and follow someone as best as possible, while still retaining full mobility. -Security bot terminals, log in with sec ID, or Head of department ID to get access to a departments bots (or all the bots if you have high enough access) you can command bots from here, ordering them to hunt down a certain target, move to a certain area, stay in a spot and arrest anyone who walks by(station two outside medical storage and flag them to arrest anyone without proper clearance) -MK-3 Security bots, a re-imagining of security borgs. MK-3 Security bots have an array of functions, they can be set to follow a person, whom can use a special doodad to command them (PDA, HUD glasses, pocket computer... whatever) these borgs can either be set to restrain, which is where they shoot a disable beam on a guy and ask him to halt, run away and you get tased, cuffed and grabbed. The bot has a gabbing arm it can use to restrain people, it can be resisted out of, but a quick command from an operator can order the bot to zap the cuffs. Placed in every department are something akin to the porta-brigs from goon, pads that will lock the user in some kind of container type device that takes a long time to resist out of. Each department will have at least one "porta-Brig" dispenser that can only be activated by someone with proper clearance. MK-3 Security bots can be ordered to put people into these porta brigs and drag them to a beacon in the security wing. Rather that crack down on shitlery via the rules, you crack down with the iron boot of the law, greytiders will quiver at the march of security steel, the thief shall fear the autonomous arm of the law.
[QUOTE=thisguy123;47819876]If I could be bothered to sit down and code I'd fix shitlery on Hippie via the following. -Securitrons and ED-209's can now be departmentalized, they will follow patrol beacons linked to a department, beacons can be made in a variety of way and can be departmentalized via use of a head of staff ID. -Security bots can be set to automatically arrest anyone who trespasses, lacking certain Identification privileges? An assistant is within the sight range of the engineering securitron? Eat electric shit and get handcuffed. -Security bots are networked, if one takes damage, other nearby security bots assume there is a clear and present danger and converge on it's location. Anyone seen attacking anyone or has a weapon out, zip zap zipcuffed. -In addition to arresting people who hold out a weapon, security bots can be set to arrest anyone attacking someone else. -Security bots can be set to try and follow someone as best as possible, while still retaining full mobility. -Security bot terminals, log in with sec ID, or Head of department ID to get access to a departments bots (or all the bots if you have high enough access) you can command bots from here, ordering them to hunt down a certain target, move to a certain area, stay in a spot and arrest anyone who walks by(station two outside medical storage and flag them to arrest anyone without proper clearance) -MK-3 Security bots, a re-imagining of security borgs. MK-3 Security bots have an array of functions, they can be set to follow a person, whom can use a special doodad to command them (PDA, HUD glasses, pocket computer... whatever) these borgs can either be set to restrain, which is where they shoot a disable beam on a guy and ask him to halt, run away and you get tased, cuffed and grabbed. The bot has a gabbing arm it can use to restrain people, it can be resisted out of, but a quick command from an operator can order the bot to zap the cuffs. Placed in every department are something akin to the porta-brigs from goon, pads that will lock the user in some kind of container type device that takes a long time to resist out of. Each department will have at least one "porta-Brig" dispenser that can only be activated by someone with proper clearance. MK-3 Security bots can be ordered to put people into these porta brigs and drag them to a beacon in the security wing. Rather that crack down on shitlery via the rules, you crack down with the iron boot of the law, greytiders will quiver at the march of security steel, the thief shall fear the autonomous arm of the law.[/QUOTE] I'll bring these up to the coders, I've still been someone semi-absent due to reasons and have been trying bring my self back up to speed slowly.
[QUOTE=Lawligagger;47813106]I'd like to point out this is coming from the guy who hosted events that sent a trader event in which players trade in high value station items to get op murder weapons that caused break ins all over station and mass death, then got angry when we stopped him from doing it by removing him from the team when we eventually got fed up with this guy.[/QUOTE] Oh shit I remember that, it was fun as fuck [editline]27th May 2015[/editline] [QUOTE=thisguy123;47819876]If I could be bothered to sit down and code I'd fix shitlery on Hippie via the following. -Securitrons and ED-209's can now be departmentalized, they will follow patrol beacons linked to a department, beacons can be made in a variety of way and can be departmentalized via use of a head of staff ID. -Security bots can be set to automatically arrest anyone who trespasses, lacking certain Identification privileges? An assistant is within the sight range of the engineering securitron? Eat electric shit and get handcuffed. -Security bots are networked, if one takes damage, other nearby security bots assume there is a clear and present danger and converge on it's location. Anyone seen attacking anyone or has a weapon out, zip zap zipcuffed. -In addition to arresting people who hold out a weapon, security bots can be set to arrest anyone attacking someone else. -Security bots can be set to try and follow someone as best as possible, while still retaining full mobility. -Security bot terminals, log in with sec ID, or Head of department ID to get access to a departments bots (or all the bots if you have high enough access) you can command bots from here, ordering them to hunt down a certain target, move to a certain area, stay in a spot and arrest anyone who walks by(station two outside medical storage and flag them to arrest anyone without proper clearance) -MK-3 Security bots, a re-imagining of security borgs. MK-3 Security bots have an array of functions, they can be set to follow a person, whom can use a special doodad to command them (PDA, HUD glasses, pocket computer... whatever) these borgs can either be set to restrain, which is where they shoot a disable beam on a guy and ask him to halt, run away and you get tased, cuffed and grabbed. The bot has a gabbing arm it can use to restrain people, it can be resisted out of, but a quick command from an operator can order the bot to zap the cuffs. Placed in every department are something akin to the porta-brigs from goon, pads that will lock the user in some kind of container type device that takes a long time to resist out of. Each department will have at least one "porta-Brig" dispenser that can only be activated by someone with proper clearance. MK-3 Security bots can be ordered to put people into these porta brigs and drag them to a beacon in the security wing. Rather that crack down on shitlery via the rules, you crack down with the iron boot of the law, greytiders will quiver at the march of security steel, the thief shall fear the autonomous arm of the law.[/QUOTE] These are awesome. I've said it before, people should be cracking down on shitheads ICly rather than immediately applying a ban.
