Hearthstone: Heroes of Warcraft V4 - We're gonna be RICH!
5,000 replies, posted
Holy wrath + molten in this brawl is workin A-OK for me
innovate and ragnaros is hilarious this brawl
This is the most fun brawl in a while
Just played against a warrior. They play Shieldbearer, I play Naturalize, they concede :v: Easiest pack of my life.
Mind Blast + Thoughtsteal for tons of fun
Destroyed everything with Innovate Loatheb. Went 10-0 before finally feeling sorry for everyone else and trying Chow+Auchenei.
[t]http://i.imgur.com/OoUoAFu.png[/t]
Yeah so Mechwarpers can be defeated in this Brawl.
Innervate + Deathwing, dragonlord is hilarious against mill druid. Since naturalize draws first, almost infinite deathwings.
[QUOTE=Lolkork;50301919]Mill druid sucks, why do so many play it?[/QUOTE]
memes
For the first time ever I'm having a ton of fun even in losing
[t]http://i.imgur.com/ZQuBP9F.jpg[/t]
Target Dummy + Bolster OP.
[QUOTE=Totenkreuz;50301951]For the first time ever I'm having a ton of fun even in losing
[t]http://i.imgur.com/ZQuBP9F.jpg[/t][/QUOTE]
First game with this brings you Shadow Rogue.
[t]http://i.imgur.com/HoEGOrb.jpg[/t]
[QUOTE=Totenkreuz;50302021]First game with this brings you Shadow Rogue.
[t]http://i.imgur.com/HoEGOrb.jpg[/t][/QUOTE]
Please tell me he was playing mirror priest (Mind Vision + Thoughsteal)
Nah. Mind Blast and that other card that deals 2 damage.
[QUOTE=Totenkreuz;50302045]Nah. Mind Blast and that other card that deals 2 damage.[/QUOTE]
I used that combo for a while, many times I got too close to a victory and I always got the card that does 2 of damage instead of 5. Losing horribly.
[QUOTE=Lolkork;50301919]Mill druid sucks, why do so many play it?[/QUOTE]
because it's a new brawl and plenty of people are playing shitty decks that mill druid beats 10 out of 10 times
[QUOTE=Robber;50302032]Please tell me he was playing mirror priest (Mind Vision + Thoughsteal)[/QUOTE]
I can't imagine how awkward Mirror Priest mirror match would be.
Just played my armorsmith + whirlwind warrior against an ice block + fireball mage. Managed to build up around 60 armor by the time I was half way through my deck, and with the rest of my deck I could easily make 100 more. Not sure if my dumbass opponent didn't realize that he doesn't have enough burn in his deck to finish me off or if he was extending the game trying to make me concede, but the game went all the way to fatigue, and only then he conceded. Maybe he didn't realize that ice block doesn't work against fatigue damage :v:
RNGJesus Shaman play:
Target Dummy + Evolve
Paladin with Eye for an Eye + Holy Light seems to work, except when the game decide to only give you secrets and not being able to heal when you need it.
[QUOTE=Lolkork;50302170]And burn warlock beats all of those decks and mill druid[/QUOTE]
but it's shit against decks filled with minions like the mechwarper one
I've just been using frostbolt + ice lance. It's funny to see people think they're winning only to get one shot at 10 mana.
[QUOTE=sgman91;50302528]I've just been using frostbolt + ice lance. It's funny to see people think they're winning only to get one shot at 10 mana.[/QUOTE]
Dude, what kind of idiots were you playing against that let you get to 10 mana? That deck either throws everything at face to win in the first 5 turns or you can use your frostbolts as removal. If you do that, you won't have enough cards in your hand on turn 10 to kill your opponent.
[QUOTE=pebkac;50302605]Dude, what kind of idiots were you playing against that let you get to 10 mana? That deck either throws everything at face to win in the first 5 turns or you can use your frostbolts as removal. If you do that, you won't have enough cards in your hand on turn 10 to kill your opponent.[/QUOTE]
I used frostbolts and pings to control until I had enough to kill. I only need one frostbolt and the rest lances.
[QUOTE=sgman91;50302609]I used frostbolts and pings to control until I had enough to kill. I only need one frostbolt and the rest lances.[/QUOTE]
The only decks I can think of that would lose to that strategy are coldlight + naturalize mill druid or some kind of upgrade face warrior. Most other decks can put so much power on the board that you have to use all your burn as removal or they just burn you down with spells before turn 10.
[QUOTE=pebkac;50302665]The only decks I can think of that would lose to that strategy are coldlight + naturalize mill druid or some kind of upgrade face warrior. Most other decks can put so much power on the board that you have to use all your burn as removal or they just burn you down with spells before turn 10.[/QUOTE]
IDK, it was working decently well. The mechwarper + enhanco combo seems actually unbeatable.
[t]http://i.imgur.com/x3CufYT.png[/t]
Thanks Mr.-Rope-Every-Turn
This game is still going.
Edit: Opponent conceded the turn before fatigue.
Murloc Tidehunter + Warleader warlock deck seems to be surprisingly strong. You drop 3 tidehunters in the first two turns, then follow them up with a warleader on 3. It makes for some really quick games unless they're somehow able to remove all your shit immediately.
this brawl is so fucking dumb and I love it
[t]http://i.imgur.com/iYg6NHM.jpg[/t]
[t]http://i.imgur.com/trQOyet.jpg[/t]
[t]http://i.imgur.com/IKWQTOS.jpg[/t]
[i]WARNING: Cocks may buh-kawk[/i]
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