[QUOTE=Solomon;47819995]Oh shit I remember that, it was fun as fuck [editline]27th May 2015[/editline] These are awesome. I've said it before, people should be cracking down on shitheads ICly rather than immediately applying a ban.[/QUOTE] Yeah, sorry about letting the server off the ball, life issues got in the way.
[QUOTE=Lawligagger;47820066]Yeah, sorry about letting the server off the ball, life issues got in the way.[/QUOTE] Dude I heard you wanted to off yourself, how in gods name you manage to run an ss13 server, where it's bum fuckingly terrible to a degree of apocalypse drugs horse chainsaw murder party to anyone involved in adminship, did you manage to not fly completely off the handle by now I will never know. You sir have nerves of steel and the patience of a saint.
[QUOTE=thisguy123;47820079]Dude I heard you wanted to off yourself, how in gods name you manage to run an ss13 server, where it's bum fuckingly terrible to a degree of apocalypse drugs horse chainsaw murder party to anyone involved in adminship, did you manage to not fly completely off the handle by now I will never know. [/QUOTE] Well, actually I still want to off myself, and it's pretty hard fighting the temptation of suicidialism, but the main reason I'm hanging there was so good friends of mine wouldn't do the same. [QUOTE] You sir have nerves of steel and the patience of a saint.[/QUOTE] Also, as strange as it might seem, I may seem calm and collected in my commentaries and in most cases, but I'm genuinely thinking about life issues nearly 24/7, Not fun at all. I should probably stop talking about this, I'd rather not have people dwell on this.
[QUOTE=Solomon;47819995]Oh shit I remember that, it was fun as fuck[/QUOTE] I remeber the time that I also hosted a 1940s-esque event where I gave everyone 1911's, Revolvers, Tommy Guns, and Shotguns if they wanted and also gave them the necessary clothes of that time. I also let the captain have a mafia when I went down as a NanoTrasen officer to record the data and all when the Captain later murdered me. It was fun. [video=youtube;_u-gERyAjkU]https://www.youtube.com/watch?v=_u-gERyAjkU[/video]
[QUOTE=Scivirino;47820952]I remeber the time that I also hosted a 1940s-esque event where I gave everyone 1911's, Revolvers, Tommy Guns, and Shotguns if they wanted and also gave them the necessary clothes of that time. I also let the captain have a mafia when I went down as a NanoTrasen officer to record the data and all when the Captain later murdered me. It was fun. [video=youtube;_u-gERyAjkU]https://www.youtube.com/watch?v=_u-gERyAjkU[/video][/QUOTE] Unfortunately I actually missed that event when you threw it, I heard you did a pretty good job on it.
[QUOTE=thisguy123;47809785]All thats really missing is the atmos fuckery from bay, [B]because bay can have chems in the air.[/B][/QUOTE] Sorry, what? This isn't a thing on Bay. Are you thinking of Sawustation? It had chems in the air.
[QUOTE=iamgoofball;47821308]Sorry, what? This isn't a thing on Bay. Are you thinking of Sawustation? It had chems in the air.[/QUOTE] Huh... guess there's just a more diverse array of gasses on bay then some of which share names with existing chems. Either way, being able to put chems in the air should be a thing, for balance reasons you'd have to mix certain chems with some other carrier chem that evaporates easily, possibly reducing the chems potancy.(As much as station wide poly acid would be funny the first time it will get old very fast) Fill the whole station with tricord and DD gas and make everyone think everyone else is a ling.
The subject of the idea of Star Wars themed SS13 got me to imagine it like this: [video=youtube;LowVhCfLm68]https://www.youtube.com/watch?v=LowVhCfLm68[/video]
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